http://bugs.winehq.org/show_bug.cgi?id=30231
Bug #: 30231
Summary: Adode Reader X 10.2.1 fails to install
Product: Wine
Version: 1.5.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
The installation starts up but does not finish.
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http://bugs.winehq.org/show_bug.cgi?id=33471
Bug #: 33471
Summary: Adobe Reader 11 do not install on Linux Mint 14
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mybugs.mail(a)gmail.com
Classification: Unclassified
Created attachment 44306
--> http://bugs.winehq.org/attachment.cgi?id=44306
Terminal output for wine-1.4.1
I just downloaded AdbeRdr11002_en_US.exe from
http://get.adobe.com/br/reader/otherversions/
and when I tried to install the program on wine-1.4.1 (using Linux Mint 14
Nadia) with the command
$ wine AdbeRdr11002_en_US.exe &> log.txt
(and clicking "Next" in the GUI and then "Install"
I got a screen with the message
"Setup was interrupted before Adobe Reader XI (11.0.02) could be completely
installed"
and the software was not installed.
See the terminal output in the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=32857
Bug #: 32857
Summary: Can't install Adobe Reader
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tael67(a)gmail.com
Classification: Unclassified
Created attachment 43393
--> http://bugs.winehq.org/attachment.cgi?id=43393
Log
The Adobe Reader installer does not work with Wine :
"Setup was interrupted before Adobe Reader XI could be completely installed."
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http://bugs.winehq.org/show_bug.cgi?id=34108
Bug #: 34108
Summary: Rally Trophy: Controller configuration is very buggy
Product: Wine
Version: 1.6
Platform: x86-64
URL: http://games.softpedia.com/get/Games-Demo/Rally-Trophy
.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jettis(a)gmail.com
Classification: Unclassified
Created attachment 45353
--> http://bugs.winehq.org/attachment.cgi?id=45353
Rally Trophy log trace+dinput
Rally Trophy uses DirectInput's device configuration window. There are some
bugs that make device configuration difficult and for example a racing wheel
impossible to use.
Device configuration usually doesn't show the currently mapped keys for
keyboard especially when a racing wheel is connected. If it shows they are only
default keys and not the currently mapped keys.
If a function is already mapped to a key by you, you can't change it to an
another key anymore. For example you set 'shift up' to 's' key and go to play,
then you go back to device configuration and set 'shift up' to 'd' key and
again go to play. You will notice that 'd' key does not change a gear.
In full version of Rally Trophy the key mappings are saved, but in Rally Trophy
Demo in wine they are not. The keys are always the default ones when you start
the game.
In Windows you can select a player (Pelaaja 1/Player 1) for the device when you
want to use it. Wine does not see the player and shows only a blank list, so
you can't get a racing wheel in to use.
However a racing wheel becomes usable if keyboard and mouse enumeration is
deleted from IDirectInput8AImpl_EnumDevicesBySemantics from wine's code.
Logs are made with these steps:
1. Start the game
2. Go to device configuration
3. Set key 's' to 'shift up'
4. Go to in game
5. Close the game with alt+f4
A racing wheel is connected when logging.
Tested wine version is the latest git.
Demo can be downloaded from:
http://games.softpedia.com/get/Games-Demo/Rally-Trophy.shtml
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https://bugs.winehq.org/show_bug.cgi?id=40772
Bug ID: 40772
Summary: Error message and black screen in Stranger of Sword
City
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
Created attachment 54671
--> https://bugs.winehq.org/attachment.cgi?id=54671
Console output on clean wine install 1.9.11
When trying to start Stranger of Sword City, a window opens and an error
message says: "Failed to create sound engine. SE or BGM may not play properly.
This issue might be resolved by installing DirectX End User Runtime. For more
details, please check the About DirectX section in the Stranger of Sword City
Manual."
The game window remains black, though the cursor in it is changed (mostly
likely to the game's built in cursor) and nothing else happens.
I've also tried running it with directx9 installed via winetricks, only to
receive the same message.
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https://bugs.winehq.org/show_bug.cgi?id=43390
Bug ID: 43390
Summary: valgrind shows a few definite leaks in
dlls/xaudio2_7/tests/xaudio2.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
==3551== 8 bytes in 1 blocks are definitely lost in loss record 63 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5C85281: XAudio2Create (xaudio_dll.c:2159)
==3551== by 0x4A1B741: func_xaudio2 (xaudio2.c:1150)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 12 bytes in 1 blocks are definitely lost in loss record 94 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5C7DA6D: CreateAudioVolumeMeter (xapofx.c:795)
==3551== by 0x4A1B1A7: test_xapo_creation_modern (xaudio2.c:1053)
==3551== by 0x4A1B463: test_xapo_creation (xaudio2.c:1089)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 12 bytes in 1 blocks are definitely lost in loss record 95 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5C7DAFA: CreateAudioReverb (xapofx.c:809)
==3551== by 0x4A1B2D4: test_xapo_creation_modern (xaudio2.c:1067)
==3551== by 0x4A1B463: test_xapo_creation (xaudio2.c:1089)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 12 bytes in 1 blocks are definitely lost in loss record 96 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5C7DA6D: CreateAudioVolumeMeter (xapofx.c:795)
==3551== by 0x4A176DB: test_simple_streaming (xaudio2.c:293)
==3551== by 0x4A1B807: func_xaudio2 (xaudio2.c:1158)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 48 bytes in 4 blocks are definitely lost in loss record 349 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5CA3F03: ???
==3551== by 0x5CA4059: ???
==3551== by 0x4A1A97C: test_xapo_creation_legacy (xaudio2.c:932)
==3551== by 0x4A1B3ED: test_xapo_creation (xaudio2.c:1083)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 48 bytes in 4 blocks are definitely lost in loss record 350 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5C37F03: ???
==3551== by 0x5C38059: ???
==3551== by 0x4A1A97C: test_xapo_creation_legacy (xaudio2.c:932)
==3551== by 0x4A1B401: test_xapo_creation (xaudio2.c:1084)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 48 bytes in 4 blocks are definitely lost in loss record 351 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5CA3F03: ???
==3551== by 0x5CA4059: ???
==3551== by 0x4A1A97C: test_xapo_creation_legacy (xaudio2.c:932)
==3551== by 0x4A1B415: test_xapo_creation (xaudio2.c:1085)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 48 bytes in 4 blocks are definitely lost in loss record 352 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5CA3F03: ???
==3551== by 0x5CA4059: ???
==3551== by 0x4A1A97C: test_xapo_creation_legacy (xaudio2.c:932)
==3551== by 0x4A1B429: test_xapo_creation (xaudio2.c:1086)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 48 bytes in 4 blocks are definitely lost in loss record 353 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5CA3F03: ???
==3551== by 0x5CA4059: ???
==3551== by 0x4A1A97C: test_xapo_creation_legacy (xaudio2.c:932)
==3551== by 0x4A1B43D: test_xapo_creation (xaudio2.c:1087)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 48 bytes in 4 blocks are definitely lost in loss record 354 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5E44F03: ???
==3551== by 0x5E45059: ???
==3551== by 0x4A1A97C: test_xapo_creation_legacy (xaudio2.c:932)
==3551== by 0x4A1B451: test_xapo_creation (xaudio2.c:1088)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
==3551== 48 bytes in 4 blocks are definitely lost in loss record 355 of 766
==3551== at 0x7BC51061: notify_alloc (heap.c:254)
==3551== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==3551== by 0x5C7DC35: CreateFX (xapofx.c:835)
==3551== by 0x4A1AE99: test_xapo_creation_modern (xaudio2.c:1018)
==3551== by 0x4A1B463: test_xapo_creation (xaudio2.c:1089)
==3551== by 0x4A1B5B4: func_xaudio2 (xaudio2.c:1122)
==3551== by 0x4A1C74F: run_test (test.h:603)
==3551== by 0x4A1CBAD: main (test.h:687)
==3551==
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https://bugs.winehq.org/show_bug.cgi?id=41869
Bug ID: 41869
Summary: undefined reference to `HIDIOCSFEATURE'
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)openmailbox.org
Distribution: ---
Created attachment 56272
--> https://bugs.winehq.org/attachment.cgi?id=56272
log file
undefined reference to `HIDIOCSFEATURE'
my system
command: ldd --version
ldd (GNU libc) 2.10.1
command: uname -r
3.0.66
command: gcc --version
gcc (GCC) 4.3.4
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http://bugs.winehq.org/show_bug.cgi?id=13881
Summary: Stack limits error, hardware incompatibility?
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dav666666(a)gmail.com
Hello. I'm trying to play GunZ : The Duel.
Don't delete this bug because you think it's game related. It is not.
Why? Everyone got the game working. Except me.
I tried reinstalling the whole system and it crashed on a fresh install too.
I tried on my brother's computer and it worked without any problem.
All this make me think it's a hardware related problem but I need your help to
determine which of my hardware is causing trouble.
I explained my problem on GunZ page on Winedb:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12057, it is the
comment called "Stack limits"
I hope you will find a fix, GunZ is the last game that makes deleting windows
from my computer impossible...
Sorry for english, I'm belgian, I did my best to write correct sentences...
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http://bugs.winehq.org/show_bug.cgi?id=10530
Summary: Flyff doesn't work with wine
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nitzan65(a)gmail.com
Flyff Shows me a white screen.
Please fix it thanks!
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