https://bugs.winehq.org/show_bug.cgi?id=43286
Bug ID: 43286
Summary: Qt 5.7.0 based: Cannot read UDP packets: "errno 90,
(Message too long)"
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)supradigital.org
Distribution: ---
Created attachment 58625
--> https://bugs.winehq.org/attachment.cgi?id=58625
Binary, source code, debug log
In any program using Qt 5.7.0, if you try to read a udp datagram packet, the
call would always return size 0 and leave you with an empty peer-address/port
as well.
I discovered the problem in the launcher for my game which uses UDP to ping
various servers.
I wrote a minimal UDP server to which you can connect with netcat (or anything)
and it easily reproduces the problem.
Attached you'll find a small archive containing:
- minimal udp test server
- source code for that server
- debug log with +winsock showing the error
- the client netcat command to cause that error
Note: I have not checked a simple raw UDP server using the winsock API
directly.
The problem exists at least since wine v1.6.2
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http://bugs.winehq.org/show_bug.cgi?id=28196
Summary: Test Drive Unlimited: Water is always rendered on top
of everything.
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
On Test Drive Unlimited water is always rendered on top of any other object, no
matter how far or high the object is, in fact one can see the rivers and sea
over the road/mountains being miles away from the sea/river.
This issue happens since the very first runnable wine version (1.1.x), and I
belive that it wasn't reported earlier because it was confused by most users
with bug 7991, but definitely not the same issue.
I have tested it with the following hardware (DX10 capable) and the bug shows
clearly:
------------------------[ snip ]------------------------------------
direct rendering: Yes
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9300M GS/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 270.41.06
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
------------------------[ snip ]------------------------------------
There are also reports on the appdb of users with a Geforce 9600GT or ATI
HD4870 having the same issue (both cards are DX10 capable), and a lot of
screenshots with the "flood".
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https://bugs.winehq.org/show_bug.cgi?id=39614
Bug ID: 39614
Summary: Wine initialises a Critical Section for Mutexes by
NULL instead of (void*)-1
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: EoD(a)xmw.de
Distribution: ---
After initialising a critical section for mutexes by using
static CRITICAL_SECTION Mutex = {(PCRITICAL_SECTION_DEBUG)-1, -1, 0, 0, 0, 0};
wine crashed in "RtlpWaitForCriticalSection()".
According to http://locklessinc.com/articles/pthreads_on_windows/ this is a
valid way of initialising the critical section. However, Wine seems to
initialize it by NULL instead of (void*)-1:
http://source.winehq.org/git/wine.git/blob/e8b9bda53ac39c913ddc93de0308f0c8…
This is a re-reporting of an issue on github:
https://github.com/apitrace/apitrace/issues/397
with a backtrace in https://gist.github.com/EoD/cf759116a4af8744bdb7
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https://bugs.winehq.org/show_bug.cgi?id=38421
Bug ID: 38421
Summary: Windows Media Player 9 & 10: mp3 sound plays too fast
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
To reproduce, install WMP10 with winetricks and play an mp3 file.
Setting version based on regression test results, but the problem is still
present in wine-1.7.40-156-gba00e8e.
Regression test results:
5c91d011bbdff0cac6535c866ef5498b1ddc42c7 is the first bad commit
commit 5c91d011bbdff0cac6535c866ef5498b1ddc42c7
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Mon Dec 29 00:13:56 2014 +0300
msdmo: Registry API functions don't return HRESULT codes.
:040000 040000 dd337587dde868375ad75d4fd6adcc590453375c
35cf0352b6c68488c4b17f2064575eec35eb25aa M dlls
The patch can't be reverted cleanly. The results seemed odd, so I ran the
regression test a second time and got the same result.
Winetricks quartz devenum works around it.
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http://bugs.winehq.org/show_bug.cgi?id=22909
Summary: Drawn text overlapps after the second character.
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.subsystems.com/tecfe.zip
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
CC: aric(a)codeweavers.com
Created an attachment (id=28340)
--> (http://bugs.winehq.org/attachment.cgi?id=28340)
Screenshot
Open the TECF Demo app and open the demo.rtf file.
See screenshot of results.
Good: 1.1.42
Bad: 1.1.43
The issue appears to be caused by the change in the gdi32/bidi.c or changes in
usp10 between the above versions.
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http://bugs.winehq.org/show_bug.cgi?id=19289
Summary: Gimp: License text is missing new lines (appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://gimp-win.sourceforge.net/stable.html
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
See screenshot. Native riched20 doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=19249
Summary: Notepad++ default save dialog is 'Save', not 'Save as'
(appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://sourceforge.net/project/showfiles.php?group_id=
95717&package_id=102072
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=22288)
--> (http://bugs.winehq.org/attachment.cgi?id=22288)
screenshot
This one is pretty tricky, and had me pulling my hair out.
Open notepad++ with no document, so it creates an empty one.
Type something 'Wine is awesome!'
Go to save 'CTRL+S'
You'll get the default save dialog.
However!
On windows:
Title = 'Save As'
On wine:
Title = 'Save'
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https://bugs.winehq.org/show_bug.cgi?id=41570
Bug ID: 41570
Summary: Xenia emulator needs unimplemented function
api-ms-win-core-rtlsupport-l1-1.RtlLookupFunctionEntry
called in 64-bit code
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Continue of bug 41380.
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https://bugs.winehq.org/show_bug.cgi?id=43550
Bug ID: 43550
Summary: Photoshop Elements 15 spams console with
fixme:file:MoveFileWithProgressW
MOVEFILE_WRITE_THROUGH unimplemented
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58954
--> https://bugs.winehq.org/attachment.cgi?id=58954
Console Output wine 2.14 (Non-staging)
Hello everyone,
I have been trying to get the installer of "Photoshop Elements 15" to work and
it keeps spamming the console with the error indicated in the subject.
The installer eventually became so slow that I had to kill the process.
Please let me know should you require further information.
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http://bugs.winehq.org/show_bug.cgi?id=27279
Summary: LEGO Pirates of the Caribbean DEMO requires XACT /
XAPOFX1_3.dll
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: web(a)raydenuni.com
This demo, and presumably the full game, fails to import XAPOFX1_3.dll and
won't start unless xact has been installed.
err:module:import_dll Library XAPOFX1_3.dll (which is needed by L"C:\\Program
Files\\Disney Interactive Studios\\LEGO Pirates DEMO\\LEGOPiratesDEMO.exe") not
found
Workaround:
$ winetricks xact
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