https://bugs.winehq.org/show_bug.cgi?id=42741
Bug ID: 42741
Summary: StarCraft I: 1.18 PTR fails to initialize
ClientSdk.dll
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: li.davidm96(a)gmail.com
Distribution: ---
Created attachment 57743
--> https://bugs.winehq.org/attachment.cgi?id=57743
stderr output of Wine when running StarCraft.exe
The 1.18 public test release of the upcoming version of StarCraft I does not
launch, as ClientSdk.dll fails to initialize.
Tested with Wine 2.4 (latest from Arch repositories), in a fresh 64-bit
wineprefix. Architecture is AMD64.
The download is here:
https://us.battle.net/forums/en/starcraft/topic/20753915707
sha1sum:
2d6702a425f13659227814fbc903568d63daeb08
/home/lidavidm/Downloads/Starcraft+1.18+PTR+1202.zip
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https://bugs.winehq.org/show_bug.cgi?id=41004
Bug ID: 41004
Summary: HAM RADIO DELUXE Bug
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magellan.2000(a)free.fr
Distribution: ---
Created attachment 55169
--> https://bugs.winehq.org/attachment.cgi?id=55169
Unhandled exception: page fault on read access to 0x016ca000 in 32-bit code
(0xf74a12e5)
Unhandled exception: page fault on read access to 0x016ca000 in 32-bit code
(0xf74a12e5)
In Satellite Tracker when we double click on a pass prediction to track the
satellite, the software crash and exit.
This bug exist in all Wine versions, not only the last.
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https://bugs.winehq.org/show_bug.cgi?id=41450
Bug ID: 41450
Summary: Wine Debug Channel +timestamp, timestamp missing from
some entries
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
Created attachment 55817
--> https://bugs.winehq.org/attachment.cgi?id=55817
Log with missing timestamps
example of log with +timestamp,+tid (note timestamp missing for 7 lines
starting with 'Call PE DLL'):
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https://bugs.winehq.org/show_bug.cgi?id=44185
Bug ID: 44185
Summary: DragonAgeOrigins autorun.exe crash inside
winegstreamer
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Created attachment 59948
--> https://bugs.winehq.org/attachment.cgi?id=59948
autorun.exe backtrace
Trying to start DragonAgeOrigins autorun.exe (from retail disc) result in a
crash inside winegstreamer when trying to play an audio/x_wma version 2.
Preconditions:
I have the last gstreamer stable version 1.12.4 installed for 64bit and 32bit
(multiarch)
I have the last gst-plugins-* for multilib
audio/x_wma plugins is provided by the package gst-libav that I installed and
are aviable for 64bit and 32bit applications
Tested playing the wma using gst-play-1.0 (64bit) and gst-play-1.0-32 (32bit
from a modified lib32-gst-plugins-base-libs) it plays sucessful with both
using gst-libav codec.
I'm creating a new bug report bewcouse most of the others winegstreamer crash
came from missing plugins (as stated in the log). I'm past that point (the
plugin exist and it works), despite I was also having a crash with the missing
plugin message.
I'm attaching the backtrace with the wine debug symbols (wine compiled using
-g) and the wine log with WINEDEBUG=+gstreamer
Note : This is a bug report for autorun.exe not the full game, that I still
haven't tried.
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http://bugs.winehq.org/show_bug.cgi?id=25409
Summary: Windows Live Essentials for XP installer crashes on
attempting to install Photo Gallery
Product: Wine
Version: 1.3.8
Platform: x86-64
URL: http://g.live.com/1rewlive3/en/wlsetup-all.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=32337)
--> (http://bugs.winehq.org/attachment.cgi?id=32337)
Standard log
To see this, you need to run winetricks ie7 and then remove all overrides
except urlmon to work around bug 25408. When prompted to select programs,
uncheck everything except Photo Galley (didn't test any others yet) and
proceed. After a moment, it crashes.
Workaround: leave the native override for mshtml in place too.
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https://bugs.winehq.org/show_bug.cgi?id=41298
Bug ID: 41298
Summary: Battlefield 3 crashes during loading
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yurishish(a)gmail.com
Distribution: ---
Created attachment 55624
--> https://bugs.winehq.org/attachment.cgi?id=55624
BF3 error message.
After starting game opens black full screen window with the text "Loading" and
blue blinking square. Shortly after that error message with the text
"DirectX function "device->CreateTexture2D( &texDesc, desc.subResourceCount !=
0 ? reinterpret_cast<const D3D11 _SUBRESOURCE_D AT A* >(desc. subResourceData)
: 0, &texture->m_texture2d)" failed with E_INVALIDARG: An invalid parameter was
passed to the returning function. GPU: "NVIDIA GeForce GTX 660", Driver: 33788"
appears and game switches to windowed mode. After pressing OK button game
window closes and wine terminates.
Screenshot of the error message and terminal output are attached.
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https://bugs.winehq.org/show_bug.cgi?id=43329
Bug ID: 43329
Summary: comdlg32/filedlg: incorrect path selection
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)mixaill.tk
Distribution: ---
There is problem with FileDlg path calculation if user tries to select
directory.
If user:
- selects some folder (for example, C:\Test) and *enters in it*
- clicks on OK
Then the "File does not exist" error message appears.
in itemdlg.c::on_default_action() function:
canon_filename variable equal to "C:\Test\Test" (current directory path + value
of automatically filled "file name" textbox in dialog).
You can use "Wargaming.net Game Center" to reproduce this error. ("import game"
feature)
https://appdb.winehq.org/objectManager.php?sClass=version&iId=35458
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http://bugs.winehq.org/show_bug.cgi?id=27229
Summary: printf() newline missing with multibyte strings
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: itakingiteasy(a)gmail.com
Created an attachment (id=34797)
--> (http://bugs.winehq.org/attachment.cgi?id=34797)
Code example making case for missing newline in wine printf when multibyte
string is printed
Wine's printf is missing newline when "Multibyte string пукпукпук\n" is
supplied to printf(). Attached code is a test-case reproducing the bug. When
same binary exectued on windows, or same code compiled for- and executed on-
linux - all goes fine. Only when executed under wine newline is missing. It
results in that printed string shares same line with next PS1 prompt here is
screenshot illusrating the problem (FIG1):
(FIG1)
ftp://neverb.net/images/special/screenshot/wine_issue/linux_wine_cmd_exe.png
Note that extra newline in wine cmd.exe is missing.
Here is refference windows screenshot (FIG2) showing where this extra newline
should be:
(FIG2) ftp://neverb.net/images/special/screenshot/wine_issue/native_windows.png
Known possible workarounds for this problem:
* add '\r' before '\n'
* use only ascii (non-multibyte) characters in printing string
* use WCHAR instead of wchar_t
* use wprintf(L"%ls\n"~ instead of printf("%s"~
But all this workarounds are just a sideways. I hope that there is some real
solution.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=32061
Bug #: 32061
Summary: Guild Wars: Launcher hangs sometimes
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
If Im starting the launcher it will hang sometimes. For example this happens on
the command "'/wine/drive_c/Program Files (x86)/GUILD WARS/Gw.exe'" and even
with the -image parameter "'/wine/drive_c/Program Files (x86)/GUILD
WARS/Gw.exe' -image".
If the problem happens the launcher will use 200% of cpu time (6-core
processor) and I'm getting the error "err:ntdll:RtlpWaitForCriticalSection
section 0xa33108 "?" wait timed out in thread 002a, blocked by 003b, retrying
(60 sec)". After 60 seconds I'm getting the same error again (this seems to be
an infinite loop).
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http://bugs.winehq.org/show_bug.cgi?id=31942
Bug #: 31942
Summary: Office Professional 2003 Installer Crashes Almost
Immediately
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: abc.mikey(a)googlemail.com
Classification: Unclassified
Created attachment 42073
--> http://bugs.winehq.org/attachment.cgi?id=42073
Office Professional 2003 Installer
When running the installer for Office Professional 2003 it briefly shows a
window which looks like it might have a progress bar in it and then crashes.
This may be a more general problem with a certain type of installer because
when I tried working around the problem by using a custom install (which may
not have been of any use) see:
https://office.microsoft.com/en-us/office-2003-resource-kit/custom-installa…
I tried installing the "Office 2003 Editions Resource Kit" (ork.exe) which
appears to produce a very similar error and may be useful for testing. The
installation window that appears briefly also looks very similar to the Office
2003 install window.
Ork.exe can be found on this page:
http://www.microsoft.com/office/orkarchive/2003ddl.htm
I am running:
Lubuntu 12.04.1 LTS.
3.2.0-31-generic
lxde 0.5.0-4ubuntu3
openbox 3.5.0-2ubuntu2
wine-1.5.14
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