https://bugs.winehq.org/show_bug.cgi?id=38216
Bug ID: 38216
Summary: Wrong screen in Civilization V with new engines. Good
with old 1.7.18.
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Created attachment 51009
--> https://bugs.winehq.org/attachment.cgi?id=51009
Screen with engine 1.7.36
I got Civilization V working with engines up to 1.7.18.
Screenshot attached.
But with new engines 1.7.36, 1.7.38 initial screen is broken.
Screenshot attached too.
Log differences are in those lines:
1.7.36
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x33545844 ->
0x33545844
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x35545844 ->
0x35545844
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x35545844 ->
0x35545844
while not in 1.7.18
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http://bugs.winehq.org/show_bug.cgi?id=19375
Summary: AGENDA: background window tenaciously covering
installer window (+wrong z-order)
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: koesterreich(a)gmx.net
When I start the AGENDA-installer, a full-screen "background-window" (showing
AGENDA logo and other unneeded stuff) is in front of all windows including the
main installer-window which is needed for doing the installation.
Standard Window Manager (using KDE 4.2 KWin) actions are effectless:
* Hitting Alt+F3, selecting "Minimize" does not work
* Hitting Alt+F3, selecting "Always in background" does not work
* Hitting Alt+F3, selecting "To desktop #..." does not work.
The only thing that allows me to continue the installation is to hold the
Alt-key, click and hold the mouse on the window and move it to the second
screen. Then I can proceed installation.
Please tell me which further information you need.
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https://bugs.winehq.org/show_bug.cgi?id=37116
Bug ID: 37116
Summary: Audio Reset Failed with TextAloud MP3 1.459 + AT&T
Natural Voices 1.4
Product: Wine
Version: 1.7.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: porparek(a)gmail.com
Created attachment 49346
--> https://bugs.winehq.org/attachment.cgi?id=49346
wine.log with channels
+tid,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudio,+seh,+msgbox
Hi
I use TextAloud MP3 version 1.459 with AT&T Natural Voices (Mike voice) version
1.4 (any other 1.x version of TextAloud MP3 I tested is vulnerable).
I receive periodically the following error popup window:
"Audio Reset Failed: Access violation at address 7BC4DDFA in module
'ntdll.dll'. Write of address F82A011C"
The message is the same every time. The addresses are also the same.
When it occurs the audio hangs up and only the restart of the wine application
helps.
I use 64-bit Arch Linux and run 32 bit wine applications.
Wine version is wine 1.7.24 (32 bit).
The /proc/<wine app's PID>/maps is as follows. I can see that memroy region
ffbd0000-ffbf0000 is not writtable.
7bc00000-7bc10000 r-xp 00000000 08:02 13247900
/usr/lib32/wine/ntdll.dll.so
7bc10000-7bc11000 r-xp 00000000 00:00 0
7bc11000-7bcc6000 r-xp 00011000 08:02 13247900
/usr/lib32/wine/ntdll.dll.so
7bcc6000-7bcc7000 r--p 000c5000 08:02 13247900
/usr/lib32/wine/ntdll.dll.so
7bcc7000-7bcd1000 rwxp 000c6000 08:02 13247900
/usr/lib32/wine/ntdll.dll.so
f7707000-f7709000 r--p 00000000 00:00 0
f7709000-f770a000 r-xp 00000000 00:00 0 [vdso]
f7710000-ffa10000 ---p 00000000 00:00 0
ffa19000-ffa3a000 rw-p 00000000 00:00 0
ffa40000-ffbf0000 ---p 00000000 00:00 0
ffbf0000-ffff0000 rwxp 00000000 00:00 0
wine.log with the following channels enabled has been attached to this bug.
+tid,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudio,+seh,+msgbox
wine.log contains all the information from the moment wine starts until the
moment when "Audio Reset Failed" popup window occurs.
I found that adding "+relay" channel causes a bug not to reproduce. I suspect
that it is because writing to a wine.log file takes to much time what causes
the delays between "read" and "stop" become too long.
dmesg sound related entries are:
snd_hda_intel 0000:00:1b.0: irq 43 for MSI/MSI-X
sound hdaudioC0D0: autoconfig: line_outs=1 (0x12/0x0/0x0/0x0/0x0) type:line
sound hdaudioC0D0: speaker_outs=1 (0x13/0x0/0x0/0x0/0x0)
sound hdaudioC0D0: hp_outs=1 (0x11/0x0/0x0/0x0/0x0)
sound hdaudioC0D0: mono: mono_out=0x0
sound hdaudioC0D0: inputs:
sound hdaudioC0D0: Mic=0x14
sound hdaudioC0D0: Line=0x15
input: HDA Digital PCBeep as
/devices/pci0000:00/0000:00:1b.0/sound/card0/hdaudioC0D0/input5
input: HDA Intel Mic as /devices/pci0000:00/0000:00:1b.0/sound/card0/input6
input: HDA Intel Line as /devices/pci0000:00/0000:00:1b.0/sound/card0/input7
input: HDA Intel Line Out as
/devices/pci0000:00/0000:00:1b.0/sound/card0/input8
input: HDA Intel Front Headphone as
/devices/pci0000:00/0000:00:1b.0/sound/card0/input9
lsmod sound related entries are:
snd_hda_codec_analog 9595 1
snd_hda_codec_generic 56366 1 snd_hda_codec_analog
snd_hda_intel 22831 0
snd_hda_controller 22975 1 snd_hda_intel
snd_hda_codec 104665 4
snd_hda_codec_generic,snd_hda_intel,snd_hda_controller,snd_hda_codec_analog
snd_hwdep 6652 1 snd_hda_codec
snd_pcm_oss 41901 0
snd_mixer_oss 14598 1 snd_pcm_oss
snd_pcm 83207 4
snd_pcm_oss,snd_hda_codec,snd_hda_intel,snd_hda_controller
snd_timer 19294 1 snd_pcm
snd 61276 9
snd_pcm_oss,snd_hwdep,snd_timer,snd_pcm,snd_hda_codec_generic,snd_hda_codec,snd_hda_intel,snd_mixer_oss,snd_hda_codec_analog
soundcore 5551 2 snd,snd_hda_codec
The sound card is Integrated High Definition audio with ADI1884 codec, 3D audio
compliant with AC'97 Rev. 2.3.
The computer is HP COMPAQ DC7800.
The steps to reproduce a bug are as follows:
- activate the Mike's AT&T voice
- use keybord shortcuts to navigate the speech. Press read (ctrl+f) and stop
(ctrl+d) and then read and stop speaking and so on a few times in a sequense.
The delays between read, stop, read, stop etc. should be as short as possible
(e.g. 1 second). This is why the keyboard shortcuts are necessary. It takes me
about a minute to reproduce a bug. One may also use read, pause (ctrl+g),
pause, pause etc. sequence to reproduce it. The delay between actions should
also be about 1 second. Be aware that TextAlound starts reading but after a
while it fails. It is not like it is silent and does not read anything.
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https://bugs.winehq.org/show_bug.cgi?id=40030
Bug ID: 40030
Summary: Magic: The Gathering Online 4.0 Crashes at startup
Product: Wine
Version: 1.9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
Created attachment 53480
--> https://bugs.winehq.org/attachment.cgi?id=53480
Console output on Wine-Staging 1.9.1
Using Wine Staging 1.9.1 , I installed in a 32bit Wine Prefix, I saw the setup
trying to install dotnet40 and some WinXP specific fixes, so I switched winecfg
to Windows 7 and used "winetricks dotnet40". The internal dotnet40 installer
seemed stuck and unable to complete.
This was successful and was correctly detected by the setup.exe file, though it
still insisted on installing some windows hotfix before installing MTGO itself.
Once installed (successfully), the game crashes immediately - I've attached
console output.
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https://bugs.winehq.org/show_bug.cgi?id=38498
Bug ID: 38498
Summary: wine - Dragonball xenoverse for MAC
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marand62(a)yahoo.it
Created attachment 51349
--> https://bugs.winehq.org/attachment.cgi?id=51349
Error details
Exception running DragonBall Xenoverse on Mac Os. Details are in the attached
file
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https://bugs.winehq.org/show_bug.cgi?id=38103
Bug ID: 38103
Summary: Process Hacker 2.x needs ntoskrnl.exe.ProbeForRead
Product: Wine
Version: 1.7.36
Hardware: x86
URL: http://processhacker.sourceforge.net/downloads.php
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 38102
Distribution: ---
Created attachment 50771
--> https://bugs.winehq.org/attachment.cgi?id=50771
patch
+++ This bug was initially created as a clone of Bug #38102 +++
You'll need winetricks comctl32 to work around bug 34465.
I used the portable binaries. Extract, run the x86 version, then Hacker >
Computer > Shutdown. Restart the program, you'll see several:
wine: Call from 0x7b83957c to unimplemented function ntoskrnl.exe.ProbeForRead,
aborting
wine: Call from 0x7b83957c to unimplemented function ntoskrnl.exe.ProbeForRead,
aborting
austin@debian-home:~$ sha1sum processhacker-2.33-bin.zip
2738c909fa6b37a22a4aa256e5d7e733449b905e processhacker-2.33-bin.zip
austin@debian-home:~$ du -h processhacker-2.33-bin.zip
2.7M processhacker-2.33-bin.zip
austin@debian-home:~$ wine --version
wine-1.7.36-28-ga679cae
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http://bugs.winehq.org/show_bug.cgi?id=12707
Summary: some winemenubuilder processes never exit
Product: Wine
Version: 0.9.51.
Platform: PC
URL: http://wiki.winehq.org/AdobePhotoshop
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
I noticed with Adobe Photoshop 6, the installer running in silent mode with the
'/s /SMS /w' switches would never finish. It turns out its waiting for the
winemenubuilder processes for Adobe Photoshop 6.0.lnk and Adobe ImageReady
3.0.lnk. Those two processes are stuck in WaitForParentProcess().
This started happening between Wine 0.9.50 and 0.9.51. Git bisect says:
f65e04770dc5748521a0de73814cea0b085bf3f8 is first bad commit
commit f65e04770dc5748521a0de73814cea0b085bf3f8
Author: Rob Shearman <rob(a)codeweavers.com>
Date: Fri Nov 30 18:06:07 2007 +0000
ole32: Always create a window for the main apartment.
PS 5.5 is affected as well, with different .lnk files.
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https://bugs.winehq.org/show_bug.cgi?id=38032
Bug ID: 38032
Summary: "Broken NVIDIA RandR detected" warning needs
improvement
Product: Wine
Version: 1.7.36
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
Distribution: ---
This relates to bug #34348 "Wine xrandr12 failure", which concerns nVidia
proprietary drivers not adhering to expected RandR 1.0+ behaviour. Until nVidia
addresses the problems preventing Wine from using RandR 1.3 reliably for its
intended purpose, Wine warns the user that it is falling back to RandR 1.0 as a
workaround. It does this by printing the following warning message very
frequently:
"Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using
the Nouveau driver instead."
(line 488 of dlls/winex11.drv/xrandr.c as of 1.7.36)
The user is reminded of this every time winex11.drv is loaded, which is
apparently quite frequently - even for command-line applications. Due to the
overuse of the warning, it comes off very strong and may cause unnecessary
worry. It may also present annoyances for developers looking through future bug
reports that are filled with this message.
I suggest this situation can be improved by the following two proposals:
1. this only be printed the first time winex11.drv is loaded.
2. the message changed to point to a wiki page or man page with a short
description of the problem, or even the URL of bug #34348. eg.
"Broken NVIDIA RandR detected, falling back to RandR 1.0. Please refer to
http://wiki.winehq.org/RandR"
This would allow users to understand what has happened and decide for
themselves what course of action should be taken. Otherwise, I don't think a
user will get a sufficient level of understanding from one line of text, and
(unlike most Wine output) this one is aimed at the user and not so much at
developers debugging something.
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http://bugs.winehq.org/show_bug.cgi?id=34317
Bug #: 34317
Summary: Process Hacker 2.x needs
winsta.dll.WinStationRegisterConsoleNotification
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://processhacker.sourceforge.net/downloads.php
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Followup to bug 25994.
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https://bugs.winehq.org/show_bug.cgi?id=38550
Bug ID: 38550
Summary: Chessmaster 9000 crashes when selecting a piece from
the initial board.
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 51423
--> https://bugs.winehq.org/attachment.cgi?id=51423
Backtrace Slackware wine 1.7.42
Hello everyone,
in the German Ubuntuusers.de-Forum somebody asked for support on "Chessmaster
9000" and I gave it a try with 1.7.42 on my Slackware 14.1 laptop.
I can start up the application okay (bought it from gog.com) and browse the
library. Unfortunately the pieces are not shown on my system and when clicking
the board where the piece is supposed to be I got a crash. Backtrace ist
attached.
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