https://bugs.winehq.org/show_bug.cgi?id=39577
Bug ID: 39577
Summary: Fallout 4 crashes at launch -
d3d11_device_CreateRenderTargetView
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: arathorn2nd(a)gmail.com
Distribution: ---
Created attachment 52730
--> https://bugs.winehq.org/attachment.cgi?id=52730
Full Backtrace
Fallout 4 crashes at launch with the following backtrace:
Backtrace:
=>0 0x00007fc14c39cc10 d3d_rendertarget_view_create+0x380() in d3d11
(0x0000000000000000)
1 0x00007fc14c369dca d3d11_device_CreateRenderTargetView+0xa9() in d3d11
(0x0000000000000000)
2 0x00007ff742125ff0 in fallout4 (+0x2175fef) (0x000000000023f8a9)
3 0x00007ff74214143b in fallout4 (+0x219143a) (0x000000000023fa09)
4 0x00007ff742cf97bf in fallout4 (+0x2d497be) (0x000000000023fa09)
(...)
Full backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=39886
Bug ID: 39886
Summary: Fallout 4 - GFSDK_GodraysLib.x64.dll failed to
initialize
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kaazoo(a)drqueue.org
Created attachment 53259
--> https://bugs.winehq.org/attachment.cgi?id=53259
GFSDK_GodraysLib log
Fallout4.exe fails to start with the following error message:
$ WINEPREFIX=~/fallout4-winedir wine Fallout4.exe
fixme:heap:RtlSetHeapInformation 0x830000 0 0x23fcf0 4 stub
err:module:attach_process_dlls "GFSDK_GodraysLib.x64.dll" failed to initialize,
aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files
(x86)\\Steam\\steamapps\\common\\Fallout 4\\Fallout4.exe" failed, status
c0000005
Please see attached logfile.
Fallout4 has been updated to version 1.2 through Steam.
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https://bugs.winehq.org/show_bug.cgi?id=41955
Bug ID: 41955
Summary: Guild of Dungeoneering presents a black screen unless
using wine-staging
Product: Wine
Version: 1.9.24
Hardware: x86-64
URL: https://www.gog.com/game/guild_of_dungeoneering
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: from_wine_bugzilla(a)ssokolow.com
Distribution: Ubuntu
Guild of Dungeoneering is an Adobe AIR-based game which refuses to progress
beyond an empty black window on a fresh Wine 1.9.24 prefix and appears to
consume all idle CPU time while doing so. (But without fighting with other
applications to consume an entire core as is more common)
However, it will run perfectly under wine-staging 1.9.23 with CSMT enabled and,
with CSMT disabled, will scramble up the draw order, resulting in flickering
and invisible UI elements.
I've tested both 32-bit and 64-bit Wine prefixes and it appears to make no
difference aside from the 64-bit prefix adding a crash on exit.
I don't know which kinds of logs would be appropriate to attach in a situation
like this.
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https://bugs.winehq.org/show_bug.cgi?id=40678
Bug ID: 40678
Summary: Compose message does not work in Infacta Group Mail
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: js(a)jsnyc.com
Distribution: ---
Created attachment 54552
--> https://bugs.winehq.org/attachment.cgi?id=54552
backtrace
Compose does not work in Infacta Group Mail free edition
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http://bugs.winehq.org/show_bug.cgi?id=24699
Summary: Explorer++ crashes when closing a tab
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31210)
--> (http://bugs.winehq.org/attachment.cgi?id=31210)
Terminal output w/ backtrace
Steps to reproduce:
1. Start Explorer++ and make another tab by double-clicking an empty space on
the tab bar
2. Click the close icon on the right side of the tab bar (supposed to be an X,
but right now it looks more like a square)
Instead of closing the active tab, the program crashes with an unhandled page
fault. I tried to test winetricks comctl32 as a potential workaround, but it
made the program crash on startup...
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https://bugs.winehq.org/show_bug.cgi?id=41950
Bug ID: 41950
Summary: ALDI Bestellsoftware 5.2.1.2111: crashes when trying
to change the font
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: harra.halmes(a)gmx.de
Distribution: ---
Created attachment 56336
--> https://bugs.winehq.org/attachment.cgi?id=56336
Fehlerbericht
Wine crashes when trying to change the font type/size in a textbox.
Thank You!
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https://bugs.winehq.org/show_bug.cgi?id=41870
Bug ID: 41870
Summary: RPG Tkool (RPG Maker) 2k/2k3: winegstreamer doesn't
play already played MP3 files
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
CC: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
Created attachment 56273
--> https://bugs.winehq.org/attachment.cgi?id=56273
A gamesave file for "Mystic Star"
Steps to reproduce:
1. Download "Mystic Star"
(http://www.vector.co.jp/soft/dl/win95/game/se509140.html)
2. Set the locale to "ja_JP.UTF-8"
3. Unpack MysticStar.zip using unar
4. Place Save01.lsd (the attachment) into the "MysticStar" directory
5. Run RPG_RT.exe
6. Load the gamesave: The BGM is "NR_field12.mp3"
7. Move up and enter into the cave: The BGM is "NR_town5.mp3"
8. Go out of the cave: The expected BGM is "NR_field12.mp3" but no BGM
9. Enter into the cave: The expected BGM is "NR_town5.mp3" but no BGM
Note: WAVE files don't have the problem
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https://bugs.winehq.org/show_bug.cgi?id=41924
Bug ID: 41924
Summary: Shadow Warrior 2 crashes on startup
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 56306
--> https://bugs.winehq.org/attachment.cgi?id=56306
Shadow warrior 2 + Steam launch log
Using Win 7 and 64-bit prefix, only override being disabled
gameoverlayrenderer.
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http://bugs.winehq.org/show_bug.cgi?id=33021
Bug #: 33021
Summary: TurboTax wants ntdll.dll.EtwEventRegister (win7 mode)
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: dotnet
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 32830
Classification: Unclassified
> wine: Call from 0x7bc503d0 to unimplemented function ntdll.dll.EtwEventRegister, aborting
wine-1.5.24-74-g5069ad7
Only occurs in win7 mode.
Not sure why it's not hitting bug 32830 now, even though it's still
unimplemented.
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https://bugs.winehq.org/show_bug.cgi?id=41454
Bug ID: 41454
Summary: Outlast 2 Demo hangs with a black screen
Product: Wine
Version: 1.9.20
Hardware: x86-64
URL: http://store.steampowered.com/app/414700
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 55822
--> https://bugs.winehq.org/attachment.cgi?id=55822
log
Hangs after loading screen.
wine-1.9.20-43-g5d96ef4
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