https://bugs.winehq.org/show_bug.cgi?id=41045
Bug ID: 41045
Summary: Captain Morgane crashes on start: needs clsid
'{0977d092-2d95-4e43-8d42-9ddcc2545ed5}'
xactengine3_4.dll
Product: Wine
Version: 1.9.15
Hardware: x86
URL: http://store.steampowered.com/app/264320
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 55217
--> https://bugs.winehq.org/attachment.cgi?id=55217
terminal output
Captain Morgane and the Golden Turtle adventure game (Steam) crashes on start
with built-in xaudio libraries.
In the terminal:
err:ole:CoGetClassObject class {0977d092-2d95-4e43-8d42-9ddcc2545ed5} not
registered
err:ole:CoGetClassObject no class object {0977d092-2d95-4e43-8d42-9ddcc2545ed5}
could be created for context 0x1
This class ID belongs to xactengine3_4.dll:
[HKEY_CLASSES_ROOT\CLSID\{0977d092-2d95-4e43-8d42-9ddcc2545ed5}]
@="XACT Engine"
[HKEY_CLASSES_ROOT\CLSID\{0977d092-2d95-4e43-8d42-9ddcc2545ed5}\InProcServer32]
@="C:\\Windows\\system32\\xactengine3_4.dll"
"ThreadingModel"="Both"
wine-1.9.15-166-g7aadb08
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https://bugs.winehq.org/show_bug.cgi?id=41030
Bug ID: 41030
Summary: Pac-Man Museum (Steam) crashes on start, needs
'{bcc782bc-6492-4c22-8c35-f5d72fe73c6e}'
xactengine3_7.dll
Product: Wine
Version: 1.9.15
Hardware: x86
URL: http://store.steampowered.com/app/255760/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 55203
--> https://bugs.winehq.org/attachment.cgi?id=55203
terminal output
Prerequisite to start the game: native d3dcompiler_43.dll
The game crashes on start with built-in XAudio2 libraries.
In the terminal:
err:ole:CoGetClassObject class {bcc782bc-6492-4c22-8c35-f5d72fe73c6e} not
registered
err:ole:CoGetClassObject no class object {bcc782bc-6492-4c22-8c35-f5d72fe73c6e}
could be created for context 0x1
After placing native xactengine3_7.dll into /system32 and registering it with
regsvr32, the game starts, but audio works only when native xaudio2_7 is also
installed.
'winetricks xact_jun2010' is a workaround.
Demo version is available on Steam (remove DX9 redist package before launching
the game the first time).
wine-1.9.15-132-g0f2a776
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http://bugs.winehq.org/show_bug.cgi?id=34263
Bug #: 34263
Summary: Framebuffer read-before-write causes graphical
glitches
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: achurch+wine(a)achurch.org
Classification: Unclassified
Created attachment 45608
--> http://bugs.winehq.org/attachment.cgi?id=45608
Suboptimal but functional patch
In at least the Final Fantasy XIV: A Realm Reborn character creation benchmark
(http://na.finalfantasyxiv.com/benchmark/index.html), framebuffer
read-before-write results in graphical glitches such as the entire display or
UI overlays flickering or incorrect textures being drawn. This program uses
multithreaded rendering (though I don't know whether that's relevant), and in
some cases, Direct3D calls which get translated to glBlitFramebuffer() attempt
to read from a framebuffer before the GPU has finished rendering to it.
The cause was found by dumping OpenGL calls using apitrace
(https://github.com/apitrace/apitrace) and observing that replaying the same
frame sporadically caused the same sort of glitches as observed in Wine, but
the glitches went away when a glFinish() call was inserted at each thread
switch.
The attached patch fixes these glitches by inserting a glFinish() call before
each glBlitFramebuffer() call. This is almost certainly suboptimal, and in my
case it causes the benchmark result to drop from ~3500 to ~3000, but it fixes
all graphical glitches aside from black squares seen in some cases when the HDR
option is enabled in rendering settings.
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http://bugs.winehq.org/show_bug.cgi?id=31476
Bug #: 31476
Summary: Bully: no DirectX 9.0c compatible sound card
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marti(a)juffo.org
Classification: Unclassified
According to the WineHQ entry about "Bully: Scholarship Edition" version 1.2,
it used to work in wine 1.3.27.
When I try this game on my system, it changes the resolution, displays a
loading screen for a moment and then pops up a window saying:
Bully: Scholarship Edition requires a DirectX 9.0c compatible sound card to
be
installed and and configured properly.
After clicking "OK", Bully crashes with "Unhandled exception: page fault on
read access to 0x00000004".
The Bully installer from Steam automatically installs its own copy of DirectX
9.
Using wine-1.5.10 on Arch Linux x86_64, with PulseAudio. Sound playback in
winecfg and other applications works fine.
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https://bugs.winehq.org/show_bug.cgi?id=43153
Bug ID: 43153
Summary: Gothic 1.0 from Steam freezes in new game on phrase
"I'm Diego"
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: inferrna(a)gmail.com
Distribution: ---
Created attachment 58393
--> https://bugs.winehq.org/attachment.cgi?id=58393
WINEDEBUG=+relay,+seh,+tid,+d3d9,+wine_d3d,+d3drm,+x11drv,+xrender,+xrandr,+d3d7,+d3d8,+ddraw
Image just freezes, sound continues to work.
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https://bugs.winehq.org/show_bug.cgi?id=38615
Bug ID: 38615
Summary: Drakensang Demo crashes on startup and no debugging
output is generated
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
this might be related to bugs 14782 and 14911 and I am having problems getting
the Drakensang demo to run.
I got the demo from the following URL:
http://www.gamestar.de/spiele/das-schwarze-auge-drakensang/downloads/das_sc…
The debugger starts but generates no backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=27207
Summary: splayer auto quit while open a mp3 file
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34764)
--> (http://bugs.winehq.org/attachment.cgi?id=34764)
Log: $ wine splayer.exe &> wine-splayer.log
splayer is an open source player on gpl.
http://www.splayer.org/index.en.html
1. Download splayer
http://file.splayer.org/avant/SPlayerSetupInt.exe?2124
2. intall cscript.exe with winetricks
$ winetricks wsh57
3. install splayer with all default settings.
$ wine SetupInt.exe
fixme:ole:CoCreateInstance no instance created for interface
{a3d8cec0-7e5a-11cf-bbc5-00805f6cef20} of class
{bd323430-ce94-11ce-82dd-0800095a5b55}, hres is 0x80004002
Does these fixme harmful?
4. start splayer:
$ wine splayer.exe
5. open a mp3 file with splayer,
splayer will auto quit with such messages:
fixme:gdi:SetColorAdjustment stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x2413730,0x208718): stub
fixme:dbghelp:elf_search_auxv can't find symbol in module
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc469ec
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http://bugs.winehq.org/show_bug.cgi?id=33518
Bug #: 33518
Summary: Some floors in Star Trek (2013) are completely black
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eurekafag(a)eureka7.ru
Classification: Unclassified
This is how they look like in the game: http://i.imgur.com/sNy2z7l.png
This is how they should look (at least on Xbox360):
http://youtu.be/YQCUUcrLfPc?t=30m30s
Outdoors and everything else seems to be ok: http://i.imgur.com/Rv2O8sM.pnghttp://i.imgur.com/Ytoi8cC.png
I see this repeating message in the terminal: fixme:d3d:resource_check_usage
Unhandled usage flags 0x8.
Sometimes another message appears: fixme:d3d:wined3d_swapchain_present Ignoring
flags 0x80000000.
These two spam the output but nothing else appears while playing. I've run the
game with WINEDEBUG=+d3d and the resulting file is about 600M long compressed
to 23M. Maybe it will help. I launched the game and entered to the buggy room
from the screenshot above, then killed it to prevent extra output.
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https://bugs.winehq.org/show_bug.cgi?id=40945
Bug ID: 40945
Summary: Post provider setup of WMI core 1.5 installer needs
Product: Wine
Version: 0.9.34.
Hardware: x86
URL: https://web.archive.org/web/*/http://download.microsof
t.com/download/platformsdk/wmi9x/1.5/W9X/EN-US/wmi9x.e
xe
OS: Linux
Status: NEW
Keywords: download, Installer, patch
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Follow up to bug 37429
You'll need to grab the exe from archive.org. Set your wineprefix to win98, and
install. It will crash late in the process, with:
Unhandled exception: page fault on read access to 0x00000004 in 32-bit code
(0x7da6799f).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7da6799f ESP:0033c590 EBP:0033c5c8 EFLAGS:00210202( R- -- I - - - )
EAX:7d895869 EBX:7da81000 ECX:0033c580 EDX:7ffdf000
ESI:01419738 EDI:00000000
Stack dump:
0x0033c590: 7d98a460 014192b8 00000000 014192e0
0x0033c5a0: 0033c630 01419b50 0000c5d0 7d98a460
0x0033c5b0: 00000020 7da67946 0033c5dc 00b81aa0
0x0033c5c0: 00000000 0033cbe0 0033c5f8 6206ccb5
0x0033c5d0: 00000000 0033cbe0 6206ccb5 01419b50
0x0033c5e0: 00000000 0033c630 00e90690 00000000
Backtrace:
=>0 0x7da6799f class_object_SpawnInstance+0x6f(iface=<couldn't compute
location>, lFlags=<couldn't compute location>, ppNewInstance=<couldn't compute
location>) [/home/austin/wine-git/dlls/wbemprox/class.c:221] in wbemprox
(0x0033c5c8)
1 0x6206ccb5 in mofd (+0xccb4) (0x0033c5f8)
2 0x6206e94a in mofd (+0xe949) (0x0033c680)
3 0x62062199 in mofd (+0x2198) (0x0033cbec)
4 0x62074d0a in mofd (+0x14d09) (0x0033d1bc)
5 0x003428bc in wbemupgd (+0x28bb) (0x0033d408)
6 0x003410ac in wbemupgd (+0x10ab) (0x0033d9a4)
7 0x00343528 in wbemupgd (+0x3527) (0x0033d9b8)
8 0x100150d0 in glc96e7.tmp (+0x150cf) (0x0033e3d8)
9 0x1000433e in glc96e7.tmp (+0x433d) (0x0033f1c8)
0x7da6799f class_object_SpawnInstance+0x6f
[/home/austin/wine-git/dlls/wbemprox/class.c:221] in wbemprox: movl
0x4(%edi),%eax
221 if (!(record->fields = heap_alloc( table->num_cols * sizeof(struct
field) )))
wine-1.9.14-15-g1bcc7ce
austin@austin2:~$ sha1sum wmi9x.exe
62752e9c1b879688c26f205eebf07d3783906c3e wmi9x.exe
austin@austin2:~$ du -sh wmi9x.exe
3.0M wmi9x.exe
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http://bugs.winehq.org/show_bug.cgi?id=36490
Bug ID: 36490
Summary: wine all versions on ubuntu 14.04 winbox.exe
aplication view problem
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juraj(a)mikrocom.sk
Created attachment 48564
--> http://bugs.winehq.org/attachment.cgi?id=48564
problem in view, aplication winbox.exe
Hello, regarding the problem of wine while using winbox.exe version of ubuntu
14.04 and mint 17RC in any version of wine, does not fit font and cursor does
not display all the text and different font size changes, example screenshots
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