https://bugs.winehq.org/show_bug.cgi?id=41161
Bug ID: 41161
Summary: Embedding child process' window in own window does not
draw the child window properly
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)sagagames.de
Distribution: ---
OpenMPT (https://openmpt.org/) has a plugin bridge, which can be used to run
VST plugins in a separate process. However, compared to a native Windows
environment (or not bridging the plugins), there is a problem when drawing the
plugin UI.
The plugin UI window itself is a borderless window that belongs to the bridge
process, and is then set as a child of the actual plugin window that belongs to
the OpenMPT process using SetParent(...). This works just fine on Windows, but
in Wine, the child window remains completely black. If parts of the child
window are redrawn by the bridged process, they become visible, but as soon as
a redraw for the parent window is issued (e.g. by setting the focus to it),
these areas become black again.
Steps to reproduce:
1) Install OpenMPT.
2) Create a new module.
3) Open the plugin manager ("Select" button at the bottom of the created
module's window) and add any VST plugin that provides its own UI (e.g.
http://www.geocities.jp/daichi1969/softsynth/index.html#down)
4) Be sure the "Use Plugin Bridge" checkbox is checked (it is also fine if it
is checked but greyed out)
5) Click "Put in FX01" to load the plugin.
6) Click the "Edit" button next to the "Select" button to open the plugin's UI.
7) The UI will be completely black, with child controls becoming occasionally
visible if you click them.
Note that I am an OpenMPT developer, so I would be both happy with
incorporating a Wine-specific fix in our codebase if there is a way to make
this scenario work with Wine, or with a fix in Wine itself to make child
windows from other processes work correctly.
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https://bugs.winehq.org/show_bug.cgi?id=39090
Bug ID: 39090
Summary: Warframe cannot login
Product: Wine
Version: 1.7.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfrescopain24(a)gmail.com
Distribution: ---
Created attachment 52082
--> https://bugs.winehq.org/attachment.cgi?id=52082
That's the EE.log for the Warframe launcher. Might help
I don't know if this is an issue caused by wine or by warframe itself but I
cannot login to the game. It keeps on saying "Login failed. Check login
details."
Been trying for 2 days now.
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https://bugs.winehq.org/show_bug.cgi?id=39729
Bug ID: 39729
Summary: Error on closing Spotify
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trave5(a)yahoo.it
Distribution: ---
Created attachment 52984
--> https://bugs.winehq.org/attachment.cgi?id=52984
stacktrace
Clicking on the close button on the right of the Spotify windows, spotify
returns this errors
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https://bugs.winehq.org/show_bug.cgi?id=38531
Bug ID: 38531
Summary: Battlefield 1942 - Crashes after selecting spawn point
in local game
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 51400
--> https://bugs.winehq.org/attachment.cgi?id=51400
Console output from Slackware 14.1 with wine 1.7.42
Hello everyone,
I have been trying to get the "Battlefield 1942" demo to work. It starts up
okay but after creating a local LAN game I can get to choose a "spawn point"
and when I want to start the game it crashes.
The AppDB entry can be found at the following link:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=6669
Have a good week!
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http://bugs.winehq.org/show_bug.cgi?id=33485
Bug #: 33485
Summary: A connection was successfully established with the
server, but then and error occurred during the
pre-login handshake: (provider: SSL Provider, error: 0
- SSL Provider)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mohammadzafariqbal(a)gmail.com
Classification: Unclassified
i am using wine1.5.28 on ubuntu 12.04 lts. while i install .net framework on
wine my crystal reports start working butt sql server 2008 connection unable to
connect it display following error.
A connection was successfully established with the server, but then and error
occurred during the pre-login handshake: (provider: SSL Provider, error: 0 -
SSL Provider)
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https://bugs.winehq.org/show_bug.cgi?id=39367
Bug ID: 39367
Summary: EA Origin crashes after installing games, needs
mf.dll.MFCreateMediaSession
Product: Wine
Version: 1.7.51
Hardware: x86
URL: http://www.dm.origin.com/download
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 52476
--> https://bugs.winehq.org/attachment.cgi?id=52476
terminal output
When Origin client finished with downloading the selected game, it
automatically installs the game. When installation is done Origin performs some
more actions which results in a crash:
wine: Call from 0x7b839b3c to unimplemented function
mf.dll.MFCreateMediaSession, aborting
Despite of the crash the game is installed properly and if you restart the
client, it marks the game as installed and ready to play.
Workaround to the crash: disable mf.dll in winecfg.
You can reproduce the problem if you have an Origin account: Origin always
offers one of EA's classics for free. Currently the free game is C&C: Red Alert
2:
https://www.origin.com/en-ie/store/free-games/on-the-house
Tested with Origin version 9.9.1.62656
wine-1.7.51-268-g781b88b
Fedora 22 32-bit
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https://bugs.winehq.org/show_bug.cgi?id=40468
Bug ID: 40468
Summary: Heretic crash when you directly launch a level after
start the game
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 54227
--> https://bugs.winehq.org/attachment.cgi?id=54227
Heretic 2 crash log
Heretic II crashes when I directly launch a level just after start the game
(crash log joined).
This crash could not be related to the bug n°40459 because I already launch it
with __GL_EXTENSION=17700.
How to reproduce: launch the game then in the menu choose directly one level
Workaround: launch the tutorial first then return to the menu and launch one
level
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https://bugs.winehq.org/show_bug.cgi?id=36671
Bug ID: 36671
Summary: Xigncode error 0xe0ff0009
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trainingmacro(a)gmail.com
Created attachment 48716
--> https://bugs.winehq.org/attachment.cgi?id=48716
wine output
When starting AVA I'm getting a pop up box saying "Xigncode error 0xe0ff0009
and when closing that pop up box, AVA closes.
Linux distribution: Arch Linux
wine version: wine-1.7.19
Using a 64bit wine prefix.
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https://bugs.winehq.org/show_bug.cgi?id=41313
Bug ID: 41313
Summary: Ran Online GS : Crashes on login screen
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nironjin(a)gmail.com
Distribution: ---
Created attachment 55643
--> https://bugs.winehq.org/attachment.cgi?id=55643
Backtrace of the error
Ran Online GS crashes on login screen.
The launcher is fine - it even downloaded the recent patches and updated the
game. But it crashes when the game loads on the login screen.
See attached backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=37705
Bug ID: 37705
Summary: Heroes of Might and Magic VI Shades of Darkness
Textures Fail to Display
Product: Wine
Version: 20010418
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: eipeace2u(a)gmail.com
Distribution: ---
Created attachment 50179
--> https://bugs.winehq.org/attachment.cgi?id=50179
wine error messages
Heroes of Might and Magic VI Shades of Darkness Textures do not display in
game, (They appear as black on the main screen,
black in game and the oceans appear white, as in attached screenshot)
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