https://bugs.winehq.org/show_bug.cgi?id=37644
Bug ID: 37644
Summary: .NET 3.5 crash when running System.Console.Clear()
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: james(a)jameswarner.us
Distribution: ---
Created attachment 50099
--> https://bugs.winehq.org/attachment.cgi?id=50099
Example program, source code to said program and output log
When running System.Console.Clear() under .NET 3.5 in WINE (installed in a
clean .wine through Winetricks), it will crash with:
Unhandled Exception: System.IO.IOException: Invalid handle.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.Console.GetBufferInfo(Boolean throwOnNoConsole, Boolean&
succeeded)
at System.Console.Clear()
This can be reproduced by running System.Console.Clear() under any application
in .NET 3.5.
Attached is a demo application to reproduce this, the source code to produce
this issue and the log generated.
WINE version: 1.7.30 under Debian (sid) x86.
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http://bugs.winehq.org/show_bug.cgi?id=23015
Summary: PL\SQL Developer: shows standard message boxes behind
main window
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chaostya(a)gmail.com
When I write a query in PL\SQL Developer window, then issue it against DB and
then want to close the window I click [x] and it looks like nothing happens,
but if I move main window down I would see a standard "question" message dialog
box asking me if I want to save my changes. I'm on 1.2-rc2 and it's a
regression from 1.2-rc1
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http://bugs.winehq.org/show_bug.cgi?id=21483
Summary: changed token security breaks .NET Framework SDK tools
Product: Wine
Version: 1.1.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
some of Microsoft's tools from .NET Framework SDKs - namely managed debuggers
(CLR) - stopped working after 1.1.33+ release. They seem to be very picky about
object security.
I bisected this one but technically this isn't a regression because Rob's token
patches made Wine more correct - exposing another object security problem.
--- snip ---
$ git bisect bad
bd56916f90e68632993a7275fe30a55a7efa222a is the first bad commit
commit bd56916f90e68632993a7275fe30a55a7efa222a
Author: Rob Shearman <robertshearman(a)gmail.com>
Date: Mon Nov 16 20:11:06 2009 +0000
server: Extend get_token_user server call to also retrieve SIDs for the
token's owner or primary group.
:040000 040000 829f1543526675ae48f6fde8c8cedff74fd51797
7a77653291795c209ec529dd6660d52fc922a58c M dlls
:040000 040000 57735b53b28db37ac4627dc009000e225175164a
4dcc1388cb136e559c06106632c08e8e610fe557 M include
:040000 040000 4e83227cb0133c7e288a1e930461d4efe1130882
cf1c3539d6b3c91c854fa2b9b672f68ea601f639 M server
--- snip ---
"old" behaviour, where default process token was like this:
Token owner -> S-1-5-4 "NT AUTHORITY\INTERACTIVE" (well-known group)
Token user -> S-1-5-4 "NT AUTHORITY\INTERACTIVE" (well-known group)
Token primary group -> S-1-5-32-544 "BUILTIN\Administrators" (alias)
NtQueryInformationToken had the token owner info hard-coded (to
SECURITY_INTERACTIVE_RID) while Rob's patches moved the actual query to
wineserver.
---
Basically the app code that verifies the security of created objects goes like
this:
- get SD from created object (event) handle -> GetKernelObjectSecurity(
OWNER_SECURITY_INFORMATION | DACL_SECURITY_INFORMATION)
- get owner SID of SD -> GetSecurityDescriptorOwner() -> SID1
- get DACL of SD -> GetSecurityDescriptorDacl()
- for each ACE from DACL (GetAce) -> SID2: check ACE SID against SD owner SID
-> EqualSid( SID1, SID2)
- match -> profit! not -> fail!
--- snip ---
...
0023: create_event( access=001f0003, attributes=00000080, manual_reset=1,
initial_state=0, objattr={rootdir=0014,sd={control=00000004,owner=<not
present>,group=<not
present>,sacl={},dacl={{AceType=ACCESS_ALLOWED_ACE_TYPE,Mask=e01f001f,AceFlags=0,Sid={S-1-5-4}},{AceType=ACCESS_ALLOWED_ACE_TYPE,Mask=e01f001f,AceFlags=0,Sid={S-1-5-4}}}},name=L"Global\\CorDBIPCSetupSyncEvent_36"}
)
0023: create_event() = 0 { handle=01c4 }
...
0025:trace:advapi:GetKernelObjectSecurity
(0xc4,0x00000005,0x14ef40,0x00000050,0x33f7e8)
0025:trace:ntdll:NtQuerySecurityObject
(0xc4,0x00000005,0x14ef40,0x00000050,0x33f7e8)
0025: get_security_object( handle=00c4, security_info=00000005 )
0025: get_security_object() = 0 { sd_len=00000050,
sd={control=00000037,owner={S-1-5-4},group=<not
present>,sacl={},dacl={{AceType=ACCESS_ALLOWED_ACE_TYPE,Mask=e01f001f,AceFlags=0,Sid={S-1-5-4}},{AceType=ACCESS_ALLOWED_ACE_TYPE,Mask=e01f001f,AceFlags=0,Sid={S-1-5-4}}}}
}
0025:trace:ntdll:RtlGetDaclSecurityDescriptor
(0x14ef40,0x33f7c3,0x33f7ec,0x33f7c2)
0025:trace:ntdll:RtlGetAce (0x14ef60,0,0x33f7f0)
0025:trace:ntdll:RtlLengthSid sid=0x14ef54
0025: open_event( access=001f0003, attributes=00000002, rootdir=0034,
name=L"Global\\CorDBIPCLSEventAvailName_36" )
0025: open_event() = 0 { handle=00c8 }
...
--- snip ---
"new" behaviour, where default process token is now like this:
Token owner -> S-1-5-32-544 "BUILTIN\Administrators" (alias)
Token user -> S-1-5-4 "NT AUTHORITY\INTERACTIVE" (well-known group)
Token primary group -> S-1-5-32-544 "BUILTIN\Administrators" (alias)
--- snip ---
...
0024:trace:ntdll:NtOpenProcessTokenEx (0x1b0,0x00000008,0x00000000,0x318e6d0)
0024: open_token( handle=01b0, access=00000008, attributes=00000000,
flags=00000000 )
0024: open_token() = 0 { token=01b4 }
...
0024:trace:advapi:GetTokenInformation (0x1b4, TokenOwner, 0x184130, 20,
0x318e6e0):
0024:trace:ntdll:NtQueryInformationToken (0x1b4,4,0x184130,20,0x318e6e0)
0024: get_token_sid( handle=01b4, which_sid=00000004 )
0024: get_token_sid() = 0 { sid_len=16, sid={S-1-5-32-544} }
...
0024: create_event( access=001f0003, attributes=00000080, manual_reset=1,
initial_state=0, objattr={rootdir=0018,sd={control=00000004,owner=<not
present>,group=<not
present>,sacl={},dacl={{AceType=ACCESS_ALLOWED_ACE_TYPE,Mask=e01f001f,AceFlags=0,Sid={S-1-5-32-544}},{AceType=ACCESS_ALLOWED_ACE_TYPE,Mask=e01f001f,AceFlags=0,Sid={S-1-5-32-544}}}},name=L"Global\\CorDBIPCSetupSyncEvent_37"}
)
0024: create_event() = 0 { handle=01c8 }
...
0026:trace:advapi:GetKernelObjectSecurity
(0xc8,0x00000005,(nil),0x00000000,0x33f7e8)
0026:trace:ntdll:NtQuerySecurityObject
(0xc8,0x00000005,(nil),0x00000000,0x33f7e8)
0026: get_security_object( handle=00c8, security_info=00000005 )
0026: get_security_object() = 0 { sd_len=00000058,
sd={control=00000037,owner={S-1-5-4},group=<not
present>,sacl={},dacl={{AceType=ACCESS_ALLOWED_ACE_TYPE,Mask=e01f001f,AceFlags=0,Sid={S-1-5-32-544}},{AceType=ACCESS_ALLOWED_ACE_TYPE,Mask=e01f001f,AceFlags=0,Sid={S-1-5-32-544}}}}
}
...
--- snip ---
Using the "admins" sid (alias) as token user in
server/token.c:token_create_admin() instead of current "interactive" sid fixes
the problem. Though I don't know if this is the right thing to do.
I hope I provided enough infos and let Alexandre handle it ;-)
To get detailed token infos/dumps you might be interested in this little
console app, from cygwin's Corinna Vinschen ;-)
http://www.mail-archive.com/cygwin@cygwin.com/msg71800.html
It might provide useful information when run under different security
principals.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=23077
Summary: UltraEdit 16.10: Plus sign doesn't appear in directory
tree
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28652)
--> (http://bugs.winehq.org/attachment.cgi?id=28652)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) install UltraEdit
3) wine Uedit32.exe
4) close all popup windows (buy now, tip of the day etc.)
5) In "File View" Window click on plus sign of "C" then "Program Files"
6) Click on plus sign of "Internet Explorer" branch will unfold, plus sign
changes to minus sign
7) Click on minus sign of "Internet Explorer" branch will fold
Behaviour:
After seventh step minus sign of "Internet Explorer" stays minus sign and I
cannot unfold that branch anymore
Expected behaviour:
After seventh step minus sign of "Internet Explorer" should convert itself into
plus sign and I should have ability to unfold the branch
In terminal I get only
fixme:win:LockWindowUpdate (0x100a0), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
for every successful fold/unfold operation
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https://bugs.winehq.org/show_bug.cgi?id=41930
Bug ID: 41930
Summary: Civilization III Complete shows black terrain (Wine
compiled with OSMesa support)
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: michael(a)fds-team.de
Regression SHA1: e618ab65ed5b623785c58ea5ece6e39895d43063
Distribution: ---
Created attachment 56311
--> https://bugs.winehq.org/attachment.cgi?id=56311
screenshot
This is one of the few games that I know of which makes some use of OpenGl in
bitmaps. When Wine was compiled with OSMesa support, tiles containing terrain
turn black as soon as I launch a game.
Reproduced with Nvidia binary drivers 375.20 and nouveau/mesa.
I tried Civilization III Complete (both the Steam and the GOG.com versions have
this bug).
Terminal output:
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:ole:CoGetClassObject class {5959df60-2911-11d1-b049-0020af30269a} not
registered
err:ole:CoGetClassObject no class object {5959df60-2911-11d1-b049-0020af30269a}
could be created for context 0x1
Reverting the following patch on top of git fixes the problem:
commit e618ab65ed5b623785c58ea5ece6e39895d43063
Author: Michael Müller <michael(a)fds-team.de>
Date: Tue Feb 3 11:07:38 2015 +0100
gdi32: Fix arguments for OSMesaMakeCurrent when using 16 bit formats.
Please let me know if you need debug logs.
wine-1.9.24-105-g1d3b944
Fedora 24 x86_64
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 375.20
Installed packages:
mesa-libOSMesa.i686 13.1.0-0.12.git95ddb37.fc24
mesa-libOSMesa.x86_64 13.1.0-0.12.git95ddb37.fc24
mesa-libOSMesa-devel.i686 13.1.0-0.12.git95ddb37.fc24
mesa-libOSMesa-devel.x86_64 13.1.0-0.12.git95ddb37.fc24
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http://bugs.winehq.org/show_bug.cgi?id=30155
Bug #: 30155
Summary: secdrv.sys from SafeDisc v2.05.030 does not work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan(a)codeweavers.com
Classification: Unclassified
Created attachment 39336
--> http://bugs.winehq.org/attachment.cgi?id=39336
service,relay,winedevice,ntoskrnl log
SafeDisc 2.05.030 does not work out of the box. The user-visible symptom is
that the application exits with exit code 0 without any output. This affects
for example the Command and Conquer Red Alert 2 installer, which is safedisc
protected for some reason.
The problem seems to be related to the specific secdrv.sys version. If I take a
secdrv.sys from a newer safedisc version(e.g. 2.40.010 from the RA2 Yuri's
revenge expansion) and put it in C:\windows\system32\drivers, the installer
works.
ProtectId says:
Scanning -> D:\Setup\Setup.exe
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 1308863 (013F8BFh)
Byte(s)
-> File has 733375 (0B30BFh) bytes of appended data starting at offset 08C800h
[File Heuristics] -> Flag : 00000000000000000100000000100111 (0x00004027)
[!] Safedisc v2.05.030 detected !
[i] Appended data contents....
[.] o: 0x0008C828 / t: <0x00000001> <0x00000000> <0x00000001> / s: 00194947
byte(s) -> ~de7bc4.tmp
[.] o: 0x000BC1D2 / t: <0x00000001> <0x00000000> <0x0000044C> / s: 00030208
byte(s) -> clcd32.dll
[.] o: 0x000C37F9 / t: <0x00000001> <0x00000000> <0x0000044C> / s: 00006784
byte(s) -> clcd16.dll
[.] o: 0x000C529D / t: <0x00000001> <0x00000000> <0x0000044D> / s: 00067584
byte(s) -> mcp.dll
[.] o: 0x000D5AC5 / t: <0x00000001> <0x00000000> <0x00000000> / s: 00327220
byte(s) -> ~df394b.tmp
[.] o: 0x00125920 / t: <0x00000001> <0x00000000> <0x00000002> / s: 00034304
byte(s) -> drvmgt.dll
[.] o: 0x0012DF47 / t: <0x00000001> <0x00000000> <0x00000002> / s: 00018768
byte(s) -> secdrv.sys
[.] o: 0x001328BF / t: <0x00000001> <0x00000000> <0x00000000> / s: 00053248
byte(s) -> ~ef7194.tmp
[CompilerDetect] -> Visual C++ 6.0
- Scan Took : 0.640 Second(s)
The md5sum of the broken secdrv.sys is XXX. The md5sum of the working 2.40.010
driver is f376a1580204e47f37a721e1cbc5582a.
I am attaching a +relay,+service,+winedevice+ntoskrnl log of a failed run of
the setup tool.
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http://bugs.winehq.org/show_bug.cgi?id=20947
Summary: Slow mouse and menus in Kdeops studio anventure game
engine
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 4plague(a)gmail.com
Created an attachment (id=25113)
--> (http://bugs.winehq.org/attachment.cgi?id=25113)
full console output
Every Kheops Studio adventure game tested (Echo: Secrets of the Lost Cavern;
Return to Mysterious Island; Voyage: Journey to the Moon; Escape from Treasure
Island) has the same problem:
When entering a menu (overlay over the 3D game world and the main menu) mouse
is extremely slow as are background sprite graphics (butterflies etc).
console is flooded by:
fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glBlitFramebuffer() @ device.c / 6174
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http://bugs.winehq.org/show_bug.cgi?id=35371
Bug ID: 35371
Summary: Battlefield 2: Wine crashes on mic setup
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: crazy.just(a)verizon.net
Classification: Unclassified
Created attachment 47174
--> http://bugs.winehq.org/attachment.cgi?id=47174
Program Error Details
Battlefield 2: Wine crashes on mic setup.
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http://bugs.winehq.org/show_bug.cgi?id=11536
Summary: Worms World Party doesn't respond after match
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpgraca(a)gmail.com
After most matches, like missions and deathmatch and in multiplayer games in
the 3rd game, the game doesn't respond to mouse input and I only get beeps when
I click on the window. This does't happen in multiplayer games whenever the
final result 2-0 or 1-0.
I get no stange message in the terminal.
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https://bugs.winehq.org/show_bug.cgi?id=40639
Bug ID: 40639
Summary: Can't run a game with Wine
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmbeer2(a)gmail.com
Distribution: ---
Testing with GTA San Andreas.
Running direct with ./wine cause a halt and stooped game in the memory, i only
can run normaly if i execute ./wineboot with a active desktop.
Not show nothing in the log.
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