http://bugs.winehq.org/show_bug.cgi?id=34451
Bug #: 34451
Summary: divide by zero in diablo 3
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joris(a)revivingworlds.org
Classification: Unclassified
Created attachment 45865
--> http://bugs.winehq.org/attachment.cgi?id=45865
The backtrace
When running diablo 3 in wine 1.6 or the later versions of wine 1.5 I always
get this divide by zero error immediately after starting it. I have an nvidia
geforce 680gtx connected to my receiver and tv using hdmi. When i make sure
that the nvidia sound device is busy (using speaker-test) and then try to
launch diablo it runs without errors and sound comes from the speakers
connected to the internal sound card.
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https://bugs.winehq.org/show_bug.cgi?id=38590
Bug ID: 38590
Summary: PES2015 error
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: mehdi.ebrahimii4544(a)gmail.com
Created attachment 51489
--> https://bugs.winehq.org/attachment.cgi?id=51489
pes2015
help me for this error
my macbook is MGXA2
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http://bugs.winehq.org/show_bug.cgi?id=19416
Summary: WINE doesn't recognize pseudo tty's
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blackshell(a)gmail.com
I'm using a software called 'remserial' ( http://lpccomp.bc.ca/remserial/ ) to
remotely access a fiscal printer. The program creaters a pseudo-tty in the
'client' redirecting to the printer in 'server'. I can connect to the printer
with any other application, except WINE.
I read that WINE uses 'setserial' to grab serial port information, perhaps this
is the source of my problems as 'setserial' doesn't work with pseudo tty's.
Here's the output when i try to run setserial on the pty port:
bash-3.1# setserial /dev/pts/2
Cannot get serial info: Invalid argument
When I try to access the port with WINE, I keep getting EscapeCommFunction()==
FALSE errors.
I also tryed to edit kernel32/comm.c and comment out the lines in the
EscapeCommFunction section that tries to obtain serial information. Now the
error doesn't happen but the application doesn't work neither.
Hope it helps.
Ricardo A. Moura Rubio
NCS Sistema Inteligentes.
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https://bugs.winehq.org/show_bug.cgi?id=38619
Bug ID: 38619
Summary: cannot install it and autodesk trueview 2015 can't be
installed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: techniquebioelec(a)gmail.com
Distribution: ---
Created attachment 51519
--> https://bugs.winehq.org/attachment.cgi?id=51519
microsoft visual c++ 2012 redistribuable (x64) update 4 bug
the installation worked smoothly until it goes to MS c++ 2012 installation.
0x80070005-access denied
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http://bugs.winehq.org/show_bug.cgi?id=33950
Bug #: 33950
Summary: Altium Designer 10 (Build 27009), [Regression] Access
violation at address 1065F02C in module 'AdvSch.dll'
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cheeef(a)swissonline.ch
Classification: Unclassified
Created attachment 45096
--> http://bugs.winehq.org/attachment.cgi?id=45096
Wine & Altium designer error messages
When I try to create a new schematic or open an existing one AD10 reports an
"access violation". This is a regression, with wine 1.4 the same procedure
works without errors.
AD10 error message:
"Access violation at address 1065F02C in module 'AdvSch.dll'. Read of address
00000000 at 1065F02C.
Exception Occurred In
OpenObject"
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https://bugs.winehq.org/show_bug.cgi?id=39397
Bug ID: 39397
Summary: I can't use talktalk or BBtalk.It isn't supported
program.
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phol12711(a)gmail.com
Distribution: ---
Created attachment 52510
--> https://bugs.winehq.org/attachment.cgi?id=52510
Unhandled exception: 0xc0000417 in 32-bit code (0x0152a816). Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:0152a816 ESP:0033f310
EBP:00000000 EFLAGS:00000212( - -- I -A-
BBtalk's website is "http://talktalk.in.th/". I think it is thai software.
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http://bugs.winehq.org/show_bug.cgi?id=22447
Summary: Babaschess consumes a lot of CPU
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jskartman(a)gmail.com
Babaschess is using around 20% CPU1 and 20% CPU2 of my dual core E2100 once
opened, without doing nothing. On Windows you can see that the program only
uses around 0-1% CPU.
What is really strange is that when you open the preferences dialog the CPU
drops to 2-3%, a much nicer behavior like in windows.
There is something clearly wrong because the CPU utilization is excessive, when
the program is doing nothing, no animations, no game analisis...
I guess that maybe wine is re-drawing constantly some of the sub-windows when
there is no necessity to redrawn...
This is not a regression I have always observed this behaviour on this program.
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http://bugs.winehq.org/show_bug.cgi?id=33852
Bug #: 33852
Summary: doesn't display engine analysis branches
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wlroberts(a)tru.ca
Classification: Unclassified
In Windows, when running the 'kibitzer', the chess engine displays the best
four lines or variations in the bottom window. These variations are not
displayed when running under Wine. This makes the program almost useless.
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http://bugs.winehq.org/show_bug.cgi?id=33863
Bug #: 33863
Summary: VirtualDJ Pro Full crashes after few minutes in any
situation.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oberleg(a)lajt.hu
Classification: Unclassified
Created attachment 44918
--> http://bugs.winehq.org/attachment.cgi?id=44918
Bug report
VirtualDJ Pro Full crashes after few minutes in any situation.
Wine build: wine-1.4.1
Platform: i386 (WOW64)
Host system: Linux
Host version: 3.5.0-34-generic
Ubuntu 12.04 LTS 64 bit
I added the bug report with name: backtrace.txt
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https://bugs.winehq.org/show_bug.cgi?id=40688
Bug ID: 40688
Summary: Freegate 7.58 is not starting on wine in Kubuntu 16.04
Product: Wine
Version: 1.9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: user238(a)gmx.li
Distribution: ---
Created attachment 54558
--> https://bugs.winehq.org/attachment.cgi?id=54558
The terminal output generated by the program call
I changed my system from Kubuntu 14.04 to Kubuntu 16.04. On Kubuntu 16.04 the
main window of Freegate is not appearing.
1. Get Freegate 7.58 on dongtaiwang.com/loc/download.en.php
2. winetricks -q mfc42
3. run freegate (see attached terminal output)
Summary:
Kubuntu 14.04 with Wine 1.6.2 and Freegate 7.58 works.
Kubuntu 16.04 with Wine 1.6.2 and Freegate 7.58 is not working.
Kubuntu 16.04 with Wine 1.9.10 and Freegate 7.58 is not working.
Note: I'm residing in China an have no full means to circumvent the Chinese
Firewall. The commands
winetricks droid
winetricks wininet
fail to load. I hope for a confirmation of this bug by another user from
outside of China.
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https://bugs.winehq.org/show_bug.cgi?id=37738
Bug ID: 37738
Summary: Photoshop Elements 11 - Import from Scanner crash
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 50247
--> https://bugs.winehq.org/attachment.cgi?id=50247
Crash output - Photoshop Elements 11 on wine 1.7.32
As I have tested scanning with Adobe Photoshop CS, I have been eager to see if
scanning works with Elements 11.
My scanner is reported unter Linux as follows:
Bus 001 Device 002: ID 03f0:c211 Hewlett-Packard
When clicking on "Import" in the Organizer window a new window opens but when I
select my scanner the application crashes. I have attached the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=22361
Summary: Juxta background does not redraw under menus etc and
can blacken whole screen
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.juxtasoftware.org/wp-content/software/Juxta
_windows_1_3_1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=27364)
--> (http://bugs.winehq.org/attachment.cgi?id=27364)
Terminal log
When menus etc are closed the underneath is not redrawn, resulting in grey
sections.
Running the second time also blackened the whole desktop other than the
program, which slowly reveals itself as I mouse over things
Log doesn't seem to have anything interesting but attached.
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https://bugs.winehq.org/show_bug.cgi?id=37832
Bug ID: 37832
Summary: Visuals displayed incorrect Lego Star Wars
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vanbuuren.martijn(a)gmail.com
When playing Lego Star Wars (original) game the visuals are being displayed
incorrect. At first the game worked fine and everything looked good. Now,
without change or reason I can think of it looks like the polygons are rendered
incorrectly. I've attached a screenshot to indicate what it looks like.
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https://bugs.winehq.org/show_bug.cgi?id=37526
Bug ID: 37526
Summary: Red Faction: Armageddon - Crash after seconds play
video intro
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Distribution: ---
Created attachment 49945
--> https://bugs.winehq.org/attachment.cgi?id=49945
Backtrace wine
Game install.
Run and autoconfigure perfectly. Sound OK
The gamepad is recognized but, the axis is blocked and not use whit normally.
Select new game and few seconds after to start play the intro movie, the game
crash.
The log no help to find that dll or configuration is the problem.
My Hardware:
AMD Phenom(tm) II X6 1055T Processor × 6
8GB RAM
Nvidia GeForce GTX 660Ti BIOS:70.08.29.00.01 1024 MB
Driver Nvidia: 340.32 from ppa Ubuntu X-Edgers
Gamepad Xbox360 Wired USB
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http://bugs.winehq.org/show_bug.cgi?id=34871
Bug #: 34871
Summary: Wine 1.7 DirectX Issues On Ubuntu 13.10
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shatteredlites(a)gmail.com
Classification: Unclassified
Ok I've upgraded to Saucy Salamander and now Wine is going crazy again I've
reinstalled and all but come up with problems when using games that require
directX. these are the issues so far-
-Visualboyadvance-M ~Crashes upon starting if set to directX renderer.
-DeSmuMe ~Extremely slow app start due to performance issues ever since Wine
1.6 and beyond. once game is selected and loaded it crashes with windows bug
window up not being able to find a problem.
-Sonic CD HD ~Upon starting either screen goes black with no sound or Desktop
distorts and Closes or Freezes until CPU is forced into shutdown.
-Silent Hill 3 Retail ~ Game crashes bringing the desktop into a 860x680
resolution making it impossible to have the area or space to change res back.
-ePSXe ~ Crashes upon starting a game if its set to directX renderer.
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http://bugs.winehq.org/show_bug.cgi?id=35492
Bug ID: 35492
Summary: Bad Direct3d Performance in Starcraft: Brood War
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muleyryan(a)fastmail.fm
Classification: Unclassified
For me, with WINEDEBUG=WARN+ALL, I get a screen flooded with
warn:d3d_perf:wined3d_surface_map Mapping a dynamic surface without
WINED3D_MAP_DISCARD.
warn:d3d_surface:wined3d_surface_blt D3D not initialized, using fallback
I was to perform a full regression, and then I discovered it takes 3+ hours to
make wine from source,
Hopefully this is something that can be solved without having to spend 30+
hours idling.
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http://bugs.winehq.org/show_bug.cgi?id=21578
Summary: Parallel Port LPT1 cannot be used in wine from
applications
Product: Wine
Version: 1.1.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: development+wine(a)km.mydyn.de
Created an attachment (id=26023)
--> (http://bugs.winehq.org/attachment.cgi?id=26023)
Screenshot and shell output
Please have a look at this description in the wine forum:
http://forum.winehq.org/viewtopic.php?p=39025
There is also a longer discussion of the principal problem here:
http://forum.winehq.org/viewtopic.php?p=38741
I am using wine 1.1.17 because i have problems with the clipboard in later
versions.
I tested the parallel port also in version 1.1.35 without success.
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https://bugs.winehq.org/show_bug.cgi?id=40492
Bug ID: 40492
Summary: BCA 2011 Doesn't run
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jotape1960(a)yahoo.com
Distribution: ---
Created attachment 54266
--> https://bugs.winehq.org/attachment.cgi?id=54266
Error backtrace.
The Windows software called "BCA2011" (an Spanish version of the Seventh Day
Adventist Bible Commentary and Dictionary), doesn't run under WineHQ (I Use
Ubuntu Studio 15.10).
There is not any error when we install the app. But, when we try to run it
after the installation... Nothing happen!!!
I just get an error: "Program can't run. We're sorry! It could be a software
issue, or a Wine itself issue. Please, look for Wine AppDB to find a solution."
But... There is nothing about BCA2011 into the AppDB!!!
So...
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http://bugs.winehq.org/show_bug.cgi?id=35010
Bug #: 35010
Summary: [Freetype]Impossible to compile Wine
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Hi,
Actually, it's impossible to compile Wine in Debian Sid when i use a 32-bits
chroot. Compile wine 64-bits does not work too.
I have this message in my 32-bits/64-bits chroot :
checking for freetype/freetype.h... no
checking for freetype/ftglyph.h... no
checking for freetype/fttypes.h... no
checking for freetype/tttables.h... no
checking for freetype/ftsnames.h... no
checking for freetype/ttnameid.h... no
checking for freetype/ftoutln.h... no
checking for freetype/ftwinfnt.h... no
checking for freetype/ftmodapi.h... no
checking for freetype/ftlcdfil.h... no
checking for FT_TrueTypeEngineType... no
configure: error: FreeType 32-bit/FreeType development files not found. Fonts
will not be built.
Use the --without-freetype option if you really want this.
I search where come from the problem and i found that the latest update (28 Nov
2013) of libfreetype6-dev in Debian Sid is the .
In Debian Stable/Testing, it's libfreetype6-dev version 2.4.9-1.1.
With this version, all .h files are located here :
/usr/include/freetype2/freetype/{freetype/ftglyph/...}.h
In Debian Sid, since the update (version 2.5.1-1), there files are now located
in this place :
/usr/include/freetype2/{freetype/ftglyph/...}.h
If i reinstall the old version from Jessie (Debian Testing), it works without
problem.
Thanks,
Max
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http://bugs.winehq.org/show_bug.cgi?id=35623
Bug ID: 35623
Summary: GetFileVersionInfoA / VerQueryValueA do not work
properly under Wine, preventing verification of
library versions
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iwbb.bin+winehq(a)gmail.com
Classification: Unclassified
Created attachment 47573
--> http://bugs.winehq.org/attachment.cgi?id=47573
Version Check python implementation
I am trying to load the Sophos AV library which loads two other libraries when
it loads. The first library verifies its version against the version of the
other libraries by making a call to VerQueryValue. In order to reproduce the
issue, I set up a Python script to make the same calls (see attached). Simply
import this module and attempt to get the version information from Sophos DLLs
(veex.dll or osdp.dll). GetFileVersionInfo works as expected and returns the
same data for both Windows and Wine. However, the VerQueryValue call returns
different addresses and lengths, along with no value under Wine while Windows
returns a value. Note the last three lines of the output here differ, while
the rest of the output is the same:
Under Wine:
Creating Savi COM instance...
Savi::Initialise((<__main__.Savi object at 0x007D3A90>,), {})
Getting savi.dll version...
GetInterfaceVersion(veex.dll)
version_size = 2548
version_info =
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buf = 0x35383334353630
buf = 5834560L
buflen = 0
value =
On Windows:
Getting savi.dll version...
GetInterfaceVersion(veex.dll)
version_size = 2548
version_info =
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buf = 0x3334323935333634
buflen = 4
value = 03003200
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http://bugs.winehq.org/show_bug.cgi?id=36377
Bug ID: 36377
Summary: League of Legends crashes at game start with wine
1.7.18
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugzilla(a)dolphinling.net
Starting with wine 1.7.18, League of Legends crashes immediately when the
fullscreen game client starts loading (after champion select). The built-in
BugSplat reporter appears, and the AIR client gives you a button to reconnect;
clicking it just leads to the fullscreen client crashing at startup again.
I bisected, and the result was:
b84e112dd60e9fb6f4d04e82115fcb46e71f9693 is the first bad commit
commit b84e112dd60e9fb6f4d04e82115fcb46e71f9693
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Apr 29 15:35:44 2014 +0200
msctf: Added ITfInputProcessorProfileMgr interface stub implementation.
:040000 040000 52d053d982054548b4fe964aeb2ed50bd8ebcd48
be061a9cba52abf7835ab61c53209bb4d2cb7acc M dlls
(Note that I haven't quite followed the bug reporting guidelines: I didn't test
with a clean .wine, and I have the patch from bug 34480 comment 19 applied.)
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http://bugs.winehq.org/show_bug.cgi?id=36408
Bug ID: 36408
Summary: Child of Light 1.0 Demo Steam exit after launch
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Created attachment 48453
--> http://bugs.winehq.org/attachment.cgi?id=48453
Log wine debugger
Install the app.
Launch and add game to account registered in Uplay
Launch the game, the background change to white and the mouse pointer change de
scheme. After the few seconds the game exit.
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https://bugs.winehq.org/show_bug.cgi?id=37150
Bug ID: 37150
Summary: python 3.1.1: test_math failed
Product: Wine
Version: 1.7.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Created attachment 49380
--> https://bugs.winehq.org/attachment.cgi?id=49380
terminal output.txt
Created attachment 49379 [details]
terminal output.txt
0. Download python from
https://www.python.org/ftp/python/3.1.1/python-3.1.1.msi
sha1sum python-3.1.1.msi
dcf93cb7d5432aa6e47479351f3cbeefddb0bd62 python-3.1.1.msi
1. Install it
2. wine python.exe -m test.test_math
FAILED (failures=4, errors=3)
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https://bugs.winehq.org/show_bug.cgi?id=37183
Bug ID: 37183
Summary: Autogenerated programs/cscript/ihost.h is not being
removed by make clean
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scott(a)open-vote.org
If I do a binary build of the Wine package twice in a row, or a binary build
followed by a source build, dpkg-source will complain that there are
uncommitted changes to the source.
The issue is programs/cscript/ihost.h gets generated during the build process,
but never gets cleaned up even after make clean is run to make a new source
package.
A simple workaround is to just delete programs/cscript/ihost.h before running
the next command, but this is something clean should be handling for us.
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https://bugs.winehq.org/show_bug.cgi?id=39172
Bug ID: 39172
Summary: Font not showing up correctly.
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chamaine(a)startwrite.com
Created attachment 52204
--> https://bugs.winehq.org/attachment.cgi?id=52204
Font Screen Capture
Running StartWrite 6.0 for Windows on a Mac OSX (intel)
The custom and true type fonts show up as black blobs.
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https://bugs.winehq.org/show_bug.cgi?id=39258
Bug ID: 39258
Summary: Flock! crashes when loading the menu, needs XAudio2
'{e21a7345-eb21-468e-be50-804db97cf708}' XAudio2_1.dll
Product: Wine
Version: 1.7.51
Hardware: x86
URL: http://www.fileplanet.com/197835/190000/fileinfo/Flock
-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
Created attachment 52325
--> https://bugs.winehq.org/attachment.cgi?id=52325
terminal output
With built-in Xaudio the game starts and shows a couple splash screens, then it
crashes when loading to the menu.
>err:ole:CoGetClassObject class {e21a7345-eb21-468e-be50-804db97cf708} not registered
>err:ole:CoGetClassObject no class object {e21a7345-eb21-468e-be50-804db97cf708} could be created for context 0x1
On a Windows XP machine with Directx installed I looked up the relevant uuid,
it belongs to xaudio2_1.dll:
[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\CLSID\{e21a7345-eb21-468e-be50-804db97cf708}]
@="XAudio2"
[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\CLSID\{e21a7345-eb21-468e-be50-804db97cf708}\InProcServer32]
@="C:\\WINDOWS\\system32\\XAudio2_1.dll"
"ThreadingModel"="Both"
'winetricks xact_jun2010' is a workaround.
To reproduce the problem with the demo version:
Install the demo and skip Directx installation. Install native d3dx9_36.dll and
launch Flock.exe (it takes 15-20 seconds until the first splash screen
appears).
wine-1.7.51-70-ge19a8fd
Fedora 22 32-bit
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https://bugs.winehq.org/show_bug.cgi?id=40755
Bug ID: 40755
Summary: GOG Galaxy crashes with unimplemented function
ucrtbase.dll._lock_locales
Product: Wine
Version: 1.9.11
Hardware: x86-64
URL: http://cdn.gog.com/open/galaxy/client/setup_galaxy_1.1
.11.53.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
wine: Call from 0x7b43b24c to unimplemented function
ucrtbase.dll._lock_locales, aborting
fixme:vcruntime:__telemetry_main_return_trigger (0xba0000)
err:module:attach_process_dlls "MSVCP140.dll" failed to initialize, aborting
vcrun2015 installed
Set to native,builtin:
> msvcp140
> api-ms-win-crt-locale-l1-1-0.dll._lock_locales
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https://bugs.winehq.org/show_bug.cgi?id=41125
Bug ID: 41125
Summary: unimplemented function
inetcomm.dll.MimeOleObjectFromMoniker
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Bitcomet 1.42 exposes this function
http://www.bitcomet.com/doc/download.php
I used this download link
https://www.fosshub.com/BitComet.html/BitComet_1.42.zip
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https://bugs.winehq.org/show_bug.cgi?id=37121
Bug ID: 37121
Summary: PVS-Studio Error: String length changing
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
PVS-Studio identifies a V692 error, An inappropriate attempt to append a null
character to a string. To determine the length of a string by 'strlen' function
correctly, a string ending with a null terminator should be used in the first
place. appdefaults.c 390
...
section[strlen(section)] = '\0'; /* remove last backslash */
...
In this code, NULL character will actually be written into NULL character and
nothing will change. For the strlen() function to work properly, the string
must be already null-terminated. The comment suggests that the programmer
probably wanted to cut off the last backslash. Then the code should look like
this:
section[strlen(section) - 1] = '\0';
details on the V692 error here: http://www.viva64.com/en/d/0328/
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https://bugs.winehq.org/show_bug.cgi?id=37122
Bug ID: 37122
Summary: PVS-Studio Error: One counter for two loops
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
PVS-Studio identifies a V535 Error, one counter for two loops. The variable 'i'
is being used for this loop and for the outer loop. Check lines: 980, 1003.
iphlpapi_main.c 1003
...
for (i = 0; i < num_v6addrs; i++) //<==
{
...
for (i = 0; i < 8 && !done; i++) //<==
{
...
}
...
if (i < num_v6addrs - 1)
{
prefix->Next = (IP_ADAPTER_PREFIX *)ptr;
prefix = prefix->Next;
}
}
...
This fragment is suspicious: a nested loop is organized through the i variable
which is also used in the external loop.
details on the V535 error here: http://www.viva64.com/en/d/0124/
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http://bugs.winehq.org/show_bug.cgi?id=35384
Bug ID: 35384
Summary: Settings window always behind full-screen window in
Tomb Raider III
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markk(a)clara.co.uk
Classification: Unclassified
I'm testing with Wine 1.7.10, Lubuntu 11.10 x86-64.
This bug applies to the game Tomb Raider III. I tested the "South Pacific" demo
(~13MB) which can be downloaded from
http://www.tombraiderchronicles.com/tr3/demo.html
The problem only happens when *not* using virtual desktop mode.
Download and unpack the archive, then run Setup.exe to install it.
Use winecfg to set the Windows version to Windows 98 otherwise the program will
crash. Start the demo by doing wine Tomb3.exe /setup. That opens a full-screen
black window, and the Tomb Raider II Setup window appears behind it (so it's
invisible).
Pressing Alt-Tab to switch to the game setup window, it still remains
invisible. (You can blindly press Alt-F4 to quit it at that point. So it seems
the window does have focus.)
Previously, with at least Wine 1.2-rc6 (see description for bug 23689) pressing
Alt-Tab to switch to the setup window did cause it to appear. So there looks to
have been some regression since then, though of course the 1.2-rc6 behaviour
wasn't correct either.
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http://bugs.winehq.org/show_bug.cgi?id=17895
Summary: JFlothows 2DMatrix.exe freezes
Product: Wine
Version: 1.1.18
Platform: PC
URL: http://download.jflothow.de/fvstein/2DMatrix.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=20202)
--> (http://bugs.winehq.org/attachment.cgi?id=20202)
Logfile using wine 1.1.18
This small app simply freezes when You click on "Transformieren". Normally,
this application should use the given Matrix (e.g.: (2/0;0/2)) and use it to
scale/rotate the image.
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http://bugs.winehq.org/show_bug.cgi?id=19663
Summary: Lotus Organizer 2 causes a page fault on load
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22947)
--> (http://bugs.winehq.org/attachment.cgi?id=22947)
Wine 1.1.27 console output
Lotus Organizer 2 causes a page fault on load and has to be killed.
Backtrace:
=>0 0x7b854d4a __wine_emulate_instruction+0x102(rec=0x66dd00, context=0x66da34)
[/home/test/wine-git/dlls/kernel32/instr.c:455] in kernel32 (0x0066d894)
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http://bugs.winehq.org/show_bug.cgi?id=19657
Summary: Lotus 123R5 error dialog
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22940)
--> (http://bugs.winehq.org/attachment.cgi?id=22940)
Wine 1.1.27 console output
To recreate:
1. Load Lotus 1-2-3 Release 5
2. Select "Amortize a Loan".
3. A popup error dialog opens, that doesn't say anything.
Clicking X to close the window allows you to continue. At this point, I don't
know what it might be affecting, so it's trivial.
1-2-3 R5 comes with Smartsuite 3.1.
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https://bugs.winehq.org/show_bug.cgi?id=40669
Bug ID: 40669
Summary: proteus 8 Unhandled exception: page fault on read
access to 0x40000372 in 32-bit code
Product: Wine-staging
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yonatan.el.amigo(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 54541
--> https://bugs.winehq.org/attachment.cgi?id=54541
Backtrace
wine: Unhandled page fault on read access to 0x40000372 at address 0x531b2f
(thread 01e0), starting debugger...
Unhandled exception: page fault on read access to 0x40000372 in 32-bit code
(0x00531b2f).
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https://bugs.winehq.org/show_bug.cgi?id=37390
Bug ID: 37390
Summary: Word 2007: crashes when choosing a font
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: moceap(a)hotmail.com
Created attachment 49722
--> https://bugs.winehq.org/attachment.cgi?id=49722
back trace of bug
Word 2007 crashes when reach little above end of font list !!
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http://bugs.winehq.org/show_bug.cgi?id=23187
Summary: DeferWindowPos behaves wrong when invalid HWND
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rodrigorivascosta(a)gmail.com
Created an attachment (id=28848)
--> (http://bugs.winehq.org/attachment.cgi?id=28848)
Sample program to demonstrate the problem
The Wine behavior of the BeginDeferWindowPos/DeferWindowPos/EndDeferWindowPos
functions differ from the Windows one when some of the HWND used are invalid:
The attached program uses these functions to move several windows at once, but
one HWND is purposely hijacked to force the error. In Windows, all the windows
but the wrong one are moved. In Wine, however, only the windows "before" the
wrong one are moved.
It looks like Windows checks the HWNDs to be valid when calling DeferWindowPos
whereas Wine checks them when calling EndDeferWindowPos.
This can be checked with the output of the attached program:
Windows:
------------
BDWP 006D03E7
DWP 006D03E7
DWP 006D03E7
DWP 00000000
Error: 1400
DWP 006D03E7
DWP 006D03E7
DWP 006D03E7
EDWP 1
------------
Wine:
------------
BDWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
EDWP 0
Error: 1400
------------
Note that the Windows behavior is somewhat different than the documented in
MSDN.
Regards.
--
Rodrigo.
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http://bugs.winehq.org/show_bug.cgi?id=33423
Bug #: 33423
Summary: Cultures 3 multiplayer does not work
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Created attachment 44225
--> http://bugs.winehq.org/attachment.cgi?id=44225
Screenshot multiplayer error
Multiplayer does not work for Cultures 3 8th Wonder of the world. It gives an
network error: See screenshot. Debug below:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f518,0x00000000), stub!
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:file:get_default_com_device no known default for device com9
fixme:file:get_default_com_device no known default for device com8
fixme:file:get_default_com_device no known default for device com7
fixme:file:get_default_com_device no known default for device com6
fixme:file:get_default_com_device no known default for device com5
fixme:file:get_default_com_device no known default for device com4
fixme:file:get_default_com_device no known default for device com3
fixme:file:get_default_com_device no known default for device com2
fixme:file:get_default_com_device no known default for device com1
fixme:winsock:convert_af_w2u unhandled Windows address family 6
I tried the trick by deleting the localspl.dll in the sysem32 folder, which did
not help. http://ubuntuforums.org/archive/index.php/t-845346.html
Please help :)
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https://bugs.winehq.org/show_bug.cgi?id=41109
Bug ID: 41109
Summary: 8-bit Armies launches with a very small window
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55315
--> https://bugs.winehq.org/attachment.cgi?id=55315
Screenshot of how the game's window looks after it launches
Now that this bug https://bugs.winehq.org/show_bug.cgi?id=40725 is fixed, the
game launches with a very, very small window in Wine 1.9.16-72-gba858c2.
I have the following overrides set to "native" in winecfg:
d3dcompiler_43
d3dx11_43
Windows 7 mode, clean 32-bit prefix.
I have attached a screenshot of how the game's window appears once the game
loads past its splash screen.
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http://bugs.winehq.org/show_bug.cgi?id=27415
Summary: The Geometer's Sketchpad 5.03 does not display
pictures. "fixme:gdiplus:GdipCreateMetafileFromEmf not
implemented"
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nifgraup(a)gmail.com
CC: madewokherd(a)gmail.com
Created an attachment (id=35060)
--> (http://bugs.winehq.org/attachment.cgi?id=35060)
A test document for sketchpad containing a picture.
Download the application here, http://www.keypress.com/x24795.xml, install and
open attached file using it. A picture is not displayed. Pictures are displayed
when using a native gdiplus.dll.
output when opening file:
fixme:gdiplus:GdipCreateMetafileFromEmf not implemented
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http://bugs.winehq.org/show_bug.cgi?id=32774
Bug #: 32774
Summary: Lucius incorrect rendering
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43270
--> http://bugs.winehq.org/attachment.cgi?id=43270
integrated card log
Look attached screens.
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http://bugs.winehq.org/show_bug.cgi?id=24916
Summary: Soulbringer: crash in D3D Hardware mode
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emanuele.emalele(a)gmail.com
As stated in bug 11616 the game SEEMS to work but only in Software low detailed
mode: when speaking about 'mode' I'm referring to an internal game mode
selection.
The game has four execution mode they can be chosen by a menu during launch.
Please note that I do not know the truly meaning of the mode itself but I
reported them as the game name themselves.
Here follows the Wine report:
Wine 1.2 report ->
Exec game mode: DirectDraw6 HAL -> not working, black screen and return to
desktop
Exec game mode: D3D7 HAL -> not working, black screen and return to desktop
Exec game mode: D3D7 T&L HAL -> not working, black screen and return to
desktop
Exec game mode: D3D7 RGB -> not working, black screen and return to desktop
Exec game mode: Software -> not working, black screen and return to desktop
Wine 1.3.5 report ->
Exec game mode: DirectDraw6 HAL -> black screen, return to desktop but music
in background so it seems that the game has launched
Exec game mode: D3D7 HAL -> not working, black screen and return to desktop
Exec game mode: D3D7 T&L HAL -> not working, black screen and return to
desktop
Exec game mode: D3D7 RGB -> not working, black screen and return to desktop
Exec game mode: Software -> IF I install native DCOM98 with winetricks -> the
game works perfectly
Exec game mode: Software -> IF I DO NOT install native DCOM98 with winetricks
-> the game has a similar behaviour as DirectDraw6 HAL but in this case I have
music and only a part of the first game menu's screen instead of black screen
I opened an issue to you as per point 6.6 of the Wiki Wine FAQ about DCOM;
anyway the best solution of course it's a fix of the hardware D3D mode. Please
note that I've tried D3D mode both with Vertex Shader hardware On and Off.
Thank you and please ask me anything you may need to solve the problem.
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https://bugs.winehq.org/show_bug.cgi?id=40477
Bug ID: 40477
Summary: Motocross madness does not start
Product: Wine
Version: 1.9.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 54237
--> https://bugs.winehq.org/attachment.cgi?id=54237
good 1.9.3-217 and bad 1.9.8 +d3d logs
Motocross madness does not start in wine-1.9.8. This is actually a regression
caused by commit wine-1.9.5-94-g565a571:
commit 565a5715468fa990cf9e7cbfe38ac59ddcde1e76
Author: Józef Kucia <jkucia(a)codeweavers.com>
Date: Fri Mar 11 13:28:03 2016 +0100
wined3d: Limit amount of video memory for older Windows versions.
This should affect only 32-bit applications when the emulated Windows
version is set to "Windows 2003" or older.
This commit fixed bug 39878. Despite it should limit the mem, i see some
suspicious lines like:
trace:d3d:resource_cleanup Decrementing device memory pool by 9216000
trace:d3d:adapter_adjust_memory Adjusted used adapter memory by
0xffffffffff736000 to 0x0.
Some week ago i made a note about Wine-1.9.6's new release comment at Phoronix:
"I was quite surprised that I had to manually set the video memory with regedit
in order for Lego Star Wars to work."
https://www.phoronix.com/forums/forum/software/desktop-linux/859021-wine-1-…
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https://bugs.winehq.org/show_bug.cgi?id=40875
Bug ID: 40875
Summary: ITHVNR does not work in wine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wareya(a)gmail.com
Distribution: ---
Note: ITHVNR AND ITH ARE NOT THE SAME PROGRAM. ITH'S WINE BLOCKING CODE DOES
NOT EXIST IN ITHVNR.
Via https://bugs.winehq.org/show_bug.cgi?id=40476 which was incorrectly closed
as invalid (the report was about ITHVNR, not ITH)
Parts of original thread follow.
> OP summary:
Program name: ITH-VNR
Details: It's a hooking program that attaches itself to a running process. Used
mainly to extract text at runtime from Japanese games (Visual Novels).
Download + Source code link:
http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR…
(There is an older version, but since this is the latest maintained one,
posting this.)
It seems that Visual C++ Runtime 2013 is required.
Steps:
1. Create a clean 32-bit WINEPREFIX in, let's say ~/wine32.
2. Run winetricks vsrun2013 (to install the 2013 runtime x86 version).
3. Do env LANG=WINEDEBUG=warn+all WINEPREFIX=/home/user1/wine32 WINEARCH=win32
wine ITHVNR.exe
Result: It does not start at all. Same for the default 64-bit wine.
> Culprit:
After some more poking around and MessageBox-driven debugging I've managed to
find the issue. The IthInitSystemService() function fails when it tries to open
the NT directory object \Sessions\$session_id\BaseNamedObjects. On Wine
\Sessions\$session_id seems to be a symlink to \BaseNamedObjects, but on
Windows the BaseNamedObjects directory obj is not linked to
\Sessions\$session_id, it's inside of it.
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https://bugs.winehq.org/show_bug.cgi?id=41009
Bug ID: 41009
Summary: PCSX2 1.4.0 needs
api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vswprin
tf_p
Product: Wine
Version: 1.9.15
Hardware: x86-64
URL: http://pcsx2.net/download/releases/windows/send/40-win
dows/119-pcsx2-1-4-0-binaries.html
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: ---
After testing Nikolay's patch from bug 40905 this is the next one.
To reproduce just unpack and run pcsx2.exe.
f6ddb2c354c1b24585f32dd381b3e0b8b62e3972 pcsx2-1.4.0-binaries.7z 4.6Mb
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https://bugs.winehq.org/show_bug.cgi?id=37338
Bug ID: 37338
Summary: Unhandled exception 0x40000015 in thread 55 at address
0x330023:0x013e327c (thread 0055)
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49652
--> https://bugs.winehq.org/attachment.cgi?id=49652
Verbose log (not very useful...)
Hi, when attempting to run Roblox games in Wine, it crashes. I've attached a
log, but it does not reveal anything useful. I also attempted to start a
debugger when the crash dialog appeared, but it did not load any information
for me to save. I would run this in +relay, but my computer does not play well
with heavy load... Any help would be appreciated!
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https://bugs.winehq.org/show_bug.cgi?id=40406
Bug ID: 40406
Summary: bcrypt : BCryptOpenAlgorithmProvider : Need RNG and
AES for Doom4
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: charles.gorand.dev(a)gmail.com
Distribution: ---
Created attachment 54138
--> https://bugs.winehq.org/attachment.cgi?id=54138
Doom4 logs
Distribution :
Linux 4.3.0-1-amd64 #1 SMP Debian 4.3.3-5 (2016-01-04) x86_64 GNU/Linux
Description :
I have access to Doom4 Closed Beta, the game launch successfully.
On Main menu, If I click on multiplayer button, I get the following message :
"Unable to obtain title storage. Please check your network connection and try
again."
Analysis :
After adding some logs in Wine, I saw that RNG & AES algorithm are not
implemented in bcrypt_main.c
Solutions :
Implement RNG and AES algorithm in bcrypt.dll.so.
I tried to implement it myself, but I'm not familiar with encryption. Any help
would be appreciate. It looks RSA is not implemented too. (bug 39582)
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http://bugs.winehq.org/show_bug.cgi?id=34480
Bug #: 34480
Summary: wined3d: League of Legends crashes when using textures
with mipmaps smaller than a block
Product: Wine
Version: 1.7.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c10ud.dev(a)gmail.com
Classification: Unclassified
Hello,
this is a long-standing issue for this game (but as far as I can see it has
been never reported): the in-game shop (not the store) crashes.
There's one patch that workarounds the issue but doesn't fix it:
http://uz.sns.it/~ranma42/iLoL/0001-HACK-Disallow-block-based-textures-with…
I'm trying with latest wine-git (20130909), if you need further debug or
informations just ask
greets
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https://bugs.winehq.org/show_bug.cgi?id=40325
Bug ID: 40325
Summary: Captvty v3 (.Net4.5) crashes at start
Product: Wine
Version: 1.9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: lerieur(a)protonmail.com
Distribution: ---
Created attachment 53980
--> https://bugs.winehq.org/attachment.cgi?id=53980
Log output, backtrace
Captvty v3 (http://v3.captvty.fr/) is a complete new rewrite from scratch using
.NET 4.5.
v2 (written in .NET4.0) works well.
Steps to reproduce:
- visit http://v3.captvty.fr/ and download zip file ("Télécharger archive ZIP")
- unzip captvty-*.zip
- in terminal:
$ export WINEARCH=win32 WINEPREFIX=$HOME/.wine32 WINEDEBUG=fixme-all
$ winetricks dotnet45 comctl32
$ LD_PRELOAD=/usr/lib32/libjpeg.so.62 wine "/path/to/Captvty.exe"
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http://bugs.winehq.org/show_bug.cgi?id=28672
Bug #: 28672
Summary: VirtualDub: crash when using directx for display panes
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Classification: Unclassified
Latest wine updates are causing constant crashes in VirtualDub; these happens
with several file types since wine-1.3.28 and I've been able to load back those
files after disabling directx usage.
Running wine from console (when using directx, as I used to do) gives me a
single error report (among several fixme messages, as usual) when VD has loaded
the file and is about to show it:
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x20b1c8, last error 0x591
then the application crashes and shows a dialog box with an alert "An integer
division by zero occurred in module 'VirtualDub'" which I believe is not really
related to the crash.
The error message (d3d error) points me to a video issue which, in fact,
disappears when disabling directx for display panes.
These crashes appeared when upgrading from 1.3.26 to 1.3.28 (there was no
1.3.27 wine binary for my lucid lynx) and still happen with 1.3.29.
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https://bugs.winehq.org/show_bug.cgi?id=40711
Bug ID: 40711
Summary: Splinter Cell: Blacklist crashes at launch
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Regression SHA1: a4fd0a7080f7ad32126c864389ab05d91b2f25fe
Distribution: ---
Created attachment 54604
--> https://bugs.winehq.org/attachment.cgi?id=54604
+xaudio2
Crashes after a few seconds.
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https://bugs.winehq.org/show_bug.cgi?id=41001
Bug ID: 41001
Summary: The app Core Temp 1.1 can't launch by unknown error
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tamayin86(a)gmail.com
Distribution: ---
Created attachment 55164
--> https://bugs.winehq.org/attachment.cgi?id=55164
App error details under Wine desktop generated by Core Temp 1.1
When I run Core Temp under Wine desktop, a Microsoft window appears, and in
this one, it says that Core Temp can't find a supported processor, the program
can't continue, and that window ask that if I would like to create a register
dump file to help the developers to fix the issue, because I think, Core Temp
can't detect my CPU, and in the window appears that my CPU isn't supported.
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=40978
Bug ID: 40978
Summary: Wrong colors on i915 and similar GPUs in GTA Vice City
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 55135
--> https://bugs.winehq.org/attachment.cgi?id=55135
Screenshot of wrong colors
When trying to run GTAVC on a i915 machine (this also affects Intel Atom N550,
since its GPU has similar architecture), the colors are messed up, and menu
screen is blinking.
I've tracked the problem down to lack of support of GL_EXT_vertex_array_bgra on
i915. I can reproduce it on my Haswell GPU by using
MESA_EXTENSION_OVERRIDE=-GL_EXT_vertex_array_bgra. (FWIW, i915 supports
GL_ARB_vertex_program, which might be used as a substitute. Although it's not
completely HW accelerated, but should be better than pure SW implementation.)
This game worked successfully with wine 1.5.9. I'll try to bisect wine to find
the bad commit, but apparently there've been lots of breakages with different
symptoms for i915 between wine versions 1.5.9 and 1.9.14, so bisection may be
unsuccessful.
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https://bugs.winehq.org/show_bug.cgi?id=40112
Bug ID: 40112
Summary: kernel32:time regression
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The commit below does not take locale into account and thus introduced a test
failure on non-English systems such as fg-acer64.
Failures:
time.c:965: Test failed: Expected StandardName L"Greenland Standard Time", got
L"Groenland"
time.c:972: Test failed: Expected DaylightName L"Greenland Daylight Time", got
L"Groenland (heure d\2019\00e9t\00e9)"
kernel32:time results on test.winehq.org:
https://test.winehq.org/data/tests/kernel32:time.html
commit 2e3ce3a37d08c022ddfbfb751432c2ed37354429
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Fri Jan 29 14:31:26 2016 -0600
kernel32/tests: Add tests for GetTimeZoneInformationForYear.
Signed-off-by: Vincent Povirk <vincent(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=39661
Bug ID: 39661
Summary: Font width incorrect in wineconsole
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sickvolo(a)gmail.com
Distribution: ---
Created attachment 52875
--> https://bugs.winehq.org/attachment.cgi?id=52875
Incorrect font rendering in wineconsole
Variable width fonts have incorrect character width when displayed in
wineconsole. The character rendering is unaffected, but the character space
padded, making the text stretched horizontally, see attachments.
Examples with DejaVu Sans Mono, size 14 attached.
Regression in 1.7.55, used to work normally in 1.7.50
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http://bugs.winehq.org/show_bug.cgi?id=17196
Summary: Text Editor Curser can be scrolled outside editor
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
This bug is about the cursor which displays the position,
where text will appear in an text editor.
In a text editor like notepad with enough content for scrollbars it is possible
to scroll so long, until the cursor gets displayed oudside the actual text
editor.
If you scroll to much the cursor gets captured outside the editor and doesn't
come back if you scroll back.
I can reproduce the bug with notepad, however if you scroll the cursor so much,
that it stays outside it will be actually out of the window.
To see that the cursor gets actually displayed, if there is still window at the
position you try the Application Warcraft III: World Editor, which suffers from
the same bug.
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http://bugs.winehq.org/show_bug.cgi?id=34127
Bug #: 34127
Summary: FIFA 2000 demo crashes after 'Press Any Key'
Product: Wine
Version: 1.6
Platform: x86
URL: http://www.fileplanet.com/34839/30000/fileinfo/FIFA-20
00
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45386
--> http://bugs.winehq.org/attachment.cgi?id=45386
log+backtrace
Win 98 compatibility doesn't change anything.
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http://bugs.winehq.org/show_bug.cgi?id=33859
Bug #: 33859
Summary: Visual Web Developer Express 2008 crashes when
clicking "Browse" (bug in PropertySheet common
control)
Product: Wine
Version: 1.6-rc2
Platform: x86
URL: http://go.microsoft.com/fwlink/?LinkId=104679
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 44911
--> http://bugs.winehq.org/attachment.cgi?id=44911
+relay+tid+seh+heap log, trimmed
To reproduce:
- install Visual Web Developer Express 2008 (test result contains quite good
instructions:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11210&iTesting…)
- run application, select File->New Web Site...
- click Browse.
Most of the time the application will crash due to heap corruption. Using
native comctl32 from winetricks lets the application work just fine.
If I'm interpreting the attached log correctly, the application copies its own
contents into the structure passed in lParam:
http://source.winehq.org/git/wine.git/blob/2c8ea6ebff21428dc407d85af3f51608…
The data copied by application is 0x14c bytes in size, the buffer allocated by
comctl is 0x124 bytes.
Hardcoding a larger buffer size is sufficient to let the application work.
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https://bugs.winehq.org/show_bug.cgi?id=41055
Bug ID: 41055
Summary: "Texture ... does not have a drawable" on i915 with
D3D8
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 55227
--> https://bugs.winehq.org/attachment.cgi?id=55227
Test case
If you compile the attached test case with this command
wineg++ -DD3D_8 d3d-texture-test.cpp -lgdi32 -ld3d8 -ld3dx9 -lwinmm -o
d3d8-texture-test.exe
, and then run it on an i915 GPU (I tested on Intel Atom N550), you'll get
white cube instead of colored, and in console you'll get lots of messages like
this:
err:d3d:wined3d_texture_prepare_location Texture 0x166a70 does not have a
drawable.
In wine-1.5.14 this worked correctly.
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https://bugs.winehq.org/show_bug.cgi?id=39714
Bug ID: 39714
Summary: Halo some sounds in cut scenes don't play
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Halo some sounds in cut scenes don't play. I add a video of the issue.
https://www.sendspace.com/file/1ilpfr
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http://bugs.winehq.org/show_bug.cgi?id=30355
Bug #: 30355
Summary: DVDSubEdit.exe crashes immediately.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vinkronald(a)hotmail.com
Classification: Unclassified
Created attachment 39679
--> http://bugs.winehq.org/attachment.cgi?id=39679
Program Error Details log file
When started, the program DVDSubEdit.exe crashes into a Crash Report.
The same executable runs without any problem in a vmware XP virtual machine.
I used the latyest version of DVDSubEdit 1.52
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https://bugs.winehq.org/show_bug.cgi?id=37762
Bug ID: 37762
Summary: Runaway & Runaway 2: wrong colors
Product: Wine
Version: 1.7.32
Hardware: x86
URL: http://www.gamershell.com/download_17706.shtml
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Regression SHA1: f6dde7062413a1dfdd71acc92c5178ac66f3ade0
Distribution: ---
Created attachment 50288
--> https://bugs.winehq.org/attachment.cgi?id=50288
terminal output
Colors are messed up in these two adventures games.
A regression from Wine 1.7.32:
f6dde7062413a1dfdd71acc92c5178ac66f3ade0 is the first bad commit
commit f6dde7062413a1dfdd71acc92c5178ac66f3ade0
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Nov 18 21:26:57 2014 +0100
wined3d: Restore the display mode on focus change.
:040000 040000 aa87fc202d416bf38b92925b0040cbdbcc9e3a84
23850dec1d6e575a9050437206d54d48db834005 M dlls
:040000 040000 0e90d026408ce1c052257f931536dd23c1e53a6f
5e45b170033d4faab106d4de13292c70ce3cbed4 M include
wine-1.7.33-50-g7eed378
Nvidia binary drivers 340.65
Fedora 20
XFCE 4.10
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http://bugs.winehq.org/show_bug.cgi?id=11808
Summary: winefile: broken horizontal scrolling
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Hi,
I've tested 0.9.56, 0.9.48, 0.9.21(!) and noticed that there is a bug with
horizontal scrolling with winefile.
After clicking the right half of the horizontal scrollbar, so that the view
scrolls to the right, click to the left. The view should scroll back to the
left, but this does not happen.
The same happens in both displays of winefile (the file list and directory
tree). In the tree, the visual effect when scrolling back is "interesting".
OTOH, regedit scrolls perfectly fine.
Same when clicking the horizontal arrows instead of the bar.
I'm using Ubuntu Dapper and Gutsy, compiling wine snapshots myself, running
wine in a 800x600 virtual desktop.
Regards,
Jörg Höhle
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http://bugs.winehq.org/show_bug.cgi?id=31222
Bug #: 31222
Summary: Hitman: Blood Money crashes when changing screen
resolution
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.gamefront.com/files/5075525/HitmanBloodMone
y_Demo_exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: pocketcookies2(a)gmail.com
Classification: Unclassified
Regression SHA1: d9f8cba50f4c2fc9f138d35c73ba5afc30d15866
Created attachment 41002
--> http://bugs.winehq.org/attachment.cgi?id=41002
terminal output
I believe this one is different from the recently opened bug #31217.
The problem: the game crashes when I try to change screen resolution in the
game options menu. I can reproduce the crash both with the demo version and the
full (Steam) version of the game. The same crash happens in full screen as well
as in virtual desktop mode.
According to my testing, this is a regression from Wine 1.3.20 and the problem
is still present as of wine-1.5.8-160-g8613d5e.
d9f8cba50f4c2fc9f138d35c73ba5afc30d15866 is the first bad commit
commit d9f8cba50f4c2fc9f138d35c73ba5afc30d15866
Author: John Edmonds <pocketcookies2(a)gmail.com>
Date: Tue May 3 20:22:32 2011 -0400
wined3d: Turn off message filtering temporarily in the Reset() method to
allow certain messages (e.g. WM_ACTIVATEAPP) through.
:040000 040000 aec90e219de82f19fec8fb4904112f6b497660d7
73bd34ef1c7258e97ca73401c26d121a228d3723 M dlls
Steps to reproduce the problem with the demo version:
1. Install the demo then place native d3dx9_27.dll in the game directory.
2. Start the game with HitmanBloodMoney.exe, go to Options > Graphics > Render
options. Choose a different resolution and click on <Accept>....a crash occurs
here.
Fedora 17 x86
Gnome 3.4.2
Nvidia 250 / driver 295.59
X.Org X Server 1.12.2
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https://bugs.winehq.org/show_bug.cgi?id=41141
Bug ID: 41141
Summary: gcc6: d3drm build warnings
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 55347
--> https://bugs.winehq.org/attachment.cgi?id=55347
d3drm/frame.c d3drm/light.c d3drm/meshbuilder.c log
With Debian's gcc update, new warnings appeared.
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https://bugs.winehq.org/show_bug.cgi?id=40243
Bug ID: 40243
Summary: Korg Nano editor USB MIDI driver won't install,
requires Administrator Priveleges
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hairydesertday(a)hotmail.com
Distribution: ---
I can't run Korg's Nano Series editor.
The Korg Kontrol Editor itself installs, but I must have "administrator
privileges" (Windows not Linux) for the USB-MIDI driver tools. And without the
USB MIDI driver, the program doesn't see my Nanokontrol.
"In order to install the driver, you must have Administrator privilege"
running KXStudio (KDE) 64 bit.
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https://bugs.winehq.org/show_bug.cgi?id=41218
Bug ID: 41218
Summary: curl 7.50: HTTPS fails with InitializeSecurityContext
failed: SEC_E_INVALID_TOKEN
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: cfillion30(a)gmail.com
Distribution: ---
Created attachment 55482
--> https://bugs.winehq.org/attachment.cgi?id=55482
Output of curl 7.50
This was originally reported as a curl bug:
https://github.com/curl/curl/issues/983
Curl/libcurl 7.50 fails to establish HTTPS connections on Wine with an
SEC_E_INVALID_TOKEN error.
See the comments on curl bug report for more details: it seems to be because
curl is passing an empty input buffer to InitializeSecurityContext (it works
when passing NULL instead).
It works on Windows.
To reproduce: wine curl-7.50.exe https://google.com
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http://bugs.winehq.org/show_bug.cgi?id=34465
Bug #: 34465
Summary: process hacker 2.31 crashes in toolbar code
Product: Wine
Version: 1.7.1
Platform: x86
URL: http://processhacker.sourceforge.net/downloads.php
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Created attachment 45884
--> http://bugs.winehq.org/attachment.cgi?id=45884
stack trace
This requires a couple of winsta function stubs for bug 34317.
It seems the program sends TB_GETBUTTONINFO to a toolbar with
TBIF_TEXT set, but pszText and cchText set to 0. This causes a crash when we
attempt to write to pszText.
One would think that the solution is to respect cchText even when there is no
text to return, but I got a crash when I tried to write a test that does this
on Windows. It seems Windows always crashes given NULL/0 for pszText/cchText
except when a string pointer is set for the button text.
>From the application source code
http://sourceforge.net/p/processhacker/code/5441/tree//2.x/trunk/plugins/To…
it looks to me like NULL/0 and the TBIF_TEXT flag will always be used, and I
can't find a way that the text would be set to a string pointer without reading
it in this way first. So I haven't been able to figure out how Process Hacker
could work on windows when my test did not.
I don't think this happened in 2.30.
This could easily be worked around in Process Hacker, but it appears to be a
Wine bug.
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https://bugs.winehq.org/show_bug.cgi?id=40845
Bug ID: 40845
Summary: Uninstaller does not remove missing applications from
the list
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
On "wine uninstaller" if an application does not exist anymore but is still
there listed it is asked on removing if the uninstall entry shall be removed.
But clicking on Yes does not remove the entry from the list.
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http://bugs.winehq.org/show_bug.cgi?id=19862
Summary: CodeCreatures crashes.
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://ftp.sunet.se/pub/games/PC/guru3d/benchmark/Code
creatures_Benchmark_Pro_Setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I tried some benchmark programs from guru3d, this (rather old) benchmark
program crashes.
I'll attach the log generated by the app itsself. The console output didn't
really tell anything interesting.
Note for myself, the dumb hack below makes the app run fine.
diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c
index c22c491..58b5365 100644
--- a/dlls/d3d8/texture.c
+++ b/dlls/d3d8/texture.c
@@ -270,7 +270,7 @@ static HRESULT WINAPI
IDirect3DTexture8Impl_UnlockRect(LPDIRECT3DTEXTURE8 iface,
hr = IWineD3DTexture_UnlockRect(This->wineD3DTexture, Level);
wined3d_mutex_unlock();
- return hr;
+ return 0;//hr;
}
static HRESULT WINAPI IDirect3DTexture8Impl_AddDirtyRect(LPDIRECT3DTEXTURE8
iface, CONST RECT *pDirtyRect) {
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http://bugs.winehq.org/show_bug.cgi?id=35495
Bug ID: 35495
Summary: sharing violation and prompt for copy /B file1+file2
file1
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Classification: Unclassified
copy /B file1+file2 file1
(to do append in a rather old nmake MSVC build script)
results in sharing violation and prompts, and error. Obviously, under genuine
windows, there is no prompt to confirm, nor the sharing violation message.
The actual behavior is this:
-------------
> copy /B file1+file2 file1
Overwrite file1? (Yes|No)yes
Sharing violation.
Overwrite file1? (Yes|No)yes
> copy file1+file2 file1
Overwrite file1? (Yes|No)yes
err:cmd:WCMD_ManualCopy Unexpected failure writing to L"file1", rc=6
Invalid handle.
Overwrite file1? (Yes|No)yes
-----------
The expected behavior should be silent for /B .
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http://bugs.winehq.org/show_bug.cgi?id=35542
Bug ID: 35542
Summary: [EQ Next Landmrk] Mouse wheel not recognised.
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonilh(a)gmail.com
Classification: Unclassified
In EverQuest Next Landmark (Alpha) the mouse (scroll) wheel is not recognised
at all. It dose not work for any purpose it is intended for.
This is only inside the game itself. In the Launcher the mouse wheel work fine
to scroll in the list of news for example. But not in similar once inside game.
Mouse wheel works fine in all other games and applications I run in Wine.
As one has to pay to get in to the alpha I understand if no dev can reproduce
this.
But maybe you have some ideas on what I can try to get it to work?
The mouse wheel is used heavily in this game so it is quite a major
inconvenience that it doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=37853
Bug ID: 37853
Summary: [Landmark] Game crash while entering world at 50%
loading.
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonilh(a)gmail.com
Distribution: ---
Created attachment 50415
--> https://bugs.winehq.org/attachment.cgi?id=50415
Backtrace from Landmark crashing at 50% while entering world.
(Landmark refers to what used to be called EverQuest Next Landmark. At some
point it changed name to just "Landmark")
Getting in the game to character select works fine.
But when clicking the Play button to enter a world it starts to load but always
crash at 50%.
Attaching Backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=39527
Bug ID: 39527
Summary: LinuxMint PlayOnLinux Steam DevilMacRay crash
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francois.termote(a)laposte.net
Distribution: ---
Created attachment 52675
--> https://bugs.winehq.org/attachment.cgi?id=52675
backtrace de wine
Bonjour,
J’essaie de faire tourner wine depuis 1 semaine via playonlinux, avec plus ou
moins de succès.
En l'occurence, Devil May Cry (et non pas Mac Cray comme j'ai mis dans le .txt)
via steam, fait parti de ceux qui crach au démarrage.
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https://bugs.winehq.org/show_bug.cgi?id=39994
Bug ID: 39994
Summary: Hell Yeah! Wrath of the dead rabbit - freeze and crash
few seconds after start application
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Distribution: ---
Created attachment 53433
--> https://bugs.winehq.org/attachment.cgi?id=53433
Hell Yeah steam - backtrace and log console ZIP
This application can be crash else before. If you not installed .net 4.0 in
wine bottle.
With .net installed correctly, the actual bug or error is this report.
Also is recommended, set the windows simulation to Win 7, because the minimum
requirement for the game are be: Win 7/8 and dx10.
Someone has been launch this game, but as it has not been able to get. Also
whit win XP simulation and only dx9 environment. This is a youtube link user:
https://www.youtube.com/watch?v=iBsaCUuoCwU
My configuration machine and OS:
Ubuntu 14.04 LTS 64bits
AMD Phenom(tm) II X6 1055T Processor × 6
8GB RAM
Nvidia GeForce GTX 560 ti VRAM DDR5 1024 MB
Driver Nvidia: 352.68 from ppa Ubuntu Graphics drivers oficial
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https://bugs.winehq.org/show_bug.cgi?id=39641
Bug ID: 39641
Summary: Notepad++ not coming to front when opening files
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sds(a)mailinator.com
Distribution: ---
1) Whenever files are opened in Notepad++ (after application is already open),
it opens the file but does not bring the application to the front. You have to
manually click it's taskbar tab to bring it to the front. Hopefully you can
find a way to make it so (so it's similar to Windows)
2) Also, I'm not sure how to reproduce this bug but when notepad++ is open for
a while it becomes weird in the sense you can close a tab properly, can't copy
text or do any regular functions (have to close and reopen to do so). And this
doesn't happen all the time either.
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http://bugs.winehq.org/show_bug.cgi?id=35100
Bug #: 35100
Summary: YGOPRO V3
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monicadx_24(a)yahoo.co.jp
Classification: Unclassified
when I try to play YGOPRO V3, suddenly messages come up and it force me to
close it & I can not start to play the game or can not finish a game.
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http://bugs.winehq.org/show_bug.cgi?id=24160
Summary: sigcheck incorrectly validates modified exes
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://technet.microsoft.com/en-us/sysinternals/bb8974
41.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
http://www.pastethat.com/dJurt/get
(3MB compressed, 8MB uncompressed - cant attach)
wine sigcheck -q wow2.exe
Z:\home\adys\Wow2.exe:
Verified: Signed
Signing date: 1:43 PM 8/26/2010
Publisher: Blizzard Entertainment
Description: World of Warcraft Retail
Product: World of Warcraft
Version: Version 3.3
File version: 3, 3, 5, 12340
fixme:mscoree:CorExitProcess (0) stub
The file is NOT valid, and on Windows it shows up as "Bad signature" instead of
Signed.
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https://bugs.winehq.org/show_bug.cgi?id=39695
Bug ID: 39695
Summary: Runtime not installed
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: blake1024(a)gmail.com
Distribution: ---
I built and installed Wine 1.8-rc2 with:
./configure --prefix=/usr --enable-win64
make
sudo make install
It completed without errors. After that I can compile and build my app. But
when I try to run it, I get:
blake@blake-sony ~/Windows-share/Dynace.git/WinExam/exam01 $ ./main
./main: 36: exec: wine: not found
blake@blake-sony ~/Windows-share/Dynace.git/WinExam/exam01 $ wine
wine: command not found
Also, from /usr
blake@blake-sony /usr $ find . -name wine
./lib64/wine
./include/wine
./share/wine
./share/bash-completion/completions/wine
Thanks.
Blake McBride
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https://bugs.winehq.org/show_bug.cgi?id=38119
Bug ID: 38119
Summary: Hyperdimension Neptunia Re;Birth 1 just died
Product: Wine
Version: 1.1.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hurp(a)mailinator.com
Distribution: ---
Created attachment 50805
--> https://bugs.winehq.org/attachment.cgi?id=50805
log
Neptunia was running fine, but I did an update and now it's just broken, as per
the attached log. Game no longer even starts.
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http://bugs.winehq.org/show_bug.cgi?id=34671
Bug #: 34671
Summary: wined3d: Add Radeon HD 4650 PCI IDs
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin+winebugs(a)etorok.net
Classification: Unclassified
Created attachment 46222
--> http://bugs.winehq.org/attachment.cgi?id=46222
patch to add PCI id for Radeon HD 4650
Noticed this on a Cryptic game (have to set VideoPciVendorID and
VideoPciDeviceID in registry, otherwise its very slow):
fixme:d3d:init_driver_info Unable to find a driver/device info for
vendor_id=0x1002 device_id=0x9498 for driver_model=2
My card is:
01:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc.
[AMD/ATI] RV730 PRO [Radeon HD 4650] [1002:9498]
Relevant glxinfo output:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV730
OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.2.0
OpenGL core profile shading language version string: 1.40
OpenGL core profile context flags: (none)
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 9.2.0
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
Attached patch adds the missing PCI id.
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https://bugs.winehq.org/show_bug.cgi?id=39937
Bug ID: 39937
Summary: Toad Data Modeler Freeware reports "OLE error
80020006"
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Xubuntu 14.04 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 340.96
driver.
Wine 1.8 (git)
Toad Data Modeler Freeware 5.4.8.1
This is from a manual installation as a workaround of bug #39936. Installation
may be incomplete.
At start-up and exit it reports "OLE error 80020006". It generates a crash
report but doesn't allow for saving it. It opens the default mail client to
submit the report. It's using EurekaLog (https://www.eurekalog.com) for crash
reporting. Nothing obvious to me in the Wine messages (summarized):
fixme:win:EnumDisplayDevicesW ((null),0,0x32f888,0x00000001), stub!
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
apartment threaded to multi-threaded
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
fixme:wbemprox:client_security_SetBlanket 0x7c491740, 0x8b80238, 10, 0, (null),
3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0x7c491740
err:ole:RevokeDragDrop invalid hwnd 0x20206
fixme:msxml:domelem_setAttributeNode (0x8b824e8)->(0x56e5300 0x32fa98):
semi-stub
fixme:msxml:domelem_setAttributeNode namespaces not supported: L"xmlns"
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https://bugs.winehq.org/show_bug.cgi?id=37218
Bug ID: 37218
Summary: Assertion fail while starting Unity3d
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: bique.alexandre(a)gmail.com
Created attachment 49489
--> https://bugs.winehq.org/attachment.cgi?id=49489
crash log
Wine crashes with the following assertion fail:
Files\Unity\Editor\Unity.exe: ../../../wine/dlls/dbghelp/symbol.c:282:
symt_new_function: Assertion `!sig_type || sig_type->tag == SymTagFunctionType'
failed.
See the the attached log for more details.
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http://bugs.winehq.org/show_bug.cgi?id=35476
Bug ID: 35476
Summary: no start qip 2012
Product: Wine
Version: 1.5.5
Hardware: x86-64
URL: http://qip.ru/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sibmius(a)mail.ru
Classification: Unclassified
Created attachment 47354
--> http://bugs.winehq.org/attachment.cgi?id=47354
log
no start qip 2012 on click qip.exe
linux Debian 7.3 (wheezy) 3.2.0-4-amd64 GNOME 3.4.2
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http://bugs.winehq.org/show_bug.cgi?id=32250
Bug #: 32250
Summary: perfect world international errors out on startup
after Sirens of War expansion
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfulrich(a)gmail.com
Classification: Unclassified
Created attachment 42555
--> http://bugs.winehq.org/attachment.cgi?id=42555
the line from the debug output containing character codes for what I'm assuming
are Chinese characters
This was running fine until I was forced to update to the Sirens of War
expansion. Now, when I try to start it up, it immediately gives me a scrambled
error message box. I tried running wine with WINEDEBUG=+relay,+msgbox, but got
a 1.9 GB output file. After searching through it, I found the messagebox
output before it's incorrectly parsed for display (see attached
"messageBoxLine.txt). I assume these characters are supposed to be parsed as
Chinese characters, so maybe someone can do that and figure out what the
message is?
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https://bugs.winehq.org/show_bug.cgi?id=39115
Bug ID: 39115
Summary: I was trying to install a compiler and the install
program crashed and generated a backtrace file.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: curty(a)ieee.org
Distribution: ---
Created attachment 52121
--> https://bugs.winehq.org/attachment.cgi?id=52121
The backtrace file generates after crashing the
"xc32-v1.40-full-install-windows-installer.exe" execution.
I was trying to install a MicroChip XC32 compiler
(xc32-v1.40-full-install-windows-installer.exe) downloaded from
http://www.microchip.com/mplabxc32windows
The install program crashed and generated the backtrace file attached.
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https://bugs.winehq.org/show_bug.cgi?id=37438
Bug ID: 37438
Summary: Mono's vectored exception handlers return
EXCEPTION_CONTINUE_EXECUTION, skipping an
application's exception handling
Product: Wine
Version: 1.7.29
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: joachim.priesner.bugs(a)web.de
Distribution: ---
Created attachment 49804
--> https://bugs.winehq.org/attachment.cgi?id=49804
Sample delphi program (source code)
I have a Delphi sample program (see attachment) that raises and catches an
exception while a .NET dll is loaded.
When not loading the DLL, everything works fine. When the DLL is loaded, Mono
installs its own exception handler that catches the raised exception and
returns EXCEPTION_CONTINUE_EXECUTION, bypassing the application's own
stack-based exception handler which leads to a crash.
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http://bugs.winehq.org/show_bug.cgi?id=24903
Summary: Regression: NoX game crashes when trying inputting
anything in any textbox
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: evengard(a)trioptimum.com
The NoX game
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=4324) is crashing
when inputting in any textbox ingame (setting the player name, chatting,
inputting in game console) with the following error:
wine: Unhandled page fault on read access to 0xffff0027 at address 0xffff0027
(thread 0009), starting debugger...
I did a regression testing of the bug and found that the
0e270bbd226c34bd2831673c1c546f8db76b0487 commit is the bad one.
If needed, I can post here any backtraces needed (just say what is needed to
perform a test).
NOTE: the game works perfectly well in Win98, WinXP, WinVista and Win7
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http://bugs.winehq.org/show_bug.cgi?id=29205
Bug #: 29205
Summary: Can't play Warrock
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis_pak(a)hotmail.com
Classification: Unclassified
Created attachment 37704
--> http://bugs.winehq.org/attachment.cgi?id=37704
error
First I install and update warrock all fine...
But then when I try to run the game the give me the error that is missing
msvcp90.dll
I downloaded and copy to system32 directory.
When I try to play again give me an error but is not especific just say that
this error don't appear in windows just in wine
Best Regards
Luis Vicente
PS: In attach I send a print
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https://bugs.winehq.org/show_bug.cgi?id=36557
Bug ID: 36557
Summary: valgrind shows some invalid writes in
ieframe/tests/webbrowser.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48653
--> https://bugs.winehq.org/attachment.cgi?id=48653
valgrind log
==13268== Invalid write of size 4
==13268== at 0x6805C5E: update_travellog (dochost.c:428)
==13268== by 0x68069B3: ClOleCommandTarget_Exec (dochost.c:697)
==13268== by 0x774F397: notify_travellog_update (docobj.h:981)
==13268== by 0x774F56E: set_current_mon (persist.c:134)
==13268== by 0x7727C12: navigate_proc (navigate.c:2093)
==13268== by 0x7766E90: hidden_proc (task.c:316)
==13268== by 0x53425C1: ??? (winproc.c:173)
==13268== by 0x5342736: call_window_proc (winproc.c:244)
==13268== by 0x53448CF: WINPROC_call_window (winproc.c:900)
==13268== by 0x5305C04: DispatchMessageW (message.c:4019)
==13268== by 0x69D80B98: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E6960: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E644E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6AFE5010: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69CAB80E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E65A1: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69D80A5F: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x53425C1: ??? (winproc.c:173)
==13268== by 0x5342736: call_window_proc (winproc.c:244)
==13268== by 0x53448CF: WINPROC_call_window (winproc.c:900)
==13268== Address 0x483a04c is 4 bytes after a block of size 32 alloc'd
==13268== at 0x7BC4C75D: notify_alloc (heap.c:255)
==13268== by 0x7BC50FA1: RtlAllocateHeap (heap.c:1716)
==13268== by 0x680464D: heap_alloc (ieframe.h:328)
==13268== by 0x6805ADB: update_travellog (dochost.c:401)
==13268== by 0x68069B3: ClOleCommandTarget_Exec (dochost.c:697)
==13268== by 0x774F397: notify_travellog_update (docobj.h:981)
==13268== by 0x774F56E: set_current_mon (persist.c:134)
==13268== by 0x7727C12: navigate_proc (navigate.c:2093)
==13268== by 0x7766E90: hidden_proc (task.c:316)
==13268== by 0x53425C1: ??? (winproc.c:173)
==13268== by 0x5342736: call_window_proc (winproc.c:244)
==13268== by 0x53448CF: WINPROC_call_window (winproc.c:900)
==13268== by 0x5305C04: DispatchMessageW (message.c:4019)
==13268== by 0x69D80B98: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E6960: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E644E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6AFE5010: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69CAB80E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E65A1: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69D80A5F: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268==
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https://bugs.winehq.org/show_bug.cgi?id=36365
Bug ID: 36365
Summary: valgrind shows a TON of leaks in
ieframe/tests/webbrowser.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
By far one of the noisiest logs/leaks so far.
==15771== 28 bytes in 1 blocks are possibly lost in loss record 2,015 of 11,565
==15771== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15771== by 0x5B21B82: heap_alloc_zero (typelib.c:1662)
==15771== by 0x5B295CC: ITypeLib2_Constructor_MSFT (typelib.c:2902)
==15771== by 0x5B2C20B: LoadTypeLibEx (typelib.c:3460)
==15771== by 0x5B2DDF2: LoadTypeLib (typelib.c:454)
==15771== by 0x5B2E4AA: LoadRegTypeLib (typelib.c:537)
==15771== by 0x6933764: get_typeinfo (ieframe_main.c:75)
==15771== by 0x69298B1: ProvideClassInfo_GetClassInfo (classinfo.c:62)
==15771== by 0x4A5B8A4: test_ClassInfo (ocidl.h:3368)
==15771== by 0x4A63A2E: test_WebBrowser (webbrowser.c:3380)
==15771== by 0x4A65E0B: func_webbrowser (webbrowser.c:3629)
==15771== by 0x4A673B4: run_test (test.h:584)
==15771== by 0x4A677A3: main (test.h:654)
==15771==
==15771== 8 bytes in 1 blocks are definitely lost in loss record 422 of 11,565
==15771== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15771== by 0x6948752: create_shell_ui_helper (ieframe.h:328)
==15771== by 0x692D2BA: DocHostUIHandler_GetExternal (dochost.c:900)
==15771== by 0x4A59F1E: test_external (mshtmhst.h:849)
==15771== by 0x4A6638C: func_webbrowser (webbrowser.c:3502)
==15771== by 0x4A673B4: run_test (test.h:584)
==15771== by 0x4A677A3: main (test.h:654)
==15771==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=36213
Bug ID: 36213
Summary: valgrind shows some possible leaks under
crypt32/tests/sip.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==23202== 52 bytes in 1 blocks are possibly lost in loss record 111 of 282
==23202== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==23202== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==23202== by 0x514398B: CryptMemAlloc (main.c:124)
==23202== by 0x51627B5: CRYPT_CacheSIP (sip.c:576)
==23202== by 0x5162B5D: CRYPT_LoadSIP (sip.c:653)
==23202== by 0x5162C60: CryptSIPLoad (sip.c:698)
==23202== by 0x4EA631D: test_SIPLoad (sip.c:357)
==23202== by 0x4EA67BF: func_sip (sip.c:444)
==23202== by 0x4EB7F67: run_test (test.h:584)
==23202== by 0x4EB8356: main (test.h:654)
==23202==
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https://bugs.winehq.org/show_bug.cgi?id=36341
Bug ID: 36341
Summary: valgrind shows some possible leaks under
crypt32/tests/base64.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==21036== 2,628 bytes in 73 blocks are possibly lost in loss record 250 of 266
==21036== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==21036== by 0x4F815DF: CryptMemAlloc (main.c:124)
==21036== by 0x4F92C4B: crypt_oid_init (oid.c:1403)
==21036== by 0x4F811F8: DllMain (main.c:46)
==21036== by 0x4FA5F36: __wine_spec_dll_entry (dll_entry.c:40)
==21036== by 0x7BC53B24: ??? (in
/home/austin/wine-valgrind-known/dlls/ntdll/ntdll.dll.so)
==21036== by 0x7BC5644E: MODULE_InitDLL (loader.c:1068)
==21036== by 0x7BC56AE7: process_attach (loader.c:1157)
==21036== by 0x7BC56AB9: process_attach (loader.c:1149)
==21036== by 0x7BC56CEF: attach_process_dlls (loader.c:2769)
==21036== by 0x401BC7C: ??? (in
/home/austin/wine-valgrind-known/libs/wine/libwine.so.1.0)
==21036==
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https://bugs.winehq.org/show_bug.cgi?id=37399
Bug ID: 37399
Summary: Urban Assault black screen when using software
renderer (palette problem)
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: erich.e.hoover(a)gmail.com
Depends on: 37307, 37398
Regression SHA1: 9d49b7a9be6d4ed59a69c3453de4eadb0101ea09
Distribution: Ubuntu
Once Bug #37307 and Bug #37398 are resolved/worked around then another issue
crops up with Urban Assault, apparently a change back in June makes it such
that UA cannot load since the surface it's using does not get a palette. The
following error occurs repeated on the command line:
fixme:d3d:convert_p8_uint_b8g8r8a8_unorm P8 surface loaded without a palette.
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https://bugs.winehq.org/show_bug.cgi?id=39910
Bug ID: 39910
Summary: PDF XChange Editor annotations formatting not
displayed after saving
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sadiyumusak(a)gmail.com
Distribution: ---
PDF Editor is recommended by the Tracker software company as the new and more
advanced replacement for their popular product PDF-XChange Viewer.
Indeed it offers a number improvements but I suffer from a number of problems,
including:
a) You can format text entered in comment boxes, etc. and save them, and then
they can be displayed in other PDF viewers (except the PDF Editor which created
them!) Such text formatting is there to see even in the same version of PDF
Editor installed in Windows, but not under WINE. So the cause of the problem is
probably is somewhere in WINE.
b) If you click outside a newly created, unsaved comment box, the box vanishes
immediately and the application crashes.
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https://bugs.winehq.org/show_bug.cgi?id=41206
Bug ID: 41206
Summary: Artemis 2.4.0 crashed upon start
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kurthuwig(a)gmail.com
Distribution: ---
When I run Artemis 2.4.0 (http://artemis.eochu.com/index.php/downloads/) then
it crashes with the attached error messages. v2.3.0 worked fine.
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http://bugs.winehq.org/show_bug.cgi?id=36247
Bug ID: 36247
Summary: VHD Attach crushes because of virtdisk.dll missing
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matyapiro31(a)gmail.com
VHD Attach is an application to mount .vhd files as hard disks.
It depends on virtdisk.dll but wine doesn't include it.
I think we can implement it easily by using libvirt?
It support VHD file type.
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https://bugs.winehq.org/show_bug.cgi?id=36395
Bug ID: 36395
Summary: valgrind shows a possible leak in
inetcomm/tests/mimeole.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==17178== 28 bytes in 1 blocks are possibly lost in loss record 154 of 561
==17178== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==17178== by 0x5498BE8: apartment_getclassobject (compobj.c:526)
==17178== by 0x549BFF6: get_inproc_class_object (compobj.c:2894)
==17178== by 0x549ED5F: CoGetClassObject (compobj.c:3032)
==17178== by 0x549F4E7: CoCreateInstance (compobj.c:3197)
==17178== by 0x4AAC50E: func_mimeole (mimeole.c:99)
==17178== by 0x4AAAE6B: main (test.h:584)
==17178==
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https://bugs.winehq.org/show_bug.cgi?id=36662
Bug ID: 36662
Summary: valgrind shows a few memory leaks in
ws2_32/tests/sock.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==21586== Thread 1 ws2_32_test.exe.so:
==21586== 60 bytes in 1 blocks are possibly lost in loss record 350 of 701
==21586== at 0x7BC4C6EB: notify_alloc (heap.c:255)
==21586== by 0x7BC50F2F: RtlAllocateHeap (heap.c:1716)
==21586== by 0x50B07F4: WS2_sendto (socket.c:4545)
==21586== by 0x50B0611: WSASend (socket.c:4500)
==21586== by 0x4F6E338: test_send (sock.c:4194)
==21586== by 0x4F7FDB1: func_sock (sock.c:7742)
==21586== by 0x4F80BB1: run_test (test.h:584)
==21586== by 0x4F80FA0: main (test.h:654)
==21586==
==21586== 60 bytes in 1 blocks are possibly lost in loss record 351 of 701
==21586== at 0x7BC4C6EB: notify_alloc (heap.c:255)
==21586== by 0x7BC50F2F: RtlAllocateHeap (heap.c:1716)
==21586== by 0x50B07F4: WS2_sendto (socket.c:4545)
==21586== by 0x50B0611: WSASend (socket.c:4500)
==21586== by 0x4F6E6AF: test_send (sock.c:4234)
==21586== by 0x4F7FDB1: func_sock (sock.c:7742)
==21586== by 0x4F80BB1: run_test (test.h:584)
==21586== by 0x4F80FA0: main (test.h:654)
==21586==
==21586== 60 bytes in 1 blocks are definitely lost in loss record 352 of 701
==21586== at 0x7BC4C6EB: notify_alloc (heap.c:255)
==21586== by 0x7BC50F2F: RtlAllocateHeap (heap.c:1716)
==21586== by 0x50B638A: WS2_recv_base (socket.c:6554)
==21586== by 0x50B61D4: WSARecv (socket.c:6522)
==21586== by 0x4F7A61B: test_completion_port (sock.c:6862)
==21586== by 0x4F7FDAC: func_sock (sock.c:7739)
==21586== by 0x4F80BB1: run_test (test.h:584)
==21586== by 0x4F80FA0: main (test.h:654)
==21586==
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