https://bugs.winehq.org/show_bug.cgi?id=38204
Bug ID: 38204
Summary: WriteFileEx/ReadFileEx C Ubuntu 14.04 LTS
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kotomixkyou(a)gmail.com
Distribution: ---
Created attachment 50995
--> https://bugs.winehq.org/attachment.cgi?id=50995
Full description of bug
Previously posted here:
https://forum.winehq.org/viewtopic.php?f=8&t=24271
or see attached document
General problem:
Wine 1.6.2
Ubuntu 14.04 LTS
ReadFileEx CompletionRoutine does not take the expected
dwNumberOfBytesTransfered in Ubuntu-Wine compared with windows. In windows
dwNumberOfBytesTransfered is less than or equal to nNumberOfBytesToRead
corresponding to the amount of data available to be read from an external
device, but in Ubuntu-Wine nNumberOfBytesTransfered is always equal to
nNumberOfBytesToRead/Write. Changing COMMTIMEOUTS.ReadIntervalTimeout to be
MAXDWORD does return a smaller chunk of data but does not remedy the problem as
it cuts off the packet.
When attempting to write into an external device that isn't turned on but
connected by USB, WriteFileEx returns success in both windows and Ubuntu-Wine,
but does not create the correct windows error 87, and the CompletionRoutine
does not execute after the second WriteFileEx.
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http://bugs.winehq.org/show_bug.cgi?id=37047
Bug ID: 37047
Summary: MAC OSX: Add mac app's information
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: swdevelop1981(a)gmail.com
It would be great if wine had mac app's information as described here:
https://developer.apple.com/library/mac/documentation/general/Reference/Inf…
This would allow modifying "Command" to "Control" easily with "Karabiner" and
allow a much nicer wine experience.
Issue in "Karabiner" explaining the requirement:
https://github.com/tekezo/Karabiner/issues/250
Hope this is possible...
Thank you guys for all your hard work, it is very much appreciated!
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https://bugs.winehq.org/show_bug.cgi?id=40509
Bug ID: 40509
Summary: The game Spooky's House of Jump Scares doesn't load
Product: Wine
Version: 1.9.8
Hardware: x86-64
URL: http://www.indiedb.com/games/spookys-house-of-jump-sca
res/downloads/spookys-house-of-jump-scares-28
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: f.ebner94(a)gmail.com
Distribution: ---
Created attachment 54305
--> https://bugs.winehq.org/attachment.cgi?id=54305
log
Hello,
when running this game the loading screen appears, but then it exits with an
unexpected error.
Attached is the log which shows several DirectMusic related fixmes.
After running winetricks directmusic dsound the fixmes are gone, but the game
still fails in the same way.
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https://bugs.winehq.org/show_bug.cgi?id=38260
Bug ID: 38260
Summary: Battle.net client show Traditional Chinese or
Simplified Chinese is dot when into news page and
shop page
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hark110(a)163.com
Distribution: ---
Battle.net client show Traditional Chinese or Simplified Chinese is dot when
into News page and Shop page
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http://bugs.winehq.org/show_bug.cgi?id=34257
Bug #: 34257
Summary: Continent of the Ninth Seal: Launcher crashes when
clicking on Login
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sickam(a)mail.ru
Classification: Unclassified
Hello, as mentioned in the description the game keeps crashing after clicking
on the Login-Button in the Launcher.
All i get is this window, which doesn't load any information, it just keeps
like this
http://i.imgur.com/qUK6jBr.png
followed by this output in the terminal:
see attachment
Thanks for every help i can get.
If you need anything more informations, please let me know and i'll provide.
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https://bugs.winehq.org/show_bug.cgi?id=38873
Bug ID: 38873
Summary: When running 3DMark06 Wine fails to properly change
display resolution
Product: Wine
Version: 1.7.45
Hardware: x86
URL: http://www.futuremark.com/benchmarks/legacy
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
Created attachment 51802
--> https://bugs.winehq.org/attachment.cgi?id=51802
xrandr and xdpyinfo infos for Wine (incorrect) and xrandr (proper)
I've no idea how Wine changes display resolution under X11/Linux but it does
that absolutely incorrectly:
--- bad-xrandr.txt
+++ good-xrandr.txt
@@ -1,7 +1,7 @@
-Screen 0: minimum 8 x 8, current 1920 x 1080, maximum 16384 x 16384
+Screen 0: minimum 8 x 8, current 1280 x 1024, maximum 16384 x 16384
DVI-I-0 disconnected primary (normal left inverted right x axis y axis)
DVI-I-1 disconnected (normal left inverted right x axis y axis)
-HDMI-0 connected 1280x1024+0+56 (normal left inverted right x axis y axis)
510mm x 290mm panning 1920x1080+0+0
+HDMI-0 connected 1280x1024+0+0 (normal left inverted right x axis y axis)
510mm x 290mm
1920x1080 60.0 + 59.9 50.0 60.1 60.0 50.0
1680x1050 60.0
1600x900 60.0
diff -u bad-xdpyinfo.txt good-xdpyinfo.txt
--- bad-xdpyinfo.txt
+++ good-xdpyinfo.txt
@@ -51,7 +51,7 @@
number of screens: 1
screen #0:
- dimensions: 1920x1080 pixels (513x291 millimeters)
+ dimensions: 1280x1024 pixels (342x276 millimeters)
resolution: 95x94 dots per inch
depths (7): 24, 1, 4, 8, 15, 16, 32
root window id: 0x205
It looks like the screen changes to 1280x1024 resolution but at the same time
it's stretched to 1920x1080 (so part of the screen gets lost/cut out). Please,
fix this bug.
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http://bugs.winehq.org/show_bug.cgi?id=32249
Bug #: 32249
Summary: sound(pro-audio & alsa) and browser errors
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onlyonemaxdog(a)hotmail.com
Classification: Unclassified
Created attachment 42548
--> http://bugs.winehq.org/attachment.cgi?id=42548
a paste of wine errors
in the attachment are the errors I now get while runing wine + DDO game.
DDO is Dungeons and Dragons. Made by Turbine.
most of the sound works but voice chat will not with the current sound error.
also there is a cromeium or some sort of browser error goign with wine as well.
DDO is currently at update 16. So the winehq data base is ready for antoher
version link and info too.
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http://bugs.winehq.org/show_bug.cgi?id=37099
Bug ID: 37099
Summary: infinite loop bug in bug report dialog, msert breaks
on wine
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: jmichae3(a)yahoo.com
Created attachment 49320
--> http://bugs.winehq.org/attachment.cgi?id=49320
forever loop output into terminal from dialog
was running microsoft safety scanner (msert) available from
http://www.microsoft.com/security/scanner/en-us/default.aspx which breaks.
wine-1.6.2
Linux mint 3.13.0-24-generic #46-Ubuntu SMP Thu Apr 10 19:11:08 UTC 2014 x86_64
x86_64 x86_64 GNU/Linux
when I try to view the error detail in the error dialog, it gets an infinite
loop throwing "fixme" errors to the terminal.
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https://bugs.winehq.org/show_bug.cgi?id=38504
Bug ID: 38504
Summary: powersaves3dspro crashes when being loaded but
installed fine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holden.moore.motf(a)gmail.com
Distribution: ---
Created attachment 51355
--> https://bugs.winehq.org/attachment.cgi?id=51355
crash error message
there is a 3ds game cheating program known as 3ds powersaves pro, It installed
fine, but when I tried to load it, it crashes wine.
the attachment is the crash message
error code ( I think this is it. )
0x0049b56c
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http://bugs.winehq.org/show_bug.cgi?id=21428
Summary: Stronghold 2: some textures are not displayed, map
hangs for a while when scrolled;
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alientor(a)poczta.onet.pl
Created an attachment (id=25805)
--> (http://bugs.winehq.org/attachment.cgi?id=25805)
terminal output, what You see should be multiplied...
Hi;
I've installed 'Stronghold 2 1.4' on 'Ubuntu 9.10' with 'Wine 1.1.36', the game
didn't work at first, but started after installing DirectX 9.0c. Almost
everything is fine, the game loads fine (except for the first time when it
hanged at players name confirmation...). Menu, options etc. looks and works
perfectly. Then I tried playing...
On the play-map I can see the grass, trees, water is always perfectly
displayed... and so on, but except for two buildings, stockpile and sawmill I
see squares in blue or red colour, I haven't seen any units also, maybe the
weren't any at this time, but most likely they're not displayed correct also.
It looks to me that this could be fixed, as game doesn't crash, it only looks
funny. What should I change to get it to work? I've seen this bug in other
posts, but it never seemed to be the problem that was fixed. Could anyone help?
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