http://bugs.winehq.org/show_bug.cgi?id=30075
Bug #: 30075
Summary: Microsoft .NET Framework 4.5 Developer Preview CLR
needs kernel32.dll WerRegisterRuntimeExceptionModule
(returning S_OK) to run .NET apps
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
after upgrading an existing .NET Framework 4.0 WINEPREFIX with .NET Framework
4.5 (dev preview) some simple apps that previously worked failed to run.
I created a simple C# based .NET "hello world" console app using the provided
C# compiler (csc.exe) in .NET 4.0 prefix and it fails to execute after .NET 4.5
CLR upgrade:
--- snip ---
002b:Starting process
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\hello.exe"
(entryproc=0x40233e)
...
002b:Call KERNEL32.GetModuleHandleW(007f8424 L"kernel32.dll") ret=008378ea
002b:Ret KERNEL32.GetModuleHandleW() retval=7b810000 ret=008378ea
002b:Call KERNEL32.GetProcAddress(7b810000,00837968
"WerRegisterRuntimeExceptionModule") ret=008378fe
002b:Ret KERNEL32.GetProcAddress() retval=00000000 ret=008378fe
...
002b:Call KERNEL32.LoadLibraryExW(0032f944
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscorrc.dll",00000000,00000002)
ret=008e1f58
002b:Ret KERNEL32.LoadLibraryExW() retval=00f00001 ret=008e1f58
...
002b:Call user32.MessageBoxW(00000000,0032fa20 L"CLR error: 80004005.\n The
program will now terminate.",0032f3f0 L"hello.exe - Fatal error",00002010)
ret=00ace3f9
...
--- snip ---
It seems there is an improved integration of error reporting with WER.
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/dd408167%28v=vs.85%…
Adding a stub returning E_NOTIMPL doesn't make the CLR happy:
--- snip ---
002b:Call KERNEL32.GetModuleHandleW(007f8424 L"kernel32.dll") ret=008378ea
002b:Ret KERNEL32.GetModuleHandleW() retval=7b810000 ret=008378ea
002b:Call KERNEL32.GetProcAddress(7b810000,00837968
"WerRegisterRuntimeExceptionModule") ret=008378fe
002b:Ret KERNEL32.GetProcAddress() retval=7b825418 ret=008378fe
002b:Call KERNEL32.WerRegisterRuntimeExceptionModule(0032f88c
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscordacwks.dll",00740000)
ret=00837915
002b:fixme:wer:WerRegisterRuntimeExceptionModule
(L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscordacwks.dll",
0x740000) stub!
002b:Ret KERNEL32.WerRegisterRuntimeExceptionModule() retval=80004001
ret=00837915
...
002b:Call user32.MessageBoxW(00000000,0032fa20 L"CLR error: 80004005.\n The
program will now terminate.",0032f3f0 L"hello.exe - Fatal error",00002010)
ret=00ace3f9
--- snip ---
You have to return S_OK to please the CLR.
With that change "hello world" runs again. Yay!
Regards
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http://bugs.winehq.org/show_bug.cgi?id=15437
Summary: Company of Heroes Opposing Fronts: Installer fails
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=16303)
--> (http://bugs.winehq.org/attachment.cgi?id=16303)
log
Installation of the game is not possible. Exception EAccessViolation error in
module GameInst.exe happens. According to test data the game had to be
installed from a Windows installation in order to be played. A log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=30072
Bug #: 30072
Summary: Microsoft .NET Framework 4.5 Developer Preview
installer needs some wevtapi.dll stubs
(EvtOpenChannelConfig, ...)
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
continuation of bug 29742
After a stub "wevtapi" dll is provided the installer still crashes.
A stub is needed for the following event API functions:
EvtOpenChannelConfig
EvtGetChannelConfigProperty
EvtSetChannelConfigProperty
EvtSubscribe
With these stubs in place the installer doesn't crash and continues.
winecfg -> "Windows 7"
--- snip ---
$ WINEDEBUG=+tid,+loaddll,+wevtapi wine dotNetFx45_Full_x86_x64.exe /q
...
0015:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\wuapi.dll"
at 0xf7180000: builtin
000f:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\rstrtmgr.dll" at 0xf75f0000: builtin
001d:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\wevtapi.dll" at 0xf7340000: builtin
001d:trace:wevtapi:DllMain (0x0xf7340000, 1, (nil))
001d:fixme:wevtapi:EvtOpenChannelConfig stub((nil),
L"Microsoft-Windows-CAPI2/Operational", 0)
001d:fixme:wevtapi:EvtGetChannelConfigProperty stub((nil), 0, 0, 16, 0x61c254,
0x61c270)
001d:fixme:wevtapi:EvtSetChannelConfigProperty stub((nil), 0, 0, 0x61c24c)
001d:fixme:wevtapi:EvtSubscribe stub((nil), 0x80,
L"Microsoft-Windows-CAPI2/Operational", (null), (nil), (nil), (nil), 1)
...
--- snip ---
$ sha1sum dotNetFx45_Full_x86_x64.exe
e3ffcb31565ebee65cc95c93db7d11eee2055d68 dotNetFx45_Full_x86_x64.exe
$ wine --version
wine-1.4-rc6-1-ge11565b
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30074
Bug #: 30074
Summary: Microsoft .NET Framework 4.5 Developer Preview
installer needs stub wusa.exe
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
continuation of bug 30072
The installer now aborts due to missing "wusa.exe" executable.
I didn't find any installer on MS downloads that contains this standalone
component (only updates).
With a stub executable provided the installer is happy:
--- snip ---
$ WINEDEBUG=+tid,+wusa wine ./dotNetFx45_Full_x86_x64.exe -q
...
fixme:wusa:wmain stub: L"wusa.exe"
L"C:\\711ec06a13d5ed1f9b3e\\Windows6.1-KB958488-v6001-x86.msu" L"/quiet"
L"/norestart"
...
--- snip ---
At least the .NET Framework 4.5 installation finishes without further critical
error in basic ui or silent mode.
Although .NET Framework 4.5 is an update of .NET Framework 4.0, no previous
install of .NET Framework 4.0 is required (winetricks -q dotnet40).
One problem will turn up later: mscoree.dll is still builtin (Mono
placeholder/fake) which will prevent from loading CLR.
Actually this component gets updated through
"Windows6.1-KB958488-v6001-x86.msu" (Microsoft .NET Framework 4.0 Shared ->
KB958488) Windows6.1-KB958488-x86.cab.
Due to wusa.exe stub this update is skipped.
Maybe a winetricks recipe will take care of that in future (manually
extracting/unpacking the missing dlls from msu).
Regards
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https://bugs.winehq.org/show_bug.cgi?id=39402
Bug ID: 39402
Summary: Lost Planet 2 Benchmark crashes at launch due to
missing audio format conversion
(IXAudio2Impl_CreateSourceVoice)
Product: Wine
Version: 1.7.52
Hardware: x86-64
URL: http://www.geforce.com/games-applications/pc-games/los
t-planet-2
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
Created attachment 52514
--> https://bugs.winehq.org/attachment.cgi?id=52514
log
warn:xaudio2:IXAudio2Impl_CreateSourceVoice OpenAL can't convert this format!
wine-1.7.52-134-g20ff335
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https://bugs.winehq.org/show_bug.cgi?id=38176
Bug ID: 38176
Summary: Optical Circuit 4K demo crashes on startup
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
Created attachment 50930
--> https://bugs.winehq.org/attachment.cgi?id=50930
demo itself
Backtrace:
=>0 0x004000aa in optical_circuit.1280x720.150221 (+0xaa) (0x00000000)
0x004000aa: xorb 0x0(%edi),%al
Modules:
Module Address Debug info Name (17 modules)
PE 400000- 683b6eb Export optical_circuit.1280x720.150221
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https://bugs.winehq.org/show_bug.cgi?id=42125
Bug ID: 42125
Summary: 8k demos often fail with Bad EXE Format
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaronbpaden(a)gmail.com
Distribution: ---
Several 8k demos fail to load because of a Bad EXE format error. I'm assuming
they're hacking off unnecessary bits from the executable format to get within
their size constraints, and wine is getting confused.
This is the error I get in the logs:
wine: Bad EXE format for Z:\home\aaron\eos_-_blue_morpho_1280x720.exe.
This particular demo can be found at http://www.pouet.net/prod.php?which=68352
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http://bugs.winehq.org/show_bug.cgi?id=34711
Bug #: 34711
Summary: Terraria Server 1.2.0.x fails on startup (needs
CLSID_UPnPNAT {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1})
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
split off from bug 30097 as this is a different issue.
Prerequisite: 'winetricks -q dotnet40 xna40' in clean 32-bit WINEPREFIX
--- snip ---
$ wine TerrariaServer.exe -config serverconfig.txt
...
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework.Game"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"System.Configuration"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
err:ole:CoGetClassObject class {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1} not
registered
err:ole:create_server class {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1}
could be created for context 0x15
fixme:advapi:RegisterTraceGuidsW (0xc3c4da, (nil),
{8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 1, 0x33b6cc, (null), (null),
0xfa2868,): stub
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework.Graphics"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework.Xact"
fixme:process:FlushProcessWriteBuffers : stub
Unhandled Exception: System.TypeInitializationException: The type initializer
for 'Terraria.Main' threw an exception. --->
System.TypeInitializationException: The type initializer for 'Terraria.Netplay'
threw an exception. ---> System.Runtime.InteropServices.COMException:
Retrieving the COM class factory for component with CLSID
{AE1E00AA-3FD5-403C-8A27-2BBDC30CD0E1} failed due to the following error:
80040154 Exception from HRESULT: 0x80040154 (REGDB_E_CLASSNOTREG).
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean
publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal&
ctor, Boolean& bNeedSecurityCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean
skipCheckThis, Boolean fillCache)
at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean
skipVisibilityChecks, Boolean skipCheckThis, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.Activator.CreateInstance(Type type)
at Terraria.Netplay..cctor()
--- End of inner exception stack trace ---
at Terraria.Main..cctor()
--- End of inner exception stack trace ---
at Terraria.Main..ctor()
at Terraria.ProgramServer.Main(String[] args)
--- snip ---
Server: Main.versionNumber = "v1.2.0.3.1";
Decompiling with ILSpy gives:
--- snip ---
// Terraria.Netplay
static Netplay()
{
// Note: this type is marked as 'beforefieldinit'.
Netplay.stopListen = false;
Netplay.serverSock = new ServerSock[256];
Netplay.clientSock = new ClientSock();
Netplay.serverPort = 7777;
Netplay.disconnect = false;
Netplay.password = "";
Netplay.banFile = "banlist.txt";
Netplay.spamCheck = false;
Netplay.anyClients = false;
Netplay.upnpnat =
(UPnPNAT)Activator.CreateInstance(Type.GetTypeFromCLSID(new
Guid("AE1E00AA-3FD5-403C-8A27-2BBDC30CD0E1")));
Netplay.mappings = Netplay.upnpnat.StaticPortMappingCollection;
Netplay.uPNP = true;
Netplay.ServerUp = false;
}
--- snip ---
Expected as Wine doesn't implement CLSID_UPnPNAT in HNetCfg.dll (NATUPnP.idl).
$ du -sh terraria-server-12031.zip
788K terraria-server-12031.zip
$ sha1sum terraria-server-12031.zip
2333bf1e6ad1d77fc5d59a389cad6581e48c12bf terraria-server-12031.zip
$ wine --version
wine-1.7.4-91-g7ac2b3b
Regards
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https://bugs.winehq.org/show_bug.cgi?id=41670
Bug ID: 41670
Summary: Planetside 2: BattlEye service not starting
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: arsh79(a)gmail.com
Distribution: ---
Created attachment 56062
--> https://bugs.winehq.org/attachment.cgi?id=56062
error in cosole for the 'failed to initialize battleye service' window
Trying to run the latest version of the game, Installer runs fine, but game
doesn't start.
On the first run the launcher tries to install battleye service, which it fails
with the error in the attachment.
On subsequent runs it just hangs forever trying to start the same service
without outputting any error.
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http://bugs.winehq.org/show_bug.cgi?id=31890
Bug #: 31890
Summary: Cicso communicator throws a segmentation fault when
call is initiated
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fastalan(a)gmail.com
Classification: Unclassified
Description of problem:
While emulator the Cisco IP Communicator 8-6-1, sometimes the application seg
faults after the call is initiated. STDOUT
shows:
fixme:mmdevapi:AEV_GetMasterVolumeLevelScalar stub
Version-Release number of selected component (if applicable):
How reproducible:
Steps to Reproduce:
1. wine ./communicatork9.exe
2. Make a call on the soft phone
Actual results:
When call initiates, the app crashes. The cisco CUCM continues the call, but
the UA Endpoint client is dead.
Expected results:
Caller should hear a ringing sound and call should complete.
Additional info:
3.5.4-2.fc17.x86_64
wine-1.5.13
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