https://bugs.winehq.org/show_bug.cgi?id=39034
Bug ID: 39034
Summary: SuperTux 0.3.5a crashes on startup
Product: Wine
Version: 1.7.48
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
Download SuperTux 0.3.5a from https://github.com/SuperTux/supertux/releases
I used the 32 bit version you can download here:
https://github.com/SuperTux/supertux/releases/download/v0.3.5a/supertux-0.3…
Install it, then try to open the supertux2.exe file in the installation
directory.
$ openssl sha1 supertux-0.3.5a-win32-setup.exe
SHA1(supertux-0.3.5a-win32-setup.exe)= 86bc3b11cef73cfc2e52bca4aa12f57981341d4f
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http://bugs.winehq.org/show_bug.cgi?id=34286
Bug #: 34286
Summary: dinput doesn't report DIDOI_ASPECT* for joystick axes
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: achurch+wine(a)achurch.org
Classification: Unclassified
Created attachment 45644
--> http://bugs.winehq.org/attachment.cgi?id=45644
Patch
Wine's dinput.dll returns 0 in the dwFlags field when enumerating joystick
objects, but some programs (at least Final Fantasy XIV) expect to see one of
the DIDOI_ASPECT* values for an axis object and ignore the axis if none are
present.
Simple patch attached -- it just reports DIDOI_ASPECTPOSITION for all axes
(which may or may not be correct, but at least lets FFXIV recognize joystick
axis input).
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http://bugs.winehq.org/show_bug.cgi?id=34281
Bug #: 34281
Summary: PlotSoft PDFill 10: on startup displays a message box,
then quits
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: artghio(a)tiscali.it
Classification: Unclassified
Name: PlotSoft PDFill 10.0 (build 4)
Executables: "PDFill.exe" or "PDFill_PDF_Tools.exe" (they are two independent
executables)
Download page: http://www.pdfill.com/download.html
Installation steps:
1. install GhostScript 8.63 from http://www.plotsoft.com/download/gs863w32.exe
( http://goput.it/vz9v.png )
2. install Sun Java Virtual Machine 1.6 from
http://www.plotsoft.com/download/jre-6-windows-i586.exe ( typical installation
)
3. install PDFill from http://www.plotsoft.com/download/PDFill.exe (
http://goput.it/39j9.png ) (md5sum: c64ad2db2153af1d4ef69b88d34ec2a9)
I tested some Wine versions on some GNU/Linux distributions:
- wine-1.4.1 on Kubuntu 13.04 x64
both executables work perfectly ( http://goput.it/str/kk7d.png )
- wine-1.6 (build from ppa:ubuntu-wine/ppa) on Kubuntu 13.04 x64
- wine-1.6 (build from ppa:ubuntu-wine/ppa) on Ubuntu 13.04 x86
- wine-1.7 (compiled from
http://sourceforge.net/projects/wine/files/Source/wine-1.7.0.tar.bz2 source) on
Ubuntu 13.04 x86
1. I launch "wine ./PDFill_PDF_Tools.exe" or "wine ./PDFill.exe" (their bad
behaviours are the same)
2. on startup it displays a message box complaining "No Fonts found" (
http://goput.it/str/t9es.png )
3. I click "Ok" button
4. it displays the window "Browse folders" ( http://goput.it/str/6cv6.png )
5. I select "C:\windows\Fonts" or "/usr/share/wine/fonts"
("/home/luca/.wine/drive_c/windows/Fonts" or "Z:\home\luca\.wine\ etc." cannot
be selected because hidden folders are not visible)
6. I click "Ok" or "Cancel" button
7. it quits without warnings or errors (except for a fixme)
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https://bugs.winehq.org/show_bug.cgi?id=39475
Bug ID: 39475
Summary: PhysX-9.15.0428-SystemSoftware.exe installer does not
run
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Attempting to run "wine PhysX-9.15.0428-SystemSoftware.exe" gives no output in
terminal and only returns the user to their command prompt.
I am using Wine 1.7.53 compiled from source on Mint 17.2.
I know that using "winetricks physx" will get me the previous version of PhysX
(9.14) but I thought I'd try to get the latest version in case it fixed any
potential bugs with a PhysX game I am currently running on Wine.
Steps to reproduce:
1. Download the PhysX 9.15 installer from
http://www.nvidia.com/object/physx-9.15.0428-driver.html
2. Open a terminal and type "wine PhysX-9.15.0428-SystemSoftware.exe" or
right-click on the file and select "Open with Wine Windows program loader".
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http://bugs.winehq.org/show_bug.cgi?id=24645
Summary: pdfFactory fails to install
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31148)
--> (http://bugs.winehq.org/attachment.cgi?id=31148)
Error message
Steps to reproduce:
1) remove ~/.wine
2) wine pdf405std.exe
3) Setup->I accept the terms
Behaviour:
error (see attachment)
Expected behaviour:
Application should start installing
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http://bugs.winehq.org/show_bug.cgi?id=34504
Bug #: 34504
Summary: __unDName doesn't support function pointer with type
"P8"
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)vmpsoft.com
Classification: Unclassified
??$run@XVTask_Render_Preview@@@QtConcurrent@@YA?AV?$QFuture@X@@PEAVTask_Render_Preview@@P82@EAAXXZ@Z
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https://bugs.winehq.org/show_bug.cgi?id=39195
Bug ID: 39195
Summary: msvcr120.dll.nextafter is needed by Sonkwo
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
http://www.sonkwo.com is a game store in China.
0. Download http://www.sonkwo.com/installer/SonkwoInstaller.exe
$ sha1sum SonkwoInstaller.exe
0ef9ccba21b0b00ebeb312a40f2f5ce752fadd16 SonkwoInstaller.exe
2. wine SonkwoInstaller.exe
wine: Call from 0x7b83c2b3 to unimplemented function msvcr120.dll.nextafter,
aborting
wine: Unimplemented function msvcr120.dll.nextafter called at address
0x7b83c2b3 (thread 002a), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=33457
Bug #: 33457
Summary: Will the multiplication suffers from integer overflow
@line 268?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sunxs(a)is.iscas.ac.cn
Classification: Unclassified
We notice that the multiplication at line 268 may overflow in some condition,
and is not checked.
We think it is necessary to check it as the DSA_InsertItem is an exported
function. It is not guaranteed that all the parameters will be in the valid
range.
The related codes are shown below.
Xiaoshan Sun
TCA, ISCAS
============== related source codes ========================================
Implemented in "dlls/comctl32/dsa.c".
source.winehq.org/source/dlls/comctl32/dsa.c
251 INT WINAPI DSA_InsertItem (const HDSA hdsa, INT nIndex, LPVOID pSrc)
252 {
253 INT nNewItems, nSize;
254 LPVOID lpTemp, lpDest;
255
256 TRACE("(%p %d %p)\n", hdsa, nIndex, pSrc);
257
258 if ((!hdsa) || nIndex < 0)
259 return -1;
260
261 /* when nIndex >= nItemCount then append */
262 if (nIndex >= hdsa->nItemCount)
263 nIndex = hdsa->nItemCount;
264
265 /* do we need to resize ? */
266 if (hdsa->nItemCount >= hdsa->nMaxCount) {
267 nNewItems = hdsa->nMaxCount + hdsa->nGrow;
268 nSize = hdsa->nItemSize * nNewItems;
// if ( nSize/nNewItems != hdsa->nItemSize){ overflow detected;}
269
270 lpTemp = ReAlloc (hdsa->pData, nSize);
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https://bugs.winehq.org/show_bug.cgi?id=39874
Bug ID: 39874
Summary: Alien Shooter crashes often with access violation
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: zakarjor(a)yahoo.com
Distribution: ---
Alien shooter (1.2 Gog version) crashes often, usually when lots of actions
occur (like massive number of aliens and explosions happening all at the same
time.) The error log saved by the game inside Logs directory shows the
following at the end:
!!!ERROR 09:28:10!!!SOUND: 0x6A Invalid nsfx
!!!ERROR 09:28:43!!!TEXTURE: 0x8876086C Couldn't lock
!!!ERROR EXCEPTION 0x41B57C!!!: Access violation write to 0x0
Looking at the wine source, it looks like LockRect() in d3d8/surface.c is
returning D3DERR_INVALIDCALL after checking for invalid rect.
By patching the file to comment out the checking logic, the game seems to play
flawlessly (currently played to level 10 without any crash.)
The checking logic seems to have been added in 2006:
http://source.winehq.org/git/?p=wine.git;a=commit;h=77448f588b888ecc724c7ea…
I'm not sure if this is the right way to fix it, but at least it works, and I
haven't seen any effect with other games I have. Looking at d3d9/surface.c, I
can see that the checking logic doesn't exist in d3d9 LockRect(), and I've seen
Internet examples of LockRect() passing invalid rectangles with impunity (like
zero width rectangles).
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https://bugs.winehq.org/show_bug.cgi?id=39861
Bug ID: 39861
Summary: Windows utility 'relog.exe' crashes on unimplemented
function 'pdh.dll.PdhBindInputDataSourceW'
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: pdh
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
Follow up to bug 23298.
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