https://bugs.winehq.org/show_bug.cgi?id=38530
Bug ID: 38530
Summary: unimplemented function
msvcp100.dll.?_Mtx_new@threads@stdext@@YAXAAPAX@Z
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xqwerty123(a)luukku.com
Distribution: ---
Direct download.
http://download.esignal.com/products/esignal/eSignal_12.1.3756_x86.exe
You only need to install it, all default.
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https://bugs.winehq.org/show_bug.cgi?id=41546
Bug ID: 41546
Summary: SAP GUI 7.4 installer crashes after selection of which
features to install
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: h2678779(a)mvrht.com
Distribution: ---
Created attachment 55878
--> https://bugs.winehq.org/attachment.cgi?id=55878
backtrace.txt generated after crash of the installer
Hello,
I tried to install SAP_GUI_740_small.exe under Linux Mint with Wine 1.9.20 but
the installer crashes right after I have selected the features I want to
install and press next. See this entry too:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33743 .
I've attached the backtrace.txt file which is generated after Wine crashed.
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http://bugs.winehq.org/show_bug.cgi?id=28193
Summary: wineconsole does not support RTL locales
Product: Wine
Version: 1.3.26
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
I am entering this bug on behalf of Yaron Shahrabani because I did not find any
other bug describing this issue.
So the issue is that wineconsole does not support the RTL languages such as
Hebrew and Arabic. To test this do the following:
* xcopy is a tool that is Unicodified and properly accesses the console. So we
are going to use it for testing.
* Make sure your system is configured with support for the Hebrew locale
('dpkg-reconfigure locales' on Debian).
* Hack po/he.po to add a Hebrew string with a trailing '.\n' for the xcopy
usage message (it does not matter what it says).
* Recompile xcopy.
* First check that 'xcopy /?' shows the right string, very likely with the
wrong orientation, in the terminal emulator:
LANG=he_IL.utf8 ./wine programs/xcopy/xcopy.exe.so /?
If it still shows the English usage it may be because you are missing
libgettextpo. Other display issues may be because you are missing the right
fonts or because your terminal emulator is buggy (Gnome terminal >= 3.0.1 and
xterm >= 271 should show the string at least).
Remember that the Unix terminal emulators are known to have a buggy RTL
implementation and thus will display the message with the wrong orientation.
* Then check that the right string shows up in wineconsole:
LANG=he_IL.utf8 ./wine wineconsole cmd
then type
xcopy /?
In my test the line where the Hebrew string should appear is almost empty (I
only see the '32' and trailing '.' that were part of the translated string).
It's possible there are two problems:
* A font selection issue which could explain the 'invisible' characters.
* An LTR vs. RTL issue: the '.' at the end of the PO string appears at the end
of the wineconsole line which seems wrong since the same dot appears at the
start of the line in a MessageBox().
The same test can be done with an Arabic locale by editing the po/ar.po file
and setting LANG=ar_MA.utf8 for instance.
As a last data point, a similar test with the left-to-right Telugu locale
(LANG=te_IN.utf8, po/te.po) gets me squares in the Gnome terminal (proving my
system has a font issue for that locale), but also in wineconsole. So unlike
for Hebrew I did not get 'invisible characters'.
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https://bugs.winehq.org/show_bug.cgi?id=38936
Bug ID: 38936
Summary: Stardock games need terrain/model height coordinate
correction
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unsuspicious.fakename+wine(a)gmail.com
Distribution: ---
Created attachment 51871
--> https://bugs.winehq.org/attachment.cgi?id=51871
WINEDEBUG=+d3d wine SorcererKing (first and last 5k lines; cropped ~1GB in the
middle)
Same problem in Stardock's "Fallen Enchantress" and successor game "Sorcerer
King" (seems to use the same engine).
Draws the terrain above everything else. The tops of some models actually stick
out of the floor, doesn't flicker or anything, so this does not just look like
a typical problem with buffers / drawing order or something.
>From the otherwise "cleanness" of the rendering it looks a bit like a well
contained coordinate system conversion error or something like that. As if
terrain and models use different methods of adjusting their z or centres in the
vertex shaders... and one of them has an offset +/-1 that doesn't work in wine
for some reason.
( Tested using wine versions starting from ~2 years ago up to & including
1.7.47. I used "staging" for the log only - because I don't have debug symbols
for vanilla wine at all )
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https://bugs.winehq.org/show_bug.cgi?id=41509
Bug ID: 41509
Summary: Trouble synchronizing with winelib applications
invoked with CreateProcess
Product: Wine
Version: 1.9.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: javier--fqu3sqxsVIm7PkQvPySPMwTV4r0Nxk(a)jasp.net
Distribution: ---
There are issues when starting an application compiled with winegcc. Get an
invoker that calls CreateProcess (example:
https://bugs.winehq.org/attachment.cgi?id=20876) and compile a "Hello, world!"
with winegcc as the invoked program.
The process handle returned by CreateProcess is invalid because of bug #18335.
If compiled as a fake module (set output to hello.exe.fake, then rename to
hello.exe) to get a PE, CreateProcess works, but direct invocation with wine
(wine hello.exe) fails because hello.exe.so is not searched in the current
folder, only in the system folder.
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https://bugs.winehq.org/show_bug.cgi?id=41467
Bug ID: 41467
Summary: Star Stable game can not find native display
resolution when using Amd Kaveri Apu with latest Mesa
Product: Wine-staging
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fin4478(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: Debian
The Star Stable horse riding game works fine with the Nvidia GT440 card and
proprietary Nvidia driver. In the game you can see several resolutions to
choose from. But when using Amd A8-7600 with the latest Padoka PPA Mesa, the
only resolution in use is 1024x768 that I think is the default value for the
Star Stable game.
Setting wine virtual desktop resolution does not help. Also I have set pci
vendor and device ids to the registry.
Debian testing Xfce and wine-staging csmt enabled used with both gpus.
The game can be downloaded after registration from here:
https://www.starstable.com/en/
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http://bugs.winehq.org/show_bug.cgi?id=30944
Bug #: 30944
Summary: Regression: Tray icon for furcadia is invisible and
non-responsive
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lethalfalcon(a)endlessrealities.com
Classification: Unclassified
Regression SHA1: 5d570706c6aca9acbff855c3ae497b35bdde4648
Starting from version 1.3.7, Furcadia's pounce icon disappears from the tray.
The space is allocated to it, but the actual icon isn't visible, nor does
right-clicking in the space do anything. The icon disappears as well.
Running a bisect results in this patch being the culprit:
5d570706c6aca9acbff855c3ae497b35bdde4648 is the first bad commit
commit 5d570706c6aca9acbff855c3ae497b35bdde4648
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Nov 8 15:28:09 2010 +0100
winex11: Create Win32 windows corresponding to all the ancestors of
embedded windows.
This is needed to keep track of the embedded window position by
handling ConfigureNotify received by ancestors.
:040000 040000 7c3171d11930ae3e1dd7965245f6a90a2b115c7f
c30937343ef6532a80879e808f118219e267030c M dlls
z
If I revert this patch in master, the icon shows up. However, the right-click
menu appears at the top of my screen instead of right above the icon as
expected. I can assume this is due to one or more of the hunks that failed to
patch.
I'm not sure what channels I should enable to get a useful log. I tried x11drv,
but didn't see anything other than traces, and they looked very similar between
versions.
Tested using a new profile and an existing profile with identical results. No
extra winetricks used on the new profile.
This may be related to bug 24719, but the version reported in there is earlier
than where I find the issue, so not sure.
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https://bugs.winehq.org/show_bug.cgi?id=40245
Bug ID: 40245
Summary: wineg++ fails to find winebuild in Wine's bindir
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
Distribution: ---
Created attachment 53795
--> https://bugs.winehq.org/attachment.cgi?id=53795
Hello world test example
Hi
I've installed the Debian packages wine-devel and winedevel-dev (1.9.4~stretch
amd64) from winehq.
wineg++ fails if I try to compile attached hello.c with:
$ /opt/wine-devel/bin/wineg++ -v hello.c -o hello.exe -mwindows
Logfile wineg++.log attached.
wineg++ doesn't find winebuild, which is installed in Wine's bindir.
It works if I install "winehq-devel", or add /opt/wine-devel/bin to PATH or
export WINEBUILD="/opt/wine-devel/bin/winebuild".
I'd suggest for winegcc/wineg++ to look for winebuild like e.g. Wine does for
the wineloader: use WINEBUILD, else look in Wine's bindir (as specified on
configure), then in PATH, then in winegcc's path (and in a few other likely
locations).
Currently it seems to only use WINEBUILD, and else to look for winebuild in
PATH.
Greets
jre
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http://bugs.winehq.org/show_bug.cgi?id=30407
Bug #: 30407
Summary: Improve web page translations accessibility in front
page
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
On the main page, a user has to hit "Change Language" to have a translated
website.
Problem is (s)he already has to know some English (i.e. what "Change Language"
means), which can't be assumed.
It would be preferable (and clearer) to put instead a list of flags (as shown
in the 'lang' page), which would all take to the 'lang' page.
Even better would be to get rid of that page entirely, and make the front-page
flags change the language automatically when clicked on.
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https://bugs.winehq.org/show_bug.cgi?id=41475
Bug ID: 41475
Summary: apparent Wine Debug race condition with log file with
1.9.20
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
Created attachment 55860
--> https://bugs.winehq.org/attachment.cgi?id=55860
overlaid log lines (twice)
extracts from log file shows apparent overlaid lines. This is recurrence of
#41452, but with 1.9.20 and using suggested log-to-file syntax '[wine stuff] >>
/tmp/logfile 2>&1'
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