http://bugs.winehq.org/show_bug.cgi?id=24550
Summary: Option to run Windows programs as a separate user.
Product: Wine
Version: 1.3.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: de.techno(a)gmail.com
For security purposes, and atleast on Linux, wine should have an option to run
a program as a different user as defined in it's config.
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https://bugs.winehq.org/show_bug.cgi?id=38825
Bug ID: 38825
Summary: TIDAL crashes at startup
Product: Wine
Version: 1.7.45
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yurikoles(a)gmail.com
Distribution: ---
Created attachment 51763
--> https://bugs.winehq.org/attachment.cgi?id=51763
debug.log
Here is log of WINEDEBUG=+relay,+seh,+tid wine TIDAL.exe 2> ~/tidal.log
And backtrace
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http://bugs.winehq.org/show_bug.cgi?id=29490
Bug #: 29490
Summary: enviroment shows up black and character is covered
with blue dots in torchlight
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tommivs(a)gmail.com
Classification: Unclassified
Created attachment 38183
--> http://bugs.winehq.org/attachment.cgi?id=38183
graphical artifacts in torchlight
See the attachment for picture. I am running arch with x86_64 with 32 bit
wineprefix on intel integrated graphics card.
Here is paste of me launching Torchlight.exe which launches steam from which i
needed to launch torchlight again then quitting the game and steam.
http://pastebin.com/PGWu39jC
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http://bugs.winehq.org/show_bug.cgi?id=24241
Summary: Open file dialog triggers "Invalid free" Valgrind
warning
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bart.vanassche(a)gmail.com
Occurred with a clone of the Wine git repository last updated on Monday August
30, 2010 + a patch that informs Valgrind about heap tail zones. The Valgrind
complaint below was triggered by the open file dialog (MFC CFileDialog) and
shows that Wine tries to free static memory (a static variable called emptyW):
Invalid free() / delete / delete[]
at 0x476F851: do_VALGRIND_FREELIKE_BLOCK (wine.git/dlls/ntdll/heap.c:231)
by 0x47727A5: RtlFreeHeap (wine.git/dlls/ntdll/heap.c:1778)
by 0x509BB83: IMalloc_fnFree (wine.git/dlls/ole32/ifs.c:262)
by 0x509C1D6: CoTaskMemFree (wine.git/dlls/ole32/ifs.c:411)
by 0x4DEC027: StrRetToStrNW (wine.git/dlls/shell32/shellstring.c:99)
by 0x4E0E67E: ShellView_OnNotify (wine.git/dlls/shell32/shlview.c:1432)
by 0x4E0F735: ShellView_WndProc (wine.git/dlls/shell32/shlview.c:1684)
by 0x4CB21E9: ??? (in /usr/lib/wine/user32.dll.so)
by 0x4CB2873: call_window_proc (wine.git/dlls/user32/winproc.c:242)
by 0x4CB4C2B: WINPROC_call_window (wine.git/dlls/user32/winproc.c:899)
by 0x4C7B35C: call_window_proc (wine.git/dlls/user32/message.c:2201)
by 0x4C80B42: send_message (wine.git/dlls/user32/message.c:3041)
by 0x4C81063: SendMessageW (wine.git/dlls/user32/message.c:3164)
by 0x4FABB7B: notify_hdr (wine.git/dlls/comctl32/listview.c:839)
by 0x4FAD06C: notify_dispinfoT (wine.git/dlls/comctl32/listview.c:984)
by 0x4FADD5C: LISTVIEW_GetItemT (wine.git/dlls/comctl32/listview.c:6613)
by 0x4FADFA8: LISTVIEW_GetItemW (wine.git/dlls/comctl32/listview.c:1601)
by 0x4FAF48C: LISTVIEW_DrawItem (wine.git/dlls/comctl32/listview.c:4459)
by 0x4FB63D4: LISTVIEW_RefreshReport
(wine.git/dlls/comctl32/listview.c:4751)
by 0x4FBAFDA: LISTVIEW_Refresh (wine.git/dlls/comctl32/listview.c:4998)
by 0x4FBDB68: LISTVIEW_Paint (wine.git/dlls/comctl32/listview.c:10392)
by 0x4FBDCC6: LISTVIEW_WMPaint (wine.git/dlls/comctl32/listview.c:10417)
by 0x4FBF4CC: LISTVIEW_WindowProc (wine.git/dlls/comctl32/listview.c:11452)
by 0x4CB21E9: ??? (in /usr/lib/wine/user32.dll.so)
by 0x4CB2873: call_window_proc (wine.git/dlls/user32/winproc.c:242)
by 0x4CB4C2B: WINPROC_call_window (wine.git/dlls/user32/winproc.c:899)
by 0x4C7C0FD: DispatchMessageW (wine.git/dlls/user32/message.c:3709)
by 0x4C4EAE1: IsDialogMessageW (wine.git/dlls/user32/dialog.c:1258)
by 0x4C4EC43: DIALOG_DoDialogBox (wine.git/dlls/user32/dialog.c:812)
by 0x4C509BD: DialogBoxIndirectParamAorW (wine.git/dlls/user32/dialog.c:877)
by 0x4C50A51: DialogBoxIndirectParamA (wine.git/dlls/user32/dialog.c:887)
by 0x92CDCD8: GetFileName95 (wine.git/dlls/comdlg32/filedlg.c:317)
Address 0x4f7116c is 0 bytes inside data symbol "emptyW.55484"
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https://bugs.winehq.org/show_bug.cgi?id=38790
Bug ID: 38790
Summary: direct x error 9.0 or greater to run
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: keghn(a)netscape.net
Distribution: ---
direct x error
Says i must have 9.0 or greater to run?
nvidia update there stuff enumerate there software as little endian,
nvidia-smi:
340.6 is 340.06
340.16 is 340.16
So 340.16 is the latest version.
I am using Mint 17 Mate. A 64 bit OS with a geforce gt 630M GPU, by nvidia.
I only play Command and conquer 3, and have not tried it on anything else.
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http://bugs.winehq.org/show_bug.cgi?id=33972
Bug #: 33972
Summary: NexusTK: Page Fault on Read Access in 32-bit code
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DizzyThermal(a)gmail.com
Classification: Unclassified
Created attachment 45125
--> http://bugs.winehq.org/attachment.cgi?id=45125
Backtrace of NexusTK Crash
NexusTK is a 2D MMORPG that uses DirectX.
::My system configuration::
OS: Ubuntu 13.04 (64-bit)
Graphics: ATI Radeon HD 6970 (fglrx) [This occurs on multiple graphics drivers
I've tried]
On launch, 80% of the time, I will receive a crash on the loading screen (Where
is says "Entering the Nexus... This may take a few minutes").
The download to the game is located here: (http://nexustk.com/download_2.html)
The current version of the client is: 7.04
I have tried this with Wine 1.5 and it still has this issue.
I have a development background if you'd like me to help with anything.
If you need more information I'll be glad to help!
Thanks you,
Stephen
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http://bugs.winehq.org/show_bug.cgi?id=29768
Bug #: 29768
Summary: Constant xruns in alsa
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doyob(a)yopmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: f6890ef0e227afd12ce2325497d0cae478602c7d
Before 1.3.28 I could play dssi-vst (VST plugin adapter for Linux) and
Synthesia (piano game for windows, similar to Guitar Hero) simultaneously with
no xruns
commit f6890ef0e227afd12ce2325497d0cae478602c7d
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Aug 31 15:04:23 2011 -0500
winmm: Determine the driver from MMDevAPI.
This uses a half-implemented, Wine-specific IMMDevice object to extract
the driver name.
:040000 040000 6d2fe10b3b85e9b7f43c9b333675635e17f72e5e
c88ff87b2bc2558f8d40c21add516fbb5e6709c8 M dlls
After this commit dssi-vst works with no problems. But once Synthesia starts
console output looks like this:
alsa_pcm: xrun of at least 0.046 msecs
alsa_pcm: xrun of at least 0.021 msecs
...
About hundred such messages in 3 seconds and then jackd kills dssi-vst.
P.S. I'm using alsa only. No pulse audio.
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http://bugs.winehq.org/show_bug.cgi?id=28593
Bug #: 28593
Summary: Wine fails to install using macports. Attached log.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adsysingle(a)gmail.com
Classification: Unclassified
Created attachment 36735
--> http://bugs.winehq.org/attachment.cgi?id=36735
Log file
I'm not sure if the problem is with Wine or Macports but I have followed the
directions at http://davidbaumgold.com/tutorials/wine-mac/#part-1 and contacted
the author who has read the log. Here is his response:
"Looks like there's a problem with how a file is being compiled: it
can't find the symbols it needs to compile properly. This could be a
problem with Wine itself, or with the way Macports installs it. I
checked Google, and I don't see anyone else with this problem, which
is odd."
"I suggest you create a bug report on either
trac.macports.org or http://bugs.winehq.org (or both!) and attach that
log file to that bug report. Hopefully, someone more knowledgable than
me will be able to help you out.
-David"
I have done as he said and attached the log and I will place a bug report with
macports after this one is sent.
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