https://bugs.winehq.org/show_bug.cgi?id=40830
Bug ID: 40830
Summary: Conflict between kVK_RightCommand and macOS 10.12
Sierra in carbon framework
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexander(a)neilson.net.nz
Apple has added kVK_RightCommand to macOS Sierra as in the first developer beta
[0].
Wine 1.9.12 fails to build through Homebrew (Not tried standalone or in
MacPorts) throwing an error during build [1].
It appears that Wine added specifically this matcher to the carbon frameworks
as Apple had failed to provide a default call differentiating between left and
right control on the platform.
This will probably need a case test to see if the enumerator already exists on
the platform and then skip defining it inside Wine's build process. Or possibly
just check for version and if >=10.12 then skip that. Not sure what is
preferred as the approach.
[0] -
https://developer.apple.com/library/prerelease/content/releasenotes/Miscell…
[1] -
cocoa_window.m:48:5: error: redefinition of enumerator 'kVK_RightCommand'
kVK_RightCommand = 0x36, /* Invented for Wine; was unused */
^
/Applications/Xcode-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk/System/Library/Frameworks/Carbon.framework/Frameworks/HIToolbox.framework/Headers/Events.h:276:3:
note: previous definition is here
kVK_RightCommand = 0x36,
^
1 error generated.
make[1]: *** [cocoa_window.o] Error 1
make: *** [dlls/winemac.drv] Error 2
Apologies if this is not formatted correctly.
Regards
Alexander
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http://bugs.winehq.org/show_bug.cgi?id=18036
Summary: Final Draft Help feature: text is missing
Product: Wine
Version: 1.1.18
Platform: All
URL: http://www.finaldraft.com/downloads/demo-final-draft.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Final Draft is the standard screenwriter's word processor.
The help feature opens but all of the topics are blank.
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http://bugs.winehq.org/show_bug.cgi?id=36392
Bug ID: 36392
Summary: LOts of erros that affect various tables
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adec2010(a)hotmail.co.uk
Created attachment 48445
--> http://bugs.winehq.org/attachment.cgi?id=48445
List of terminal Errors
Various terminal errors when launching Visual Pinball version 9.2.1
These affect different tables to varying degrees.
Some have lights missing, some have flippers missing or just one
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https://bugs.winehq.org/show_bug.cgi?id=40172
Bug ID: 40172
Summary: cant rebuild wine thru lxc method-debian
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: frazzledjazz(a)gmail.com
Distribution: ---
https://wiki.winehq.org/BuildingBiarchWineOnUbuntu shows how to bi-arch wine
from scratch.
the instructions are mostly similar or debian jessie. mostly.
until you get into the container and your net interfaces are GONE. No
interface, no NET, no packages to add.
follow?
I cant continue to rebuild wine without opencl. And it really should not depend
on it anyways, this is breaking amd and nvidia opencl driver from working
correctly on both debian AND ubuntu. we should not be forced into this
situation.
The open source drivers are NOT sufficient enough at this stage, even as
upstream as fedora 23. That said, there is support for 3D in 23 to some extent
as steam and wine DO work. Other apps requiring 3D interfaces, not so much. And
performance is quadruple better with proprietary driver. The open driver also
forces vsync inappropriately and AFAIK, has no crossfire or similar support,
nor control panel to set these options.
I have yet to see a wine app take advantage of openCL, as the depends of such
apps and games are so YUGE that wine borks in many places when attempting to
run said apps or games.
Witcher3 is prime example.And coin miners(requiring hardware openCL) can be
built natively.OpenCL should not be handled thru wine itself, if needed at all.
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https://bugs.winehq.org/show_bug.cgi?id=40061
Bug ID: 40061
Summary: Why the site is so slow since December 2015?
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Created attachment 53539
--> https://bugs.winehq.org/attachment.cgi?id=53539
Stop loading page.
It happens every two clicks. It can refresh window after several minute waiting
or it may show error as on screen. A refresh can help sometimes.
MacOSX 10.9.5 with latest updates.
Safari 9.0.3 - latest for this system.
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https://bugs.winehq.org/show_bug.cgi?id=39465
Bug ID: 39465
Summary: Gif Movie Gear 2.63 about window's gif only animates
when mouse is moving
Product: Wine
Version: 1.7.53
Hardware: x86-64
URL: http://www.gamani.com/download/gmvgr26.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
To reproduce just install the program and go to help->about. In the top right
corner there is an animation that only runs when mouse is moving over the
window.
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https://bugs.winehq.org/show_bug.cgi?id=40989
Bug ID: 40989
Summary: Adventure Lamp needs ntdll.NtSuspendProcess
Product: Wine
Version: 1.9.14
Hardware: x86
URL: https://ryguy.itch.io/adventurelamp
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Adventure Lamp, from https://ryguy.itch.io/adventurelamp, does a GetProcAddress
call to look up NtSuspendProcess, then calls the result. Wine's ntdll doesn't
export this function, so currently it crashes on NULL pointer access.
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https://bugs.winehq.org/show_bug.cgi?id=39541
Bug ID: 39541
Summary: Rollercoaster Tycoon - X Error of failed request:
BadValue (integer parameter out of range for
operation)
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mitch9654(a)gmail.com
Distribution: ---
Created attachment 52692
--> https://bugs.winehq.org/attachment.cgi?id=52692
Error published on game start
Rollercoaster Tycoon Deluxe (the first RCT) won't start. Upon running the game
(`wine RCT.EXE`), the attached error appears in the console.
When running the game, nothing happens. The resolution doesn't change, the
screen doesn't flicker, the error just appears in the console.
This is with the GOG version of Rollercoaster Tycoon Deluxe
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https://bugs.winehq.org/show_bug.cgi?id=41025
Bug ID: 41025
Summary: Worms 2 in-game audio no longer works
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
After testing bug 41002 I noticed that Worms 2 does no longer have in-game
audio. By using PoL versions of Wine (quicker than regression testing for me) I
was able to identify that it stopped working after 1.9.10. Compiling wine (even
with ccache) takes a long time here so if anyone could help pinpoint a specific
dll/commits it would make my life easier. I will attach a log in wine-git and
1.9.10.
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https://bugs.winehq.org/show_bug.cgi?id=37518
Bug ID: 37518
Summary: Huge Drop Performance Alan Wake, Alan Wake American
Nightmare, Shadow Warrior 2013
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Huge fps drop in alan wake, alan wake american nightmare, shadow warrior 2013
Nvidia Drivers 343.22
Linux Mint 17 XFCE Edition 32Bit - Kernel 3.13.0.24 PAE
CPU: INTEL Pentium G3220 (Haswell 22nm) 3.0Ghz
MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz a 64Bit (14.4Gb/s)
BOARD: MSI H81M E33
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