https://bugs.winehq.org/show_bug.cgi?id=38752
Bug ID: 38752
Summary: Foobar2000 UPnP/DLNA media server hangs on exit
Product: Wine
Version: 1.7.40
Hardware: x86
URL: http://www.foobar2000.org/download
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: 00cpxxx(a)gmail.com
Regression SHA1: 10f7265270f1ad4e4e1bfec6fb5f06e494d5f579
Distribution: SUSE
Reported by a user on the forum,
https://forum.winehq.org/viewtopic.php?f=8&t=24771&sid=5e3916fdef698de35fc4….
Setting version based on the regression test; this is still present in 1.7.45.
Regression test results:
10f7265270f1ad4e4e1bfec6fb5f06e494d5f579 is the first bad commit
commit 10f7265270f1ad4e4e1bfec6fb5f06e494d5f579
Author: Bruno Jesus <00cpxxx(a)gmail.com>
Date: Sun Mar 29 00:53:48 2015 -0300
ws2_32: Do not poll unbound descriptors.
:040000 040000 907503b73bae8c0caac8eb871aaa50fb92bbddde
d4296816b35282b354acb47587f79b792e299ae7 M dlls
The patch can't be reverted cleanly.
To reproduce:
Download and install Foobar2000 from
http://www.foobar2000.org/getfile/bd5fb1d8fd4d0b0d9d8510b394f8723a/foobar20….
Download the UPnP/DLNA component from
http://www.foobar2000.org/getcomponent/a770ee30b100186fc8e2fe243a383808/75d….
Install the plugin in Foobar2000 through File, Preferences, Components.
Restart Foobar2000, and check (under Library) that the UPnP media server is
started. If it isn't, start it.
Try to exit Foobar2000.
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https://bugs.winehq.org/show_bug.cgi?id=38441
Bug ID: 38441
Summary: valgrind shows a possible leak in comdlg32/itemdlg
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==6055== 8 bytes in 1 blocks are possibly lost in loss record 67 of 1,238
==6055== at 0x7BC49E0E: notify_alloc (heap.c:254)
==6055== by 0x7BC4E044: RtlAllocateHeap (heap.c:1715)
==6055== by 0x7B842BF7: HeapAlloc (heap.c:271)
==6055== by 0x7B842E45: GlobalAlloc (heap.c:377)
==6055== by 0x4E70894: OLEClipbrd_Initialize (clipboard.c:1756)
==6055== by 0x4EA50F4: OleInitialize (ole2.c:214)
==6055== by 0x4883FA9: func_itemdlg (itemdlg.c:2264)
==6055== by 0x488711A: run_test (test.h:584)
==6055== by 0x4887554: main (test.h:666)
==6055==
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http://bugs.winehq.org/show_bug.cgi?id=24601
Summary: L4D2: Client.dll always fails validation when
verifying game cache.
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)eternaldusk.com
Using the Steam "Verify Integrity of Game Cache" option produces the following
in the GameValidation.log file:
Starting validation of Left 4 Dead 2
Validation failure: w:\games\steam\steamapps\common\left 4 dead
2\left4dead2\bin\client.dll
Validation complete: 24850 Total Files, 1 Failed Validation
The file is then re-downloaded.
Rerunning the check produces the same results.
Deleting the file has no effect: it will be re-downloaded, and will fail the
validation check the next time you run it.
I noted that the message in the log showed "client.dll" as all lowercase, while
the filename is actually "Client.dll". I tried creating a link, but it still
failed the check. I tried renaming the DLL, and it still failed the check.
The game is installed on a BtrFS partition. I'm using Kubuntu 10.10 (AMD64),
kernel 2.6.35-22.
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https://bugs.winehq.org/show_bug.cgi?id=4811
super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #14 from super_man(a)post.com ---
cannot QI from IXMLDOMDocument to IStream
wine 1.7.49
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https://bugs.winehq.org/show_bug.cgi?id=7831
Sebastian Lackner <sebastian(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |sebastian(a)fds-team.de
Component|user32 |wineserver
Resolution|--- |DUPLICATE
--- Comment #19 from Sebastian Lackner <sebastian(a)fds-team.de> ---
(In reply to super_man from comment #18)
> I did try with wine-staging too. And it works with their wine. So if someone
> is willing to dig that patch what fixes this issue, it could point to
> another bug making this duplicate of something.
Good catch, the following patch fixes the bug:
https://github.com/wine-compholio/wine-staging/tree/master/patches/server-P…
This means its a duplicate of bug 28884 ("keyboard input does not work properly
for Sculptris"). I'll mark this one as duplicate of the newer bug report
because it already contains my analysis of the problem:
https://bugs.winehq.org/show_bug.cgi?id=28884#c9
*** This bug has been marked as a duplicate of bug 28884 ***
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https://bugs.winehq.org/show_bug.cgi?id=7831
--- Comment #18 from super_man(a)post.com ---
I did try with wine-staging too. And it works with their wine. So if someone is
willing to dig that patch what fixes this issue, it could point to another bug
making this duplicate of something.
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super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #17 from super_man(a)post.com ---
Still an issue 1.7.49.
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http://bugs.winehq.org/show_bug.cgi?id=16722
Summary: Virtual RC Racing crashes on startup
Product: Wine
Version: 1.1.11
Platform: Other
URL: http://www.virtualrc.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
https://answers.launchpad.net/ubuntu/+source/wine/+question/54580
complained that this game crashes on startup with access violation errors.
Sure enough, it does. A log shows some urlmon calls right before
the crash. "winetricks ie6" gets past this crash and on to a later
crash/hang.
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https://bugs.winehq.org/show_bug.cgi?id=38262
Bug ID: 38262
Summary: Warframe Update Fails!
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 51091
--> https://bugs.winehq.org/attachment.cgi?id=51091
terminal output
I created a 32-bit wine prefix and installed warframe on
But the launcher keeps crashing and shows this massage "update failed"
http://i.imgur.com/hFD9t1k.png
I will attache terminal output as well
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