https://bugs.winehq.org/show_bug.cgi?id=37863
Bug ID: 37863
Summary: Halo only works using Nvidia graphics
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: vroom.henderson(a)gmail.com
Distribution: ---
Using GPUs other than Nvidia (confirmed with Intel and AMD), Halo will launch
but will just display a black screen. The music and menu sounds work correctly
when the arrow keys are pressed giving evidence that other than the graphics
component, the game is still actually running.
When the game is placed in "Safe Mode" the screen is all black except for some
flashing vertices in the lower right quadrant of the screen. The terminal also
outputs the following error repeatedly:
fixme:d3d:process_vertices_strided Didn't expect the destination to have a
normal
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https://bugs.winehq.org/show_bug.cgi?id=40880
Bug ID: 40880
Summary: Commandos 3: Destination Berlin demo has sound issues
Product: Wine
Version: 1.9.13
Hardware: x86-64
URL: http://www.gamewatcher.com/downloads/commandos-3-desti
nation-berlin-download/commandos-3-destination-berlin-
demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
Created attachment 54968
--> https://bugs.winehq.org/attachment.cgi?id=54968
log
Sounds in the main menu and while gameplay randomly missing.
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http://bugs.winehq.org/show_bug.cgi?id=29183
Bug #: 29183
Summary: Heavy corruption when rendering edit control with
WM_PRINTCLIENT and possibly invalid HDC
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)iki.fi
Classification: Unclassified
Created attachment 37649
--> http://bugs.winehq.org/attachment.cgi?id=37649
Hack for the problem
This is the most severe bug with ResEdit currently. For some reason
WM_PRINTCLIENT might get a wParam with HDC that causes massive corruption when
used. Forcing using Begin/EndPaint avoid the problem.
On Windows it seems to work just fine.
Patch with hack attached and another attachment with the corruption shown. The
window height problem with the dialog in the center is related to another bug.
Also attached a screenshot with all my hacks applied.
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https://bugs.winehq.org/show_bug.cgi?id=38228
Bug ID: 38228
Summary: Wildstar game failed to download :
`winhttp:session_set_option 0` and `wine client
error:41b: pipe: Too many open files`
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: donanykey(a)gmail.com
Distribution: ---
Hi,
Wildstar 10days trial installer stops downloading after a while with errors
like this:
fixme:winhttp:session_set_option 0 (null) (null)
wine client error:41b: pipe: Too many open files
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http://bugs.winehq.org/show_bug.cgi?id=23750
Summary: SpongeBob SquarePants: Diner Dash 2 - mouse has pink
background
Product: Wine
Version: 1.2
Platform: x86
URL: http://arcade.nick.com/nick/gameinfo.jsp?s=SpongeBobDi
nerDash2
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=29763)
--> (http://bugs.winehq.org/attachment.cgi?id=29763)
screenshot
Looks like it's supposed to be an animated cursor, but the background is pink.
I'll attach a screenshot.
Terminal shows:
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement hardware blit
between two surfaces on the same swapchain
fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement hardware blit
between two surfaces on the same swapchain
fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement hardware blit
between two surfaces on the same swapchain
fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement hardware blit
between two surfaces on the same swapchain
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
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https://bugs.winehq.org/show_bug.cgi?id=37597
Bug ID: 37597
Summary: Text in wine control is truncated in most DPIs
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 50033
--> https://bugs.winehq.org/attachment.cgi?id=50033
Text truncated during wrap.
Unless 96 DPI and using a theme, then text is wrapped unnecessarily.
Screenshot shows 96 and 120 DPI with Luna theme and without theme.
The text 'Add Remove Programs' becomes 'Add Rem... Programs' using other
settings it's possible for this to happen to many other items.
Possibly if a line is wrapped it should just have a hyphen, with ... only used
on the last line.
Possibly the icons should be spaced a bit more, wrapping could break '/' as
well as spaces.
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https://bugs.winehq.org/show_bug.cgi?id=40661
Bug ID: 40661
Summary: Caret stays visible on screen.
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Download the Demo from
http://subsystems.com/tewf.htm#demo
Start the DEMO.EXE
Open the demo.rtf document.
Click on some text in the document.
When the caret goes off, use the Right Arrow to move the cursor.
The caret is still drawn in the previous location.
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https://bugs.winehq.org/show_bug.cgi?id=39124
Bug ID: 39124
Summary: Paint Shop Pro X8 Installer hangs
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
Corel has developed a new installer for their Paint Shop Pro products. The
current version of Paint Shop Pro is X8.
With Windows set to Windows 7 in winecfg the installer starts up but eventually
hangs.
The following output is been kept thrown at me:
fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerator (0x13bd58)->(0x32fa7c)
Could you take a look into this please?
Regards,
Maik
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http://bugs.winehq.org/show_bug.cgi?id=10841
Summary: Support for dynamic resolution changing
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thedamocles(a)gmail.com
After a disscussion on this bug it appears the it would be great if Wine
supports dynamic resolution changing (just like windows when you swith between
a game and the desktop).
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https://bugs.winehq.org/show_bug.cgi?id=39533
Bug ID: 39533
Summary: Unhandled exception: page fault in 64-bit code
(0x00000001403651d1) in Soma.exe
Product: Wine-staging
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blaiseg07(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 52680
--> https://bugs.winehq.org/attachment.cgi?id=52680
soma.exe debug
Unhandled exception: page fault in 64-bit code (0x00000001403651d1) when
starting the windows version of the game Soma. See Debug Attachment.
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