https://bugs.winehq.org/show_bug.cgi?id=40941
Bug ID: 40941
Summary: Dota2 crash after it start
Product: Wine-staging
Version: 1.9.11
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: james122333(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
tested with 1.9.11 & 1.9.13
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http://bugs.winehq.org/show_bug.cgi?id=31872
Bug #: 31872
Summary: DirectShow music played in Worms Armageddon causes
glitches, freezes and crashes
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muzerakascooby(a)gmail.com
Classification: Unclassified
Worms Armageddon has a certain set of sounds that are streamed from the disc
using DirectShow. In the words of the game developers which I don't quite
understand (not being a Windows programmer myself):
<+Deadcode> Muzer: it's using the OLE API to create a Filter Graph
<+Deadcode> Muzer: It's using CoCreateInstance() followed by the IMediaEvent
interface
When these sounds are played in recent-ish wine versions, one of the following
happens (which you get is seemingly random)
* The sound plays fine
* The sound does not play
* The first half-second or so of the sound plays
* The first half-second or so of the sound constantly loops (a slightly
different length of time is repeated in each loop iteration, of course ;))
Any of these can be combined with any of the following:
* The game works fine
* The game freezes
* Wine segfaults
I use the winepulse patch, BUT exactly the same happens with winealsa anyway (I
tested), so it's not a bug caused by that.
Error messages vary but AFAICT always contain:
fixme:gstreamer:watch_bus wavparse1: Internal data flow error.
This bug might be a regression, but it seems to exist still in older versions
of wine, just a lot less easily reproducible, so it's rather difficult to
perform one. In any case, I think it's also quite possible that the bug has
always existed but just come to prominence more recently.
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https://bugs.winehq.org/show_bug.cgi?id=39371
Bug ID: 39371
Summary: Bovada Poker, Loby window never appears, though the
process is running in the background
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: outfitsoul(a)yahoo.com
Distribution: ---
Created attachment 52481
--> https://bugs.winehq.org/attachment.cgi?id=52481
outline I made while trying to install Bovada Poker
A link to the thread I made is here:
[link]https://forum.winehq.org/viewtopic.php?f=8&t=25293[/link]
I am an arch linux user.
At first I believed it was a problem with the ncurses library
yet this was not the case. Just needed to install
ncurses5-compat-libs
The problem:
The aplication:
[link]https://cdn1-a.imagestore.lv/static/poker-client-installer-delta/installer/BovadaPoker.exe[/link]
After installation when the live update completes the lobby window
never appears. The computer does show it running in the background.
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http://bugs.winehq.org/show_bug.cgi?id=31897
Bug #: 31897
Summary: dzh2(大智慧2) can't display content normally
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
I installed dzh2 in Ubuntu 12.04.1 with wine 1.5.14.
And used 'winetrick -q mfc42' to got the mfc42 support.
But it can't display content normally as it run in Windows.
This is download link of
dzh2:http://downfile.gw.com.cn/pub/Tzj_Setup_20120925.exe
Picture1 is what it look like in Windows;
Picture2 is what it look like in Ubuntu with wine;
log_setup.log is log of install;
log_run_withoutmfc42.log is log of running dzh2 without mfc42;
log_run.log is log of running dzh2 with mfc42.
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http://bugs.winehq.org/show_bug.cgi?id=34349
Bug #: 34349
Summary: Ducktales Remastered graphical issues on OS X
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
Ducktales remastered present graphical issues on the animated characters during
gameplay. They look ok while resting, but become square jittery boxes when they
animate.
This issue is on OS X 10.8.4, with either an nVidia or an ATi card. The built
in Intel HD does not present this issue.
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http://bugs.winehq.org/show_bug.cgi?id=34344
Bug #: 34344
Summary: t4c client crash while trying to upgrade
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: egalland(a)netou.com
Classification: Unclassified
Created attachment 45717
--> http://bugs.winehq.org/attachment.cgi?id=45717
backtrace generated on crash
Install work fine, the apps start then crash while checking for upgrade
The app can be downloaded here : http://nmsrevolution.com/ (
http://forum-nmsrevolution.com/NMSGame/NMSRevolution_Light.exe )
An account is needed (the crash happen after login)
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http://bugs.winehq.org/show_bug.cgi?id=19983
Summary: Tom Clancys H.A.W.X Force Feedback engaging when it
should not.
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
When playing Tom Clancy's Hawx the Microsoft Sidewinder ForceFeedback 2 stick
appears to be trying to recenter itself. However when it does this it's
actually doing it via the force feedback mechanism despite this game having no
support for force feedback.
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https://bugs.winehq.org/show_bug.cgi?id=40800
Bug ID: 40800
Summary: Montezuma's Return crash on startup.
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc-alexandre.espiaut(a)etu.u-bordeaux.fr
Distribution: ---
Created attachment 54727
--> https://bugs.winehq.org/attachment.cgi?id=54727
Output of wine 1.9.12 with WINEDEBUG=+relay,+tid
Montezuma's Return (VGA version, I'm not talking about the 3DFx version) crash
on startup.
I've launched the game on a clean win32 prefix, and set the windows version as
Windows 95. The game was released in 1998, but the game box states Windows 95
as recommended OS.
I've attached the output of wine with the flag WINEDEBUG=+relay,+tid.
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https://bugs.winehq.org/show_bug.cgi?id=39515
Bug ID: 39515
Summary: Z5 Desktop crash on load
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: admin(a)heimkoma.com
Distribution: ---
Created attachment 52660
--> https://bugs.winehq.org/attachment.cgi?id=52660
bugtrace for wine1.7
Upon loading the Z5 Desktop application from
http://www.zvrs.com/products/softwareapps/z5-desktop---new the application
successfully loads.
To reproduce the crash, simply install the application with wine1.7.50, allow
it to install Gecko and Mono for itself. Launch Z5 Desktop.
When you reach the screen where it says to sign in, you sign in and then once
it authenticates, you're brought to a click to activate phone number screen.
This is where it crashes and produces a bug report that I've saved. It also
occurs under Wine 1.6, I've got a bug report for that, as well.
Some specifics on my setup:
OS: Linux Mint 17.2
Platform: x86_64
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