https://bugs.winehq.org/show_bug.cgi?id=40580
Bug ID: 40580
Summary: TASCAM US-16x08 soundcard controller crashes
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brouits(a)free.fr
Distribution: ---
Created attachment 54421
--> https://bugs.winehq.org/attachment.cgi?id=54421
backtrace showing a x00 pointer access
1. on fresh wine 1.9.9, install TASCAM US-16x08 controller from
http://www.tascam.eu/sw/us-16x08/US-16x08_driver_v104_win.zip
2. run the installed software with wine
3. expected : GUI started, got crash report from wine
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https://bugs.winehq.org/show_bug.cgi?id=39874
Bug ID: 39874
Summary: Alien Shooter crashes often with access violation
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: zakarjor(a)yahoo.com
Distribution: ---
Alien shooter (1.2 Gog version) crashes often, usually when lots of actions
occur (like massive number of aliens and explosions happening all at the same
time.) The error log saved by the game inside Logs directory shows the
following at the end:
!!!ERROR 09:28:10!!!SOUND: 0x6A Invalid nsfx
!!!ERROR 09:28:43!!!TEXTURE: 0x8876086C Couldn't lock
!!!ERROR EXCEPTION 0x41B57C!!!: Access violation write to 0x0
Looking at the wine source, it looks like LockRect() in d3d8/surface.c is
returning D3DERR_INVALIDCALL after checking for invalid rect.
By patching the file to comment out the checking logic, the game seems to play
flawlessly (currently played to level 10 without any crash.)
The checking logic seems to have been added in 2006:
http://source.winehq.org/git/?p=wine.git;a=commit;h=77448f588b888ecc724c7ea…
I'm not sure if this is the right way to fix it, but at least it works, and I
haven't seen any effect with other games I have. Looking at d3d9/surface.c, I
can see that the checking logic doesn't exist in d3d9 LockRect(), and I've seen
Internet examples of LockRect() passing invalid rectangles with impunity (like
zero width rectangles).
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https://bugs.winehq.org/show_bug.cgi?id=39861
Bug ID: 39861
Summary: Windows utility 'relog.exe' crashes on unimplemented
function 'pdh.dll.PdhBindInputDataSourceW'
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: pdh
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
Follow up to bug 23298.
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http://bugs.winehq.org/show_bug.cgi?id=35286
Bug ID: 35286
Summary: Borderlands needs msvcr90.dll._crt_debugger_hook
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: debian(a)carbon-project.org
Classification: Unclassified
Boderlands (Steam version) needs msvcr90.dll._crt_debugger_hook and fails to
launch. Disabling mmdevapi works around this issue.
> wine: Call from 0x7b83aabe to unimplemented function msvcr90.dll._crt_debugger_hook, aborting
Note: this might be a clone of bug 34870
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https://bugs.winehq.org/show_bug.cgi?id=39744
Bug ID: 39744
Summary: No sound in Applications after Update from 1.7 pre
winepulse.drv to 1.7.55 or 1.8 after the pulse update
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: NoYzE(a)hotmail.de
Distribution: ---
Created attachment 53014
--> https://bugs.winehq.org/attachment.cgi?id=53014
a log of the occuring problem with audio debug enabled
I updated from a 1.7 Wine version where my default sound driver was
winealsa.drv.
I wanted to use a newer version of Wine and updated to 1.7.55. I noticed, the
default driver has changed to winepulse.drv and winecfg plays the test sound
fine.
However in applications i have no sound at all. I tried purging pulseaudio,
alsa, wine and reinstall and deleting .wine
In the wine irc, "slackner" asked me for a log and i generated one, showing
lots of "warn:pulse:AudioRenderClient_GetBuffer Wanted to write 7200, but only
2646 available" warnings.
I don't think i have made any changes to the pulse config, however i used the
music programm LMMS to make music. In the settings there is a slider to turn
the Latency up down through buffer size, but i don't think it's globally. Also
turning buffer size up there now doesn't affect the problem, so i think it's
not connected. Besides i did no changes to Pulse or Alsa i think.
I tested with Games like Warcraft III, Hearthstone and Osu!
I am running Debian Testing 64-bit Gnome3 Nvidia-Drivers installed.
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http://bugs.winehq.org/show_bug.cgi?id=34507
Bug #: 34507
Summary: __unDName doesn't support data type "$$B"
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)vmpsoft.com
Classification: Unclassified
??_E?$TStrArray@$$BY0BAA@D$0BA@@@UAEPAXI@Z
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http://bugs.winehq.org/show_bug.cgi?id=20896
Summary: Use-after-free in DdeClientTransaction in user32 dde
tests
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-11-30-19.16/vg-user32_dde.txt
says
Invalid read of size 2
at GlobalFree (heap.c:767)
by WDML_FreeTransaction (dde_misc.c:2439)
by DdeClientTransaction (dde_client.c:1228)
by test_ddeml_client (dde.c:392)
by func_dde (dde.c:2357)
by run_test (test.h:535)
by main (test.h:585)
Address 0x7f075e80 is not stack'd, malloc'd or (recently) free'd
It's a little hard to see what's going on, but it
appears that the memory in question was indeed recently freed,
judging by the attached log, which was generated by the command
WINEDEBUG=+relay,+heap valgrind --trace-children=yes wine user32_test.exe.so
dde.c
and edited to show just the area of interest.
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http://bugs.winehq.org/show_bug.cgi?id=36625
Bug ID: 36625
Summary: can't set text background color in richedit
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: lostcoderhaley(a)gmail.com
Created attachment 48673
--> http://bugs.winehq.org/attachment.cgi?id=48673
Add support for changing the background color of text in a richedit controll
In Living Cookbook, when a user is capturing a recipe they select some text
then choose what that text is (ingredients, instructions, etc.). Then LC
changes the background color of that text so the user can see which parts of
the recipe have been imported and what type they are. Currently wine does not
allow changing the background color of only some of the text.
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http://bugs.winehq.org/show_bug.cgi?id=32936
Bug #: 32936
Summary: SmartMusic crashed wine1.4 upon startup
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rgncqcll(a)sharklasers.com
Classification: Unclassified
Created attachment 43491
--> http://bugs.winehq.org/attachment.cgi?id=43491
Backtrace.txt from Wine 1.4 crash with SmartMusic install
Running Wine 1.4, default installed with Ubuntu 12.04 LTS as on date.
SmartMusic installer (available here:
http://www.smartmusic.com/download/default.aspx?mode=download&platform=Wind…)
ran smoothly and finished without error. Upon starting SmartMusic, however,
Wine immediately crashed with a backtrace as shown in the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=41010
Bug ID: 41010
Summary: comctl32/listview: item selection problems
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: markk(a)clara.co.uk
Distribution: ---
I noticed this problem when using WinUAE. The issue is not present with native
(Windows) comctl32.
To reproduce:
- Use winecfg to tell Wine to use native comctl32.
- Download the WinUAE installer from
http://www.winuae.net/files/InstallWinUAE3300.msi
- Run the installer, click Next, Install, Finish.
- Run WinUAE. The WinUAE Properties window appears. Quickstart should be
selected in the treeview on the left. Uncheck the "Start in Quickstart mode"
checkbox.
- Click Configurations in the treeview. A listview showing various config
files is shown in the upper right of the window. We want to create several
different entries to (partially) fill the listview in order to demonstrate the
problem. Type some random text in the Name field then click the Save button.
Repeat several times to partly populate the listview.
- (You might need to quit and relaunch WinUAE at this point.)
- Move the mouse cursor around over the listview. Notice that when moving the
cursor over the empty space on the right side, no list items are
highlighted/underlined. And when the cursor is over that empty space,
(double-)clicking does nothing.
- Quit WinUAE and use winecfg to tell Wine to use built-in comctl32.
- Run WinUAE again. The WinUAE Properties window should open to the
Configurations page by default.
- Move the mouse cursor around over the listview. Even when over the empty
space on the right side, the corresponding item to the left of the cursor is
underlined. If you double-click when over empty space, it seems that's
equivalent to clicking the Start button at the bottom of the window. Or
possibly, equivalent to double-clicking the highlighted list item (even if the
cursor is to the right of a different item).
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