http://bugs.winehq.org/show_bug.cgi?id=19751
Summary: VB6 format function
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hub_hotmail(a)hotmail.com
THIS IS A VB6 PROGRAM
WINDOWS
---------
FormatoBr = "#,##0.00"
debug.print Format(TxtValorCadTituloNUM, FormatoBr), , "ONLY_FORMAT"
= 1,00
debug.print Format(CCur(TxtValorCadTituloNUM), FormatoBr), , "FORMAT_WITH_CCUR"
= 1,00
*****************************************************************************
wine LINUX
----------
FormatoBr = "#,##0.00"
debug.print Format(TxtValorCadTituloNUM, FormatoBr), , "ONLY_FORMAT"
= 100,00
debug.print Format(CCur(TxtValorCadTituloNUM), FormatoBr), , "FORMAT_WITH_CCUR"
= 1,00
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23726
Summary: Microsoft visual Basic 6.0: Crashes when adding
certain characters to a programming statement
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: romano.ray(a)live.com
While putting together a basic program, I came across an error when typing in
the following character "(" in the statement "label1.caption = Int(". After I
begin to type the "Int" followed by a "(" the program gives me an error and
closes. I'm not sure if this is because the command isn't available in the
library or wine is just not setup for using this program.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29806
Bug #: 29806
Summary: DirectX Software Test Causes Hype The Time Quest
Installer to Fail
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
Provided I'm remembering right, at some point in time this bug went away before
I got around to reporting it, but it's sure back now (writing this when 1.4 rc
2 was the most recent version of Wine).
1.3.28 is the farthest back I have ran Hype successfully, much further behind
that would probably get more iffy because 1.3.28 is particularly unstable about
getting Hype running. Getting the DirectX check to not crash the installer
definitely happened _after_ 1.3.28. I'm still pinpointing the version.
When you install Hype, you have to click "Install", then "Change", then
"Software tests...", then uncheck "Microsoft DirectX Media" and click "OK". Or
else the installer fails, at least in versions of Wine where this bug is in
effect.
Anyways, I can assuredly tell you that Wine 1.4 rc 2 needs to have the DirectX
software check unchecked to keep the installer from failing.
Jake
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39534
Bug ID: 39534
Summary: Bad Mojo Redux crashes on start
Product: Wine
Version: 1.7.54
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 52681
--> https://bugs.winehq.org/attachment.cgi?id=52681
terminal output
Bad Mojo Redux (GOG.com version) crashes immediately on start.
The patch from staging fixes the crash and the game loads to the main menu
properly:
https://github.com/wine-compholio/wine-staging/blob/0dddb28c32e44f300be2157…
Quicktime 7.7.x is installed in the prefix (needed to play in-game videos).
There's no demo version available.
Fedora 22 32-bit
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.1.0-devel
OpenGL core profile shading language version string: 3.30
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19239
Summary: eBay Turbo Lister unhandled division by zero
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://download.ebay.com/turbo_lister2/setupUK.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22258)
--> (http://bugs.winehq.org/attachment.cgi?id=22258)
wine-1.1.25-133-g7cc7e7b backtrace
To get this far, "winetricks msxml3 mdac25 ie6" required.
When attempting to create a new item, an unhandled division by zero occurs in
user32.
=>0 0x7ed807ec get_vertical_line_count+0x29(es=0x20c5c0)
[/home/test/wine-git/dlls/user32/edit.c:1434] in user32 (0x0032b270)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38115
Bug ID: 38115
Summary: Grandia 2: game crashes after videos are skipped
Product: Wine
Version: 1.7.36
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: c.wehrmeyer(a)gmx.de
Distribution: ---
Created attachment 50797
--> https://bugs.winehq.org/attachment.cgi?id=50797
Backtrace of wine when the game crashes
What I am trying to archive:
I want to get the game Grandia II running on a Multilib Gentoo System (x86 and
x64).
To reduce I/O latency that is bound to happen due to the carrier medium
(optical drive/CD), I created local images that can be mounted in.
This runs fine on Windows, the copy protection detects no problems, and I can
start and play that game.
How have I installed Winw:
- I have got the latest source from the git repository:
$ git clone git://source.winehq.org/git/wine.git wine 2>&1 > ~/wine_git.txt
- I configured the sources, compiled them, and installed the binaries into a
separate directory:
$ ./configure --prefix=/opt/local/wine
$ make -j 9 2>&1 > ~/wine_make
$ make install 2>&1 > ~/wine_make_install
- I mounted the CD images:
$ sudo mount -t iso9660 GRANDIA2CD1.iso cd1
mount: /dev/loop0 ist schreibgeschützt, wird eingehängt im Nur-Lese-Modus
$ sudo mount -t iso9660 GRANDIA2CD2.iso cd2
mount: /dev/loop1 ist schreibgeschützt, wird eingehängt im Nur-Lese-Modus
$ sudo mount | grep 'CD'
/path/GRANDIA2CD1.iso on /path/cd1 type iso9660 (ro)
/path/GRANDIA2CD2.iso on /path/cd2 type iso9660 (ro)
- I created a Win32 user prefix, because the game is a x86 application.
$ WINEPREFIX="/home/user/new_wine" WINEARCH='win32' /opt/local/wine/bin/wine
"wineboot"
- I made sure (with WINEPREFIX="/home/user/new_wine" WINEARCH='win32'
/opt/local/wine/bin/winecfg) that the drives D: and E: were directly pointing
to where the CD-images are mounted
- I installed the game - in the cd1/ dir:
$ WINEPREFIX="/home/user/new_wine" WINEARCH='win32' /opt/local/wine/bin/wine
autorun.exe
- I copied the games executable from the second CD to the main game folder,
because for some reason the installer wouldn't do that.
What is the problem:
The game starts, but it does not play the intro videos, and the game crashes if
I press F9 (skip videos).
What can I say about the crash:
The crash always happens at the same address:
Unhandled exception: page fault on read access to 0x00000004 in 32-bit code
(0x004884b9).
>From what I can gather, 0x004884b9 is the code address that causes the crash.
The machine code read this (intel syntax):
4884b3: 8b 0d 0c 47 9c 00 mov ecx,DWORD PTR ds:0x9c470c
4884b9: 8b 51 04 mov edx,DWORD PTR [ecx+0x4]
4884bc: 8b 42 08 mov eax,DWORD PTR [edx+0x8]
4884bf: 8b 40 48 mov eax,DWORD PTR [eax+0x48]
If I read this correctly - and I might be mighty wrong here - the value
0x9c470c is loaded into the ecx register, and the value stored at 0x9c4710 is
then tried to load into the edx register. But it seems as if the ecx register
is nullified again.
For reference: other 3D games as Deus Ex run very fine. Due to the fact that I
am rendering with my Intel chip (I own an optimus laptop with maxwell
architecture, for which the drivers are still declared as WIP), the CPU usage
is a bit higher than on Windows, but I can archive 60 FPS with not problems
whatsoever.
The backtrace is included as attachment. If demanded, I can also upload the
"configure", "make" and "make install" logs.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40967
Bug ID: 40967
Summary: Warface (Ru) starts, but freezes at random moment.
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36826
Bug ID: 36826
Summary: Wine and WindowMaker don't work well together
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xylem2020(a)gmail.com
Basically applications running under Wine have a habbit of moving downward at
an angle. This does not happen with all programs, but a good majority (i.e.
Steam).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=32710
Bug #: 32710
Summary: TM United Forever textures aren't handled
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blue-t(a)web.de
Classification: Unclassified
When i run TrackMania United Forever, the FPS are smooth, Sound plays but the
textures look like you are on drugs
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33765
Bug #: 33765
Summary: Touhou Danmakufu ph3 freezes or crashes upon trying to
load .mp3 files
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewsuicune(a)gmail.com
Classification: Unclassified
Similar to Bug 32143, but more severe, since it automatically crashes or
freezes Danmakufu ph3.
err:mpeg3:mp3_leopard_horse Frame sync failed. Cannot play file.
The above is the error message provided.
To test this bug, one must run ph3 in Japanese Locale and test a script that
uses a .mp3 file, such as
http://www.bulletforge.org/u/talosmistake/p/letty-boss-battle/v/12
Place the script in the "Script" folder and run the application. navigate to
"Letty Boss FIght" and select it.
This bug was first filed for Wine 1.6 rc-1 on MacOSX Lion. This bug is not
present when running the application through Windows.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.