https://bugs.winehq.org/show_bug.cgi?id=37210
Bug ID: 37210
Summary: 2D Fighter Marker 2nd: Menu Bar is not properly hidden
in fullscreen mode
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mennydrives(a)icdabj.com
Created attachment 49462
--> https://bugs.winehq.org/attachment.cgi?id=49462
2D Fighter Maker 2nd Fullscreen menu bar bug
When 2D Fighter Marker 2nd goes to full screen, the "Window Option About" menu
bar should no longer be visible. As this does not happen, it ends up obscurtion
the topmost portion of the screen in this mode.
Screenshot of this issue here (also attached):
http://i.imgur.com/9e4aUXj.png
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https://bugs.winehq.org/show_bug.cgi?id=39056
Bug ID: 39056
Summary: Redirect a device printer port to a print command
(lpr)
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: hugocanalli(a)gmail.com
Distribution: ---
Sometimes I need to write directly to a print port.
That's because I have a old program that works only with ports named lpt[1-4]
or com[1-4]
I can do it creating a link to my device to the dosdevices folder.
E.g:
ln -s /dev/lp0 ~/wine/dosdevices/lpt1
ln -s /dev/ttyUSB0 ~/.wine/dosdevices/lpt2
Typing commands like echo 'hello' > lpt1 will work great.
There are some cases that my printer is not directly connected to my computer.
By example my Brother DCP-8085DN printer that works over network, a wireless
printer, or same my epson lx300 using lpt1 port but instead is installed on
another computer.
To map this kind of printers I use cups and it work on wine using print dialog
(e.g printing using notepad).
But what about if I need to use my old dos program or would like play around
with wine start.exe program and type commands like echo 'hello' > lpt1
Wine start.exe returns File not found.
Cups doesn't create /dev/xxx devices to printers. So I can't do a link to
dosdevices folder and I have to use the lpr command to print.
One solution is create a file named lpt1 on dosdevices folder and use loop
script in linux cheking for changes and redirect data to lpr.
I can do it easly using the following procedure:
cd ~/.wine/dosdevices
mkfifo lpt1
chmod 666 lpt1
And create a running forever script like:
while true
do
cat ~/.wine/dosdevices/lpt1 | lpr -o raw -P cups_printer_name
done
While this method can work would be great if we could do it only using wine
ways and therefore no need to such script.
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http://bugs.winehq.org/show_bug.cgi?id=34410
Bug #: 34410
Summary: Big blotch in the center of the screen in Might And
Magic 7,8
Product: Wine
Version: 1.7.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry.risenberg(a)gmail.com
Classification: Unclassified
Created attachment 45802
--> http://bugs.winehq.org/attachment.cgi?id=45802
Might and Magic 7 screenshot
How to reproduce - install Might and Magic 7, skip through movies and start a
new game. You will see something like the atteched screenshot.
I have intel i915 video driver vrsion 2.21.6
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http://bugs.winehq.org/show_bug.cgi?id=23294
Summary: Eudora 7.1.0.9: The Icons of the minimized mailboxes
stack on top of each other
Product: Wine
Version: 1.2-rc3
Platform: x86-64
URL: http://www.eudora.com/download/eudora/windows/7.1/Eudo
ra_7.1.0.9.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=29033)
--> (http://bugs.winehq.org/attachment.cgi?id=29033)
Two minimized mailboxes create overlapping icons
- Open the "In" mailbox, minimize it, notice the icon appears in the
bottom-left corner;
- Open the "Out" mailbox, minimize it, notice the icon is over the icon of the
"In" mailbox (see attachment). It should be near it.
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https://bugs.winehq.org/show_bug.cgi?id=40198
Bug ID: 40198
Summary: Oblivion: corrupted screenshot using the stamp key
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Created attachment 53705
--> https://bugs.winehq.org/attachment.cgi?id=53705
screen1
Using wine 1.9.3 Staging.
Every time I take a screenshot in the game The Elder Scroll 4: Oblivion, the
screenshot is corrupted.
It's in greyscale, and misaligned
If I take a screenshot with the internal function of Oblivion Reloaded instead
it is all correct.
part of wine stderr.
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x196e10, adapter_idx
0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM,
dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x196e10, adapter_idx
0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM,
dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5.
and others things
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https://bugs.winehq.org/show_bug.cgi?id=36183
Bug ID: 36183
Summary: valgrind shows a potential leaks in atl100/tests/atl.c
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: atl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==13578== 8 bytes in 1 blocks are possibly lost in loss record 37 of 602
==13578== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==13578== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==13578== by 0x7B8457FF: HeapAlloc (heap.c:271)
==13578== by 0x7B845AD4: GlobalAlloc (heap.c:376)
==13578== by 0x4E29357: OLEClipbrd_Initialize (clipboard.c:1732)
==13578== by 0x4E626C6: OleInitialize (ole2.c:215)
==13578== by 0x4DE5CA0: AtlAxWinInit (atl_ax.c:108)
==13578== by 0x4C9708E: test_ax_win (atl.c:600)
==13578== by 0x4C97273: func_atl (atl.c:627)
==13578== by 0x4C98072: run_test (test.h:584)
==13578== by 0x4C98460: main (test.h:654)
==13578==
==13578== 32 bytes in 1 blocks are possibly lost in loss record 208 of 602
==13578== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==13578== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==13578== by 0x7BC39A6B: RtlInitializeCriticalSectionEx (critsection.c:326)
==13578== by 0x7B876AE5: InitializeCriticalSectionEx (sync.c:356)
==13578== by 0x7B876A64: InitializeCriticalSection (sync.c:313)
==13578== by 0x4DE4213: AtlWinModuleInit (atl.c:436)
==13578== by 0x4C950D9: test_winmodule (atl.c:89)
==13578== by 0x4C9725A: func_atl (atl.c:622)
==13578== by 0x4C98072: run_test (test.h:584)
==13578== by 0x4C98460: main (test.h:654)
==13578==
==1611== 32 bytes in 1 blocks are possibly lost in loss record 217 of 629
==1611== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==1611== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==1611== by 0x7BC39A6B: RtlInitializeCriticalSectionEx (critsection.c:326)
==1611== by 0x7B876AE5: InitializeCriticalSectionEx (sync.c:356)
==1611== by 0x7B876A64: InitializeCriticalSection (sync.c:313)
==1611== by 0x4E62252: test_winmodule (atl.c:101)
==1611== by 0x4E6425A: func_atl (atl.c:622)
==1611== by 0x4E65072: run_test (test.h:584)
==1611== by 0x4E65460: main (test.h:654)
==1611==
==1611== 32 bytes in 1 blocks are possibly lost in loss record 218 of 629
==1611== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==1611== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==1611== by 0x5B300B4: alloc_bstr (oleaut.c:162)
==1611== by 0x5B3044A: SysAllocStringLen (oleaut.c:324)
==1611== by 0x5B535E8: TLB_MultiByteToBSTR (typelib.c:1753)
==1611== by 0x5B580A8: ITypeLib2_Constructor_MSFT (typelib.c:3706)
==1611== by 0x5B57398: TLB_ReadTypeLib (typelib.c:3460)
==1611== by 0x5B4F6BC: LoadTypeLibEx (typelib.c:478)
==1611== by 0x5B4F5F8: LoadTypeLib (typelib.c:454)
==1611== by 0x4E639C1: Dispatch_GetTypeInfo (atl.c:520)
==1611== by 0x4F853FA: AtlGetObjectSourceInterface (oaidl.h:811)
==1611== by 0x4E63D58: test_source_iface (atl.c:576)
==1611== by 0x4E6426E: func_atl (atl.c:626)
==1611== by 0x4E65072: run_test (test.h:584)
==1611== by 0x4E65460: main (test.h:654)
==1611==
==1659== 32 bytes in 1 blocks are possibly lost in loss record 218 of 630
==1659== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==1659== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==1659== by 0x7BC39A6B: RtlInitializeCriticalSectionEx (critsection.c:326)
==1659== by 0x7B876AE5: InitializeCriticalSectionEx (sync.c:356)
==1659== by 0x7B876A64: InitializeCriticalSection (sync.c:313)
==1659== by 0x4E62252: test_winmodule (atl.c:101)
==1659== by 0x4E6425A: func_atl (atl.c:622)
==1659== by 0x4E65072: run_test (test.h:584)
==1659== by 0x4E65460: main (test.h:654)
==1659==
==1986== 80 bytes in 1 blocks are possibly lost in loss record 348 of 630
==1986== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==1986== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==1986== by 0x5B040B4: alloc_bstr (oleaut.c:162)
==1986== by 0x5B045F5: SysAllocStringByteLen (oleaut.c:413)
==1986== by 0x5B29DA8: MSFT_ReadAllStrings (typelib.c:2879)
==1986== by 0x5B2B9F0: ITypeLib2_Constructor_MSFT (typelib.c:3581)
==1986== by 0x5B2B398: TLB_ReadTypeLib (typelib.c:3460)
==1986== by 0x5B236BC: LoadTypeLibEx (typelib.c:478)
==1986== by 0x5B235F8: LoadTypeLib (typelib.c:454)
==1986== by 0x4A349C1: Dispatch_GetTypeInfo (atl.c:520)
==1986== by 0x4F553FA: AtlGetObjectSourceInterface (oaidl.h:811)
==1986== by 0x4A34D58: test_source_iface (atl.c:576)
==1986== by 0x4A3526E: func_atl (atl.c:626)
==1986== by 0x4A36072: run_test (test.h:584)
==1986== by 0x4A36460: main (test.h:654)
==1986==
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https://bugs.winehq.org/show_bug.cgi?id=41363
Bug ID: 41363
Summary: Starcraft Editor crash when accessing Triggers.
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zombie_ryushu(a)yahoo.com
Distribution: ---
In all versions of Starcraft (Brood War) under Wine 1.9.12 to current,
Starcraft Map editor Crashes whenever the "Triggers" Dialogue is accessed. Wine
will report that the program had a serious problem, and dump a backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=41585
Bug ID: 41585
Summary: Rogue Operatives won't launch
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 55923
--> https://bugs.winehq.org/attachment.cgi?id=55923
crash log - steam
Only a window opens saying
Your application is built to load COOKED content. No COOKED content was found;
This usually means you did not cook content for this build.
It also may indicate missing cooked data for a shader platform(e.g., OpenGL
under Windows): Make sure your platform's packaging settings include this
Targeted RHI.
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http://bugs.winehq.org/show_bug.cgi?id=35278
Bug ID: 35278
Summary: KindleforPC crashes with big books
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)staerk.de
Classification: Unclassified
Created attachment 47052
--> http://bugs.winehq.org/attachment.cgi?id=47052
backtrace when clicking onto a large book in Amazon Kindle reader for PC
When starting Kindle.exe to read my e-books, wine crashes with the attached
backtrace. I tried with SUSE 13.1 and SUSE 12.2, in both cases it crashes.
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