http://bugs.winehq.org/show_bug.cgi?id=30188
Bug #: 30188
Summary: Megaman X8 freezes and writes a lot of
fixme:quartz:Parser_QueryInterface...
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
Created attachment 39401
--> http://bugs.winehq.org/attachment.cgi?id=39401
Terminal output (wine 1.4)
Tested on wine 1.4 and 1.2-rc7 (using PlayOnLinux) with nocd
(Megaman X8 runs on 1.2-rc7 as described in
http://appdb.winehq.org/objectManager.php?sClass=version&iId=10380)
Is it a regression?
Is it a bug?
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https://bugs.winehq.org/show_bug.cgi?id=42053
Bug ID: 42053
Summary: Grand Theft Auto III fails to lauch from Steam
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 56539
--> https://bugs.winehq.org/attachment.cgi?id=56539
Backtrace when launching from Steam
Hello everyone,
I would like to submit a backtrace that has been thrown when launching GTA3
from Steam.
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https://bugs.winehq.org/show_bug.cgi?id=38086
Bug ID: 38086
Summary: ArmA: Combat Operations needs
d3dx9_36.dll.D3DXCreateFragmentLinker
Product: Wine
Version: 1.7.36
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50753
--> https://bugs.winehq.org/attachment.cgi?id=50753
terminal output
With the built-in d3dx9_36 the game crashes on start:
wine: Call from 0x7b839454 to unimplemented function
d3dx9_36.dll.D3DXCreateFragmentLinker, aborting
wine: Unimplemented function d3dx9_36.dll.D3DXCreateFragmentLinker called at
address 0x7b839454 (thread 0009), starting debugger...
wine-1.7.36-83-gf75d1b0
Nvidia binary drivers 340.76
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http://bugs.winehq.org/show_bug.cgi?id=26146
Summary: WRC FIA World Rally Championship Demo fails to start,
can't play video
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.gamershell.com/download_63952.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: winegstreamer
AssignedTo: m.b.lankhorst(a)gmail.com
ReportedBy: austinenglish(a)gmail.com
Download the demo, install. I declined directx9, though it shouldn't matter.
run 'winetricks d3dx9_36' to workaround bug 23919. Start the launcher, choose
play. You'll get the legal info screen, then a black screen.
Terminal shows:
fixme:gstreamer:unknown_type Could not find a filter for caps: audio/x-wma,
wmaversion=(int)3, bitrate=(int)256032, depth=(int)16, rate=(int)48000,
channels=(int)2, block_align=(int)5462,
codec_data=(buffer)1000030000000000000000000000e0000000
fixme:gstreamer:init_new_decoded_pad Linking: 0
fixme:gstreamer:no_more_pads Done
fixme:gstreamer:event_sink 0x779b4d40 stub tag
fixme:gstreamer:event_sink 0x779b4d90 stub tag
fixme:gstreamer:got_data_sink Triggering 0x7816bcc0 0x1b0
fixme:gstreamer:Gstreamer_transform_Cleanup 0x73da0a0 stub
fixme:gstreamer:Gstreamer_transform_Cleanup 0x73da0a0 stub
fixme:gstreamer:Gstreamer_transform_Cleanup 0x73da0a0 stub
that first line is interesting. Playing the video in totem will give me video,
but no sound. In wine, however, I get no video and the game will never start.
native quartz, devenum, wmp9 works around it.
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http://bugs.winehq.org/show_bug.cgi?id=27105
Summary: Megaman legends PC will not run.
Product: Wine
Version: 1.2.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cncwarlord(a)hotmail.com
Created an attachment (id=34547)
--> (http://bugs.winehq.org/attachment.cgi?id=34547)
Picture of error
When I attempt to run megaman legends PC(it installed just fine) it says
errors, and tells me to report this bug to Bugzilla. Picture enclosed. This
program runs fine in compatibility mode with windows 7, and Xp.
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http://bugs.winehq.org/show_bug.cgi?id=31581
Bug #: 31581
Summary: Supreme Commander (steam version) shows a black screen
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bladud(a)gmail.com
Classification: Unclassified
Created attachment 41529
--> http://bugs.winehq.org/attachment.cgi?id=41529
Console log
When starting Supreme Commander (the steam version) the screen is black.
The resolution changes, I still get the sound effects, I get a cursor, and
apparently mouseover sounds, but nothing else.
Steam has installed d3dx9_31.dll for me, and I installed steam using
winetricks. Both steam and the addon forged alliance work fine.
I didn't try this on older wine versions, so I don't know if it's a regression.
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https://bugs.winehq.org/show_bug.cgi?id=38035
Bug ID: 38035
Summary: GSpot doesn't find Cinepak codec
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iccvid
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
When a video with Cinepak compression is loaded by GSpot (clean $WINEPREFIX
directory), it reports the video status as "Codec(s) are NOT Installed".
Workaround:
wine reg add "HKLM\\Software\\Microsoft\\Windows
NT\\CurrentVersion\\drivers.desc" /v "iccvid.dll" /t REG_SZ /d "Cinepak Codec
by Radius Inc." /f
wine reg add "HKLM\\Software\\Microsoft\\Windows NT\\CurrentVersion\\Drivers32"
/v "vidc.cvid" /t REG_SZ /d "iccvid.dll" /f
winetricks -q devenum quartz
Note that the registry keys are that of the native 32-bit iccvid.dll (from
http://www.probo.com/cinepak.php) but the dll itself is not required, although
it doesn't cause problems if installed and an override is set.
Cinepak video sample:
http://samples.mplayerhq.hu/V-codecs/CVID/2k_hockenheim%20_rajt.avi
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https://bugs.winehq.org/show_bug.cgi?id=43517
Bug ID: 43517
Summary: MadTBG.exe unable to create instance
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Hi,
I tried to open madTBG.exe, which is a free application bundled with madVr from
http://madvr.com. When I tried to open it I get an error with the following
message: "Creating madVR instance failed."
It would be nice to get this application to run, as it plays perfectly with
DisplayCAL and argyll-cms.
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https://bugs.winehq.org/show_bug.cgi?id=42233
Bug ID: 42233
Summary: wine 2.0 rc 5 apparent regression error in TES 4:
oblivion
Product: Wine-staging
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonathon.n.baker(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 56878
--> https://bugs.winehq.org/attachment.cgi?id=56878
information output by terminal and the wine crash logging tool before and after
program crash
The video game Elder Scrolls 4: Oblivion is installed in a wine prefix which is
shared with a steam installation and several other videogames.
This prefix is run exclusively with the 64 bit version of wine.
With the currently set dll overrides and winetricks modifications, and starting
with a wine version of 2.0 rc2, wine has had no problems running this game.
However, upon trying to run it after updating to 2.0 rc5, the game launches,
loads the names of the companies and a disclaimer about other engine components
they used, and then crashes prior to reaching the main menu.
I have attached the full output of the wine process when this occurs.
This regression is not present in the current wine-devel version.
All other video games installed to this prefix still function with no errors.
These games include: Fallout: New Vegas, Bioshock, Mass Effect 1, Mass Effect
2.
I have installed several windows DLLs using winetricks, and several others were
installed by steam during game installation.
This is a list of installed DLLs (as listed by winetricks and winecfg) and
their override settings (from winecfg), if set:
winegstreamer: disabled
d3dx10: disabled
d3dx11: disabled
d3dx9_43: native
quartz: native
devenum: builtin
dmband: builtin
dmcompos: builtin
dmime: builtin
dmload: builtin
dmscript: builtin
dmstyle: builtin
dmsynth: builtin
dmusic: builtin
dmusic32: builtin
dsound:builtin
dswave: builtin
streamci: builtin
d3dx9:
d3dx9_26
d3dx9_28
d3dx9_31
d3dx9_35
d3dx9_36
d3dx9_39
d3dx9_42
directmusic
directx9
vcrun2008
xact
xact_jun2010
xinput
mwo was toggled a few times with winetricks, but is currently set to default
behavior
all of this was set manually, and no recipes were applied with winetricks
I attempted to record more information about the crash at the direction of a
user on the #winehq irc channel on freenode using the environment variable
setting 'WINEDEBUG=+relay,+tid,+seh' however adding +relay changed program
behavior from crashing to hanging.
At that point, user told me to post bug here
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http://bugs.winehq.org/show_bug.cgi?id=18490
Summary: Empire: Total War crashes when loading a map
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nwarrenfl(a)gmail.com
Created an attachment (id=21123)
--> (http://bugs.winehq.org/attachment.cgi?id=21123)
Wine output when loading a map
It seems there was no bug report concerning that yet, so i tested it with Wine
1.1.20 and it still crashes when the game tries to load a map.
The game requires multiple buffers, so i used fbo as OffscreenRenderingMode,
otherwise it doesn't load at all.
Now that fbo is used, the game loads, but crashes when loading a map, i've
attached the wine output.
I suppose this isn't enough to find the problem, so if other debug channels are
needed to find the problem, please ask and i'll do it.
Thanks in advance.
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