http://bugs.winehq.org/show_bug.cgi?id=17276
Summary: broken encoding in AppDB PM E-Mails
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Windows 2000
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Text entered into AppDB's personal e-mail form at
http://appdb.winehq.org/contact.php?iRecipientId=NNNN
is not transmitted correctly to the recipient, as e.g. Umlauts are broken
somewhere in between.
For instance, ö (o Umlaut) becomes "A?"
This is presumably different from bug #16514, because I don't expect the text
we type into the PM form to transit via a database. Even if it would, my
understanding is that the redesigned AppDB site consistently uses UTF-8 and
"only" broke all old content.
There may be several bugs involved:
1. E-Mail contains "MIME-Version: 1.0" header, but no mention of encoding.
2. The Subject line in the header is not recoded when Umlauts are present (the
RFC-headers must be all ASCII).
A simple test: In the body, -äöüÄÖÜß- becomes
-A$A?A1/4A"A-AoeAY-
-------------------------------------------------------
The following message was sent to you from JA?rg HA?hle through the Wine AppDB
contact form.
To Reply, visit
http://appdb.winehq.org/contact.php?iRecipientId=NNNN&sSubject=Re%3A+test+-…
(The Umlauts got recoded in the URL).
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https://bugs.winehq.org/show_bug.cgi?id=39176
Bug ID: 39176
Summary: Sonic Generations: glitched out models on Nvidia
driver.
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nieknooijens(a)gmail.com
Distribution: ---
enemies become invisible and the models are completely glitched out making it
very hard to play the game.
changing the graphic settings doesn't fix it, I tested it on a Nvidia 9600GT
and an Nvidia GT840M (optimus) switching to the intel GPU fixes the model
rendering but the intel GPU is too slow to properly play the game. my guess is
that it has something to do with the nvidia-driver not handling a specific wine
call properly.
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http://bugs.winehq.org/show_bug.cgi?id=37038
Bug ID: 37038
Summary: wineserver leaks memory when running my network
communication program
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zt20055453(a)163.com
In 1.7.22 wine, wineserver leaks memory when running my network communication
program. memory leaks 128kB at few seconds intervals. My program uses
asynchronous
function to receive video data.
I ran wineserver -f under valgrind --leak-check=yes to get memory leaks info,
but valgrind didn't catch anything useful.
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http://bugs.winehq.org/show_bug.cgi?id=29188
Bug #: 29188
Summary: Serial Port Comm Failure for USB2Serial Converters?
Product: Wine
Version: 1.3.32
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rogerx.oss(a)gmail.com
Classification: Unclassified
Created attachment 37657
--> http://bugs.winehq.org/attachment.cgi?id=37657
wine-serialfailure.log
I have an application trying to communicate to a serial port provided by a USB
to Serial Converter device (/dev/ttyUSB0).
The application fails to communicate and I think the following is where it
fails:
trace:comm:io_control 0x78 IOCTL_SERIAL_WAIT_ON_MASK (nil) 0 0x90e9f0 4
0x90e9bc
trace:comm:get_irq_info TIOCSERGETLSR err Invalid argument
The application states it fails to communicate even though I have blinking
lights on the device and can use picocom or screen to login.
ie.
$ picocom -b 115200 /dev/ttyUSB0
Or
$ screen /dev/ttyUSB0 115200
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http://bugs.winehq.org/show_bug.cgi?id=12377
Summary: Capella does not load font
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anhaupt(a)gmx.ch
When Capella tries to load any font available for displaying notes (e.g.
capella3) it displays the following message:
"Damit dieser Stil richtig angezeigt wird, müssen sie die Schriftart
'capella3' installieren." (tranlsation: "To display this style correctly the
font 'capella3' has to be installed.").
The same message appears if you try to load any of the other fonts available
for capella.
Other programs (e.g. notepad) find the capella fonts and display them
correctly.
The problem exists in the current version (Capella 2008) as well as in earlier
versions.
A demo version that shows the error is available here:
http://www.capella.de/download_capella.htm
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http://bugs.winehq.org/show_bug.cgi?id=34288
Bug #: 34288
Summary: Dungeons & Dragons: Chronicles of Mystara hangs on
startup
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
Classification: Unclassified
The game starts, captures the mouse, creates an empty 'Unnamed window,' then
hangs.
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https://bugs.winehq.org/show_bug.cgi?id=39668
Bug ID: 39668
Summary: Desktop file points to wine not wine64
Product: Wine-staging
Version: 1.8-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: decedion(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I've compiled and installed wine 64bits from git sources. But when I try to
execute the menu entry it doesn't appear because the .desktop file points to
wine: 'Exec=wine start /unix %f' when it should point to 'Exec=wine64 start
/unix %f'.
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http://bugs.winehq.org/show_bug.cgi?id=24516
Summary: In Win7 mode, steam has duplicate window decorations
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Steam has window manager's window decorations in addition to its own when run
in Windows 7 mode. This doesn't happen in Windows XP.
Maybe related: When run in virtual desktop, the desktop opens but steam isn't
bound to it (it's a separate window).
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https://bugs.winehq.org/show_bug.cgi?id=37422
Bug ID: 37422
Summary: [DirectSound] Broken audio output for a hearing test
application
Product: Wine
Version: 1.7.28
Hardware: x86
URL: http://advsys.net/ken/util/heartest.exe
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
Under Wine this application produces jagged very unpleasant audio.
No messages are logged in console.
Source code is available.
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