https://bugs.winehq.org/show_bug.cgi?id=43663
Bug ID: 43663
Summary: league of legends update 2017-09-06 call to
unimplemented function
msvcp140.dll.?get@?$time_get@DV(...)
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 59109
--> https://bugs.winehq.org/attachment.cgi?id=59109
wine 2.16 default console log
Today (2017-09-06) update of League of Legends makes game crash after login
with:
wine: Call from 0x7b43bd2c to unimplemented function
msvcp140.dll.?get@?$time_get@DV?$istreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@QBE?AV?$istreambuf_iterator@DU?$char_traits@D@std@@@2@V32@0AAVios_base@2@AAHPAUtm@@PBD4@Z,
aborting
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https://bugs.winehq.org/show_bug.cgi?id=43501
Bug ID: 43501
Summary: sims 4 crashes
Product: Wine
Version: 1.7.55
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: tongsonlk(a)yahoo.com
Created attachment 58882
--> https://bugs.winehq.org/attachment.cgi?id=58882
it's the program error details
it says initialization error and the program crashes
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https://bugs.winehq.org/show_bug.cgi?id=43064
Bug ID: 43064
Summary: fixme:d3d:fixed_get_input Unsupported input stream
[usage=WINED3D_DECL_USAGE_TANGENT, usage_idx=0].
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
While testing Need For Speed demo bug 41080 and playing it shortly after
quiting my cosole was spammed with this message.
fixme:d3d:fixed_get_input Unsupported input stream
[usage=WINED3D_DECL_USAGE_TANGENT, usage_idx=0].
I don't know if this needs to be added in wine code, but if not I quess a check
for this and silencing it would be nice. Since I didnt notice any real problem,
setting this bug priority really low.
https://source.winehq.org/git/wine.git/blob/53bf72e266532f2f0533a0dfd7e90a2…
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https://bugs.winehq.org/show_bug.cgi?id=42959
Bug ID: 42959
Summary: ffxiv dx11
fixme:d3d_shader:shader_sm4_read_instruction_modifier
Unhandled modifier 0x80000182.
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv dx11
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https://bugs.winehq.org/show_bug.cgi?id=42948
Bug ID: 42948
Summary: ffxiv dx11 fixme:d3d11:shdr_handler Unhandled chunk
"RDEF".
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
dx11 unhandeled
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https://bugs.winehq.org/show_bug.cgi?id=41779
Bug ID: 41779
Summary: Direct3D ignores VSync
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: diwulefi(a)nincsmail.com
Distribution: ---
Unreal with the Direct3D render mode runs extemely fast, because it does ignore
the vsync when wrapping to OpenGL.
I use the latest nVidia drivers (375.20), VSync is on and outside WINE, it
works (tested with glxgears and benchmarks).
WINE version is 1.9.23.
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https://bugs.winehq.org/show_bug.cgi?id=43521
Bug ID: 43521
Summary: BattlEye anti cheat service
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dawid.job(a)gmail.com
Distribution: ---
Installer of any game using anti cheat BattlEye runs fine, but game doesn't
start. On the first run the launcher tries to run battleye service, which it
seems to be running but game doesn't start.
Sometimes it shows error in BattlEye window:
Installing BattlEye Service...
Successfully installed BattlEye Service.
Failed to initialize BattlEye Service: Driver Init Error (2).
Official BattleEye support for Linux is now dead/discontinued.
Is there any chance to solve this problem from Wine side?
It's affect many popular games like PlayerUnknown Battlegrounds, H1Z1,
Planetside 2, Tibia. Older version of these games was running very well since
BattleEye made some changes on their side.
This ticket is connected to various other submits like:
https://bugs.winehq.org/show_bug.cgi?id=41670https://bugs.winehq.org/show_bug.cgi?id=42549https://bugs.winehq.org/show_bug.cgi?id=42571https://bugs.winehq.org/show_bug.cgi?id=31910
and many more duplicates of this bug.
I hope attachments added to tickets above will help to understand the problem
and it's scale.
Can someone explain what is the main problem and ideas to solve the problem?
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https://bugs.winehq.org/show_bug.cgi?id=42977
Bug ID: 42977
Summary: demul v0.7 alpha
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
NO DLL OVER RIDES , NO ENABLE CSMT , NO ENABLE VAAPI OR NOTHING TICKED IN
STAGING SETTINGS
demul v0.7 alpha
video plugin gpudx11oldhw
sound plugin spu demul
gd rom plugin gdrimage
controls plugin paddemul
netplay plugin netdemul
bios dreamcast v 1.04 japan
vmu shows black and white with resident evil showing
build date aug 18 2016
black screen after hearing intro and passing intro in game menu black screen
can hear up and down for selecting gamemodes
new game load game ect but no graphics just black screen
FOR LOG FILE UPLOADED TO GITHUB BELOW
https://github.com/fatjohnny118/MYGIT/blob/master/usa
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https://bugs.winehq.org/show_bug.cgi?id=42950
Bug ID: 42950
Summary: ffxiv
fixme:d3d_shader:shader_sm4_read_instruction_modifier
Unhandled modifier 0x00155543.
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
dx11 unhandled
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https://bugs.winehq.org/show_bug.cgi?id=42530
Bug ID: 42530
Summary: Wreckfest has medium graphic glitches and...
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
crashes if (too many) ai players are set.
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
Video of 32-Bit executable with live debug: https://youtu.be/EIV-_IfNltA
Video of 64-Bit executable with live debug: https://youtu.be/K77NQkPYDWs
Debug log of 32-bit executeable:
https://dl.dropboxusercontent.com/u/16996758/winelog32bitEXE.txt (too big)
Debug log of 64-bit executeable:
https://dl.dropboxusercontent.com/u/16996758/winelog64bitEXE.txt (too big)
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