http://bugs.winehq.org/show_bug.cgi?id=29133
Bug #: 29133
Summary: Gómez PEER fails to update
Product: Wine
Version: 1.3.33
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 37554
--> http://bugs.winehq.org/attachment.cgi?id=37554
Wine 1.3.33 console output
After installing (or indeed running for the first time in a while), the Gómez
PEER attempts to auto-update. A number of messages pop up to say that the
application is unable to communicate with itself before giving up altogether.
The update seems to be actioned by javaw.exe:
"C:\PROG~FBU\Gomez\GOME~3B3\.\jre\bin\javaw.exe -cp
C:\PROG~FBU\Gomez\GOME~3B3\.\cache Respawn
C:\PROG~FBU\Gomez\GOME~3B3\.\.\jre\bin\Systeminfo.dll"
Under Windows XP and 7 this does not occur.
During upgrade gomezpeer.exe is terminated after the first error message
appears.
I will need to run under Windows again to see the differences.
This does appear to be the same as Bug 20234 but that upgrade started working,
so this must be a new bug.
Note: You need an account to get this far.
Under Wine 1.3.0 the "Last Mile updating..." windows does not appear, there is
a single error window and the application closes, but when loading a second
time the PEER continues as normal, and so must have been updated (not sure how
to check). Running a bisect is impossible due to bugs between then and now.
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https://bugs.winehq.org/show_bug.cgi?id=41684
Bug ID: 41684
Summary: unimplemented function
uiautomationcore.dll.UiaClientsAreListening called in
32-bit code
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: code.viator(a)gmail.com
Distribution: ---
Created attachment 56078
--> https://bugs.winehq.org/attachment.cgi?id=56078
backtrace
On start 1C Enterprice (trainig) I have this error.
Same error I found in https://bugs.winehq.org/show_bug.cgi?id=32861, but it not
block work with program.
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https://bugs.winehq.org/show_bug.cgi?id=36599
Bug ID: 36599
Summary: winhttp/winhttp.c test fails under valgrind
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
../../../tools/runtest -q -P wine -T ../../.. -M winhttp.dll -p
winhttp_test.exe.so winhttp && touch winhttp.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
fixme:winhttp:request_query_option partial stub
winhttp.c:879: Test failed: failed to receive response 12152
winhttp.c:883: Test failed: failed unexpectedly 12150
winhttp.c:884: Test failed: request failed unexpectedly 122
winhttp.c:899: Test failed: read_size = 0
causing a lot of valgrind warnings about uninitialized values in
winetest_ok/etc.
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https://bugs.winehq.org/show_bug.cgi?id=37436
Bug ID: 37436
Summary: Aliens vs Predator (2010) crash when load save game
Product: Wine
Version: 1.7.29
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Distribution: ---
Created attachment 49799
--> https://bugs.winehq.org/attachment.cgi?id=49799
Backtrace wine
Wine 1.7.29, 32bits
Latest Steam client
I play with the marine campaign.
I can play without problems until I leave the game and try to load the last
saved game, when charging is completed, a short crash sound fx and game sounds.
I tried it on Windows 7 and there is no problem.
My Hardware:
AMD Phenom(tm) II X6 1055T Processor × 6
8GB RAM
Nvidia GeForce GTC 560Ti 1024 MB
Driver Nvidia: 340.32 from ppa Ubuntu X-Edgers
Ubuntu 14.04.1 LTS 64bits
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https://bugs.winehq.org/show_bug.cgi?id=41832
Bug ID: 41832
Summary: Galactic Civ 3 - ships are not visible
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: travissidelinger(a)gmail.com
Distribution: ---
Ships are there, you can interact with them, but can't see them.
These two errors repeat thousands of times while testing the game:
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor
{0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 0.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor
{0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 0.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:d3d:context_bind_shader_resources Shader 0xa9aa280 needs 17 samplers, but
only 16 are supported.
Note: these are required or the game will not start:
$ grep d3dx11 ../../user.reg
"*d3dx11_42"="native,builtin"
"*d3dx11_43"="native,builtin"
It's getting close, keep up the great work.
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http://bugs.winehq.org/show_bug.cgi?id=14371
Summary: cleanup undefined members in vartest
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14668)
--> (http://bugs.winehq.org/attachment.cgi?id=14668)
cleanup memcheck errors in vartest.c
vartest.c uses undefined structure members; detected by valgrind(memcheck).
Patch is attached, and will be sent to wine-patches(a)winehq.org.
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https://bugs.winehq.org/show_bug.cgi?id=36600
Bug ID: 36600
Summary: valgrind shows a possible leak in
winhttp/tests/winhttp.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==19459== 112 bytes in 1 blocks are possibly lost in loss record 531 of 781
==19459== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==19459== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==19459== by 0x4E24AA1: heap_alloc_zero (winhttp_private.h:325)
==19459== by 0x4E25408: WinHttpOpen (session.c:223)
==19459== by 0x4CB175F: test_Timeouts (winhttp.c:1113)
==19459== by 0x4CBFCBE: func_winhttp (winhttp.c:3067)
==19459== by 0x4CC0C75: run_test (test.h:584)
==19459== by 0x4CC1064: main (test.h:654)
==19459==
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https://bugs.winehq.org/show_bug.cgi?id=38793
Bug ID: 38793
Summary: Lotus Smartsuite 3.1 installer reports insufficient
disk space
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: Installer, regression, win16
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Blocks: 19655
Distribution: Ubuntu
Created attachment 51718
--> https://bugs.winehq.org/attachment.cgi?id=51718
Bisect log
The installer for Lotus Smartsuite 3.1 reports that there is not enough disk
space and refuses to continue.
$ df
Filesystem Size Used Avail Use% Mounted on
/dev/sda2 914G 57G 811G 7% /
This used to work fine. Unfortunately during the bisect I also hit a
segmentation fault that I cannot work around and had to do a lot of skips, so
pinpointing the correct commit is not possible. Attaching the bisect log as
someone more knowledgeable may be able to spot the commit.
Console output:
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
Definitely still works with wine-1.7.37-182-g050bda2
(050bda2ece4f249d2973c3d4e1a1f5f3671de053) - though there is a
RtlpWaitForCriticalSection hang, which is different again to Bug 19655.
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https://bugs.winehq.org/show_bug.cgi?id=38345
Bug ID: 38345
Summary: S.T.A.L.K.E.R.: Shadow of Chernobyl - Severe
performance drops at a specific location in game
Product: Wine
Version: 1.7.39
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: ---
Created attachment 51189
--> https://bugs.winehq.org/attachment.cgi?id=51189
Save game (file 2)
The game runs rather well on my machine but there
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https://bugs.winehq.org/show_bug.cgi?id=41925
Bug ID: 41925
Summary: Battlelog.co Battlefield 2 Launcher silently dies
during installation
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Battlelog.co produce a Launcher for Battlefield 2. This is effectively the only
way to play vanilla BF2 online (since the shutdown of the Gamespy Servers). The
developers plan to drop support for Windows XP & Vista at a future date
(currently available via a different / legacy installer).
The launcher is build on .Net 4.5 (unfortunately) and will not run on a Windows
OS release prior to Windows 7.
DLL Overrides:
winetricks dotnet452 ie8
Wine version set to:
Windows 7
Attached log created with:
export WINEDEBUG=+timestamp,+tid,+relay,+all
wine --version
wine-1.9.23 (Staging)
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