http://bugs.winehq.org/show_bug.cgi?id=31264
Bug #: 31264
Summary: iTunes will not connect to the iTunes music store
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: medasaro(a)comcast.net
Classification: Unclassified
Install iTunes 10.6.1 or 10.6.3. The UI is corrupted, but click on the 'iTunes
Store' link in the left-hand pane anyway. iTunes will hang there forever and
never connect to the store. Running network diagnostics results in a message
that says 'Secure Link to iTunes Store failed.' No particularly useful hints
show up on the console and overriding secure32 and/or wininet makes no
difference.
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http://bugs.winehq.org/show_bug.cgi?id=15482
Summary: iTunes 8.0.0.35 fails connecting to iTunes Store
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.kovar(a)gmail.com
iTunes8Setup.exe SHA1 09bd8dd0b055f1b63205d5c9c9a00e4d42e38a3e
Attempt to connect ends w/ failure:
We could not complete your iTunes Store request. A secure network connection
could not be established.
Make sure SSL 3.0 or TLS 1.0 is enabled in the Internet Options control panel,
then try again.
err:wininet:NETCON_secure_connect SSL_connect failed:
error:00000000:lib(0):func(0):reason(0)
F9 Sulphur
rpm -q wine
wine-1.1.5-1.fc9.i386
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http://bugs.winehq.org/show_bug.cgi?id=23636
Summary: Distnoted.exe crashes, iTunes 7.7.0.43
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi1(a)gmail.com
Created an attachment (id=29568)
--> (http://bugs.winehq.org/attachment.cgi?id=29568)
wine C:\\Program\ Files\\iTunes\\iTunes.exe
iTunes 7.7.0.43 crashes due to Distnoted.exe crashing.
apt-cache policy wine1.2
wine1.2:
Installed: 1.2~rc7-0ubuntu2
Candidate: 1.2~rc7-0ubuntu2
Version table:
*** 1.2~rc7-0ubuntu2 0
500 http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/ lucid/main
Packages
100 /var/lib/dpkg/status
1.1.42-0ubuntu4 0
500 http://us.archive.ubuntu.com/ubuntu/ lucid/universe Packages
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https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #68 from Christopher Thielen <cthielen(a)gmail.com> ---
With the latest Wine git (~March 24, 2016), the intro MPEG-1 videos in Ultima
IX no longer crash, but they do not play correctly. They _do_ play in Totem,
gst123, and other gstreamer-based players, so I know it's not a codec problem:
err:quartz:GetClassMediaFile Media class not found
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\winegstreamer.dll"
err:ole:create_server class {f9d8d64e-a144-47dc-8ee0-f53498372c29} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {f9d8d64e-a144-47dc-8ee0-f53498372c29}
could be created for context 0x17
fixme:quartz:MPEGSplitter_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
fixme:quartz:MPEGSplitter_query_accept MPEG-1 system streams not yet supported.
fixme:quartz:AMGetErrorTextW (80040218,0x32ef70,160) stub
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https://bugs.winehq.org/show_bug.cgi?id=40350
Bug ID: 40350
Summary: MinGW binary crashes, but msvc6's one works fine in
function when returning aggregate value
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mittorn(a)sibmail.com
Distribution: ---
This is very strange bug.
Application (https://github.com/SDLash3D/xash3d) contains function that returns
aggregate value.
It may be built with MinGW or MSVC.
Function is called from msvc code. It works fine in windows with both msvc and
MinGW libraries (that is very strange as gcc has different way of returning
aggregates), but it does not work in wine (causes stack corruption).
Structure and function code
struct pmtrace_s
{
qboolean allsolid; // if true, plane is not valid
qboolean startsolid; // if true, the initial point was in a solid
area
qboolean inopen, inwater; // End point is in empty space or in water
float fraction; // time completed, 1.0 = didn't hit anything
vec3_t endpos; // final position
pmplane_t plane; // surface normal at impact
int ent; // entity at impact
vec3_t deltavelocity; // Change in player's velocity caused by
impact.
// Only run on server.
int hitgroup;
};
static pmtrace_t pfnPlayerTrace(float *start, float *end, int traceFlags, int
ignore_pe)
{
return PM_PlayerTraceExt( svgame.pmove, start, end, traceFlags,
svgame.pmove->numphysent, svgame.pmove->physents, ignore_pe, NULL );
}
Also, application has DLL loader for linux (based on mplayer code)
It has some workaround for this function.
When dll loader used, application export this repacement to API:
#ifdef DLL_LOADER
static pmtrace_t *pfnPlayerTrace_w32(pmtrace_t *trace, float *start, float
*end, int traceFlags, int ignore_pe)
{
*trace = PM_PlayerTraceExt( svgame.pmove, start, end, traceFlags,
svgame.pmove->numphysent, svgame.pmove->physents, ignore_pe, NULL );
return trace;
}
#endif
It works correctly when called from msvc code on linux.
File with function, causing problems:
https://github.com/SDLash3D/xash3d/blob/master/engine/server/sv_pmove.c
MSVC binaries:
https://transfer.sh/8wRoD/xash3d-win.7z
MinGW binary:
https://transfer.sh/par30/xash3d-mingw-16-03-21-12-57.7z
Linux binary:
https://transfer.sh/pmKos/xash3d-linux-16-03-21-12-57.7z
The main question: Why it works correctly in windows and how to workaround this
in wine?
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https://bugs.winehq.org/show_bug.cgi?id=40347
Bug ID: 40347
Summary: unmount uses unsafe system()
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cpicard(a)openmailbox.org
Distribution: ---
Created attachment 54037
--> https://bugs.winehq.org/attachment.cgi?id=54037
eject source file
DIR_unmount_device from wine/dlls/ntdll/directory.c doesn't sanitize its input
leading to a possible command execution by unmounting a device mounted on a
malicious path.
To reproduce (from Michael Müller):
$ mkdir "a;xterm"
$ mount "a;xterm"
$ ./eject # launches xterm
where eject is built from the attached code.
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https://bugs.winehq.org/show_bug.cgi?id=40047
Bug ID: 40047
Summary: Prison Architect fails to launch -- unimplemented
function shcore.dll.GetDpiForMonitor
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aapmak(a)gmail.com
Distribution: ---
Prison Architect (all versions) ran almost flawlessly in Wine, up to and
including Wine version 1.9.1. However, since the 1.9.2 update, it fails to
launch; throwing this exception:
"wine: Call from 0x7b83ba9c to unimplemented function
shcore.dll.GetDpiForMonitor, aborting
wine: Unimplemented function shcore.dll.GetDpiForMonitor called at address
0x7b83ba9c (thread 0009), starting debugger...
Unhandled exception: unimplemented function shcore.dll.GetDpiForMonitor called
in 32-bit code (0x7b83ba9c)."
And then obviously a lot of debugger information, stacktrace and all.
Research into shcore.dll showed it being used in Windows 8.1+. However, even
with winecfg set to Windows XP, Prison Architect used to run fine. Versions of
Prison Architect I have played extensively using Wine no longer work, at all. I
did make sure to try a specific version of which I know it have worked (GOG
2.1.0.3).
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https://bugs.winehq.org/show_bug.cgi?id=6971
mahmehr <mahmehr64(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mahmehr64(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=8532
Sebastian Lackner <sebastian(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dmitry(a)baikal.ru,
| |erich.e.hoover@wine-staging
| |.com, michael(a)fds-team.de,
| |sebastian(a)fds-team.de
Status|NEW |STAGED
Staged patchset| |https://github.com/wine-com
| |pholio/wine-staging/tree/ma
| |ster/patches/oleaut32-OLEPi
| |ctureImpl_SaveAsFile
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https://bugs.winehq.org/show_bug.cgi?id=40295
Bug ID: 40295
Summary: game Risen grass lightning black.
Product: Wine
Version: 1.8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gipfelsturm111(a)gmx.net
Distribution: ---
the game risen works very good but if I make on the vegetation details normal
high or very high the moving grass lightning black.
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