http://bugs.winehq.org/show_bug.cgi?id=11610
Summary: Microsoft Virtual Earth 3D beta fails to install
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=10817)
--> (http://bugs.winehq.org/attachment.cgi?id=10817)
Backtrace in current git
Microsoft Virtual Earth 3D beta fails to install, because of missing gdiplus
functions:
gdiplus.dll.GdipDrawImageRectI
gdiplus.dll.GdipDrawImageRectRectI
gdiplus.dll.GdipDrawLinesI
winetricks gdiplus works around this, then the installer hangs...Backtrace
attached.
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http://bugs.winehq.org/show_bug.cgi?id=11517
Summary: Microsoft Virtual Earth 3D beta fails to install
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Microsoft Virtual Earth 3D beta fails to install, there is an OLE error and an
X11 bitmap error in the console
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http://bugs.winehq.org/show_bug.cgi?id=15070
Summary: HxD cant find Internetupdate
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
URL: http://mh-nexus.de/de/hxd
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=15741)
--> (http://bugs.winehq.org/attachment.cgi?id=15741)
wininet trace
The Function HttpQueryInfoW returns False in Wine with lpdwIndex=1 in XP it
returns True with lpdwIndex=0.
Sample Delphi Code:
HttpQueryInfo(hRequest, HTTP_QUERY_STATUS_CODE, @Result[1], len, dummy)
[len and dummy are 0]
The attachment contains a Trace with WINEDEBUG=wininet and improved
TRACE-Functions by me:
TRACE("(%p, 0x%08x)--> %d with lpdwIndex=%d (Adress) and value=%d\n",
hHttpRequest, dwInfoLevel, dwInfoLevel, lpdwIndex, *lpdwIndex);
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http://bugs.winehq.org/show_bug.cgi?id=14040
Summary: Microsoft Virtual Earth 3D beta inner installer aborts
when reading registry
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
[Copied from
To get past bugs 11517 and 14035, do 'winetricks gdiplus dotnet20'
(though that might not download the right service pack level of .net?)
Then download VirtualEarth3D.msi from
http://go.microsoft.com/fwlink/?LinkId=106129
and install that instead of the outer installer.
+relay,+msi shows that VirtualEarth3D.msi aborts shortly after
checking for a com object
Anastasius Focht wrote:
the cause of the failure is due to unsupported access flags.
0037:Call advapi32.RegCreateKeyExW(80000000,100138e0
L"CLSID\\{0DB074F0-617E-4EE9-912C-2965CF2AA5A4}\\InprocServer32",00000000,00000000,00000000,000f023f,00000000,7de9685c,7de96860)
ret=1000230d
0037:Ret advapi32.RegCreateKeyExW() retval=00000005 ret=1000230d
0xf023f = KEY_ALL_ACCESS (0xF003F) | KEY_WOW64_32KEY (0x0200)
...
dlls/advapi32/registry.c's KEY_ACCESS_MASK check doesn't include WOW64 flags
yet.
Sure enough, fixing that let the installer finish.
There's no .exe, but the app does create a menu entry
which does
wine "C:\Program Files\Internet Explorer\iexplore.exe"
http://go.microsoft.com/fwlink/?LinkId=75722
(This starts the app ok. It immediately complains
that the web browser isn't supported. If you continue,
it complains
System.Configuration.SettingsPropertyNotFoundException: The settings property
'DetailSetting' was not found.
at System.Configuration.SettingsBase.GetPropertyValueByName(String
propertyName)
at System.Configuration.SettingsBase.get_Item(String propertyName)
and lets you continue in 2D mode. But that's for a different bug report.)
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http://bugs.winehq.org/show_bug.cgi?id=14035
Summary: Microsoft Virtual Earth 3D beta installer fails to
download .net framework
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To get past bug 11517, do 'winetricks gdiplus'.
The next problem is it fails downloading .net 2.0 sp1.
The installer offers to show you a log, but can't find the log itself
when you ask; it's really at
~/.wine/dosdevices/c:/windows/temp/VirtualEarth3DInstallLog.txt
and it says
[2008/06/21 12:35:44.709] DownloadManager: HTTP Status String: 'OK' for
'http://go.microsoft.com/fwlink/?LinkId=87970'
[2008/06/21 12:35:44.710] DownloadManager:
HttpQueryInfo(HTTP_QUERY_CONTENT_LENGTH) failed for
'http://go.microsoft.com/fwlink/?LinkId=87970' (System Error Code: 12150
(unknown), WinInet Error Code: 12150 ())
+wininet shows
trace:wininet:HTTP_GetResponseHeaders raw headers: L"HTTP/1.1 200
OK\r\nContent-Length: 24758792\r\nContent-Type:
application/octet-stream\r\nLast-Modified: Thu, 08 Nov 2007 00:36:49
GMT\r\nAccept-Ranges: bytes\r\nETag: \"dfcf19739f21c81:8037\"\r\nServer:
Microsoft-IIS/6.0\r\nX-Powered-By: ASP.NET\r\nDate: Sat, 21 Jun 2008 12:45:10
GMT\r\nConnection: k"...
...
trace:wininet:HttpQueryInfoW Attribute: HTTP_QUERY_CONTENT_LENGTH Modifier:
HTTP_QUERY_FLAG_NUMBER
trace:wininet:HTTP_GetCustomHeaderIndex L"Content-Length"
trace:wininet:HTTP_GetCustomHeaderIndex Return: -1
trace:wininet:HttpQueryInfoW 0 <--
001a:Ret wininet.HttpQueryInfoW() retval=00000000 ret=00404710
So we can't retrieve content-length for some reason, even though we've received
it?
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http://bugs.winehq.org/show_bug.cgi?id=34745
Bug #: 34745
Summary: Earth 2150: video sequences aren't played
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46321
--> http://bugs.winehq.org/attachment.cgi?id=46321
Earth 2150 Log
One can reproduce the problem in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=29926
Bug #: 29926
Summary: Beach life crashes on initial movie
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: melpomenet2(a)gmail.com
Classification: Unclassified
Created attachment 38944
--> http://bugs.winehq.org/attachment.cgi?id=38944
Wine console output running with vanilla wine.
The game "Beach Life" crashes on the initial movie
(Data/Movies/EidosMovie.mpg).
According to mplayer, the movie codec is MPEG1.
Since the problem seems related to amstream, I tried installing amstream with
winetricks, but still crashes. Attached are logs for running with amstream or
vanilla wine.
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https://bugs.winehq.org/show_bug.cgi?id=39472
Bug ID: 39472
Summary: World of Warships 0.4.x/0.5.x client runs out of GL
memory after many consecutive games
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
by having a large number of consecutive games within same session, the client
will eventually run out of GL memory.
Not sure if this is a Wine bug or a bug in the game engine itself.
It doesn't matter if ARB or GLSL shader backend (default), CSMT or non-CSMT
(default) is used.
Plain Wine and Wine-Staging (for CSMT).
The leak is around 50-70 MB per game so it takes 20-30 games until it becomes
apparent.
When that happens you get strange effects due to failing GL calls.
Console output at the exact point:
--- snip ---
...
0028:err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>>
GL_OUT_OF_MEMORY (0x505) from glTexImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 1000
0028:err:d3d_texture:wined3d_texture_bind >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
(0x505) from glGenTextures @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 199
0028:err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>>
GL_OUT_OF_MEMORY (0x505) from glTexImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 1000
0028:err:d3d_surface:wined3d_surface_upload_data >>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexSubImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/surface.c
/ 1732
0028:err:d3d_draw:draw_strided_fast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/drawprim.c
/ 91
005a:trace:seh:__regs_MSVCRT__setjmp3 buf=0x2cc5da20 ebx=351af2d0 esi=2f6c5150
edi=351af2a0 ebp=0ea7e928 esp=0ea7e914 eip=00d65da3 frame=0ea7ea48
0028:err:d3d_surface:surface_blt_fbo >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glReadBuffer() @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/surface.c
/ 1078
0028:err:d3d_draw:draw_strided_fast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/drawprim.c
/ 91
0028:err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>>
GL_OUT_OF_MEMORY (0x505) from glTexImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 1000
0028:err:d3d_shader:shader_arb_select >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, priv->current_fprogram_id); @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/arb_program_shader.c
/ 4692
0028:err:d3d_draw:draw_strided_fast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/drawprim.c
/ 91
--- snip ---
I continuously monitor the GPU memory usage using 'nvidia−smi' tool from
another terminal:
--- snip ---
$ watch -n2 nvidia-smi
...
Fri Oct 16 18:26:51 2015
+------------------------------------------------------+
| NVIDIA-SMI 352.41 Driver Version: 352.41 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
|===============================+======================+======================|
| 0 GeForce GTX 850M Off | 0000:01:00.0 Off | N/A |
| N/A 50C P8 N/A / N/A | 1385MiB / 2047MiB | 0% Default |
+-------------------------------+----------------------+----------------------+
+-----------------------------------------------------------------------------+
| Processes: GPU Memory |
| GPU PID Type Process name Usage |
|=============================================================================|
| 0 4151 G /usr/libexec/Xorg 49MiB |
| 0 4485 G ...mes\World_of_Warships\worldofwarships.exe 1325MiB |
+-----------------------------------------------------------------------------+
--- snip ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=41314
Bug ID: 41314
Summary: World of Warships (0.5.11) crashes with Critical Error
Occurred
Product: Wine
Version: 1.9.18
Hardware: x86-64
URL: http://worldofwarships.eu/en/game/download/
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 55645
--> https://bugs.winehq.org/attachment.cgi?id=55645
log
Crashes after login with builtin d3dx9_43 dll.
With native dll works fine.
wine-1.9.18-75-g4bfefc5
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