https://bugs.winehq.org/show_bug.cgi?id=40065
Bug ID: 40065
Summary: Selection in overrides list is absolute
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
On my Wine setup I have disable winepulse.drv and I have now noticed if I'm
starting winecfg, going to Libraries, adding for example d3dcompiler_46 and
disabling it that clicking on Apply does swap the position of both libraries
but the selection doesn't follow. Maybe the list should already get sorted if a
new override for a library gets added (including that the selection does point
to the added library).
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http://bugs.winehq.org/show_bug.cgi?id=10638
Summary: winegcc: gcc failed
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manish.iitm(a)yahoo.co.in
Created an attachment (id=9448)
--> (http://bugs.winehq.org/attachment.cgi?id=9448)
The attachment is the config.log file generated by wine while configuring.
While compiling the wine-0.9.49 I am getting these error.
Please help me to resolve these error's.
-------------------------------------------
winegcc: gcc failed
make[2]: *** [winex11.drv.so] Error 2
make[2]: Leaving directory
`/home/manish/Desktop/Download/wine-0.9.49/dlls/winex11.drv'
make[1]: *** [winex11.drv] Error 2
make[1]: Leaving directory
`/home/manish/Desktop/Download/wine-0.9.49/dlls'
make: *** [dlls] Error 2
--------------------------------------------------
But, by the way my gcc version is gcc-3.4.4.
And my operating system is "Red Hat Enterprise Linux WS release 4 (Nahant
Update 2)".
Also I have attach the config.log file.
Thanking in anticipation.
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http://bugs.winehq.org/show_bug.cgi?id=15912
Summary: Wine GUI - Wine Installer / "Bottles" for Wine - GUI
Management of Installtation with Seperate Prefix Trees
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djtm(a)gmx.net
I would love to see something like a wine bottle management.
It should make it easy to install software into different "wineprefix"es.
The purpose is to ensure programs don't interfere with each other's
installation and that a completely clean uninstall is possible.
It's a workaround for a major bug and problem with Windows's missing package
management and poor installation management in general and not meant as a
workaround for bugs in wine.
I imagine it to work a bit like the current wine uninstaller, make it a wine
installer and provide an option to pour it into a fresh clean bottle. ;) I
think best would be an installation wizard.
That would make installations much more easy, clean and robust. It would also
make it easier for developers, as fresh bottles would generally be used and
thus config tweaking problems avoided.
The second gui would provide an overview list of installed software throughout
all bottles.
In a second step some options could be added to the wizard, e.g. disable
debugging, restrict directory access, etc. (a few easy options from winecfg
like desktop or window mode, sound device).
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http://bugs.winehq.org/show_bug.cgi?id=35361
Bug ID: 35361
Summary: Final fantasy 8: Crashes on keypress
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivocreusen(a)gmail.com
Classification: Unclassified
Created attachment 47168
--> http://bugs.winehq.org/attachment.cgi?id=47168
backtrace
With the previous wine version, FF8 (Steam version) was working perfectly (I
played 60+ hrs with it), but since the update to wine 1.7.10, FF8 now crashes
on the first keypress when starting the game. If no keys are pressed the intro
video can be watched normally.
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http://bugs.winehq.org/show_bug.cgi?id=29777
Bug #: 29777
Summary: EVE Online Crashes when entering Captains Quarters
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
This is a regression. At some point recently something changed and now Captains
Quarters crashes the game.
This can be worked around in the game by disabling said "feature", also there
are 2 parts to CQ, the actual 3rd person part of eve and ship spinning. If
entering the ship spinning (also known as hanger) then the game is fine. Enter
CQ and instant crash.
Attached is what little log I get, I'm more then willing to provide more but
never now what debug flags to use.
Also about to test last 1.3 version to see how far back this goes (worked in at
least 1.3.34)
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https://bugs.winehq.org/show_bug.cgi?id=39705
Bug ID: 39705
Summary: Some programs crash/hang when switching desktop
screens
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sdoom4(a)gmail.com
Since Wine 1.7.55, xmplay (http://www.un4seen.com/) has become unresponsive if
I start the program and switch to another desktop screen (using control + arrow
keys). I have to end the program manually via terminal or force quit in the
dock.
Steps to reproduce:
1. Have 1.7.55 or higher of Wine.
2. Start Xmplay and play any file.
3. Switch to another desktop screen and then back.
4. Xmplay should hang.
I've been using 1.7.54 without issue, so I'm locked into that version until
this can be resolved. I have no crash information, unfortunately.
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https://bugs.winehq.org/show_bug.cgi?id=2082
Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #53524|0 |1
is patch| |
Attachment #53524|text/x-diff |text/plain
mime type| |
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--- Comment #156 from mysatyre(a)gmail.com ---
(In reply to Zhenya from comment #155)
> Thank you for backport! But Codeweavers will broke ddraw.dll again in next
> release. The're think that Diablo I must work only in Crossover, not in
> Wine. In 2016!
I call bullshit. If you comment in that tone again you belong banned from this
bug tracker.
The refactor that must have lead up to the 1.9.2 codebase looks superior to any
version before. If you want to see piece, patch and guesswork, look at the old
codebase.
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--- Comment #155 from Zhenya <Zenitur(a)yandex.ru> ---
Thank you for backport! But Codeweavers will broke ddraw.dll again in next
release. The're think that Diablo I must work only in Crossover, not in Wine.
In 2016!
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--- Comment #154 from mysatyre(a)gmail.com ---
(In reply to mysatyre from comment #151)
> I copied the two modified dll.so files to the game directory and as a proof,
> here's a screenshot [0].
Also they need to be renamed to .dll, otherwise they won't be loaded by wine.
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