http://bugs.winehq.org/show_bug.cgi?id=14313
Summary: Areena 5 help pages don't work at all
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape3000(a)gmail.com
In the game Areena 5, I can't use the help pages at all. They aren't very
important part of the game. In fact the help pages are quite useless, but I
submit a bug report, because I think this bug is blocking the Platinum rating
for the game.
So there is a menu called Apua -> Ohje (in English something like: Help -> Help
Contents). When I click it nothing happens. So the help pages can't be used at
all.
There are AREHELP.HLP and AREHELP.GID files in the game folder. All the help
data can be found the in somewhat packed format.
This will show up every time I click the help:
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
I think that it has pretty much nothing to do with the real problem, but
anyways.
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http://bugs.winehq.org/show_bug.cgi?id=17972
Summary: Problems with Slingplayer channel icons
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://download.slingmedia.com/player/pc/SlingPlayer-
Setup-EU-1.5.1.343.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20329)
--> (http://bugs.winehq.org/attachment.cgi?id=20329)
Wine 1.1.18 Screenshots
Slingplayer has channel icons to identify each channel.
There are two problems.
1. The icons redraw line by line, but each line clears the last, so browsing
them isn't possible. The icons redraw automatically when changing windows back
and forth.
2. The icons can't be selected.
The attachment tries to show how the icons are redrawn. I have a short video
which shows it a bit better, but I can't get it off the camera at the moment...
Tried in latest gitwine wine-1.1.18-199-ga9c0c24 too.
To get this far, I need to work around bug 17971, bug 13371, bug 17948 and bug
16546.
I tried a +bitmap log but the log was too large to make any sense of, and I'm
not certain that the icons are bitmaps, as I can't find the actual file or
files.
A +icon log causes the app to hang for some reason, so I couldn't use that
either.
Problem has been around a while, but first instance that I know of is in
1.0-rc4.
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http://bugs.winehq.org/show_bug.cgi?id=20834
Summary: Psychonauts: Mouse buttons need to be reassigned every
play
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
URL: http://www.gamershell.com/download_8864.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Everytime I load up Psychonauts I need to rebind or reassign the three mouse
buttons to their actions. It seems that before reassigning the mouse buttons
the actions will be assigned to the keyboard buttons nummber 1-3 rather than
mouse button 1-3.
Running Ubuntu 9.10 amd 64 with onboard Geforce 8200 running official nVidia
drivers version 185.18.36.
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https://bugs.winehq.org/show_bug.cgi?id=36533
Bug ID: 36533
Summary: Original War: Patcher 1.12.10.12 changelog text is
wrong colour, almost illegible
Product: Wine
Version: 1.7.19
Hardware: x86-64
URL: http://www.owsupport.com/patches/OWPatch_1.12.10.12.ra
r
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
+++ This bug was initially created as a clone of Bug #36523 +++
After installing the retail cd version 1.02 french, and then trying to update
to 1.12.10.12.exe. Or just trying to run the patcher after installing. Shows a
changelog before installing written in black on dark grey, barely legible. The
shown colours on windows are different.
Download: http://www.owsupport.com/?sect=patches
71a1e44b03639791875dd216755e5e8910db24cb OWPatch_1.12.10.12.exe
Produces no output on default flags.
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https://bugs.winehq.org/show_bug.cgi?id=40046
Bug ID: 40046
Summary: Banished needs ID3D11Device CheckFormatSupport to be
implemented
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
You have the option to use DirectX11 from within the Options once the game
starts.
It will not change since ID3D11Device CheckFormatSupport isn't implemented.
Once CheckFormatSupport is changed to return valid flags, it attempts to use
DirectX11 but then fails for other reason.
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https://bugs.winehq.org/show_bug.cgi?id=40901
Bug ID: 40901
Summary: Factorio crashes with a stack overflow
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 54995
--> https://bugs.winehq.org/attachment.cgi?id=54995
+relay,+tid,+seh limited to the thread that crashed.
Running the experiential build of Factorio a causes a stack overflow occurs on
startup.
This doesn't happen with the Factorio Demo or stable build.
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https://bugs.winehq.org/show_bug.cgi?id=39586
Bug ID: 39586
Summary: Fallout 4 - Steam Version - Crash on Start-up
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: braeden.j.christensen(a)gmail.com
Distribution: ---
Created attachment 52749
--> https://bugs.winehq.org/attachment.cgi?id=52749
Log File of Fallout 4
Loading the game via Steam or the Fallout 4 Launcher both produce a crash.
Trying this via a winewrapper (PlayOnLinux) or regular wine produces the same
result.
This seems to be due to some kind of 64bit error.
Attached is a log.
This is the first bug report I have ever filed, and think I have filed it
correctly. Please, feel free to yell RTFM if you want if I've made a mistake.
:P
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https://bugs.winehq.org/show_bug.cgi?id=40692
Bug ID: 40692
Summary: Rocket League needs AES encryption/ decryption
implemented in bcrypt.dll
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: maxime(a)mmorel.eu
Distribution: ---
A recent update of the game in Steam broke wine support. The game requires AES
encryption features from bcrypt.dll to play online.
These API must be implemented with AES algorithm :
BCryptOpenAlgorithmProvider
BCryptGenerateSymmetricKey
BCryptEncrypt
BCryptDecrypt
BCryptDestroyKey
BCryptCloseAlgorithmProvider
With stub implementation of these, the game is running and can be played in
solo.
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https://bugs.winehq.org/show_bug.cgi?id=40680
Bug ID: 40680
Summary: Rocket league needs
bcrypt.dll.BCryptGenerateSymmetricKey
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: maxime(a)mmorel.eu
Distribution: ---
Created attachment 54554
--> https://bugs.winehq.org/attachment.cgi?id=54554
bcrypt patch
Latest Steam update of Rocket League prevents it to run with wine. The game
exits early with this message:
wine: Call from 0x7b43cf4c to unimplemented function
bcrypt.dll.BCryptGenerateSymmetricKey, aborting
This can be fixed by implementing the missing symbol and making it return 0.
Seems to be enough for now.
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http://bugs.winehq.org/show_bug.cgi?id=36524
Bug ID: 36524
Summary: Far Cry 2: Graphical Glitches and Unstable Gameplay
Product: Wine
Version: 1.7.18
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ipickert55(a)gmail.com
Created attachment 48607
--> http://bugs.winehq.org/attachment.cgi?id=48607
Log
I have an AMD Radeon 7950, and I am getting serious graphical errors. The
screenshots will explain it better than I can, it is basically just random
colors all over the screen. On top of this, if I raise the settings to anything
higher than low, the game will crash almost immediately.
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