https://bugs.winehq.org/show_bug.cgi?id=41059
Bug ID: 41059
Summary: Necropolis requires OMSetDepthStencilState Two-sided
stencil testing when using DirectX 11
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
I am running some tests on Necropolis when it's being ran in DirectX 11 mode.
Obviously, the game is going to have issues with DirectX 11 at the moment but I
did notice some interesting terminal output that I have not seen in some of the
other DirectX 11 games I've been testing in Wine.
Apart from the usual spam of these two lines:
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
this line shows up occasionally:
fixme:d3d11:d3d11_immediate_context_OMSetDepthStencilState Two-sided stencil
testing not supported.
fixme:d3d11:d3d11_immediate_context_OMSetDepthStencilState Two-sided stencil
testing not supported.
in the terminal.
I am currently running the game in Wine 1.9.15-132-g0f2a776 in Windows 7 mode.
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https://bugs.winehq.org/show_bug.cgi?id=40804
Bug ID: 40804
Summary: Touhou 6, 7, 8, 10, 11 have severe fps drop.
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asaygashev(a)mail.ru
Distribution: ---
The problem arises on a laptop with Intel i7-5500U processor (HD 5500 Graphics)
+ Nvidia GeForce 940M.
OS: Arch Linux with linux 4.6.2-1-zen.
Regular Xorg Intel drivers are installed (xf86-video-intel
1:2.99.917+662+gb617f80-1) + Nvidia drivers with Bumblebee.
Using
Option "DRI" "3"
in xorg.conf as extra parameter in Intel card.
Now the problem:
Touhou 6 runs at 20 fps.
Touhou 7 runs at 20 fps.
Touhou 8 runs at 30 fps.
Touhou 9 runs flawlessly at 60 fps [!!!].
Touhou 10 runs at 30 fps.
Touhou 11 runs at 30 fps.
The same problem persists when running Touhou 8 and 10 on the same hardware
with Debian 8.
To make things even crazier I tried running these games on virtualized Debian
(Virtualbox 5.0.20-1) on the same Arch Linux on the same macchine and could
get:
Touhou 6 -> 60 fps in menu with broken keyboard input.
Touhou 7 -> 60 fps in menu with broken keyboard input.
Touhou 8 -> 60 fps in menu, 40 fps in game with broken keyboard input.
Touhou 9 -> still working perfectly.
Touhou 10 -> 60 fps in menu, 40 fps in game with broken keyboard input.
Touhou 11 -> 45 fps in menu, 30 fps in game.
that's wine output of a regular run:
$ wine th08.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f8a4,0x00000000), stub!
fixme:win:WINNLSEnableIME hwnd (nil) enable 1: stub!
$
Other things tried but got no improvements in fps:
- Changing kernel from standard arch to zen;
- run with nvidia (optimus, primus), nouveau;
- tweaking with xorg.conf changing parameters on graphic cards;
- renicing;
- changing cpu governor settings;
- changing scheduling settings;
- replacing wine d3dx9_36, d3dx9_37, d3dx9_43 with windows files.
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http://bugs.winehq.org/show_bug.cgi?id=32795
Bug #: 32795
Summary: Easy Video Cutter 2.3 crashes on video loading
Product: Wine
Version: 1.1.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
Classification: Unclassified
Created attachment 43310
--> http://bugs.winehq.org/attachment.cgi?id=43310
easy video cutter 2.3 launch error dialog
http://www.avnmedia.com/easy_video_cutter.htmlhttp://www.avnmedia.com/download/easy_video_cutter.exe
Application installs, but fails to run: please see the attachment
-----
Component 'Codejock.SkinFramework.Unicode.v13.2.0.ocx' or one of its
dependencies not correctly registered: a file is missing or invalid
----
Fedora 18 i686
wine 1.5.20
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https://bugs.winehq.org/show_bug.cgi?id=41402
Bug ID: 41402
Summary: DDBST unusable due to "fixme:systray:wine_notify_icon
unhandled tray message: 4"
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
When attempting to launch DDB, it creates a system tray icon and attempts to
draw a window. However, it hangs at the system tray, printing
"fixme:systray:wine_notify_icon unhandled tray message: 4" forever.
This issue has been around for a while, and probably affects bug #29412 and bug
#35281. But DDBST is utterly unusable because of it.
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http://bugs.winehq.org/show_bug.cgi?id=29878
Bug #: 29878
Summary: Rayman 3 Demo beeping sound wine 1.4-rc3
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: SolisX007(a)yahoo.com
Classification: Unclassified
Hello Everyone,
When i play the Dangerous stage in Rayman 3 Demo i
hear beeping sound.
the demo can be downloaded here:
http://www.fileplanet.com/119466/110000/fileinfo/Rayman-3-Demo
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https://bugs.winehq.org/show_bug.cgi?id=37138
Bug ID: 37138
Summary: Excel 2007 under wine crashes opening this file
Product: Wine
Version: 1.7.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: helbert2a(a)gmail.com
Created attachment 49357
--> https://bugs.winehq.org/attachment.cgi?id=49357
Backtrace
Excel 2007 crashes when opening the following file ("Enable all macros" should
be selected on the trust centre prior to opening the file):
http://www.dian.gov.co/descargas/AyudaRenta/2014/AyudaRenta2013_v1.5.zip
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https://bugs.winehq.org/show_bug.cgi?id=39887
Bug ID: 39887
Summary: Fallout 4 - Fallout4Launcher.exe crashes
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kaazoo(a)drqueue.org
Created attachment 53260
--> https://bugs.winehq.org/attachment.cgi?id=53260
fallout4launcher page fault
Fallout4Launcher.exe crashes with the following message:
$ WINEPREFIX=~/fallout4-winedir wine Fallout4Launcher.exe
wine: Unhandled page fault on read access to 0x00000008 at address 0x14001c675
(thread 002e), starting debugger...
Please see attached logfile.
Fallout4 has been updated to version 1.2 through Steam.
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https://bugs.winehq.org/show_bug.cgi?id=8406
Mike Ellery <mellery(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|mellery(a)gmail.com |
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https://bugs.winehq.org/show_bug.cgi?id=41568
Bug ID: 41568
Summary: MiPony 2.5.0 can't be launched
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trufanovan(a)gmail.com
Distribution: ---
I've installed MiPony successfully with this distributive:
http://www.mipony.net/downloads/Mipony-Installer.exe
It's not widely published as MiPony force another one with Bundleware soft in
it. And it can't be installed. In contrary this distributive is free of
additional software and I Installed it without a problem.
Unfortunately the app can't be started. I'm getting:
$ wine MiPony.exe
err:seh:setup_exception_record stack overflow 880 bytes in thread 002e eip
7bc5e601 esp 00240fc0 stack 0x240000-0x241000-0x340000
For any MiPony version I was able to test and any Wine version I had (1.4, 1.6,
1.7, 1.9)
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