https://bugs.winehq.org/show_bug.cgi?id=41007
Bug ID: 41007
Summary: Regression in minimum sound latency / HelBuflen value
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lolisamurai(a)tfwno.gf
Distribution: ---
In versions 1.9.10 and earlier, I was able to bring the massive sound latency
down to a decent 25ms by setting HelBuflen to 512 without any sound glitching
or stuttering.
I believe that somewhere between 1.9.10 and 1.9.11 there was a regression,
because starting from 1.9.11 I get massive sound glitching unless I up the
HelBuflen to around 8192, which adds like 50ms of sound latency.
This is most definitely a regression in minimum sound latency.
I am running linux gentoo 64-bits, the wine prefix is 32-bits and I'm using
pulseaudio. I'm specifically testing this with the game "osu!". I'm using the
built-in dsound and native .NET 4.5.
Steps to reproduce:
git clone git://source.winehq.org/git/wine.git
cd wine
mkdir build
cd build
../configure
make
WINEARCH=win32 WINEPREFIX=~/test winetricks -q dotnet45
# no, osu! doesn't run without native .NET 4.5 so you have to install it either
# through winetricks or manually
wget 'https://m1.ppy.sh/r/osu!install.exe' --no-check-certificate
WINEARCH=win32 WINEPREFIX=~/test regedit
# set HKCU\Software\Wine\DirectSound\HelBuflen (string) to 512
WINEARCH=win32 WINEPREFIX=~/test ./wine 'osu!install.exe'
Wait for it to install and start up.
The game also seems to be occasionally freezing or crashing when this sound
glitching happens. I couldn't manage to get a log for this crash because it
seems to be stuck loading info, but I'm pretty sure you can reproduce it on
your end easily.
If I switch to native dsound, I just always get glitching even at 8192
HelBuflen.
If you perform these very steps on the stable version or 1.9.10, you will get
proper audio.
All I can notice in terminal output is this error spamming:
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
Not sure if it's related to this problem or not.
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https://bugs.winehq.org/show_bug.cgi?id=40997
Bug ID: 40997
Summary: Fallout 4 needs DXGI_FORMAT_BC7_UNORM_SRGB
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: kimmo.myllyvirta(a)gmail.com
Distribution: ---
Created attachment 55160
--> https://bugs.winehq.org/attachment.cgi?id=55160
Fallout 4 +d3d,+d3d11
The game freezes after;
trace:d3d:wined3d_texture_init texture 0x7ffecd33d800, texture_ops
0x7ffff331b4c0, layer_count 1, level_count 1, resource_type
WINED3D_RTYPE_TEXTURE_2D, format WINED3DFMT_BC7_UNORM_SRGB, ...
warn:d3d:texture_init Failed to initialize texture, returning 0x8876086c.
Full log attached, latest wine from git, Steam version of the game.
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https://bugs.winehq.org/show_bug.cgi?id=40106
Bug ID: 40106
Summary: ntdll:info regression
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Since the commit below, the w2008s64 TestBot VM has a systematic failure in the
32 bit tests:
Failure:
info.c:524: Test failed: Expected to find event handle in handle list
ntdll:info results on test.winehq.org:
https://test.winehq.org/data/tests/ntdll:info.html
commit e4e906c871ffe3e4acc055d5158a8b971f212aea
Author: Sebastian Lackner <sebastian(a)fds-team.de>
Date: Mon Dec 21 12:51:49 2015 +0100
ntdll/tests: Add more tests for SystemHandleInformation.
Signed-off-by: Sebastian Lackner <sebastian(a)fds-team.de>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=40953
Bug ID: 40953
Summary: Necropolis crashes at start when forced to run in
DirectX 9 mode
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55090
--> https://bugs.winehq.org/attachment.cgi?id=55090
Terminal output Wine 1.9.14
My graphics hardware and drivers:
Nvidia GTX 970 using the proprietary 367.27 drivers.
I have tried several things to try and get this game to run in DX9 mode:
I have made a clean 32-bit prefix as well as a 64-bit prefix and tried various
Windows versions (XP, 7)
I made another prefix and tried all kinds of DirectX 9-related winetricks
(directx9, d3dx9...)
Basically, the game gets to a loading screen, there is music playing for a bit
and then just a crash to desktop.
The only override I am using would be the d3d11.dll set to "Disabled" Wine's
configuration utility so as to prevent the game from defaulting into Direct X
11 mode.
The reason I am trying to run this game in DX9 mode is because in its files it
has both d3d9.dll and d3d11.dll.
I have attached the terminal output from the clean prefix in the hope that it
will help. Please feel free to request more info or tests to take so that this
problem can be solved.
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http://bugs.winehq.org/show_bug.cgi?id=25105
Summary: Wine fails to load 3d model (with testcase)
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
Wine will fail to load a 3d model running this simple program made with
DarkBASIC Pro.
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http://bugs.winehq.org/show_bug.cgi?id=34056
Bug #: 34056
Summary: Nabeta Jisho: Can't input Japanese characters with
Input Method.
Product: Wine
Version: 1.6-rc5
Platform: x86
URL: http://www.nabeta.tk/nabeta550.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagawa.aki+winebugs(a)gmail.com
CC: slash(a)ac.auone-net.jp
Classification: Unclassified
Regression SHA1: dc02e4d1a7c35b4205f6109ad71deee5fdddd750
Nabeta Jisho is a dictionary software which built with C++Builder6 CLX Library.
In the search box, I can't input any Japanese characters. Reverting commit
dc02e4 fixes the issue.
In detail, I input some Japanese characters through the input method, then hit
the Enter key. Both of candidate characters and result strings are not shown in
the edit box. However, I can input ASCII characters and paste some Japanese
characters.
I'm using mozc 1.3.975.102 and IBus 1.4.1 as input method in Ubuntu 12.04.
Of course, I can input Japanese characters in the notepad application.
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https://bugs.winehq.org/show_bug.cgi?id=40741
Bug ID: 40741
Summary: Wings of Vi - black screen on launch
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 54645
--> https://bugs.winehq.org/attachment.cgi?id=54645
WINE output
Launching the game - sound works but all I get is a black screen.
in Steam forums someone reported that the game works on wine 1.7.42, didn't
test that nor it is in appdb, so I'm not marking it as regression.
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https://bugs.winehq.org/show_bug.cgi?id=40686
Bug ID: 40686
Summary: Unhandled exception:unimplemented function
KERNEL32.dll.EncodeSystemPointer called in 64-bit code
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 54557
--> https://bugs.winehq.org/attachment.cgi?id=54557
Unhandled exception offending is win7 program "ehshell.exe"
attempt to execute win 7 win media player
Unhandled exception: unimplemented function KERNEL32.dll.EncodeSystemPointer
called in 64-bit code (0x000000007bc5f77a).
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https://bugs.winehq.org/show_bug.cgi?id=40308
Bug ID: 40308
Summary: The Witcher - mouse clicks stop working after some
time
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Running the Steam version of The Witcher, the game stops registering clicks
after some time.
In the game mode, the cursor is visible and when hovering over objects they
'light up', but clicks do nothing.
In the menu mode, the cursor is not visible, hovering over a button lights it
up, clicking does nothing.
Pressing the shift key does not make the cursor appear.
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http://bugs.winehq.org/show_bug.cgi?id=36378
Bug ID: 36378
Summary: wsus won't run wget from dos box
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Hi All,
Scientific Linux 6.5, 64 bit
Wine 1.6.1
Xfce 4.8
wsusoffline-9.2
Would you guys fix WSUS (http://www.wsusoffline.net/) so that it works in Wine?
Currently, you can configure the GUI, but when it goes to run, the DOS box with
wget in it fails to run. No crashing, WSUS just tells you it is finished,
almost instantly, without downloading anything.
Many thanks,
-T
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