http://bugs.winehq.org/show_bug.cgi?id=11319
Summary: GameOverlay (Steam friends In-game) crashes on start
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagman.staredsi(a)gmail.com
Created an attachment (id=10425)
--> (http://bugs.winehq.org/attachment.cgi?id=10425)
A GameOverlayRenderer log
The GameOverlayUI.exe and GameOverlayRenderer.dll (Steam in-game friends
interface) crashes on start. I attach a log created by the Steam.exe . The file
refers to GameOverlayRenderer.dll and this log attach that the dlls or exe wich
fails are:
01: hl2.exe
02: ntdll.dll
03: KERNEL32.dll
04: user32.dll
05: gdi32.dll
06: advapi32.dll
07: GameOverlayRenderer.dll
08: winex11.drv
09: imm32.dll
Also attach here a minilog (it's 2 lines) of wine trying to start
"GameOverlayUI.exe"
$ wine GameOverlayUI.exe
fixme:process:SetProcessShutdownParameters (000003ff, 00000000): partial stub.
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http://bugs.winehq.org/show_bug.cgi?id=32945
Bug #: 32945
Summary: Fetion 2013 January reported the OS version is too old
Product: Wine
Version: 1.5.23
Platform: x86
URL: http://download.fetion-portal.com/Fetion2013_January.e
xe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 43507
--> http://bugs.winehq.org/attachment.cgi?id=43507
screenshot
My computer: Fedora 16 32bit
wine-1.5.23-81-g237ed21
1. remove ~/.wine then $wine notepad to have a clean wineprefix
2. download Fetion from
http://download.fetion-portal.com/Fetion2013_January.exe
3. wine Fetion2013_January.exe
Then the program would show a dialog.
Brief Translation:
"The Version of your OS is too old. Please use an OS whose virsion is higher
than Win 2000 SP4 or Win XP SP2. Will you continue anyway?"
I chose yes, and the installation *seemed* to finish successfully.
BTW, It seems that this program has more than one bug.
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http://bugs.winehq.org/show_bug.cgi?id=37052
Bug ID: 37052
Summary: WM_TRANSIENT_FOR occasionally contains unmapped
windows
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: jstpierre(a)mecheye.net
While debugging a focus management issue, I found that Wine creates an odd
arrangement of WM_TRANSIENT_FOR windows. I assume this is the behavior of the
Windows app.
It's reproducible with the first screen of this installer:
http://files01.techspot.com/temp/Unigine-Heaven-40.exe
Wine is creating three windows: the actual installer window (A), a secondary
window (B) as its owner, and a third window (C), invisible owner as B's owner.
The issue is that while A and C are mapped, the intermediate window, B, is not,
and thus the WM_TRANSIENT_FOR is invalid and ignored by window managers. This
has the when activating the invisible owner C from the taskbar or similar, A is
not raised.
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https://bugs.winehq.org/show_bug.cgi?id=42081
Bug ID: 42081
Summary: Highway Pursuit fails at start due to resolution
change
Product: Wine
Version: 2.0-rc2
Hardware: x86-64
URL: http://retrospec.sgn.net/game-links.php?link=highwaypu
rsuit
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
Distribution: Mint
At the start of Highway Pursuit it defaults to a resolution of 800x600.
However, when it tries to change to this from 1920x1080 on my system - I have
an Nvidia GTX card - it simply brings up a frozen desktop screen instead of the
titles. Sound effects play as normal.
No obvious Wine errors displayed.
This game runs perfectly on Crossover 15.1.0.
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https://bugs.winehq.org/show_bug.cgi?id=42392
Bug ID: 42392
Summary: Installation of MigrosBank-EBanking-Win-8.2.1400.exe
not possible
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: merit2(a)public-files.de
Distribution: ---
Created attachment 57194
--> https://bugs.winehq.org/attachment.cgi?id=57194
backtrace.txt
The installation of MigrosBank-EBanking-Win-8.2.1400.exe stopped with the
information that Windows XP will not be supported.
I used winwtools to change the default to Windows 10. Then is was possible to
do the installation.
As I started the program it came up with the message "Ein wichtiger Fehler trat
auf, das Program wird beendet" (an important error happened and the program has
to be terminated
The EXE-file can be downloaded at:
https://www.migrosbank.ch/de/privatpersonen/e-banking/zugriff.html
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https://bugs.winehq.org/show_bug.cgi?id=42518
Bug ID: 42518
Summary: WinVerifyTrust fails for signatures using SHA256
digest
Product: Wine
Version: 2.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintrust
Assignee: wine-bugs(a)winehq.org
Reporter: tomek(a)bayesfusion.com
Created attachment 57407
--> https://bugs.winehq.org/attachment.cgi?id=57407
source code for a minimal program calling WinVerifyTrust
On both Linux and macOS WinVerifyTrust returns 0x80090008 (NTE_BAD_ALGID) when
called to verify the executable signed with SHA256 cerfificate and using SHA256
digest (/fd sha256 used when calling signtool). This does not happen when the
same SHA256 certificate is used to sign the executable, but with SHA1 digest
instead; WinVerifyTrust returns 0 in this case.
WinVerifyTrust returns 0 (as expected) on Windows for SHA256 digest.
To reproduce the issue, either
a) use sigcheck.exe from SysInternals and verify the signature of SHA256 digest
signature (for example, Chrome 56).
or
b) compile the attached C code (CallWVT.c) to get a program which calls
WinVerifyTrust on an executable file specified as its 1st argument.
Also attached are the stderr outputs with WINEDEBUG=+wintrust,+crypt. The
log_sha2.txt file is the full output. log_sha1_truncated.txt is truncated at
the point of successful return from SoftpubLoadMessage (the whole file would be
too large).
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https://bugs.winehq.org/show_bug.cgi?id=41714
Bug ID: 41714
Summary: The Curious Expedition v1.0
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ravensgv(a)gmail.com
Distribution: ---
Created attachment 56130
--> https://bugs.winehq.org/attachment.cgi?id=56130
Backtrace info
This game crashes on open.
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http://bugs.winehq.org/show_bug.cgi?id=15980
Summary: Rhapsody 2 crashes on startup
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://download.listen.com/support/rhap20/RhapsodyListen
.EXE
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Somebody asked about Rhapsody,
http://real.lithium.com/real/board/message?board.id=InstallingRhapsody&mess…
so I looked around for a version I could download
without a credit card. The first place I found one was
http://service.real.com/rhapsody/download/version2/
so I tried that. The installer went ok, but startup failed with
a crash. The +seh,+relay,+ntdll log is:
0009:Call advapi32.GetAclInformation(00000000,0032fe08,0000000c,00000002)
ret=00498a84
trace:ntdll:RtlQueryInformationAcl pAcl=(nil) pAclInfo=0x32fe08 len=12, class=2
trace:seh:raise_exception code=c0000005 flags=0 addr=0x7efb639e
...
0009:Call user32.MessageBoxA(00000000,00e110b8 "An unexpected exception
-1073741819 occurred...quitting (Mapped Exception 0xC0000005 @
0x7EFB639E)",00000000,00042010) ret=0047bb8d
Hmm. Does Windows allow you to call GetAclInformation with a null pAcl
and not crash?
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http://bugs.winehq.org/show_bug.cgi?id=11985
Summary: Status bar of D3D9 app window disappearing
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mateuscg(a)gmail.com
Created an attachment (id=11310)
--> (http://bugs.winehq.org/attachment.cgi?id=11310)
Problems to display status bar correctly.
After bug 9917 got fixed, the NES emulator Nestopia
(http://nestopia.sourceforge.net), D3D9 application, correctly shows the top
menu. Horever, the behavior of the status bar is still not right, disappearing
or partially displayed sometimes (eg: when switching from File to Machine
menu).
If I alternate between windows and the Nestopia window stay behind other apps,
then when I switch back to Nestopia the status bar reappears. If I minimize
Nestopia window, then restore it to its previous size, the entire window
doesn't redraw itself anymore and the menu becomes inaccessible, but I'm able
to close the app normally.
Roderick Colenbrander said at comment 8 of bug 9917: "Alexandre said that most
of the time the status bar is a child window, so it isn't this bug. Personally
I think it is likely some d3d child window bug".
So, I'm reporting this bug against component directx-d3d. I am really not
worried about this app in particular, but about other apps that may suffer
these issues.
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