http://bugs.winehq.org/show_bug.cgi?id=36390
Bug ID: 36390
Summary: "Space Hulk: Vengeance of the Blood Angels" works, but
freezes after a short time
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a3170633(a)drdrb.net
Created attachment 48443
--> http://bugs.winehq.org/attachment.cgi?id=48443
the console log
Hi,
this old game works nearly perfect, but usually freezes after few minutes of
playing, which makes the game unplayable.
Within the game you've got the option to freeze the time and give orders to
your fellow minions, which is the time when the freeze usually happens. The
freeze affects wine, but the rest of the system runs fine, so it doesn't appear
to be a hardware issue. It also seams, that the freeze doesn't happen, when
playing while there aren't any enemies nearby. When there are enemies nearby,
the program sounds a periodic "ping", which appears to be played everytime when
the freeze happens. Therefore, I suspect the sound system to be at least
connected to the bug. There is an old similar bug regarding WoW, which
indicates the same: http://bugs.winehq.org/show_bug.cgi?id=7229
The other bugreport indicates, that the freezes doesn't occur when the sound is
deactivated in the game, which I can't verify because the game doesn't provide
such an option. However, the freeze occurs while using ALSA as well as
pulseaudio as sound interface.
The apparently important part from the console log looks as ollows:
err:ntdll:RtlpWaitForCriticalSection section 0x1956cdc "rtl.c:
RTL_RWLOCK.rtlCS" wait timed out in thread 0025, blocked by 0000, retrying (60
sec)
wine: Critical section 01956cdc wait failed at address 0x7bc3c181 (thread
0025), starting debugger...
I'll attach the full as soon as I've figured out how this is done.
The bug occured under wine-1.7.17 as well as 1.6.2. My computer is an old
Thinkpad T60 with a Intel Code Duo, 2GB RAM, some old ATI Chip which uses the
fglrx Driver provided by the kernel instead of the ATI stuff, and, according to
the products page, an "AD1981HD HD Audio 1.0 controller ". My OS is Ubuntu
14.04. It was neccesary to configure wine to mimic Win95 in order to get the
application running.
It would be nice if someone could fix this. I totally love this game. If you
need additional info, please ask.
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http://bugs.winehq.org/show_bug.cgi?id=29120
Bug #: 29120
Summary: Yahoo Messenger loads then crashes
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zekeserv(a)yahoo.com
Classification: Unclassified
Created attachment 37518
--> http://bugs.winehq.org/attachment.cgi?id=37518
Yahoo/Wine error
I run Ubuntu 11.10. Downloaded Wine 1.2.3 from Ubuntu Software center and
downloaded Yahoo messenger 11. First thing I had to do was move msgr11us.exe to
c:\system32 file and did the install with Terminal. Everything downloaded and
installed just fine. I logged into YIM and got an error. See screen shot.
I myself am learning Ubuntu on my own by tinkering and reading various
websites.
I was wondering if there is a fix for this issue?
Thanks for the help.
Eric
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https://bugs.winehq.org/show_bug.cgi?id=38960
Bug ID: 38960
Summary: Steam 'steamwebhelper.exe' crashes
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b.adamski(a)mac.com
Created attachment 51903
--> https://bugs.winehq.org/attachment.cgi?id=51903
backtrace
This bug seemed fixed in 1.7.44 and 1.7.47 according to
https://bugs.winehq.org/show_bug.cgi?id=38493 and
https://bugs.winehq.org/show_bug.cgi?id=38602.
I still encountered the bug in 1.7.44 but it disappeared completely after
switching to 1.7.47.
Yesterday (July 21st) Steam released an update and after updating the Steam
version within the 1.7.47 Wineskin wrapper (OS X) the issue reoccurs.
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https://bugs.winehq.org/show_bug.cgi?id=38856
Bug ID: 38856
Summary: LEGO Lord of the Rings crashes randomly
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmlambea(a)gmail.com
Distribution: ---
Created attachment 51783
--> https://bugs.winehq.org/attachment.cgi?id=51783
Terminal output
Game randomly crashes with a "wine: Unhandled page fault on read access to
0x00000000 at address 0x6594a6 (thread 0009), starting debugger..." message
(thread and address numbers vary).
Apart from this, which uses to happen at high-activity stages, as when fighting
against Sauron or against Nazgul, the rest is normal: gameplay is smooth, even
with all features enabled or set to high; audio plays perfectly.
I've tried with single and dual player, always with XBox360 USB controllers.
Other LEGO games, like LEGO Marvel Super Heroes, run flawlessly with the same
controllers.
The crash happens with both win32 and win64 Wine prefixes, and with both retail
and Steam versions.
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https://bugs.winehq.org/show_bug.cgi?id=41610
Bug ID: 41610
Summary: ChurchBoard: Trying to create a window(about 3
minutes). And the error takes off.
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ansit(a)mail.ru
Distribution: Other
Created attachment 55958
--> https://bugs.winehq.org/attachment.cgi?id=55958
The report file with the error details
The installation process is successful. When you run the application only
appears his message of preparation and startup. Trying to create a window. And
the error takes off.
I tried to run a stable version of Wine 1.8.5. The same error. I tried to
change the settings of the operating system emulation versions Windows XP, 8.1,
10. Does not help.
Linux: Lubuntu 16.10
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http://bugs.winehq.org/show_bug.cgi?id=37051
Bug ID: 37051
Summary: Roblox Studio embedded webpage does not load
consistently or properly using built-in winhttp
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49235
--> http://bugs.winehq.org/attachment.cgi?id=49235
Roblox Studio running with WINEDEBUG=fixme-all,+winhttp
When running Roblox Studio without the native wininet from Windows XP and a DLL
override, the pages within the embedded browser load sporadically and
unpredictably, often refusing to load entirely. When it does load, things such
as JavaScript may not be working, or the browser will stop loading pages
entirely.
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http://bugs.winehq.org/show_bug.cgi?id=27324
Summary: Cossacks II (DotEmu version) refuses to start from its
install directory (path too long?)
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34947)
--> (http://bugs.winehq.org/attachment.cgi?id=34947)
plain terminal output
The Cossacks collection (available on DotEmu) contains all Cossacks games and
their expansions.
All but 2 of the games start correctly from the default installation directory.
Cossacks II: Napoleonic Wars and Battle for Europe throw an error dialogue on
startup, claiming that certain audio files are missing. The error message:
'Class engine error:
Unable to load sound: SOUND\INTERFACE\INTERF_ARMY1.WAV'
It took some time until I recognized that the problem has something to do with
the path: after shortening the directory names by several characters, both
games start fine.
Here is an example of one of the 'missing' files:
C:\\Program Files\\DotEmu\\All Cossacks And American Conquest Series\\Cossacks
II - Napoleonic Wars\\SOUND\\INTERFACE\\INTERF_ARMY1.WAV
There is no such problem when starting the games in WinXP: they run correctly
from their default install directory.
The same problem with Wine-0.9.33, 1.0.1, 1.2.3 and so on.
Fedora 14 32-bit
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http://bugs.winehq.org/show_bug.cgi?id=24784
Summary: Explorer++ displays disabled toolbar icons incorrectly
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31333)
--> (http://bugs.winehq.org/attachment.cgi?id=31333)
Toolbars in Windows and Wine
The appearance of disabled icons in the main toolbar, as well as the X button
on the tab bar (when only one tab is open) doesn't match Windows. A screenshot
can probably describe the difference better than words.
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http://bugs.winehq.org/show_bug.cgi?id=37029
Bug ID: 37029
Summary: Evernote 5.5.x - unable to capture webcam note
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Created attachment 49202
--> http://bugs.winehq.org/attachment.cgi?id=49202
Log snippet when trying to create a new webcam note
When trying to capture a 'New Webcam Note' with Evernote 5.5.3, the window pops
up and hangs at 'Initializing video capture...'
Relevant log snippet is
fixme:qcap:fnCaptureGraphBuilder2_RenderStream
(0x4bccaa8/0x4bccaa8)->({fb6c4282-0353-11d1-905f-0000c0cc16ba},
{73646976-0000-0010-8000-00aa00389b71}, 0x4c3e2a0, 0x4c3d1f8, (nil)) semi-stub!
fixme:qcap:fnCaptureGraphBuilder2_RenderStream pfRenderer == NULL not yet
supported
fixme:quartz:MediaControl_StopWhenReady (0x4c37ec0/0x4c37ec8)->(): stub !!!
fixme:qcap:VfwCapture_QueryInterface No interface for
{56a868b4-0ad4-11ce-b03a-0020af0ba770}!
fixme:qcap:VfwCapture_QueryInterface No interface for
{56a868b4-0ad4-11ce-b03a-0020af0ba770}!
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http://bugs.winehq.org/show_bug.cgi?id=30810
Bug #: 30810
Summary: Keygener Assistant window opens too large then program
hangs
Product: Wine
Version: 1.5.5
Platform: x86-64
URL: http://at4re.com/download.php?view.5
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 40347
--> http://bugs.winehq.org/attachment.cgi?id=40347
+relay log for Keygener Assistant 2.0 with Wine 1.5.5, XZ-compressed
Keygener Assistant is a utility which can apply various encryption and hashing
algorithms, has a big-number calculator, number base converter etc. I tested
version 2.0 in a Windows XP VM (where it works fine) and with Wine 1.5.5.
Under Wine, the window initially opens with the correct size. But then its size
increases to match the desktop size (while the top left remains in the same
position). So the too-large window extends past the right and bottom edges of
the screen. The program then appears to hang. Same thing happens with virtual
desktop mode enabled.
I'll attach a WINEDEBUG=+relay log (~70MB uncompressed) in case that might
help.
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