http://bugs.winehq.org/show_bug.cgi?id=20025
Summary: The displayed window is offset in Flirefly
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.freshtel.net/download/internetphone/
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lats(a)yless4u.com.au
Firefly 3.3 windows are being offset from the left and the top by what looks to
be the width/height of the borders. See the screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=19277
Summary: Internet Explorer 2.0 (Win95) fails to install
Product: Wine
Version: 1.0.1
Platform: PC
URL: http://www.oldversion.com/download/msie20.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer, win16
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Internet Explorer 2.0 for Windows 95 fails to install with an INST32.DLL error:
"ThunkConnect32 Failure!!"
This is followed by a second dialog stating:
"A required DLL or function entry point in a required DLL is missing."
The entire console output is:
err:thunk:_loadthunk (INST16.DLL, instthk_ThunkData16, INST32.DLL): Unable to
load 'INST16.DLL', error 2
Wine has to be set to Win95 mode to install.
Workaround is manual extraction.
Same in latest git.
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http://bugs.winehq.org/show_bug.cgi?id=31873
Bug #: 31873
Summary: 'client.exe' crash when exiting it
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
I run 'client.exe' in Ubuntu 12.04.1 32bit with wine 1.5.14.
It look quite well, but it crash when I try to exit it.
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http://bugs.winehq.org/show_bug.cgi?id=16392
Summary: Popup showing of incorrectly size.
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://emuleplus.info/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
When you hover the mouse over the status bar of eMule Plus, a popup comes with
some information for each tab.
The problem is that the popup for the first tab (the biggest one) is displayed
corrupted (see attachment), others are fine.
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http://bugs.winehq.org/show_bug.cgi?id=33422
Bug #: 33422
Summary: reporting 'EditWndProc_common undocumented message
0xbf' on behalf of the message
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heinrich5991(a)gmx.de
Classification: Unclassified
fixme:edit:EditWndProc_common undocumented message 0xbf, please report
That's how you can reproduce it:
1. Download Kaiser 1.22a (http://www.yadam.de/KAISER/kaiser.htm).
2. Start it.
3. When prompted for the names of the players, focus the edit field and click
somewhere else in the window where no other input are.
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http://bugs.winehq.org/show_bug.cgi?id=20617
Summary: Multithreaded crashing programs create misleading
backtraces when winedbg --auto is called
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla.winehq.org(a)urbanec.net
Created an attachment (id=24590)
--> (http://bugs.winehq.org/attachment.cgi?id=24590)
MultipleThreads test case executable - requires Zoo.dll
When a multithreaded program crashes and winedbg --auto is called to generate a
back trace, the result is not always a back trace for the thread that caused
the crash in the first place.
The attached files can be used to reproduce this problem. The program
MultipleThreads.exe takes no arguments and creates three new threads, each with
a data structure that contains a timeout variable set to 200ms and the thread
start function is set to a function in Zoo.dll. The main thread also calls the
same function in Zoo.dll with the timeout variable set to 240ms.
The function in Zoo.dll prints the value of the timeout, then sleeps for the
duration of the timeout. After this, the function prints that it will crash,
then causes an exception by a write to 0x00000000.
When I run this program, the output is non-deterministic, but more often than
not, the reported crashing thread does not match the thread which is shown in
the backtrace. The discrepancy can be seen from this output:
Thread 0x0019 *** C R A S H I N G ***
wine: Unhandled page fault on write access to 0x00000000 at address 0x10001123
(thread 0019), starting debugger...
Thread 0x001a *** C R A S H I N G ***
Thread 0x001b *** C R A S H I N G ***
Thread 0x0009 *** C R A S H I N G ***
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x10001123).
... [Register, and stack dumps, backtrace, module list] ...
Threads:
process tid prio (all id:s are in hex)
00000008 (D) Z:\tmp\WineCrashTest\MultipleThreads.exe
0000001b -2
0000001a -2 <==
00000019 -2
00000009 -2
Notice how the first thread to report crash intent was 0x0019, which matches
the the page fault reported by except.c:start_debugger(). However, the thread
list generated by winedbg shows the current thread to be 0x001a.
Also notice that even though the crashing process invoked the debugger on
exception in thread 0x0019, the other three threads in the crashing process
continued to run and generated further page faults before the debugger started.
I would expect that when a crash occurs, all threads in the process would be
suspended immediately and the debugger would be able to determine the thread
that caused the exception.
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http://bugs.winehq.org/show_bug.cgi?id=20584
Summary: Lemmings Revolution - Crash on exit.
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
URL: http://downloads.gamezone.com/demosfiles/t1178.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=24561)
--> (http://bugs.winehq.org/attachment.cgi?id=24561)
Terminal output
When exiting the game wine crashes and then crashes the dialogue saying that
wine has crashed.
Running Ubuntu 9.10 amd64 wine 1.1.32 with nVidia Geforce 8200 with 185.18.36
official drivers.
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http://bugs.winehq.org/show_bug.cgi?id=23781
Summary: Parsing of money amount in "BNC Express" ignores
decimal separator
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pierre.guerrier(a)m4x.org
CC: pierre.guerrier(a)m4x.org
Created an attachment (id=29819)
--> (http://bugs.winehq.org/attachment.cgi?id=29819)
Screenshot of buggy input field
I have been trying to run the "BNC Express" program in CrossOver Pro for Mac
(commercial product based on wine by CodeWeavers, and per the CrossOver support
opinion, the bug below belongs to wine. What follows is an updated repost of
the ticket in the CodeWeaver DB:
http://www.codeweavers.fr/support/tickets/browse/?ticket_id=809692
)
Quick context: BNC Express is an accounting program for the self-employed,
generating income reports validated by the french IRS, quite popular I think in
France. It looks like a VB program, publisher website here
http://www.trefle-rouge.com/ - all in french I'm afraid.
The GUI is generally OK, but there is a nasty bug whenever inputting a monies
amount in the program (which of course, happens quite a lot). You are supposed
to type in, say "45,34" (for 45 euros and 34 cents). The part after the
separator is optional. In any case, the software will the normalize the input
and turn it into "45,00" e.g. if you just entered "45". The bug is that it
misses out the separator in Wine/CrossOver. So "45,34" turns into "4534,00".
I have not found anything similar in the ticket database (neither codeweaver or
winehq) or on web. I did try to change the sDecimal and sMonDecimal values in
the Registry (seen another ticket for a VB app that was solved this way). This
DOES change the separator used when re-displaying the normalized amount
(display is set by sDecimal). But it does not change the buggy behavior of
ignoring the separator when parsing the input (it is not possible to input
anything other than numbers and , and . in monies field, the program filters it
and turns "." into "," immediately upon typing - this is an expected behavior,
same as windows).
(this is not a locale problem, the windows environment did inherit the french
locale of the Mac system all right)
When looking further, I found some vaguely reminiscent stuff on winehq, for
instance:
http://bugs.winehq.org/show_bug.cgi?id=10765
(except the bug seems to be on parsing, not on output format)
There is a freely downloadable demo version on the TrefleRouge website above
(or I can e-mail it you if you can't find your way in the french website).
Launching the demo, loading the sample balance sheet takes you to the main
screen which is simply bill/receipts input, and the bug shows up immediately. I
have attached a screenshot of this screen with the problem highlighted.
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http://bugs.winehq.org/show_bug.cgi?id=34126
Bug #: 34126
Summary: RaidCall 7.2.6: high (100%) CPU usage (on login)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gonhidi(a)gmail.com
Classification: Unclassified
Created attachment 45385
--> http://bugs.winehq.org/attachment.cgi?id=45385
MacPorts Wine 1.6 Raidcall 7.2.6 log: launch and login
Wine 1.6 causes RaidCall's 7.2.6 CPU usage to spike after a successful login.
The offending process remains active after exiting the application preventing
the wineserver and the other wine processes from closing.
I have observed this behaviour when running MacPort's 1.6 wine port, on OS X
10.8.4. It is not present on the previous version of the build, 1.4.1_4.
Running winedbg and calling info processes before and after RaidCall login
shows a new process likely to be the CPU hog, 'Wizard.exe' (part of the
RaidCall installation).
Wine-dbg>info process
pid threads executable (all id:s are in hex)
00000025 9 'raidcall.exe'
00000041 12 \_ 'Wizard.exe'
00000022 2 'explorer.exe'
0000000e 5 'services.exe'
0000001a 3 \_ 'plugplay.exe'
00000012 4 \_ 'winedevice.exe'
The way I run RaidCall is by executing "wine start 'C:\Program
Files\RaidCall\raidcall.exe'" (after having installed the program using "wine
raidcall.exe"). The result of a "wine start 'C:\Program
Files\RaidCall\raidcall.exe' &> log-run.txt" is attached.
Killing the offending process doesn't seem to break RaidCall, at least
superficially. I have not tested deeper to see if it is a valid workaround.
I have tried using git bisect to trace the behaviour to a commit. I followed
the instructions from “MacOSX/Building” section “Build Wine git version, the
MacPorts way”
(<http://wiki.winehq.org/MacOSX/Building#head-ca82f43f942cbed405199780ca73d07…>),
but running wine from within the build directory (i.e. skipping the make
install step):
make clean
./configure CPPFLAGS='-I/usr/X11/include -I/opt/local/include' LIBS='-lGL
-lGLU' LDFLAGS='-L/usr/X11/lib -L/opt/local/lib'
make
DYLD_FALLBACK_LIBRARY_PATH="/usr/X11/lib:/usr/lib:/opt/local/lib" ./wine
raidcall.exe
DYLD_FALLBACK_LIBRARY_PATH="/usr/X11/lib:/usr/lib:/opt/local/lib" ./wine start
'C:\Program Files\RaidCall\raidcall.exe'
Doing nothing but that I soon started having build problems (likely reason
being that of the “Compiling Wine on Mac OS X 10.8.2?” February 2013 wine-devel
mailing list thread) so I set CC to MacPort's clang 3.3
(@3.3_0+analyzer+python27). From then on, things went smoothly and led to the
following git commit:
[2f48b12c575c4e1afc6115a39d60722acda73d7d] gdi32: Use the Mac driver by default
Note that using the aforementioned build process the 100% CPU usage also
appears when launching the RaidCall installer, so perhaps the issue is not the
same or something else is showing up.
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http://bugs.winehq.org/show_bug.cgi?id=22689
Summary: Bonzai3D - dialogue boxes inactive when opened
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://formz.com/products/bonzai3d/bonzai3dDownloadTri
al.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)lasventajas.com
In Bonzai3D dialogue boxes are inactive until the window bar of the box is
clicked. For example, right clicking on an object in the project window and
selecting, 'Attributes', invokes a dialogue box with a number of options
relative to the object. All options are inactive until the window bar of the
dialogue box is clicked at which point the box becomes live.
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