http://bugs.winehq.org/show_bug.cgi?id=35630
Bug ID: 35630
Summary: SHCreateSessionKey is unimplemented
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: gonzomdx(a)gmail.com
While testing the new upcoming shell from ReactOS I found out that the
following function is unimplemented: SHCreateSessionKey()
I know that you don't like to use ROS Code but maybe this would be usefull:
http://doxygen.reactos.org/d4/d5c/base_2shell_2explorer_2services_2startup_…
I also attached a Backtrace for the case that there is something else wrong
too.
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http://bugs.winehq.org/show_bug.cgi?id=24519
Summary: Fractal Time!: cannot select an area in the generated
image to zoom in
Product: Wine
Version: 1.3.3
Platform: x86
URL: http://webs.ono.com/fractaltime/application/Fractal%20
Time.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Fractal Time! is a freeware fractal generator.
I cannot use the mouse to select an area in the generated image to zoom in. In
Wine there are two windows opened when you generate a new fractal. One of them
is completely black, the other one displays the actual image but cannot be
activated (the window title is always greyed out).
In Windows only one window is opened which shows the image and the mouse can be
used to draw a rectangle and zoom in. That's not working in Wine.
How to reproduce the issue:
1. Unzip the application then run it. Make sure you're running it in Wine's
fullscreen mode; in virtual desktop mode the various windows in the application
are drawn behind the main window.
2. Click on Generation >> New in the Control window; a new fractal is
generated.
3. Now you should be able to draw a rectangle on the generated image,
highlighting an area to zoom in but that's ineffective in Wine.
There's no a single line in the terminal while running the application.
The same behaviour in Wine-1.0.1.
Fedora 13
Wine-1.3.3 was compiled from source
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http://bugs.winehq.org/show_bug.cgi?id=20569
Summary: Winamp's next page in the shoutcast radio/tv list
doesn't respond
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.winamp.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hello.adri(a)gmail.com
When you click the next page in the Shoutcast Radio or Shoutcast TV listing,
nothing happens, it doesn't respond.
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http://bugs.winehq.org/show_bug.cgi?id=35281
Bug ID: 35281
Summary: KCleaner hangs up in system tray
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 47062
--> http://bugs.winehq.org/attachment.cgi?id=47062
WINEDEBUG=+relay on wine-1.7.8-69-gcc978c9
Steps to reproduce:
1) remove ~/.wine
2) wine KCleaner.exe
Behaviour:
Application goes to system tray and cannot be recovered from there.
Expected behaviour:
Application should show its main window.
Terminal output:
fixme:systray:wine_notify_icon unhandled tray message: 4
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http://bugs.winehq.org/show_bug.cgi?id=22671
Summary: Gestan does not run
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jsiegwald(a)gmail.com
Hi everybody,
I'm trying to use Gestan (http://www.ics-informatique.com/html/gestan.html) but
it's not running.
I've got the following error when I dbl-click on my (installed) program:
"Internal error on WDHF DLL <WD120HF.DLL>".
It is not a database problem as I'm virtualising "Gestan" using VMware and the
same database.
Any idea ?
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=37410
Bug ID: 37410
Summary: Might & Magic Heroes VI crashes on startup
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgmmaker(a)gmail.com
Distribution: ---
Created attachment 49755
--> https://bugs.winehq.org/attachment.cgi?id=49755
Wine output in terminal when starting heroes4.exe
Using terminal command: "wine heroes4.exe", it throws one error:
"> wine heroes4.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x33f728,0x00000000), stub!"
And exists the game.
I started the game right after installing wine, without any changes made to
wine.
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http://bugs.winehq.org/show_bug.cgi?id=35452
Bug ID: 35452
Summary: Warhammer 40,000: Dawn of War II: does not start,
unhandled exception
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc.bessieres(a)gmail.com
Classification: Unclassified
Created attachment 47319
--> http://bugs.winehq.org/attachment.cgi?id=47319
The console output
I use, on opensuse 13.1
~/> wine --version
wine-1.7.11
I used winetricks to by pass bug Bug 23532
winetricks xlive msasn1
and I disabled dwrite to be able to see some fonts to register on Steam as
stated in appdb
https://appdb.winehq.org/objectManager.php?sClass=version&iId=19444
Then when I launch the game within Steam I have after a few seconds a box to
send data/files to the provider.
I don't see anything in the terminal output that would explain (to me) the
reason of the error.
Log of the crash handler shows an exception unhandled
drive_c/users/guest/Temp:
total used in directory 16876 available 34674068
drwxr-xr-x 2 guest users 4096 20 janv. 21:39 .
-rw-r--r-- 1 guest users 4658 20 janv. 21:03 bugsplat.log
-rw-r--r-- 1 guest users 1143106 20 janv. 21:03 DOW2UUCD10N0.dmp
tail bugsplat.log
2014-01-20 21:03:43 Entered Unhandled Exception Filter
2014-01-20 21:03:48 Minidump file successfully saved
C:\users\guest\Temp\DOW2UUCD10N0.dmp
2014-01-20 21:03:48 Launching BsSndRpt.exe
"BsSndRpt.exe" /i "C:\users\guest\Temp\BsSndRpt.ini"
In addition in :
My Games/Dawn of War 2/Logfiles:
total used in directory 16 available 34674016
-rw-r--r-- 1 guest users 1028 20 janv. 21:08 warnings.txt
I found:
21:08:32.23 -- DOW2 Warnings Log --
21:08:32.23 C:\Program Files (x86)\Steam\SteamApps\common\Dawn of War
2\DOW2.exe started at 2014-01-20 21:08
21:08:32.23 OS NT 5.1, 3958 MB Physical Memory, 1685 Mb Physical Available,
4096 Mb Virtual Available
21:08:32.25 RUN OPTIONS: -logs
21:08:32.25 WORKING DIR: 'C:\Program Files (x86)\Steam\SteamApps\common\Dawn
of War 2'
21:08:32.25 USER: 'guest'
21:08:32.29 MOD -- Initializing mod 'DOW2', version '2.6.0', locale
'french'.
21:08:32.33 APP - Multi-threading Enabled
21:08:32.33 XTHREAD: Detected 8 core(s) with 8 hardware thread(s)
21:08:32.34 ParentalControls: Games Explorer found.
21:08:32.34 ParentalControls: Module found.
21:08:32.34 ParentalControls: Dawn of War II IGameExplorer::VerifyAccess()
call succeeded (0x00000000).
21:08:32.34 ParentalControls: Dawn of War II access granted.
21:08:32.75 MOD -- Failed to verify content catalog integrity.
21:08:32.75 Content management system isn't properly initialized.
This fits the text in the appdb of the "retribution" expansion pack of DoW2
http://appdb.winehq.org/objectManager.php?sClass=version&iId=22942&iTesting…
This seems to indicate a wintrust issue. As there is no winetricks for it, I
tried to trace it with:
WINEDEBUG=+relay,+wintrust wine Steam.exe 2>&1 | tee logfile
And it showed a few lines before opening the log file named bugsplat.log, a
call to CryptCATOpen:
002d:Call wintrust.CryptCATOpen(0033e784 L"C:\\Program Files
(x86)\\Steam\\SteamApps\\common\\Dawn of War
2\\content.cat",00000002,001c3500,00000000,00000000) ret=00734750
trace:wintrust:CryptCATOpen L"C:\\Program Files
(x86)\\Steam\\SteamApps\\common\\Dawn of War 2\\content.cat", 2, 1c3500, 0, 0
002d:Call KERNEL32.CreateFileW(0033e784 L"C:\\Program Files
(x86)\\Steam\\SteamApps\\common\\Dawn of War
2\\content.cat",80000000,00000001,00000000,00000007,00000000,00000000)
ret=7dcf72f9
002d:Ret KERNEL32.CreateFileW() retval=ffffffff ret=7dcf72f9
002d:Ret wintrust.CryptCATOpen() retval=ffffffff ret=00734750
002d:Call ntdll.RtlFreeHeap(06272000,00000000,0627c268) ret=003e82f1
002d:Ret ntdll.RtlFreeHeap() retval=00000001 ret=003e82f1
002d:Call KERNEL32.GetLastError() ret=78132dba
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=78132dba
002d:Call KERNEL32.GetLastError() ret=78132dba
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=78132dba
002d:Call KERNEL32.GetSystemTimeAsFileTime(0033f270) ret=7818114c
002d:Ret KERNEL32.GetSystemTimeAsFileTime() retval=01cf1618 ret=7818114c
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Call KERNEL32.GetLastError() ret=78132dba
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=78132dba
0048:Call KERNEL32.WaitForSingleObject(000002c8,00000000) ret=3f01037b
002d:Call KERNEL32.WriteFile(0000023c,0033f790,00000041,0033f2ec,00000000)
ret=0153bdf8
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Ret KERNEL32.WriteFile() retval=00000001 ret=0153bdf8
0048:Call KERNEL32.WaitForSingleObject(000003c4,00000000) ret=3f01037b
002d:Call KERNEL32.WriteFile(0000023c,0033f31c,00000002,0033f314,00000000)
ret=0153bdf8
002d:Ret KERNEL32.WriteFile() retval=00000001 ret=0153bdf8
002d:Call KERNEL32.GetLastError() ret=78132dba
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=78132dba
002d:Call KERNEL32.GetLastError() ret=78132dba
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=78132dba
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Call KERNEL32.GetSystemTimeAsFileTime(0033f330) ret=7818114c
002d:Ret KERNEL32.GetSystemTimeAsFileTime() retval=01cf1618 ret=7818114c
0048:Call KERNEL32.WaitForSingleObject(000003c4,00000000) ret=3f01037b
002d:Call KERNEL32.GetLastError() ret=78132dba
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=78132dba
002d:Call KERNEL32.WriteFile(0000023c,0033f850,00000044,0033f3ac,00000000)
ret=0153bdf8
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Ret KERNEL32.WriteFile() retval=00000001 ret=0153bdf8
0048:Call KERNEL32.WaitForSingleObject(00000434,00000000) ret=3f01037b
002d:Call KERNEL32.WriteFile(0000023c,0033f3dc,00000002,0033f3d4,00000000)
ret=0153bdf8
002d:Ret KERNEL32.WriteFile() retval=00000001 ret=0153bdf8
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
0048:Call KERNEL32.WaitForSingleObject(00000434,00000000) ret=3f01037b
002d:Call KERNEL32.GetLastError() ret=78132dba
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=78132dba
002d:Call KERNEL32.UnhandledExceptionFilter(0033f7b8) ret=7bc974c5
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Call KERNEL32.InterlockedExchange(10037e34,10000000) ret=10004fe0
0048:Call KERNEL32.WaitForSingleObject(0000044c,00000000) ret=3f01037b
002d:Ret KERNEL32.InterlockedExchange() retval=10000000 ret=10004fe0
002d:Call KERNEL32.GetSystemTimeAsFileTime(0033f52c) ret=1000c08a
002d:Ret KERNEL32.GetSystemTimeAsFileTime() retval=01cf1618 ret=1000c08a
002d:Call KERNEL32.GetLastError() ret=10012c58
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=10012c58
002d:Call KERNEL32.GetLastError() ret=10012c58
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=10012c58
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Call KERNEL32.GetLastError() ret=10012c58
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=10012c58
0048:Call KERNEL32.WaitForSingleObject(0000044c,00000000) ret=3f01037b
002d:Call KERNEL32.GetTimeZoneInformation(10038250) ret=10014da3
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
0048:Call KERNEL32.WaitForSingleObject(0000050c,00000000) ret=3f01037b
002d:Ret KERNEL32.GetTimeZoneInformation() retval=00000001 ret=10014da3
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Call KERNEL32.WideCharToMultiByte(00000000,00000000,10038254 L"Central
Europe Standard Time",ffffffff,10034d08,0000003f,00000000,0033f4a4)
ret=10014e1d
0048:Call KERNEL32.WaitForSingleObject(0000050c,00000000) ret=3f01037b
002d:Ret KERNEL32.WideCharToMultiByte() retval=0000001d ret=10014e1d
002d:Call KERNEL32.WideCharToMultiByte(00000000,00000000,100382a8 L"Central
Europe Daylight Time",ffffffff,10034d48,0000003f,00000000,0033f4a4)
ret=10014e51
002d:Ret KERNEL32.WideCharToMultiByte() retval=0000001d ret=10014e51
002d:Call KERNEL32.GetLastError() ret=10012c58
0048:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=3f01037b
002d:Ret KERNEL32.GetLastError() retval=00000057 ret=10012c58
002d:Call KERNEL32.GetTempPathA(00000104,0033f590) ret=1000507c
002d:Ret KERNEL32.GetTempPathA() retval=00000014 ret=1000507c
0048:Call KERNEL32.QueryPerformanceCounter(0208e480) ret=3f00e506
002d:Call shlwapi.PathAppendA(0033f590 "C:\\users\\guest\\Temp\\",1002c794
"bugsplat.log") ret=1000508b
0048:Ret KERNEL32.QueryPerformanceCounter() retval=00000001 ret=3f00e506
And then I found the following extract from wiki.winehq.org/Wintrust:
CryptCATOpen attempts to get the attribute cert portions of the catalog file,
which is a CMS signed message containing a CTL. Attribute certs are
unimplemented in Crypt32, so this is essentially dead code at the moment.
So I would imagine it comes from an issue in CryptCATOpen.
In addition when I look at the code, I see that In CryptCATOpen there should
have been more than only a call to CreateFileW (line 866)
842 * CryptCATOpen (WINTRUST.@)
843 */
844 HANDLE WINAPI CryptCATOpen(LPWSTR pwszFileName, DWORD fdwOpenFlags,
HCRYPTPROV hProv,
845 DWORD dwPublicVersion, DWORD dwEncodingType)
846 {
847 HANDLE file, hmsg;
848 BYTE *buffer = NULL;
849 DWORD size, flags = OPEN_EXISTING;
850 struct cryptcat *cc;
851
852 TRACE("%s, %x, %lx, %x, %x\n", debugstr_w(pwszFileName), fdwOpenFlags,
853 hProv, dwPublicVersion, dwEncodingType);
854
855 if (!pwszFileName)
856 {
857 SetLastError(ERROR_INVALID_PARAMETER);
858 return INVALID_HANDLE_VALUE;
859 }
860
861 if (!dwEncodingType) dwEncodingType = X509_ASN_ENCODING |
PKCS_7_ASN_ENCODING;
862
863 if (fdwOpenFlags & CRYPTCAT_OPEN_ALWAYS) flags |= OPEN_ALWAYS;
864 if (fdwOpenFlags & CRYPTCAT_OPEN_CREATENEW) flags |= CREATE_NEW;
865
866 file = CreateFileW(pwszFileName, GENERIC_READ, FILE_SHARE_READ, NULL,
flags, 0, NULL);
867 if (file == INVALID_HANDLE_VALUE) return INVALID_HANDLE_VALUE;
868
869 size = GetFileSize(file, NULL);
870 if (!(buffer = HeapAlloc(GetProcessHeap(), 0, size)))
871 {
872 CloseHandle(file);
873 SetLastError(ERROR_OUTOFMEMORY);
874 return INVALID_HANDLE_VALUE;
875 }
876 if (!(hmsg = CryptMsgOpenToDecode(dwEncodingType, 0, 0, hProv, NULL,
NULL)))
877 {
878 CloseHandle(file);
879 HeapFree(GetProcessHeap(), 0, buffer);
880 return INVALID_HANDLE_VALUE;
881 }
So I checked it the file existed, and it does.
ll DoW2/drive_c/Program\ Files\ \(x86\)/Steam/SteamApps/common/Dawn\ of\ War\
2/content.cat
-rw-r--r-- 1 guest users 5861 22 janv. 21:46 DoW2/drive_c/Program Files
(x86)/Steam/SteamApps/common/Dawn of War 2/content.cat
guest@linux-w330:~>
So I don't know what to do anymore.
I can perform any trace needed.
May be the CryptCATopen is a red herring, so I can trace anything else if
needed
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http://bugs.winehq.org/show_bug.cgi?id=27553
Summary: Reservoir Dogs: no videos and black menu right after
starting
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35222)
--> (http://bugs.winehq.org/attachment.cgi?id=35222)
plain terminal output
The game doesn't display the intro videos correctly after starting (the screen
is black, only audio is playing).
After skipping the videos one can get to the main menu but the menu screen is
mostly black, only the highlighted menu options can be seen in red.
Strangely, this is only temporary: after you started a new game (or loaded a
saved game) everything is back to normal: the videos are playing fine and the
menu appears correctly from then on... until you quit and restart the game.
Movies and the animated menus are played through Bink videos. I've no idea why
they don't appear correctly right after the game was started but playing fine
when you start a mission.
No demo available.
The same with Wine-1.0.1, 1.2.3 etc.
Fedora 15
Nvidia GeForce / driver 275.09.07
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http://bugs.winehq.org/show_bug.cgi?id=32098
Bug #: 32098
Summary: Z order incorrect between QQ system tray menu and QQ
main UI
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download qq2011
http://dl_dir.qq.com/qqfile/qq/QQ2011/QQ2011.exe
2. Install QQ2011.exe
3. set atl80 to native, work around 30512
4. `winetricks -q riched20`, work around Bug 29636
5. `winetricks -q ie7`, work around Bug 29638
6. Start QQ.exe
7. login (be careful of Bug 27468)
accout: 1469264807
Password: winedebug
8. Move the main UI close to the system tray icon
9. Right click on the system tray icon
Expect result:
The popup menu should covers QQ main UI
Actual result:
The popup menu is covered by QQ main UI, as screenshot shows.
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https://bugs.winehq.org/show_bug.cgi?id=40148
Bug ID: 40148
Summary: Some objects render incorrectly or not at all in Men
of Valor
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: du.wine(a)guu.fi
Distribution: ---
Created attachment 53648
--> https://bugs.winehq.org/attachment.cgi?id=53648
Wine output from running the game with and without UseGLSL
In Men of Valor (GOG version, 2.0.0.3), many objects including most character
models and HUD guns are rendered pitch black, except when talking or when lit
by a muzzle flash. Some models -- such as the truck under which you're
supposed to reach for a football at the start of the first (non-training)
mission -- are not visible at all.
Possibly related, this message is flooded to the terminal:
fixme:d3d:fixed_get_input Unsupported input stream
[usage=WINED3D_DECL_USAGE_TANGENT, usage_idx=0].
Disabling UseGLSL seems to make all the models render, lit too instead of pitch
black. I have read an account that installing the game's demo version (which
will also install native DirectX 9), has also also fixed the problem.
Unfortunately, according to the same account, the demo version of the game
itself will not work, and thus cannot be used for testing.
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