http://bugs.winehq.org/show_bug.cgi?id=28325
Summary: Dragon NaturallySpeaking 11.0 Standard no longer
completes user training successfully
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Dragon NaturallySpeaking 10 Standard used to run very well but now no longer
works at all.
I am reporting this bug against 1.2.3 because that is the last version that
installs NatSpeak, although it does not run.
To reproduce:
I have Oneiric with all updates, 64-bit. I got 1.2.3 off the ubuntu repository.
I installed NatSpeak 10.0 Standard.
Installation seemed to go all right.
I then tried to do the initial setup.
The steps for measuring microphone accuracy, and the training, went well. After
that a couple of steps, such as training (I check "No" to that) went by.
Then it froze. The following two lines appeared on the terminal screen; the
first was repeated 4 times; the second 9.
fixme:psapi:GetProcessImageFileNameA (0x54c, 0x4d0e470, 520) stub
err:ole:CoRevokeClassObject called from wrong apartment, should be called from
800000038
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http://bugs.winehq.org/show_bug.cgi?id=30279
Bug #: 30279
Summary: Dragon Naturally Speaking does not install with
dotnet3.5 error
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Classification: Unclassified
Dragon NaturallySpeaking 11.5 does not install the included dotnet3.5 with an
error.
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http://bugs.winehq.org/show_bug.cgi?id=31010
Bug #: 31010
Summary: alien vs predator 2 crashe at playing intro
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smutkovski(a)gmail.com
Classification: Unclassified
Created attachment 40704
--> http://bugs.winehq.org/attachment.cgi?id=40704
log before movie rename
game crash at when it should play intro.
when i rename movies, i get another errors and game still crash.
i have:
ubuntu 11.10 x86
wine 1.5.5
using ALSA for sound
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http://bugs.winehq.org/show_bug.cgi?id=34009
Bug #: 34009
Summary: winecfg error output when clicking on test sound
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
When I click on test sound in audio tab in winecfg, it displays an error
output.
The sound work, nothing crash, but I get that error message :
"err:ole:CoInitializeEx Attempt to change threading model of this apartment
from multi-threaded to apartment threaded"
NOTE : this is a fresh linux install with a fresh wine install with default
config
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https://bugs.winehq.org/show_bug.cgi?id=39769
Bug ID: 39769
Summary: Caffeine Demo fails to start with NVIDIA: Extension
GL_VERSION_3_3 required for glVertexAttribDivisor not
supported
Product: Wine
Version: 1.8-rc3
Hardware: x86
URL: http://www.indiedb.com/games/caffeine/downloads/caffei
ne-demo-v101-win-32-bit
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
CC: julliard(a)winehq.org, matteo.mystral(a)gmail.com
Regression SHA1: bfd4836867d6d90eaeae6ccbc02e37678b59b8f1
Distribution: Debian
The Caffeine Demo fails to start with the NVIDIA driver. The game complains
about missing OpenGL entry points and reports a fatal error. If you turn on
warn for OpenGL, you will see:
warn:wgl:wglGetProcAddress Extension GL_VERSION_3_3 required for
glVertexAttribDivisor not supported
Reverting the commit, which introduced the check, fixes the problem. Please
note that my driver offers support for OpenGL 4.4.
In order to reproduce the problem, you need to install dotnet40 and apply the
following small patch before starting the game:
https://github.com/wine-compholio/wine-staging/blob/master/patches/ws2_32-g…
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https://bugs.winehq.org/show_bug.cgi?id=38480
Bug ID: 38480
Summary: RuneScape crashes when switching to OpenGL renderer
(glCopyTexSubImage3DEXT blacklisted by extension
filtering)
Product: Wine
Version: 1.7.39
Hardware: x86
URL: http://www.runescape.com/l=1/downloads/runescape.msi?1
.4.3
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian(a)fds-team.de
CC: matteo.mystral(a)gmail.com, michael(a)fds-team.de
Regression SHA1: bfd4836867d6d90eaeae6ccbc02e37678b59b8f1
Distribution: ---
Originally reported here:
https://bugs.wine-staging.com/show_bug.cgi?id=205
Commit
http://source.winehq.org/git/wine.git/commit/bfd4836867d6d90eaeae6ccbc02e37…
caused an regression which causes the game to crash when trying to switch to
OpenGL renderer mode. The problem still exists in wine-1.7.41-66-g4fbaab2 and
is thus not identical to bug 38264.
To reproduce the problem:
1) Install the runescape.msi file
2) Start "JagexLauncher.exe runescape"
3) The game will install updates and then ask to automatically detect graphic
settings. Click the button to proceed.
4) At the login form click on the gear symbol at the top right of the screen.
Select "custom" configuration, and then click on "OpenGL".
WARNING: The game is affected by a couple additional bugs. If the game for
example crashes when trying to detect the graphic settings, or doesn't accept
any input, then just restart it until it works, which should usually be the
case after a couple of attempts. ;) Actually those issues are most likely also
regressions, but I didn't have time to track them down yet.
The problem seems to be:
--- snip ---
warn:wgl:wglGetProcAddress Extension GL_EXT_copy_texture required for
glCopyTexSubImage3DEXT not supported
--- snip ---
Skipping the "return NULL" for glCopyTexSubImage3DEXT (or reverting the whole
commit) makes the app work again.
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https://bugs.winehq.org/show_bug.cgi?id=39243
Bug ID: 39243
Summary: oledlg:main fails in the Korean locale
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ole
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following failure happens only in a Korean locale, such as on the
fg-win7u64-1spie9-ko WineTest box:
main.c:400: Test failed: str L"test \ac1c\ccb4 verb(&O)"
In fact we once got one report from a Spanish box (the tag was CP), and the
same failure happened on that box. But since we only got one report from that
box we don't know if the failure is reproducible there.
https://test.winehq.org/data/bdaa571c5d7dd59dd28fd1f25cdad5761bfaf4dd/xp_CP…
See:
https://test.winehq.org/data/tests/oledlg:main.html
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https://bugs.winehq.org/show_bug.cgi?id=39931
Bug ID: 39931
Summary: Synchronization of notes from EssentialPIM Pro 6.56 ->
Android App hangs - content of notes is not copied
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daigu(a)gmx.at
Distribution: ---
Created attachment 53330
--> https://bugs.winehq.org/attachment.cgi?id=53330
terminal output
Overview: Synchronization between EssentialPIM Pro 6.56 -> Android App hangs
when finalizing, "storing notes". Tree structure of notes gets copied to the
device, but not the contents. Synchronization works just fine for calendar.
Steps to Reproduce:
Connect the two devices on the same wifi-network.
Setup synchronization both on android-device and EssentialPIM pro:
menu "File", "Synchronizations", "Add Synchronization" & follow the steps.
Then choose Menu "File", "Synchronizations" & choose Android Device to sync to.
When the computer running EPIMPro shows up on the android-device, start
Sync-Process on Android device.
Actual Results:
Sync process does not terminate & hangs. Content of notes do not get copied,
only the tree structure.
Expected Results:
Copying notes to the Android-App.
Build Date & Hardware:
EPIM Pro 6.56 on Ubuntu 14.04 LTS
Additional Builds and Platforms:
The whole things works fine inside a Windows XP VM via network bridge mode and
also on a pure Windows 7 system.
additional information: I did post on the EPIM-forum & we went through an
extensive debugging process. It does not seem to be an issue with EPIM. - I
already posted terminal output on the forum and the mod redirected here.
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http://bugs.winehq.org/show_bug.cgi?id=15384
Summary: Incorrect behaviour when using BIF_RETURNONLYFSDIRS |
BIF_BROWSEINCLUDEFILES
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boris.seve(a)drillscan.com
When calling SHBrowseForFolder with both BIF_RETURNONLYFSDIRS and
BIF_BROWSEINCLUDEFILES flags the 'Ok' button is incorrectly disabled when a
file is selected (button is enabled however when a directory is selected)
If only the BIF_BROWSEINCLUDEFILES flag is set the 'Ok' button is correctly
enabled when a file is selected.
AFAIK (and confirmed on Windows XP SP3) the 'Ok' should be enabled when a
directory is selected AND when a file is selected if both flags are set.
This holds true whether BIF_NEWDIALOGSTYLE is set or not.
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http://bugs.winehq.org/show_bug.cgi?id=18578
Summary: Wine reverses big/small icon resources in WM_SETICON
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emwine(a)earthlink.net
Created an attachment (id=21241)
--> (http://bugs.winehq.org/attachment.cgi?id=21241)
Testcase binary and source (VC 6.0 command line for compiling at end of c file)
This could be two bugs, could be one-- I'm not sure. This occurs both in
WM_SETICON, and also when registering a WNDCLASS structure with
RegisterClassEx().
When calling WM_SETICON, wParam indicates whether or not to use the big or
small resource. (ICON_BIG, or ICON_SMALL). Windows reverses these, Wine
doesn't. Running the testcase:
Windows:
icon, then press 'b': get 16x16 IDI_ICON
icon, then press 's': get scaled 32x32 IDI_ICON
Wine:
wine icon, then press 'b': get scaled 32x32 IDI_ICON
wine icon, then press 's': nothing at all
For Wine, you may have to hit 'b' a few times, even restarting the app before
it works-- I don't know why it's flaky.
I noticed this problem because I had ugly icons in my MFC MDI app in Wine, and
realized it was scaling the 32x32 resource instead of using the 16x16 one.
When writing the app, I noticed that CWnd::SetIcon(HICON, BOOL bBig) reversed
the 2nd parameter in reality. Probably Wine just went by the docs and nobody
noticed the docs are reversed from reality.
The other issue that may in fact be the same bug is that the WNDCLASS
structure's icons are reversed as well. I'm thinking it's the same windows bug
responsible for the reversal with the documentation manifesting itself in
multiple places. So it's entirely possible it's just one issue in Wine also
since Wine doesn't reverse them. Running the testcase again:
Windows:
icon: IDI_APPLICATION used (hIconSm)
icon foo: IDI_QUESTION used (hIconSm)
Wine:
wine icon: IDI_QUESTION used (hIcon)
wine icon foo: IDI_APPLICATION used (hIcon)
There's also a question of what happens when you use hInstance instead of NULL
in the LoadIcon() calls, but this bug isn't dealing with that problem.
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