http://bugs.winehq.org/show_bug.cgi?id=24419
Summary: Nvidia hdr sample crashes without native d3dx9_36
Product: Wine
Version: 1.3.2
Platform: x86-64
URL: http://developer.download.nvidia.com/SDK/9.5/Samples/D
EMOS/Direct3D9/HDR_FP16x2.zip
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=30784)
--> (http://bugs.winehq.org/attachment.cgi?id=30784)
+d3dx trace
Terminal shows:
fixme:d3dx:D3DXCreateFontIndirectW (0x136a08, 0x32fa0c, 0x43b300): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x136a08, 0x32fa0c, 0x43c9c0): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x136a08, 0x32fa0c, 0x43cbe0): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x8d0000, 1048620, 0x32f770):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
I suspect it's related to that last line or two...
it pops up a dialog, saying:
The D3D device has a non-zero reference count, meaning some objects were not
released.
winetricks d3dx9_36 lets it run.
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http://bugs.winehq.org/show_bug.cgi?id=21812
Summary: 3dgamestudio.com demos crash on exit
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Venice demo at 3dgamestudio.com looks beautiful,
but crashes on exit.
http://server.conitec.net/down/venice.zip
443f94ab15d5bc02921c1e917785f822dcf0f864 venice.zip
Happily, there seems to be a reasonable backtrace:
Unhandled exception: page fault on read access to 0x00000f2c in 32-bit code
(0x7e51e14c).
Backtrace:
=>0 FindContext+0x16d(This=0x19bbc8, target=0x193030)
[dlls/wined3d/context.c:1923] in wined3d
1 context_acquire+0x8a(device=0x19bbc8, target=(nil),
usage=CTXUSAGE_RESOURCELOAD) [dlls/wined3d/context.c:2266] in wined3d
2 IWineD3DDeviceImpl_Uninit3D+0xa7(iface=0x19bbc8,
D3DCB_DestroySwapChain=0x7e653c5d) [dlls/wined3d/device.c:1705] in wined3d
3 IDirect3DDevice9Impl_Release+0x126(iface=0x192680) [dlls/d3d9/device.c:273]
in d3d9
4 in acknex (+0x6435a)
5 in reflectionparticle (+0x101e)
0x7e51e14c FindContext+0x16d [dlls/wined3d/context.c:1923] in wined3d: movzbl
0xf2c(%eax),%eax
1923 old_render_offscreen = context->render_offscreen;
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https://bugs.winehq.org/show_bug.cgi?id=38352
Bug ID: 38352
Summary: Foresight crashes before the main menu, needs
d3dx9_36.dll.D3DXComputeNormalMap
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51196
--> https://bugs.winehq.org/attachment.cgi?id=51196
terminal output
Foresight is an indie strategy game, currently available only on Steam (no demo
has been released).
The splash screens are displayed but the game crashes when the main menu should
appear if I start the game with built-in d3dx9_36.
>wine: Call from 0x7b839524 to unimplemented function d3dx9_36.dll.D3DXComputeNormalMap, aborting
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http://bugs.winehq.org/show_bug.cgi?id=26379
Summary: Gamestudio Venice crashes with unimplemented function
d3dx9_36.dll.D3DXComputeNormals
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://server.conitec.net/down/venice.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=33594)
--> (http://bugs.winehq.org/attachment.cgi?id=33594)
~/wine-git/wine reflectionParticle.exe &> log.txt
unimplemented function d3dx9_36.dll.D3DXComputeNormals
Venice comes with d3dx9_30.dll and therefore only a purist would notice.
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https://bugs.winehq.org/show_bug.cgi?id=36169
Bug ID: 36169
Summary: valgrind shows a possible leak in
programs/services/tests/services.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==3856== 32 bytes in 1 blocks are possibly lost in loss record 32 of 104
==3856== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==3856== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==3856== by 0x7BC39A6B: RtlInitializeCriticalSectionEx (critsection.c:326)
==3856== by 0x7B876AE5: InitializeCriticalSectionEx (sync.c:356)
==3856== by 0x7B876A64: InitializeCriticalSection (sync.c:313)
==3856== by 0x4A34B0E: test_runner (service.c:445)
==3856== by 0x4A34DAD: func_service (service.c:484)
==3856== by 0x4A35C5D: run_test (test.h:584)
==3856== by 0x4A3604B: main (test.h:654)
==3856==
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https://bugs.winehq.org/show_bug.cgi?id=36570
Bug ID: 36570
Summary: valgrind shows a couple possible leaks in
rpcrt4/tests/rpc_protseq.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==10120== 64 bytes in 1 blocks are possibly lost in loss record 122 of 242
==10120== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==10120== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==10120== by 0x55FF1FF: rpcrt4_protseq_np_alloc (rpc_transport.c:642)
==10120== by 0x55FB2EA: alloc_serverprotoseq (rpc_server.c:927)
==10120== by 0x55FB594: RPCRT4_get_or_create_serverprotseq
(rpc_server.c:977)
==10120== by 0x55FB89F: RpcServerUseProtseqA (rpc_server.c:1041)
==10120== by 0x4CB910E: test_RpcServerUseProtseq (rpc_protseq.c:64)
==10120== by 0x4CB9ABB: func_rpc_protseq (rpc_protseq.c:202)
==10120== by 0x4CE2071: run_test (test.h:584)
==10120== by 0x4CE2460: main (test.h:654)
==10120==
==10120== 68 bytes in 1 blocks are possibly lost in loss record 126 of 242
==10120== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==10120== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==10120== by 0x560163E: rpcrt4_protseq_sock_alloc (rpc_transport.c:1554)
==10120== by 0x55FB2EA: alloc_serverprotoseq (rpc_server.c:927)
==10120== by 0x55FB594: RPCRT4_get_or_create_serverprotseq
(rpc_server.c:977)
==10120== by 0x55FB89F: RpcServerUseProtseqA (rpc_server.c:1041)
==10120== by 0x4CB91A4: test_RpcServerUseProtseq (rpc_protseq.c:71)
==10120== by 0x4CB9ABB: func_rpc_protseq (rpc_protseq.c:202)
==10120== by 0x4CE2071: run_test (test.h:584)
==10120== by 0x4CE2460: main (test.h:654)
==10120==
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https://bugs.winehq.org/show_bug.cgi?id=36145
Bug ID: 36145
Summary: valgrind shows several leaks in imm32/tests/imm32.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: imm32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==32120== 180 bytes in 1 blocks are definitely lost in loss record 621 of 863
==32120== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==32120== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==32120== by 0x5021822: create_window_handle (win.c:227)
==32120== by 0x5025308: WIN_CreateWindowEx (win.c:1450)
==32120== by 0x50261E8: CreateWindowExA (win.c:1719)
==32120== by 0x4A3468E: ImmGetContextThreadFunc (imm32.c:429)
==32120== by 0x7BC87017: ??? (signal_i386.c:2571)
==32120== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==32120== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==32120== by 0x7BC8E43C: start_thread (thread.c:428)
==32120== by 0x4218F92: start_thread (pthread_create.c:309)
==32120== by 0x431D7ED: clone (clone.S:129)
==32120== 152 bytes in 1 blocks are definitely lost in loss record 609 of 863
==32120== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==32120== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==32120== by 0x7B8457FF: HeapAlloc (heap.c:271)
==32120== by 0x7B845B34: GlobalAlloc (heap.c:388)
==32120== by 0x4F5C176: ImmCreateIMCC (imm.c:2738)
==32120== by 0x4F55986: ImmCreateContext (imm.c:682)
==32120== by 0x4F57F63: ImmGetContext (imm.c:1422)
==32120== by 0x4A346A4: ImmGetContextThreadFunc (imm32.c:433)
==32120== by 0x7BC87017: ??? (signal_i386.c:2571)
==32120== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==32120== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==32120== by 0x7BC8E43C: start_thread (thread.c:428)
==32120== by 0x4218F92: start_thread (pthread_create.c:309)
==32120== by 0x431D7ED: clone (clone.S:129)
==32120==
==32448== 20 bytes in 1 blocks are definitely lost in loss record 198 of 861
==32448== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==32448== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==32448== by 0x7B8457FF: HeapAlloc (heap.c:271)
==32448== by 0x7B846650: GlobalReAlloc (heap.c:693)
==32448== by 0x4F7C25A: ImmReSizeIMCC (imm.c:2778)
==32448== by 0x5BCEC73: GenerateIMEMessage (ime.c:474)
==32448== by 0x5BD06C2: ImeSetCompositionString (ime.c:899)
==32448== by 0x4F7AAC6: ImmSetCompositionStringW (imm.c:2293)
==32448== by 0x4F7A925: ImmSetCompositionStringA (imm.c:2255)
==32448== by 0x4E4D99D: test_ImmNotifyIME (imm32.c:257)
==32448== by 0x4E541EB: func_imm32 (imm32.c:1409)
==32448== by 0x4E5507D: run_test (test.h:584)
==32448== by 0x4E5546B: main (test.h:654)
==32448==
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https://bugs.winehq.org/show_bug.cgi?id=36401
Bug ID: 36401
Summary: valgrind shows an unitialized variable in
dxgi/factory.c (dxgi/tests/device.c)
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==21110== Conditional jump or move depends on uninitialised value(s)
==21110== at 0x5168715: wined3d_swapchain_decref (swapchain.c:75)
==21110== by 0x50E7568: wined3d_device_uninit_3d (device.c:1090)
==21110== by 0x5083655: dxgi_swapchain_Release (swapchain.c:82)
==21110== by 0x4A97019: func_device (dxgi.h:1733)
==21110== by 0x4A98EEA: run_test (test.h:584)
==21110== by 0x4A94C3E: main (test.h:654)
==21110== Uninitialised value was created by a stack allocation
==21110== at 0x507FF5C: dxgi_factory_CreateSwapChain (factory.c:186)
==21110==
dxgi/tests/device.c
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http://bugs.winehq.org/show_bug.cgi?id=28745
Bug #: 28745
Summary: dsound/tests: uninitialized value used in
enum_callback() in func_propset()
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make propset.ok" in dsound/tests, valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at callback (propset.c:69)
by DSPROPERTY_enumWtoA (propset.c:396)
by enum_callback (propset.c:306)
by enumerate_mmdevices (dsound_main.c:555)
by DSPROPERTY_EnumerateW (propset.c:334)
by IKsPrivatePropertySetImpl_Get (propset.c:419)
by func_propset (propset.c:458)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at enum_callback (propset.c:282)
I haven't bisected, but lots of the related code is new, from:
commit 8856ea79f3468d6f532f5f20e9b28c295d6e1db1
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Tue Sep 27 08:51:33 2011 -0500
dsound: Reimplement PropertySet on mmdevapi.
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https://bugs.winehq.org/show_bug.cgi?id=39956
Bug ID: 39956
Summary: dlls/urlmon/tests/uri.c fails a lot of tests
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: dev.anshuman73(a)gmail.com
Hi, I was running the WineTests on Windows 10, Build 1511, November fix.
Uri.c gives a lot of errors as described in this paste -
http://pastebin.com/X7fR1Bvx
I ran the winetest from http://test.winehq.org/ and downloaded the test as of 8
January (Version 4
Tests from build d7e4193df2f22a87031e44ce358a626a5f92b295)
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