http://bugs.winehq.org/show_bug.cgi?id=23601
Summary: Windows Movie Maker 2.6: installs but does not start
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajparag(a)yahoo.co.in
Windows movie maker 2.6 crashes as soon as i click on the launch button. no
error message is displayed.
A suggestion: the new 1.2 RC-7 version supports icon images for .exe files but
it does not support for .msi files. kindly see if that can be added too.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16971
Summary: Windows Movie Maker needs ole32.dll.StgOpenPropStg
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Created an attachment (id=18751)
--> (http://bugs.winehq.org/attachment.cgi?id=18751)
crash trace
Movie Maker installs without any problems without any overrides.
After a start it immediately crashes calling unimplemented
ole32.dll.StgOpenPropStg.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41594
Bug ID: 41594
Summary: SciTE text editor shows random desktop parts instead
of white background
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
If dwrite is disabled in winecfg, SciTE works as expected. When used in fresh
Wine prefix, SciTE shows random noise and console is flooded by this pattern:
fixme:d3d:wined3d_buffer_create Ignoring access flags (pool).
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:d3d11:d3d10_device_RSSetViewports Multiple viewports not implemented.
fixme:d3d11:d3d10_device_RSSetScissorRects Multiple scissor rects not
implemented.
fixme:d2d:d2d_d3d_render_target_Flush iface 0x7df2e0, tag1 (nil), tag2 (nil)
stub!
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36499
Bug ID: 36499
Summary: Small .NET based Direct2D example app needs
ID2D1Factory::CreateHwndRenderTarget implementation
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
since Henri is working on adding Direct2D support to Wine I thought it might be
useful to collect (example) apps to target method stubs.
One can find many Direct2D examples on MSDN - unfortunately they are only
provided in source, to be compiled with Platform/DirectX SDK/Visual Studio.
I found some small precompiled Direct2D "tutorial" apps.
Example here:
http://www.rolandk.de/index.php?option=com_content&view=category&id=15:dire…
Prerequisite: 'winetricks -q dotnet20'.
The example makes use of 'SlimDX' Framework/library which provides a managed
wrapper around Microsoft DirectX.
--- snip ---
$ WINEDEBUG=+tid,+seh,+loaddll wine ./Articles.Tutorials.Direct2D.exe
...
002a:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d2d1.dll"
at 0x7dcf0000: builtin
002a:fixme:d2d:d2d_factory_init Ignoring factory type and options.
002a:fixme:d2d:d2d_factory_CreateHwndRenderTarget iface 0x1b3720, desc
0x33e390, hwnd_rt_desc 0x33e380, render_target 0x33e368 stub!
....
SlimDX.Direct2D.Direct2DException: E_NOTIMPL: The function called is not
supported at this time (-2147467263)
at SlimDX.Result.Throw[T](Object dataKey, Object dataValue)
at SlimDX.Result.Record[T](Int32 hr, Boolean failed, Object dataKey, Object
dataValue)
at SlimDX.Result.Record[T](Int32 hr, Object dataKey, Object dataValue)
at SlimDX.Direct2D.WindowRenderTarget.Init(Factory factory,
RenderTargetProperties renderTargetProperties, WindowRenderTargetProperties
windowRenderTargetProperties)
at SlimDX.Direct2D.WindowRenderTarget..ctor(Factory factory,
WindowRenderTargetProperties windowRenderTargetProperties)
at Articles.Tutorials.Direct2D.Chapter1.InitializeGraphics()
at Articles.Tutorials.Direct2D.Chapter1.OnHandleCreated(EventArgs e)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.UserControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr
wparam, IntPtr lparam)
...
--- snip ---
$ sha1sum Articles.Tutorials.Direct2D.zip
9e29ae58cd2f684c909a0ab714e2097fe497c8c9 Articles.Tutorials.Direct2D.zip
$ du -sh Articles.Tutorials.Direct2D.zip
2.0M Articles.Tutorials.Direct2D.zip
$ wine --version
wine-1.7.19-47-g704d169
Regards
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36860
Bug ID: 36860
Summary: Molot VST stop working in Wine 1.7.20
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xj(a)wp.pl
Created attachment 48954
--> http://bugs.winehq.org/attachment.cgi?id=48954
Backtrace
Molot ( http://vladgsound.wordpress.com/plugins/molot/ ) stop working in Wine
1.7.20. Not working in 1.7.21 as well. In Wine 1.7.19 it works.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41004
Bug ID: 41004
Summary: HAM RADIO DELUXE Bug
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magellan.2000(a)free.fr
Distribution: ---
Created attachment 55169
--> https://bugs.winehq.org/attachment.cgi?id=55169
Unhandled exception: page fault on read access to 0x016ca000 in 32-bit code
(0xf74a12e5)
Unhandled exception: page fault on read access to 0x016ca000 in 32-bit code
(0xf74a12e5)
In Satellite Tracker when we double click on a pass prediction to track the
satellite, the software crash and exit.
This bug exist in all Wine versions, not only the last.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41450
Bug ID: 41450
Summary: Wine Debug Channel +timestamp, timestamp missing from
some entries
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
Created attachment 55817
--> https://bugs.winehq.org/attachment.cgi?id=55817
Log with missing timestamps
example of log with +timestamp,+tid (note timestamp missing for 7 lines
starting with 'Call PE DLL'):
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25409
Summary: Windows Live Essentials for XP installer crashes on
attempting to install Photo Gallery
Product: Wine
Version: 1.3.8
Platform: x86-64
URL: http://g.live.com/1rewlive3/en/wlsetup-all.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=32337)
--> (http://bugs.winehq.org/attachment.cgi?id=32337)
Standard log
To see this, you need to run winetricks ie7 and then remove all overrides
except urlmon to work around bug 25408. When prompted to select programs,
uncheck everything except Photo Galley (didn't test any others yet) and
proceed. After a moment, it crashes.
Workaround: leave the native override for mshtml in place too.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41298
Bug ID: 41298
Summary: Battlefield 3 crashes during loading
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yurishish(a)gmail.com
Distribution: ---
Created attachment 55624
--> https://bugs.winehq.org/attachment.cgi?id=55624
BF3 error message.
After starting game opens black full screen window with the text "Loading" and
blue blinking square. Shortly after that error message with the text
"DirectX function "device->CreateTexture2D( &texDesc, desc.subResourceCount !=
0 ? reinterpret_cast<const D3D11 _SUBRESOURCE_D AT A* >(desc. subResourceData)
: 0, &texture->m_texture2d)" failed with E_INVALIDARG: An invalid parameter was
passed to the returning function. GPU: "NVIDIA GeForce GTX 660", Driver: 33788"
appears and game switches to windowed mode. After pressing OK button game
window closes and wine terminates.
Screenshot of the error message and terminal output are attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27229
Summary: printf() newline missing with multibyte strings
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: itakingiteasy(a)gmail.com
Created an attachment (id=34797)
--> (http://bugs.winehq.org/attachment.cgi?id=34797)
Code example making case for missing newline in wine printf when multibyte
string is printed
Wine's printf is missing newline when "Multibyte string пукпукпук\n" is
supplied to printf(). Attached code is a test-case reproducing the bug. When
same binary exectued on windows, or same code compiled for- and executed on-
linux - all goes fine. Only when executed under wine newline is missing. It
results in that printed string shares same line with next PS1 prompt here is
screenshot illusrating the problem (FIG1):
(FIG1)
ftp://neverb.net/images/special/screenshot/wine_issue/linux_wine_cmd_exe.png
Note that extra newline in wine cmd.exe is missing.
Here is refference windows screenshot (FIG2) showing where this extra newline
should be:
(FIG2) ftp://neverb.net/images/special/screenshot/wine_issue/native_windows.png
Known possible workarounds for this problem:
* add '\r' before '\n'
* use only ascii (non-multibyte) characters in printing string
* use WCHAR instead of wchar_t
* use wprintf(L"%ls\n"~ instead of printf("%s"~
But all this workarounds are just a sideways. I hope that there is some real
solution.
Thanks.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.