https://bugs.winehq.org/show_bug.cgi?id=36422
Bug ID: 36422
Summary: valgrind shows several possible leaks in
qcap/tests/qcap.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==25903== 28 bytes in 1 blocks are possibly lost in loss record 174 of 618
==25903== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==25903== by 0x52FCBB8: apartment_getclassobject (compobj.c:526)
==25903== by 0x52FFFC6: get_inproc_class_object (compobj.c:2894)
==25903== by 0x5302D2F: CoGetClassObject (compobj.c:3032)
==25903== by 0x53034B7: CoCreateInstance (compobj.c:3197)
==25903== by 0x4D577C2: test_smart_tee_filter (qcap.c:108)
==25903== by 0x4D5BF82: func_qcap (qcap.c:2088)
==25903== by 0x4D5D4AC: run_test (test.h:584)
==25903== by 0x4D5D89A: main (test.h:654)
==25903==
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http://bugs.winehq.org/show_bug.cgi?id=34750
Bug #: 34750
Summary: Eleusis Demo some landscape parts are black rendered
Product: Wine
Version: 1.7.4
Platform: x86
URL: http://www.gamershell.com/download_99777.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 46329
--> http://bugs.winehq.org/attachment.cgi?id=46329
screenshot
See attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=38779
Bug ID: 38779
Summary: Homeworld 2: unusually long loading time (with
built-in msvcr70)
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.fileplanet.com/129916/120000/fileinfo/Homew
orld-2---Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Regression SHA1: 3a7bf4a34b82f1857f40f482890e148d7dd9e30a
Distribution: ---
Homeworld 2 demo loads to the main menu in no time, but starting a
single-player mission takes ~40 secs on my system. For comparison, loading the
mission in the demo takes only ~5 secs with native msvcr70.dll.
Reducing detail level doesn't affect loading times.
The demo comes bundled with it's own msvcp70,msvcr70 libraries, a workaround is
to override msvcr70 to native.
The problem is present since
commit 3a7bf4a34b82f1857f40f482890e148d7dd9e30a
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Fri Apr 18 12:33:37 2014 +0200
msvcr70: Share the source code with msvcrt.
To reproduce the problem with the demo version:
1. install the demo, start the game with ../Bin/Release/Homeworld2.exe
-nopbuffer
(on my system the demo must be started with '-nopbuffer' option otherwise it
crashes on start).
2. the game shows a couple of logos and loads to the main menu in no time.
3. start the only available single-player mission. It takes ~40 secs on my
system to load the mission with built-in msvcr70.
wine-1.7.45-126-g6fe5546
Fedora 22 x86
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https://bugs.winehq.org/show_bug.cgi?id=38678
Bug ID: 38678
Summary: valgrind shows uninitialized value
dlls/kernel32/tests/path.c:test_CheckNameLegalDOS8Dot3
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Fedora
==15348== Conditional jump or move depends on uninitialised value(s)
==15348== at 0x7BC62AFD: RtlIsNameLegalDOS8Dot3 (path.c:872)
==15348== by 0x7B85D779: CheckNameLegalDOS8Dot3W (path.c:2077)
==15348== by 0x483CE55: test_CheckNameLegalDOS8Dot3 (path.c:2192)
==15348== by 0x483D273: func_path (path.c:2240)
==15348== by 0x4893BD4: run_test (test.h:584)
==15348== by 0x489401C: main (test.h:666)
==15348== Uninitialised value was created by a stack allocation
==15348== at 0x7BC62A86: RtlIsNameLegalDOS8Dot3 (path.c:851)
==15348==
==15348== Conditional jump or move depends on uninitialised value(s)
==15348== at 0x7BC62AFD: RtlIsNameLegalDOS8Dot3 (path.c:872)
==15348== by 0x7B85D779: CheckNameLegalDOS8Dot3W (path.c:2077)
==15348== by 0x7B85D68F: CheckNameLegalDOS8Dot3A (path.c:2050)
==15348== by 0x483CFE2: test_CheckNameLegalDOS8Dot3 (path.c:2200)
==15348== by 0x483D273: func_path (path.c:2240)
==15348== by 0x4893BD4: run_test (test.h:584)
==15348== by 0x489401C: main (test.h:666)
==15348== Uninitialised value was created by a stack allocation
==15348== at 0x7BC62A86: RtlIsNameLegalDOS8Dot3 (path.c:851)
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http://bugs.winehq.org/show_bug.cgi?id=36032
Bug ID: 36032
Summary: Colin McRea Rally 2005 - graphic glitches on second
run/carrier mode
Product: Wine
Version: 1.7.6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: f.platte(a)platte-web.de
Created attachment 48184
--> http://bugs.winehq.org/attachment.cgi?id=48184
Screenshots to show the issue (jpg)
Colin McRea Rally 2005 nearly works perfectly with wine.
Still there is a wired issue: May be related to, but still distinguishes from
bug 14988 (http://bugs.winehq.org/show_bug.cgi?id=14988)
After launching it works "normally" (like it's supposed to do), and if you
enter a time trial race everything runs smooth and graphics is rendered nicely.
After the race is finished and you get back to the main menu/you directly enter
carrier mode after launch glitches appear and the frame-rate drops
significantly (like one, up to two thirds). The menus background animation now
draws big triangular figures and when entering a race/the car-park non-static
elements (shadows, moving banners/plants (in the wind) and similar object are
rendered in a white tint. Reflection does not work anymore, either.
This is related to ANY wine version colin mcrea works with.
Only exception so far is a custom compiled CrossOver 12.1.2 engine, while it's
broken again with CrossOver 12.5/13.X. I couldn't build 12.2.X.
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http://bugs.winehq.org/show_bug.cgi?id=32234
Bug #: 32234
Summary: Missing dependencies on static / import libraries
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
strmbase is a static library which is used by amstream, qcap, quartz and
others. This means functions defined in strmbase end up being included
in amstream.dll.so and other places.
However modifying the strmbase code does not result in a relink of the
dlls that depend on it. Note that this is true even if running make from
the top-level directory. That makes it very painful to work with it.
The same issue could happen with other static libraries like
dxguid, uuid, etc, though those don't contain code and have little
reason to change so that that's probably why the problem did not surface
until now. This could also happen with import libraries though again the impact
tends to be minimal (or at least manifest itself with a build error).
See also the discussion on wine-devel:
http://www.winehq.org/pipermail/wine-devel/2012-November/097792.html
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http://bugs.winehq.org/show_bug.cgi?id=37018
Bug ID: 37018
Summary: Viber : Crash when trying to make a video call. New
Wine installation only with new Viber
Product: Wine
Version: 1.4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hsh.manbw(a)gmail.com
Created attachment 49186
--> http://bugs.winehq.org/attachment.cgi?id=49186
Crash log
I have just installed Wine from the Program administration menu.
After this I installed Viber for Windows as I have only a 32 bit system.
My PC is an ACER ONE model KAV60
Writing Viber message is working fine.
/ Henning
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http://bugs.winehq.org/show_bug.cgi?id=35716
Bug ID: 35716
Summary: File not found although file-select window shows file.
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: bgoodwin91006(a)yahoo.com
Application 'Oblivion Mod Manager' cannot find the archive manager provided
(installed) along with the app. It posts the following message in it's
crashlog;
Error message: ApplicationName='obmm\7za.exe', CommandLine='x
"C:\users\bob\Desktop\Animated-Lighting\Animated Window Lighting System
v5-5-4-19628.7z" * -o"C:\users\bob\Temp\obmm\0\" -aos -y -r',
CurrentDirectory='', Native error= File not found.
The 'file not found' refers to the file obmm/7za.exe
With a bash shell in the same directory as Oblivion Mod Manager, I issued the
same command and got the same result;
COMMAND LINE ENTRY
wine obmm\7za.exe 'x "C:\users\bob\Desktop\Animated-Lighting\Animated Window
Lighting System v5-5-4-19628.7z" * -o"C:\users\bob\Temp\obmm\0\" -aos -y -r',
CurrentDirectory=''
RESULT
wine: cannot find L"C:\\windows\\system32\\obmm7za.exe"
The directory structures involved are;
Oblivion Mod Manager;
/home/bob/.wine/drive_c/Program Files (x86)/Bethesda
Softworks/Oblivion/OblivionModManager.exe
7za.exe;
/home/bob/.wine/drive_c/Program Files (x86)/Bethesda
Softworks/Oblivion/obmm/7za.exe
This application has worked correctly in the past.
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http://bugs.winehq.org/show_bug.cgi?id=34607
Bug #: 34607
Summary: When quitting the first area in Oddworld Munch's
Oddysee CD, the game crashes
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46109
--> http://bugs.winehq.org/attachment.cgi?id=46109
OMO log+error
When quitting the first area, through the large gate, the game crashes.
Installing directmusic fixes the problem. No demo for this game. This
is Oddboxx CD version not Steam.
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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