http://bugs.winehq.org/show_bug.cgi?id=28875
Bug #: 28875
Summary: NullDC 1.0.4 r450: NullDC starts but graphics fail to
load.
Product: Wine
Version: 1.1.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dredgingthelake(a)gmail.com
Classification: Unclassified
Created attachment 37099
--> http://bugs.winehq.org/attachment.cgi?id=37099
NullDC terminal output
The Dreamcast emulator, NullDC 1.0.4 r450, starts but shortly crashes with the
wine popup error message. Application continues with audio running in
background, but no graphics can be seen.
Requires vcrun2010 to get to this point. Also tested with and without
"winetricks d3dx9". Audio doesn't run in background without d3dx9 (strangely
enough) but no change in graphical output. The older nulldc-1.0.3 version works
fine.
System:
Gentoo ~AMD64
Nvidia GTX275 (290.03 drivers)
Wine 1.3.31 and wine 1.2 tested
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https://bugs.winehq.org/show_bug.cgi?id=40886
Bug ID: 40886
Summary: Youdao Word Book is unusable
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i2000s(a)hotmail.com
Distribution: ---
I cannot login to the Youdao dictionary to load my Word Book. Also see #34196
for the font problem. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=34196
Bug #: 34196
Summary: Cannot shown correct Chinese characters in Youdao
dictionary
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://forum.ubuntu.org.cn/viewtopic.php?f=121&t=44688
6&p=3021652#p3021652
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i2000s(a)hotmail.com
Classification: Unclassified
In a Ubuntu 12.04 machine, I used the workaround in bug34157 (turned out to be
"resolve as INVALID"), and found some more bugs, maybe. The most critical
problem for me is the ugly show of Chinese characters and English letters. In
some cases, both Chinese characters and English letters are shown up correctly.
In some other places, some Chinese characters and English letters was shown as
squares or random characters. Especially in the "word book" interface, all
Chinese characters and possibly some English letters from the official
dictionary source are shown as squares, while all self-defined input are
correctly shown up. I guess this problem is related to some font setting in
Wine 1.6.
I have posted the screen snapshoots here:
http://forum.ubuntu.org.cn/viewtopic.php?f=121&t=446886
Let me know if you need more information. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=20435
Summary: Barnes and Noble EReader crashes on startup
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ender8282(a)yahoo.com
Created an attachment (id=24254)
--> (http://bugs.winehq.org/attachment.cgi?id=24254)
Debugger output
Wine crashes when trying to run the Barnes and Noble ereader.
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https://bugs.winehq.org/show_bug.cgi?id=39303
Bug ID: 39303
Summary: Cannot copy schematics between different windows /
ltspice
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dieter.jurzitza(a)t-online.de
Distribution: ---
Trying to copy parts or an entire schematic between two schematics in two
windows from within ltspice does not work. I can easily select components to
copy, I can copy them within one single schematic, but I cannot copy them
between two different schematics in a single ltspice instance (what works
without issues using plain windows, but who is using plain windows :-))
Thank you for looking into this,
take care
Dieter Jurzitza
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http://bugs.winehq.org/show_bug.cgi?id=29052
Bug #: 29052
Summary: Incorrect handling of lit vertices causes models to
render black in The Longest Journey
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://games.softpedia.com/get/Games-Demo/The-Longest-
Journey-161-Demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: octavian.voicu(a)gmail.com
Classification: Unclassified
Created attachment 37430
--> http://bugs.winehq.org/attachment.cgi?id=37430
Patch to fix issue with black rendered characters.
IDirect3DDevice2 and IDirect3DDevice3 handle lighting differently than
IDirect3DDevice7. Specifically, vertices which have colors but no normals (like
D3DVT_LVERTEX or D3DFVF_LVERTEX) should bypass lighting calculations in the
older interfaces. Wine handles them like in IDirect3DDevice7, rendering them
black.
This makes the models in the game The Longest Journey render black. I wrote a
series of tests that I submitted to wine-patches, but they need a bit more
refactoring to go in. Links to relevant patches from the series are below:
http://source.winehq.org/patches/data/80669http://source.winehq.org/patches/data/80673http://source.winehq.org/patches/data/80670
I'm attaching a patch that fixes these issues, but I need to get the tests in
before submitting it. It also needs a bit more thought on how older interfaces
should handle render states that were introduced in later version of Direct3D
(like D3DRS_LIGHTING).
This patch only fixes the issue with the black rendered characters. There is
another issue that makes characters only render partially, which is tracked in
http://bugs.winehq.org/show_bug.cgi?id=11819.
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https://bugs.winehq.org/show_bug.cgi?id=40879
Bug ID: 40879
Summary: Hard coded values at wined3d_private
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: super_man(a)post.com
Distribution: ---
I noticed this while looking at wine source code.
http://source.winehq.org/git/wine.git/blob/65d699eb5f7fc151197f3dc9f36499ee…
426 /* Shader backends */
427
428 /* TODO: Make this dynamic, based on shader limits ? */
429 #define MAX_ATTRIBS 16
430 #define MAX_REG_ADDR 1
431 #define MAX_REG_TEMP 32
432 #define MAX_REG_TEXCRD 8
433 #define MAX_REG_INPUT 32
434 #define MAX_REG_OUTPUT 32
435 #define MAX_CONST_I 16
436 #define MAX_CONST_B 16
437 #define WINED3D_MAX_CBS 15
438
439 /* FIXME: This needs to go up to 2048 for
440 * Shader model 3 according to msdn (and for software shaders) */
441 #define MAX_LABELS 16
Is this hard to make dynamic?
What actually is up to 2048 and isnt?
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https://bugs.winehq.org/show_bug.cgi?id=52
peter <backfire81(a)outlook.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |backfire81(a)outlook.com
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http://bugs.winehq.org/show_bug.cgi?id=35802
Bug ID: 35802
Summary: OneNote 2013 installer needs
KERNEL32.dll.SetWaitableTimerEx
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: hberntsen+winehq(a)gmail.com
Created attachment 47798
--> http://bugs.winehq.org/attachment.cgi?id=47798
the trace of the x86 crash
When running the OneNote 2013 installer, it crashes (see log). You can download
the free installer from http://www.onenote.com/Download. The sha1sum of mine is
cca75f8bbeaaa8d4d060c3d9edae28b3e345a82b. The download page forwarded me to
http://www.onenote.com/Download/win32/x86/en-US (so 32 bit) but also the 64 bit
from http://www.onenote.com/Download/win32/x64/en-US with sha1sum
18031525048a5a8f02789e24cb9c5c104ccf6488 crashes with a missing
SetWaitableTimerEx.
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https://bugs.winehq.org/show_bug.cgi?id=6141
rebe(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rebe(a)gmx.net
--- Comment #15 from rebe(a)gmx.net ---
Still an issue using 1.9.11 without modifications; app db recommends installing
native libraries.
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