https://bugs.winehq.org/show_bug.cgi?id=39765
Bug ID: 39765
Summary: Control … has no parent window
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
Created attachment 53045
--> https://bugs.winehq.org/attachment.cgi?id=53045
Last 4M of debug +win
Xubuntu 14.04 x86_64
Right-clicking on panel tabs results in an error:
Control 'View37980768' has no parent window at 0052AA9F.
DXP.EXE, Base Address: 00400000.
Installation:
Altium requires a trial login (30-day) that is sent via email. Request it
from:
http://www.altium.com/free-trial
You'll get an Altium login (evaluser(a)altium.com) and links to the installer
download page and license file (license not needed for triggering the bug).
WINEARCH='win32' wineboot
wintricks -q dotnet40 mdac28 corefonts
wine AltiumDesignerSetup_16_0_5.exe
During setup the login dialog will be presented behind the splash screen.
Alt-Space, M and move it or whatever you need to get around the Z-axis problem.
I normally install everything but the defaults are probably sufficient. It
will then download (>1GB) and install it.
When starting the app you may get a series of DLL load failure dialogs caused
by a dependency problem with the "Sources Links" feature. Just hit Enter a
bunch of times until the main app loads. Skip the USB JTAG driver prompt (has
no effect regardless of response).
The main app will open the administration page where the license key file can
be loaded for activation. Subsequent executions will load a
trial/news/whatever web page (uses Gecko).
There will be a floating window with panels for Storage Manager, Messages,
Output, and To-Do. There are two ways to open or close these - via the panel
menus in the lower-right corner of the main app window (System, etc.), and by
right-clicking their tabs in the floating window. The panels can also be
dragged and docked in various locations in the main app window.
Bug:
Right-clicking the tabs to close them triggers the bug (may be a slight delay
initially). An "Information" progress dialog is momentarily shown followed by
the error dialog. The error is not fatal but if the error dialog loses focus
it is impossible to regain it and the DXP.exe process has to be terminated to
exit.
Related:
This may be another manifestation of bug #13183 since Altium also uses
DevExpress (…/drive_c/Program
Files/Altium/AD16/System/DotNet/DevExpress.14.2.7/). There's also bug #33235
that affects tab controls but I don't know if it applies here.
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http://bugs.winehq.org/show_bug.cgi?id=34090
Bug #: 34090
Summary: Worship Keeper program window empty...
Product: Wine
Version: 1.6-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dsreyes1014(a)gmail.com
Classification: Unclassified
I'm trying to install a new program called Worship Keeper. The setup file is
attached below. When the setup is done and I tick Finish it comes up with a
dialog box with an error.
I'm running on Linux Mint 15 Cinnamon x86_64 with wine-1.6-rc5.
Requirements for the program is at least directx9 and netframework-2.0
Any help would be appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=28874
Bug #: 28874
Summary: SSF 012 beta R2: UnlockRect() error
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dredgingthelake(a)gmail.com
Classification: Unclassified
Created attachment 37098
--> http://bugs.winehq.org/attachment.cgi?id=37098
SSF terminal output
This Sega Saturn emulator crashes with a UnlockRect() error. Can sometimes be
worked around by setting FixedWindowResolution="1" in SSF.ini, but message
appears again when trying to switch to fullscreen mode.
In order to get to the unlockrect message, the DirectX SDK needs to be
installed to get past an xaudio error (winetricks xact is not enough). In
addition, the game/iso needs to be mounted before launching SSF, either through
cdemu or a physical drive. Otherwise a cdrom error will occur.
Here is the full error:
IDirect3DDevice9::UnlockRect() error.
File : ./Direct3D9.cpp
Line : 1581
Function : Direct3D9::_SetTexture
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https://bugs.winehq.org/show_bug.cgi?id=37343
Bug ID: 37343
Summary: Battle.net requested update produces error after
restarting to allow the update
Product: Wine
Version: 1.7.27
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: developlinuxgames(a)gmail.com
I started the Battle.net launcher. The launcher displayed a dialog saying that
an update was required and it needed to restart. It displayed two buttons, a
Restart Button and an Exit Button. I clicked on the Restart button. After
clicking the restart button, the Battle.net app tried to restart to complete
the required update. Upon the restart of the Battle.net app, I receive an error
stating:
"The application failed to start because it could not find or load the Qt
platform plugin 'windows'. Reinstalling the application may fix this problem."
I had launched the Battle.net using wine64. After the error, I tried launching
the app with both wine and wine64. I receive the error no matter how it is
launched. Until today, the updates have come through fine and I have been able
to run Battle.net and World of Warcraft and World of Warcraft Beta using wine64
without any problems. The update today for Battle.net broke that and it is no
longer usable.
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https://bugs.winehq.org/show_bug.cgi?id=37835
Bug ID: 37835
Summary: Uninstaller never lists 64-bit applications
Product: Wine
Version: 1.7.33
Hardware: x86-64
URL: http://boinc.berkeley.edu/dl/boinc_7.4.36_windows_x86_
64.exe
OS: Linux
Status: NEW
Keywords: download, Installer, source, win64
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 50383
--> https://bugs.winehq.org/attachment.cgi?id=50383
Wine 1.7.33 / WinRAR 5.20 install log
"wine uninstaller" is an easy way to uninstall 32-bit applications, but 64-bit
applications are never listed.
Tested with BOINC 7.x, WinRAR 5.20 and BoincTasks 1.6.x.
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https://bugs.winehq.org/show_bug.cgi?id=39986
Bug ID: 39986
Summary: Smartflix (to access Netflix) gives an error - setup
does not start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: thierry.salmon(a)gmail.com
Distribution: ---
Created attachment 53425
--> https://bugs.winehq.org/attachment.cgi?id=53425
file created after Smartlix crashed
When starting Smartflix (to access Netflix), I get this error. See attachment.
wine SmartflixSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=39749
Bug ID: 39749
Summary: Battle Realms: black screen after starting a new game
(only with nouveau?)
Product: Wine
Version: 1.7.53
Hardware: x86
URL: http://www.fileplanet.com/82509/80000/fileinfo/Battle-
Realms-Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Regression SHA1: 973de3f59c7d47602fe68c8cecf8fc3dbc59bcff
Distribution: ---
The game loads to the main menu, but when I start a new game (or the tutorial
in the demo version) I'm getting only a black screen although the game seems to
be running because I can hear audio from the game.
Alt-tabbing back and forth doesn't resolve the problem, but if I switch to
another workspace in XFCE and switch back to the game, then the screen is
displayed correctly.
Actually, I have this problem with some other games as well: Planescape:Torment
shows the same behaviour when I try to save the game, the screen is not
refreshing in the save game dialogue.
Atlantis III also has a similar problem: after playing the intro video, the
screen remains frozen (until I switch workspaces back and forth).
According to my testing, the problem in those games was introduced by
commit 973de3f59c7d47602fe68c8cecf8fc3dbc59bcff
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Oct 15 22:41:12 2015 +0200
wined3d: Pass a context to surface_load_location.
The commit can't be reverted, but the games work properly with the previous
commit.
I can't reproduce the problem with Nvidia binary driver 340.96.
Stefan, could you please check whether it is present with other gpus/drivers?
To reproduce the problem in Battle Realms demo:
1. Install and start the demo. You can skip the intros by pressing <Space>. In
the main menu select <New Game>, choose <Tutorials> and select one of the
available missions. When the map is loaded (sound begins to play) the screen
remains black here.
Wine 1.8-rc3
Fedora 23
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.2.0-devel
OpenGL core profile shading language version string: 3.30
X Server 1.18
XFCE 4.12 (also present in Gnome 3 and Openbox window managers)
BattleRealmsDemo.zip
sha1: fd5f8e5bc30df10abc0b9d4890f8dd3c8953ba90
Terminal output:
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x33f258,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33ba98,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33ba98,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:win:EnumDisplayDevicesW ((null),0,0x33f598,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
fixme:ddraw:ddraw7_FlipToGDISurface iface 0x12aeb0 stub!
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https://bugs.winehq.org/show_bug.cgi?id=39790
Bug ID: 39790
Summary: brainexplorer2 crashes when run w/o
WINEDEBUG=warn+heap
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 53085
--> https://bugs.winehq.org/attachment.cgi?id=53085
backtrace when WineExplorer crashes.
BrainExplorer2 can be installed, and can be started.
The first thing it will ask you is to download up to for atlases of size 30-110
MB. For testing, it is sufficient to download the smallest.
When the atlas is downloaded, and should be loaded, the BrainExplorer2 crashes
(see attached backtrace). The crash can be avoided when starting BrainExplorer2
is prefixed with
WINEDEBUG=warn+heap
This is reproducible and happens when any of the 4 atlases is selected. It
happens also on different wine versions (1.6.2, 1.8-rc3) and also when
WINEARCH="win32" is set.
I'm surprised by this "hack", because I thought WINEDEBUG would only affect the
debugging, and not the memory management itself.
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https://bugs.winehq.org/show_bug.cgi?id=38433
Bug ID: 38433
Summary: [regression] Exile - Escape from the Pit: some dialog
windows are not drawn
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: debuser1(a)mt2014.com
Distribution: ---
Created attachment 51293
--> https://bugs.winehq.org/attachment.cgi?id=51293
Screenshot of bad Exile look in wine-1.7.40
http://www.spiderwebsoftware.com/exile/winexile.htmlhttp://www.spiderwebsoftware.com/ftp/installers/win/EXILINST.EXE
Steps to reproduce:
0. Download the game, it's small, install, run EXILE.EXE
1. File / New Game, select "PreFab" button, press OK to introductions
2. Press "P" to display spells dialog
3. Press "Spell Library" button
4. See almost empty dialog window (screenshot attached)
I did a brief check of different wine builds from PoL:
wine-1.1.40 worked without noticeable issues
wine-1.1.43 changed something, and dialogs are not drawn, rarely
wine-1.5.16 introduced Bug 35977: Exile crashes on startup
wine-1.7.17 the bug fixed, but dialogs are not drawn any more
Summary:
1.1.40...1.1.42 = good
1.1.43...1.5.15 = rare issues with dialogs
1.5.16...1.7.16 = crashes on startup, unusable
1.7.17...1.7.41 = issues with dialogs
I have not tested wine versions before 1.1.40.
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http://bugs.winehq.org/show_bug.cgi?id=33729
Bug #: 33729
Summary: Soldier of Fortune II - Double Helix crashes at
startup
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tiar85(a)luukku.com
Classification: Unclassified
Created attachment 44667
--> http://bugs.winehq.org/attachment.cgi?id=44667
Details for crash (single player).
Soldier of Fortune II - Double Helix crashes at startup. It happens for both,
single player and multiplayer executables. NoCD-patch did not help. Same with
compatibility modes.
In AppDB, one of the users had found a workaround for SoF II multiplayer.
Details:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=1116
I can not get the game work with the guide. With it, on my PC, Wine only tries
to run the multiplayer, but will never reach the main menu.
Closed bugs do not show a similar issue reported before. The game is also
broken with Wine. 1.4.
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