http://bugs.winehq.org/show_bug.cgi?id=11610
Summary: Microsoft Virtual Earth 3D beta fails to install
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=10817)
--> (http://bugs.winehq.org/attachment.cgi?id=10817)
Backtrace in current git
Microsoft Virtual Earth 3D beta fails to install, because of missing gdiplus
functions:
gdiplus.dll.GdipDrawImageRectI
gdiplus.dll.GdipDrawImageRectRectI
gdiplus.dll.GdipDrawLinesI
winetricks gdiplus works around this, then the installer hangs...Backtrace
attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11517
Summary: Microsoft Virtual Earth 3D beta fails to install
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Microsoft Virtual Earth 3D beta fails to install, there is an OLE error and an
X11 bitmap error in the console
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15070
Summary: HxD cant find Internetupdate
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
URL: http://mh-nexus.de/de/hxd
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=15741)
--> (http://bugs.winehq.org/attachment.cgi?id=15741)
wininet trace
The Function HttpQueryInfoW returns False in Wine with lpdwIndex=1 in XP it
returns True with lpdwIndex=0.
Sample Delphi Code:
HttpQueryInfo(hRequest, HTTP_QUERY_STATUS_CODE, @Result[1], len, dummy)
[len and dummy are 0]
The attachment contains a Trace with WINEDEBUG=wininet and improved
TRACE-Functions by me:
TRACE("(%p, 0x%08x)--> %d with lpdwIndex=%d (Adress) and value=%d\n",
hHttpRequest, dwInfoLevel, dwInfoLevel, lpdwIndex, *lpdwIndex);
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14040
Summary: Microsoft Virtual Earth 3D beta inner installer aborts
when reading registry
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
[Copied from
To get past bugs 11517 and 14035, do 'winetricks gdiplus dotnet20'
(though that might not download the right service pack level of .net?)
Then download VirtualEarth3D.msi from
http://go.microsoft.com/fwlink/?LinkId=106129
and install that instead of the outer installer.
+relay,+msi shows that VirtualEarth3D.msi aborts shortly after
checking for a com object
Anastasius Focht wrote:
the cause of the failure is due to unsupported access flags.
0037:Call advapi32.RegCreateKeyExW(80000000,100138e0
L"CLSID\\{0DB074F0-617E-4EE9-912C-2965CF2AA5A4}\\InprocServer32",00000000,00000000,00000000,000f023f,00000000,7de9685c,7de96860)
ret=1000230d
0037:Ret advapi32.RegCreateKeyExW() retval=00000005 ret=1000230d
0xf023f = KEY_ALL_ACCESS (0xF003F) | KEY_WOW64_32KEY (0x0200)
...
dlls/advapi32/registry.c's KEY_ACCESS_MASK check doesn't include WOW64 flags
yet.
Sure enough, fixing that let the installer finish.
There's no .exe, but the app does create a menu entry
which does
wine "C:\Program Files\Internet Explorer\iexplore.exe"
http://go.microsoft.com/fwlink/?LinkId=75722
(This starts the app ok. It immediately complains
that the web browser isn't supported. If you continue,
it complains
System.Configuration.SettingsPropertyNotFoundException: The settings property
'DetailSetting' was not found.
at System.Configuration.SettingsBase.GetPropertyValueByName(String
propertyName)
at System.Configuration.SettingsBase.get_Item(String propertyName)
and lets you continue in 2D mode. But that's for a different bug report.)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14035
Summary: Microsoft Virtual Earth 3D beta installer fails to
download .net framework
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To get past bug 11517, do 'winetricks gdiplus'.
The next problem is it fails downloading .net 2.0 sp1.
The installer offers to show you a log, but can't find the log itself
when you ask; it's really at
~/.wine/dosdevices/c:/windows/temp/VirtualEarth3DInstallLog.txt
and it says
[2008/06/21 12:35:44.709] DownloadManager: HTTP Status String: 'OK' for
'http://go.microsoft.com/fwlink/?LinkId=87970'
[2008/06/21 12:35:44.710] DownloadManager:
HttpQueryInfo(HTTP_QUERY_CONTENT_LENGTH) failed for
'http://go.microsoft.com/fwlink/?LinkId=87970' (System Error Code: 12150
(unknown), WinInet Error Code: 12150 ())
+wininet shows
trace:wininet:HTTP_GetResponseHeaders raw headers: L"HTTP/1.1 200
OK\r\nContent-Length: 24758792\r\nContent-Type:
application/octet-stream\r\nLast-Modified: Thu, 08 Nov 2007 00:36:49
GMT\r\nAccept-Ranges: bytes\r\nETag: \"dfcf19739f21c81:8037\"\r\nServer:
Microsoft-IIS/6.0\r\nX-Powered-By: ASP.NET\r\nDate: Sat, 21 Jun 2008 12:45:10
GMT\r\nConnection: k"...
...
trace:wininet:HttpQueryInfoW Attribute: HTTP_QUERY_CONTENT_LENGTH Modifier:
HTTP_QUERY_FLAG_NUMBER
trace:wininet:HTTP_GetCustomHeaderIndex L"Content-Length"
trace:wininet:HTTP_GetCustomHeaderIndex Return: -1
trace:wininet:HttpQueryInfoW 0 <--
001a:Ret wininet.HttpQueryInfoW() retval=00000000 ret=00404710
So we can't retrieve content-length for some reason, even though we've received
it?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34745
Bug #: 34745
Summary: Earth 2150: video sequences aren't played
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46321
--> http://bugs.winehq.org/attachment.cgi?id=46321
Earth 2150 Log
One can reproduce the problem in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29926
Bug #: 29926
Summary: Beach life crashes on initial movie
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: melpomenet2(a)gmail.com
Classification: Unclassified
Created attachment 38944
--> http://bugs.winehq.org/attachment.cgi?id=38944
Wine console output running with vanilla wine.
The game "Beach Life" crashes on the initial movie
(Data/Movies/EidosMovie.mpg).
According to mplayer, the movie codec is MPEG1.
Since the problem seems related to amstream, I tried installing amstream with
winetricks, but still crashes. Attached are logs for running with amstream or
vanilla wine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42707
Bug ID: 42707
Summary: World of Warships: Cannot display inventory and clan
screens
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Andreas.Schallenberg(a)Eurobild.com
Distribution: ---
Created attachment 57682
--> https://bugs.winehq.org/attachment.cgi?id=57682
Backtrace when opening clan screen
WoWS cannot enter Inventory screen or clan screen. When trying, it opens up a
semi-transparent layer with a anchor-symbol with an animation. This step
happens on Windows as well to indicate the loading. Under wine there is no
further progress. In the better case, the screen stays as is forever. In the
worse case (happens most often with inventory) there is a stack backtrace being
displayed. In both cases the user can proceed by closing the semi-transparent
layer.
Environment:
- World of Warships v0.6.2.2 (issue is the same with older versions)
- Wine 2.4 (downloaded from
http://download.opensuse.org/repositories/Emulators:/Wine/openSUSE_Leap_42.…)
- Linux jordan 4.4.49-16-default #1 SMP Sun Feb 19 17:40:35 UTC 2017 (70e9954)
x86_64 x86_64 x86_64 GNU/Linux
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39472
Bug ID: 39472
Summary: World of Warships 0.4.x/0.5.x client runs out of GL
memory after many consecutive games
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
by having a large number of consecutive games within same session, the client
will eventually run out of GL memory.
Not sure if this is a Wine bug or a bug in the game engine itself.
It doesn't matter if ARB or GLSL shader backend (default), CSMT or non-CSMT
(default) is used.
Plain Wine and Wine-Staging (for CSMT).
The leak is around 50-70 MB per game so it takes 20-30 games until it becomes
apparent.
When that happens you get strange effects due to failing GL calls.
Console output at the exact point:
--- snip ---
...
0028:err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>>
GL_OUT_OF_MEMORY (0x505) from glTexImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 1000
0028:err:d3d_texture:wined3d_texture_bind >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
(0x505) from glGenTextures @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 199
0028:err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>>
GL_OUT_OF_MEMORY (0x505) from glTexImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 1000
0028:err:d3d_surface:wined3d_surface_upload_data >>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexSubImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/surface.c
/ 1732
0028:err:d3d_draw:draw_strided_fast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/drawprim.c
/ 91
005a:trace:seh:__regs_MSVCRT__setjmp3 buf=0x2cc5da20 ebx=351af2d0 esi=2f6c5150
edi=351af2a0 ebp=0ea7e928 esp=0ea7e914 eip=00d65da3 frame=0ea7ea48
0028:err:d3d_surface:surface_blt_fbo >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glReadBuffer() @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/surface.c
/ 1078
0028:err:d3d_draw:draw_strided_fast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/drawprim.c
/ 91
0028:err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>>
GL_OUT_OF_MEMORY (0x505) from glTexImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 1000
0028:err:d3d_shader:shader_arb_select >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, priv->current_fprogram_id); @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/arb_program_shader.c
/ 4692
0028:err:d3d_draw:draw_strided_fast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/drawprim.c
/ 91
--- snip ---
I continuously monitor the GPU memory usage using 'nvidia−smi' tool from
another terminal:
--- snip ---
$ watch -n2 nvidia-smi
...
Fri Oct 16 18:26:51 2015
+------------------------------------------------------+
| NVIDIA-SMI 352.41 Driver Version: 352.41 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
|===============================+======================+======================|
| 0 GeForce GTX 850M Off | 0000:01:00.0 Off | N/A |
| N/A 50C P8 N/A / N/A | 1385MiB / 2047MiB | 0% Default |
+-------------------------------+----------------------+----------------------+
+-----------------------------------------------------------------------------+
| Processes: GPU Memory |
| GPU PID Type Process name Usage |
|=============================================================================|
| 0 4151 G /usr/libexec/Xorg 49MiB |
| 0 4485 G ...mes\World_of_Warships\worldofwarships.exe 1325MiB |
+-----------------------------------------------------------------------------+
--- snip ---
Regards
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.