https://bugs.winehq.org/show_bug.cgi?id=39187
Bug ID: 39187
Summary: Game Blitzkrieg (Blizkrieg Anthology ) won't start
even with native msxml3 on wine 1.7.50
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stjepan.zlatic(a)gmail.com
Distribution: ---
Created attachment 52239
--> https://bugs.winehq.org/attachment.cgi?id=52239
Error log from terminal
Basically the game won't start even after applying native msxml3 and native
d3dx10_36. I've already tried tips from previous posts, yet nothing seems to be
working.
I'm using wine 1.7.50 (1.6. didn't work either), on 4GHz processor with 4GB
memory with sharing graphics.
Error log from terminal in attachment.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=23982
Summary: Chat window do not move to top when user click on
contact
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://qip.ru/en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 2pavelbox(a)gmail.com
When flashing chat window is opened and I click on some contact in my contact
list, I should see chat window with contact that I clicked. Chat whindow should
move to top and become active.
But it is no occur on Wine.
How to reproduce:
1. open qip
2. double click on any contact in contact list. (chat window should appear)
3. open another programm and switch to its window (its window should be active)
4. double click on any contact again.
5. chat window not appear and not become active but it should.
There are no records related to this bug in console output of Wine.
Wine version: 1.1.42
Window Manager: GNOME 2.30.2
QIP: 8095
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https://bugs.winehq.org/show_bug.cgi?id=40679
Bug ID: 40679
Summary: Trying to setup Tera on Wine with PlayOnLinux
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nitfinancial(a)hotmail.com
Distribution: ---
Created attachment 54553
--> https://bugs.winehq.org/attachment.cgi?id=54553
Dump of Launcher Error
Try to launch Tera Launcher.
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http://bugs.winehq.org/show_bug.cgi?id=32341
Bug #: 32341
Summary: clipboard fails
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
sometimes under notepad++ clipboard doesn't updates properly. Old clipboard
data available to post, while system bar shows, that new last data available.
Works after restarting application. Not known when doesn't work. More probably
that it's regression, doesn't noticed that a few monthes ago or later.
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https://bugs.winehq.org/show_bug.cgi?id=39577
Bug ID: 39577
Summary: Fallout 4 crashes at launch -
d3d11_device_CreateRenderTargetView
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: arathorn2nd(a)gmail.com
Distribution: ---
Created attachment 52730
--> https://bugs.winehq.org/attachment.cgi?id=52730
Full Backtrace
Fallout 4 crashes at launch with the following backtrace:
Backtrace:
=>0 0x00007fc14c39cc10 d3d_rendertarget_view_create+0x380() in d3d11
(0x0000000000000000)
1 0x00007fc14c369dca d3d11_device_CreateRenderTargetView+0xa9() in d3d11
(0x0000000000000000)
2 0x00007ff742125ff0 in fallout4 (+0x2175fef) (0x000000000023f8a9)
3 0x00007ff74214143b in fallout4 (+0x219143a) (0x000000000023fa09)
4 0x00007ff742cf97bf in fallout4 (+0x2d497be) (0x000000000023fa09)
(...)
Full backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=39886
Bug ID: 39886
Summary: Fallout 4 - GFSDK_GodraysLib.x64.dll failed to
initialize
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kaazoo(a)drqueue.org
Created attachment 53259
--> https://bugs.winehq.org/attachment.cgi?id=53259
GFSDK_GodraysLib log
Fallout4.exe fails to start with the following error message:
$ WINEPREFIX=~/fallout4-winedir wine Fallout4.exe
fixme:heap:RtlSetHeapInformation 0x830000 0 0x23fcf0 4 stub
err:module:attach_process_dlls "GFSDK_GodraysLib.x64.dll" failed to initialize,
aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files
(x86)\\Steam\\steamapps\\common\\Fallout 4\\Fallout4.exe" failed, status
c0000005
Please see attached logfile.
Fallout4 has been updated to version 1.2 through Steam.
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https://bugs.winehq.org/show_bug.cgi?id=40678
Bug ID: 40678
Summary: Compose message does not work in Infacta Group Mail
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: js(a)jsnyc.com
Distribution: ---
Created attachment 54552
--> https://bugs.winehq.org/attachment.cgi?id=54552
backtrace
Compose does not work in Infacta Group Mail free edition
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http://bugs.winehq.org/show_bug.cgi?id=24699
Summary: Explorer++ crashes when closing a tab
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31210)
--> (http://bugs.winehq.org/attachment.cgi?id=31210)
Terminal output w/ backtrace
Steps to reproduce:
1. Start Explorer++ and make another tab by double-clicking an empty space on
the tab bar
2. Click the close icon on the right side of the tab bar (supposed to be an X,
but right now it looks more like a square)
Instead of closing the active tab, the program crashes with an unhandled page
fault. I tried to test winetricks comctl32 as a potential workaround, but it
made the program crash on startup...
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http://bugs.winehq.org/show_bug.cgi?id=33021
Bug #: 33021
Summary: TurboTax wants ntdll.dll.EtwEventRegister (win7 mode)
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: dotnet
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 32830
Classification: Unclassified
> wine: Call from 0x7bc503d0 to unimplemented function ntdll.dll.EtwEventRegister, aborting
wine-1.5.24-74-g5069ad7
Only occurs in win7 mode.
Not sure why it's not hitting bug 32830 now, even though it's still
unimplemented.
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https://bugs.winehq.org/show_bug.cgi?id=40804
Bug ID: 40804
Summary: Touhou 6, 7, 8, 10, 11 have severe fps drop.
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asaygashev(a)mail.ru
Distribution: ---
The problem arises on a laptop with Intel i7-5500U processor (HD 5500 Graphics)
+ Nvidia GeForce 940M.
OS: Arch Linux with linux 4.6.2-1-zen.
Regular Xorg Intel drivers are installed (xf86-video-intel
1:2.99.917+662+gb617f80-1) + Nvidia drivers with Bumblebee.
Using
Option "DRI" "3"
in xorg.conf as extra parameter in Intel card.
Now the problem:
Touhou 6 runs at 20 fps.
Touhou 7 runs at 20 fps.
Touhou 8 runs at 30 fps.
Touhou 9 runs flawlessly at 60 fps [!!!].
Touhou 10 runs at 30 fps.
Touhou 11 runs at 30 fps.
The same problem persists when running Touhou 8 and 10 on the same hardware
with Debian 8.
To make things even crazier I tried running these games on virtualized Debian
(Virtualbox 5.0.20-1) on the same Arch Linux on the same macchine and could
get:
Touhou 6 -> 60 fps in menu with broken keyboard input.
Touhou 7 -> 60 fps in menu with broken keyboard input.
Touhou 8 -> 60 fps in menu, 40 fps in game with broken keyboard input.
Touhou 9 -> still working perfectly.
Touhou 10 -> 60 fps in menu, 40 fps in game with broken keyboard input.
Touhou 11 -> 45 fps in menu, 30 fps in game.
that's wine output of a regular run:
$ wine th08.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f8a4,0x00000000), stub!
fixme:win:WINNLSEnableIME hwnd (nil) enable 1: stub!
$
Other things tried but got no improvements in fps:
- Changing kernel from standard arch to zen;
- run with nvidia (optimus, primus), nouveau;
- tweaking with xorg.conf changing parameters on graphic cards;
- renicing;
- changing cpu governor settings;
- changing scheduling settings;
- replacing wine d3dx9_36, d3dx9_37, d3dx9_43 with windows files.
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