http://bugs.winehq.org/show_bug.cgi?id=27916
Summary: Ferro CCTV: Fails to start
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35713)
--> (http://bugs.winehq.org/attachment.cgi?id=35713)
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks wmp9
3) install Ferro CCTV
4) wine FerroCCTV.exe
Behaviour:
Error message (see attachment).
Expected behaviour:
No error message.
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http://bugs.winehq.org/show_bug.cgi?id=21550
Summary: Winedbg's disassembler doesn't support SSE2
instructions
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Winedbg doesn't support SSE2 instructions while gdb does.
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https://bugs.winehq.org/show_bug.cgi?id=37517
Bug ID: 37517
Summary: VideoReDo TVSuite H.264 crashes on loading video when
using VMR9
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gordon.lack(a)dsl.pipex.com
Distribution: ---
Created attachment 49929
--> https://bugs.winehq.org/attachment.cgi?id=49929
backtrace saved from crash
VideoReDo TVSuite H.264 (http://www.videoredo.com/en/ProductTVS.htm) starts up
OK.
Under Tools/Options/Playback Devices you can select VMR9 as the Video Driver
(FYI: DirectX is also listed there, but it isn't supported any more, and
actually used VMR7 as well - the option is going away). This determines the
driver used when running the editing page.
If you now load a video (mpeg, or h.264) into the program it will crash.
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http://bugs.winehq.org/show_bug.cgi?id=21790
Summary: 3D Rad demo "BeltBall" can't use its bundled
mfc80u.dll?
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.3drad.com/games/BeltBall%20v102.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The smallest demo from http://www.3drad.com/free-pc-games.php is the 8MB
http://www.3drad.com/games/BeltBall%20v102.exe, sha1sum
d8827274480b0391ad200478b2ebe26a2658166d BeltBall v102.exe
It installs fine, but when you start it, it complains
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
and puts up a dialog saying
"The dynamic link library 'MFC80U.DLL' could not be found"
even though it's installed in
./3D Rad Games/BeltBall v102/Microsoft.VC80.MFC/mfc80u.dll
Perhaps the installer forgot to set an app path or a manifest or something?
winetricks vc2005 works around the problem.
The game installs and runs fine on Vista; I guess we need to try it
on an old XP box that doesn't have vc2005 runtimes already and see
if it works there to confirm this bug.
(I checked on Vista, and there's no entry for the app in
HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths, for what it's worth.
And there doesn't seem to be a manifest file next to the .exe.)
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https://bugs.winehq.org/show_bug.cgi?id=40690
Bug ID: 40690
Summary: Thin Basic Script Abends
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fengshui(a)webleicester.co.uk
Distribution: ---
Created attachment 54561
--> https://bugs.winehq.org/attachment.cgi?id=54561
The trace of the Abend as produced by Wine ?
I've just installed Thinbasic 1.8.9 under Wine 1.9.10 (POL "install non listed
program" was used to manage the install & wine versions).
Linux Mint 17 Cinnamon desk top.
Upon executing the script in the ThinAir component of Thinbasic, TA abended
(please see attached file for diagnostics). TA & the script run fine in Windows
XP (SP3) 32bit & as a 32bit app in Windows 7 64bit.
I then tested against various versions of Wine. The script runs to completion
upto & including Wine 1.7.39. In later versions it abends (1.7.40, .43, .55 &
1.8.2 were tried) I also tried XP & W7 emulations.
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http://bugs.winehq.org/show_bug.cgi?id=16957
Summary: CreateProcess handles are inherited even when
bInheritHandles=FALSE
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)salilab.org
Created an attachment (id=18729)
--> (http://bugs.winehq.org/attachment.cgi?id=18729)
test.c
The attached file uses CreateProcess to create a subprocess (gzip in this case)
with redirected standard output. In order for this to work properly, the output
handle created in this code must be inherited by the subprocess - thus the
bInheritHandles argument to CreateProcess must be TRUE. And indeed if this
program is compiled to test-true.exe, a simple text file 'test.in' and the gzip
binary are placed in the same directory, and then test-true.exe is run, it
successfully produces the output test.gz.
If the TRUE argument is switched to FALSE and the file is compiled again to
test-false.exe, when the program is run in the same way on a 'real' Windows
sytem (32 bit Vista Business in this case) the following is output:
gzip: stdout: Bad file descriptor
This is also fine and expected, since the output file handle was not passed to
gzip. *However* if the same test-false.exe program is run with Wine (the Fedora
10 wine-core-1.1.12-1.fc10.i386 package in this case) it runs in just the same
way as test-true.exe, generating the test.gz output.
This suggests to me that the bInheritHandles argument is ignored by Wine. As
stated, this is a minor bug but it would be nice if Wine behaved the same way
as Windows here. (In our case we discovered this problem after we tested our
program successfully under Wine, but then had it fail on a real Windows
system.) I am not familiar with the code, but hopefully it should be
straightforward enough to provide the subprocess with invalid handles if
bInheritHandles=FALSE?
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http://bugs.winehq.org/show_bug.cgi?id=13778
Summary: Date and Time display
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rx9tx(a)qrz.ru
Created an attachment (id=13813)
--> (http://bugs.winehq.org/attachment.cgi?id=13813)
wine window
The problem is that in a Windows application running in Wine the date and time
displayed as digit like 39591.6425810185 instead of May-23-2008, 15:25, see
pictures http://rx9tx.qrz.ru/wine.jpg and http://rx9tx.qrz.ru/windows.jpg .
Same about the frequency value 0000000000028.012100 in mHz (28.0121 mhz) is
shown like 298112000.0. I dont know what kind of database is used, but it has
the .isd extension, also .isf, .ism, .isl files are present.
Here's the excerption from the database with the data shown on the pics:
http://rx9tx.qrz.ru/log.txt
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http://bugs.winehq.org/show_bug.cgi?id=35062
Bug #: 35062
Summary: FarCry3 : graphical glitches
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 46762
--> http://bugs.winehq.org/attachment.cgi?id=46762
Graphical glitches on see
Hi,
There is a graphical bug when i play at FarCry3. this bug appears only when you
look the sea.
As you can see in the screenshot, it seems that the map is drawn in the sea.
I think it's not a problem about the sun/moon light reflections on the sea,
they're correctly drawn (not viewable in the screenshot)
Thanks,
Max
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http://bugs.winehq.org/show_bug.cgi?id=23676
Summary: Arcanum essentially unusable due to graphics errors
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex.richardson(a)gmx.de
When playing Arcanum, the issue shown by the screenshot happens as soon as you
attempt to scroll the view.
It seems that it only happens when scrolling to the top, left right and down
seem to be fine.
I know this did not happen with older versions of Wine ~1 year ago.
For testing purposes there is a demo of the game available here:
http://www.terra-arcanum.com/downloads/
If you need any other information please tell me, I'm quite new to reporting
bugs in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=15399
Summary: Colin Mcrae Rally 1.0 shows Graphical Glitches within
menus and crashes before loading any track.
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=4216
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Salz85(a)gmail.com
Created an attachment (id=16253)
--> (http://bugs.winehq.org/attachment.cgi?id=16253)
game run without any argument.
After Setting the compatibility to windows 95/98, installing direct media end
the indeo codec, Colin Mcrae rally start but deos not show any menu correctly,
except for fixed bitmap like the Copyright screen (see the screenshot ).
Even if I try to navigate the menu and get to load the track, wine crashes.
See the crash.log for the output when the game crashes wine, and menu.log for a
debug with "relay,+d3d7,+ddraw" active (reaching the menu, navigating it and
then exiting the application).
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