http://bugs.winehq.org/show_bug.cgi?id=35852
Bug ID: 35852
Summary: Sound plays too fast, alsa underruns
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonathan-vola(a)hotmail.com
Created attachment 47867
--> http://bugs.winehq.org/attachment.cgi?id=47867
Log of the audio during bug
When playing Guild Wars 2, occasionally the sound will bug out and start
playing the audio extremely quickly (2 to 5 times as fast by the sound of it)
with a lot of static.
Pavucontrol shows the "ALSA plug-in [wine-preloader]" being recreated very
quickly (It flickers into and off the window, looks like it's being recreated
every time)
wineserver -k doesn't fix it
The only way to stop it is to kill pulseaudio and start again. This requires
restarting any other program playing audio (Not the most useful workaround)
I've attached the output of this command from when the bug was happening:
WINEDEBUG="+alsa,+sound" wine Gw2.exe -dx9single 2>&1 | tail -n 1000 >
gw2audio.log
(The final line is where I stopped it with xkill)
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http://bugs.winehq.org/show_bug.cgi?id=16614
Summary: Babylon 7: Main window is a small empty box
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Created an attachment (id=18170)
--> (http://bugs.winehq.org/attachment.cgi?id=18170)
Shell output for Babylon 7 on wine-1.1.11
In Babylon 7 the main window either in trail mode or normal is a small empty
box, this makes the program useless.
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http://bugs.winehq.org/show_bug.cgi?id=16925
Summary: Star Trek: Borg does not run
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hatta(a)softhome.net
Created an attachment (id=18690)
--> (http://bugs.winehq.org/attachment.cgi?id=18690)
console output of borg.exe
This is an old interactive movie for windows 95. It installs fine.
Runborg.exe fails silently. Borg.exe outputs a short error message (attached)
and quits. Credits.exe gives the same error. The key line seems to be:
wine: Call from 0x7b844e30 to unimplemented function
msvcrt20.dll.??0ostrstream@@QAE@PADHH@Z, aborting
Any clues? Need more info? Unfortunately, there doesn't seem to be a demo for
this game.
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http://bugs.winehq.org/show_bug.cgi?id=29412
Bug #: 29412
Summary: Right click on system tray icon not work with Qt
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alpha_one_x86(a)first-world.info
Classification: Unclassified
Hello, the right click on system tray icon don't show menu under wine with Qt
4.8 (work under windows).
Example application:
http://files.first-world.info/ultracopier/tp/Ultracopier-0.3.0.0-portable-w…
Thanks to fix it.
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http://bugs.winehq.org/show_bug.cgi?id=32672
Bug #: 32672
Summary: Rainbow Six: Only the sky is rendered
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flavio(a)nebososo.com
Classification: Unclassified
Created attachment 43103
--> http://bugs.winehq.org/attachment.cgi?id=43103
Screenshot of the bug
When playing Rainbow Six the 2D interface is rendered correctly, but the 3D is
not, all you see is the sky (see the screenshot).
Also, the planning interface (which is 3D) is completely blue.
The terminal is flooded with:
fixme:ddraw:d3d_device7_SetClipStatus iface 0x192660, clip_status 0x32f9b8
stub!
Also, when you fire, this line is printed:
fixme:d3d:state_stippleenable Render state WINED3D_RS_STIPPLEENABLE not
implemented yet.
Tested on a clean prefix.
The demo can be downloaded here:
http://www.fileplanet.com/27609/download/Rainbow-Six-Demo
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http://bugs.winehq.org/show_bug.cgi?id=31338
Bug #: 31338
Summary: Max Payne 2 shows white screen and nothing else
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
Classification: Unclassified
When starting Max Payne 2 (The Fall of Max Payne) from Steam after the video
mode selection and the initial logo the entire screen goes white and stays
white. The Steam in-game popup appears at the bottom right, but there is no
text, only white boxes, and when the game gets to what is presumably the
initial menu all that is visible apart from the white screen is three small
greyish rectangles. Nothing appears to work.
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http://bugs.winehq.org/show_bug.cgi?id=36205
Bug ID: 36205
Summary: TrySim v5.0 demo doesn't exit cleanly (crashes/hangs
on exit)
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.trysim.de/de/downloads/tsdemogl.zip
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48327
--> http://bugs.winehq.org/attachment.cgi?id=48327
terminal output
When you close the application (Projekt -> Beenden) it doesn't shut down but a
crash occurs. Winedbg starts but never terminates and no backtrace is
generated. I can't get a backtrace even if I launch TrySim.exe with 'wine
winedbg TrySim.exe'.
Fedora 20 x86
wine-1.7.17-148-g2e5cb7a
TrySimSetup.exe
md5sum 42d8aca0ada4ca25fe474638027a323a
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https://bugs.winehq.org/show_bug.cgi?id=39364
Bug ID: 39364
Summary: LFS.exe (Live for Speed) crash on copy/paste (Ctrl+C)
operation on chat history
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: samuel.rakitnican(a)gmail.com
Distribution: ---
LFS.exe (Live for Speed) crash on copy/paste (Ctrl+C) operation on chat
history.
Steps to reproduce:
1. Open chat message window (T) and use arrow up on keyboard to select previous
message.
2. Copy message with Ctrl+C
3. Paste message into some other application outside wine
More info:
https://www.lfs.net/forum/post/1877157#post1877157
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http://bugs.winehq.org/show_bug.cgi?id=29174
Bug #: 29174
Summary: L2German.net: Lineage II installer crashes
Product: Wine
Version: 1.3.33
Platform: x86-64
URL: http://forum.l2german.net/etc/l2german_setup16.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Classification: Unclassified
Download the installer from the URL linked.
It downloads some files into the specified directory (I have chosen C:\L2) and
then starts lineageii.exe and then it crashes in ieframe.
Tested with wine version 1.3.33 in a clean wine prefix.
(http://www.l2german.net is a German private server).
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http://bugs.winehq.org/show_bug.cgi?id=36690
Bug ID: 36690
Summary: Rockman 7FC has issues with Shade Man Easter Egg
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zombie_ryushu(a)yahoo.com
Due to an unimplemented function, this game crashes when entering Shade Man's
Level.
fixme:time:GetCalendarInfoW Unimplemented caltype 3
fixme:time:GetCalendarInfoW Unimplemented caltype 4
The issue is that there is a time sensetive Easter Egg in Shade Man's level.
Triggered properly, the game says: Mystery! The Horror! Music from Ghost and
Goblins plays when you enter Shade Man's level.
Only because of this issue, the game throws a Divide by Zero issue, and boots
you out. So you can play all the other Robot Masters except for Shade Man.
Making the game not completable. All other robot Master levels are playable.
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