https://bugs.winehq.org/show_bug.cgi?id=37879
Bug ID: 37879
Summary: LD Didactic CASSY Lab 2: [ERROR] FATAL UNHANDLED
EXCEPTION
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olibuntu(a)arcor.de
Distribution: ---
Created attachment 50448
--> https://bugs.winehq.org/attachment.cgi?id=50448
output of env WINEDEBUG=warn+all wine C:\\Program\ Files\\LD\
DIDACTIC\\CASSYLab2\\CASSYLab2.exe > output.txt 2>&1
Download MSI packet of latest version of CASSY Lab 2 in your language from:
http://www.ld-didactic.de/service/softwaredownload/cassy-s.html
Direct link for German:
http://www.ld-didactic.com/software/cassylab2_de.msi
Install in a clean WINEPREFIX (change "de" according to your language):
wine msiexec /i cassylab2_de.msi
Run via:
wine C:\\Program\ Files\\LD\ DIDACTIC\\CASSYLab2\\CASSYLab2.exe
I attached the output of
env WINEDEBUG=warn+all wine C:\\Program\ Files\\LD\
DIDACTIC\\CASSYLab2\\CASSYLab2.exe > output.txt 2>&1
Any ideas what to try next? This was on a clean WINEPREFIX. What might I
install? Any DLL missing?
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http://bugs.winehq.org/show_bug.cgi?id=30941
Bug #: 30941
Summary: Could not start osu! using wine-mono
Product: Wine
Version: 1.5.6
Platform: x86-64
URL: http://osu.ppy.sh/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixonmars(a)gmail.com
CC: fracting(a)gmail.com
Classification: Unclassified
0. Software Download:
http://osu.ppy.sh/p/download
1. How to reproduce:
$ cd path/to/installation/directory
$ wine osu\!.exe
2. Result:
Unhandled Exception: System.InvalidProgramException: Invalid IL code in
#UH.#fs:
#eo (): IL_0010: ldelem.ref
[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidProgramException: Invalid IL
co
de in #UH.#fs:#eo (): IL_0010: ldelem.ref
Same result using WINEARCH=win32
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https://bugs.winehq.org/show_bug.cgi?id=40912
Bug ID: 40912
Summary: Unhandled exception in cfgwiz when installing Office
2000
Product: Wine
Version: unspecified
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bourne.identity(a)hotmail.com
Created attachment 55010
--> https://bugs.winehq.org/attachment.cgi?id=55010
backtrace of unhandled exception in cfgwiz when installing Office 2000
When installing Office 2000, I get an unhandled exception related to cfgwiz.
Although it appears that the installation completed successfully. But
surprisingly, Windows fonts that normally get installed with Office 2000 are
missing - I don't even have Courier New. I only have Gnome fonts
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http://bugs.winehq.org/show_bug.cgi?id=31844
Bug #: 31844
Summary: CitiesXL (all versions) needs native D3DXCreateSphere
(purist)
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
The free CitiesXL demo
http://www.fileplanet.com/204724/200000/fileinfo/Cities-XL-Demo
53833dbbe9cf49eb7e05c85b4be9acf217e91a28 CitiesXLDemo.zip
crashes on startup with 'winetricks alldlls=builtin'; the log says
fixme:d3dx:D3DXCreateSphere Case of adjacency != NULL not implemented.
wine: Unhandled page fault on read access to 0x00000000 at address 0x4544d2
(thread 003c), starting debugger...
Backtrace:
=>0 0x004544d2 in graph3d
1 0x0047fdd4 in graph3d
2 0x00bd4ff6 in gameengine_win32shipping
This also affects the gamefly download version of CitiesXL 2011 and
reportedly also CitiesXL 2012.
'winetricks d3dx9_36=native' works around the problem, and lets you
get past the intro movie. (The demo then puts up a dialog saying the
beta is over.)
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https://bugs.winehq.org/show_bug.cgi?id=38947
Bug ID: 38947
Summary: Cities XL Platinum crashes while loading to the menu,
needs vcomp.dll._vcomp_for_dynamic_init
Product: Wine
Version: 1.7.47
Hardware: x86
URL: http://www.chip.de/downloads/Demo-Cities-XL_37882385.h
tml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: sebastian(a)fds-team.de
Distribution: ---
Created attachment 51893
--> https://bugs.winehq.org/attachment.cgi?id=51893
terminal output
Prerequisite: native d3dx9_36
The game begins to load but crashes somewhere during the initial loading stage:
>...
>wine: Unimplemented function vcomp.dll._vcomp_for_dynamic_init called at address 0x7b839a6c (thread 007e), starting debugger...
>...
Mscodescan output (Steam version):
./CitiesXL_Platinum.exe imports following stub symbols:
vcomp:_vcomp_atomic_add_i4
vcomp:_vcomp_enter_critsect
vcomp:_vcomp_for_dynamic_init
vcomp:_vcomp_for_dynamic_next
vcomp:_vcomp_for_static_end
vcomp:_vcomp_for_static_init
vcomp:_vcomp_leave_critsect
Mscodescan (non-Steam demo version):
./Benchmark.dll imports following stub symbols:
vcomp:_vcomp_atomic_add_i4
vcomp:_vcomp_for_dynamic_init
vcomp:_vcomp_for_dynamic_next
To reproduce with the demo version:
1. install the demo
2. uninstall MSVC++ 2005 which comes installed with the demo
3. start the game with CitiesXL_Game.exe
wine-1.7.47-118-ga90592c
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http://bugs.winehq.org/show_bug.cgi?id=26931
Summary: Nvidia hdr sample wants
d3dx9_36.dll.D3DXLoadMeshFromXW
Product: Wine
Version: 1.3.18
Platform: x86-64
URL: http://developer.download.nvidia.com/SDK/9.5/Samples/D
EMOS/Direct3D9/HDR_FP16x2.zip
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Blocks: 24419
austin@aw21 ~/a/DEMOS/Direct3D9/bin/release $ wine HDR_FP16x2.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x33f2f4,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3dx:D3DXCreateFontIndirectW (0x12e9d8, 0x33f9ec, 0x43bb40): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x12e9d8, 0x33f9ec, 0x43d200): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x12e9d8, 0x33f9ec, 0x43d420): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x6d0000, 1048620, 0x33f760):
partially implemented
wine: Call from 0x7b83a362 to unimplemented function
d3dx9_36.dll.D3DXLoadMeshFromXW, aborting
wine: Unimplemented function d3dx9_36.dll.D3DXLoadMeshFromXW called at address
0x7b83a362 (thread 002b), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=24419
Summary: Nvidia hdr sample crashes without native d3dx9_36
Product: Wine
Version: 1.3.2
Platform: x86-64
URL: http://developer.download.nvidia.com/SDK/9.5/Samples/D
EMOS/Direct3D9/HDR_FP16x2.zip
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=30784)
--> (http://bugs.winehq.org/attachment.cgi?id=30784)
+d3dx trace
Terminal shows:
fixme:d3dx:D3DXCreateFontIndirectW (0x136a08, 0x32fa0c, 0x43b300): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x136a08, 0x32fa0c, 0x43c9c0): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x136a08, 0x32fa0c, 0x43cbe0): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x8d0000, 1048620, 0x32f770):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
I suspect it's related to that last line or two...
it pops up a dialog, saying:
The D3D device has a non-zero reference count, meaning some objects were not
released.
winetricks d3dx9_36 lets it run.
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http://bugs.winehq.org/show_bug.cgi?id=21812
Summary: 3dgamestudio.com demos crash on exit
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Venice demo at 3dgamestudio.com looks beautiful,
but crashes on exit.
http://server.conitec.net/down/venice.zip
443f94ab15d5bc02921c1e917785f822dcf0f864 venice.zip
Happily, there seems to be a reasonable backtrace:
Unhandled exception: page fault on read access to 0x00000f2c in 32-bit code
(0x7e51e14c).
Backtrace:
=>0 FindContext+0x16d(This=0x19bbc8, target=0x193030)
[dlls/wined3d/context.c:1923] in wined3d
1 context_acquire+0x8a(device=0x19bbc8, target=(nil),
usage=CTXUSAGE_RESOURCELOAD) [dlls/wined3d/context.c:2266] in wined3d
2 IWineD3DDeviceImpl_Uninit3D+0xa7(iface=0x19bbc8,
D3DCB_DestroySwapChain=0x7e653c5d) [dlls/wined3d/device.c:1705] in wined3d
3 IDirect3DDevice9Impl_Release+0x126(iface=0x192680) [dlls/d3d9/device.c:273]
in d3d9
4 in acknex (+0x6435a)
5 in reflectionparticle (+0x101e)
0x7e51e14c FindContext+0x16d [dlls/wined3d/context.c:1923] in wined3d: movzbl
0xf2c(%eax),%eax
1923 old_render_offscreen = context->render_offscreen;
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https://bugs.winehq.org/show_bug.cgi?id=38352
Bug ID: 38352
Summary: Foresight crashes before the main menu, needs
d3dx9_36.dll.D3DXComputeNormalMap
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51196
--> https://bugs.winehq.org/attachment.cgi?id=51196
terminal output
Foresight is an indie strategy game, currently available only on Steam (no demo
has been released).
The splash screens are displayed but the game crashes when the main menu should
appear if I start the game with built-in d3dx9_36.
>wine: Call from 0x7b839524 to unimplemented function d3dx9_36.dll.D3DXComputeNormalMap, aborting
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