http://bugs.winehq.org/show_bug.cgi?id=30331
Bug #: 30331
Summary: World of Warcraft Mists of Pandaria Beta Unhandled
Exception shortly after entering world
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noah.mccalment(a)gmail.com
Classification: Unclassified
Created attachment 39639
--> http://bugs.winehq.org/attachment.cgi?id=39639
Console output of wine
After loading the World of Warcraft Mists of Pandaria beta client and selecting
a premade character, the game world loads just fine. However, shortly
afterward, an unhandled exception occurs that crashes the game client. I've
attached the straight output below.
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http://bugs.winehq.org/show_bug.cgi?id=22354
Summary: Xfire crash after upgrade to Ubuntu 10.04
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: redplug(a)web.de
Created an attachment (id=27353)
--> (http://bugs.winehq.org/attachment.cgi?id=27353)
Wine Output with WINEDEBUG=+all
after upgrade to Ubuntu 10.04 Xfire dont start anymore.
It crash with the this bugreport:
<?xml version="1.0" encoding="utf-8" ?>
<ExceptionReport Version="4">
<Application Build="42127" Command="C:\Programme\Xfire\Xfire.exe"/>
<OperatingSystem Type="2"><Version Major="5" Minor="1"
Build="2600"/></OperatingSystem>
<Exception Code="C0000005" Address="7A6AB486"></Exception>
<Registers EAX="00000001" EBX="00000000" ECX="00000000" EDX="00000000"
ESI="00000009" EDI="793233C8" CS="0023" EIP="7A6AB486" SS="002B" ESP="0032F1E4"
EBP="00000000" DS="002B" ES="002B" FS="0063" GS="006B" Flags="00010246"/>
<BackTrace>
</BackTrace>
</ExceptionReport>
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http://bugs.winehq.org/show_bug.cgi?id=33825
Bug #: 33825
Summary: Splinter Cell: Conviction - glsl shaders error
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Playing version 1.04
Strings after several minutes, but rendering without issues.
Workaround is to set 'glsl=disabled'.
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 6172
err:d3d_shader:shader_glsl_load_constantsB >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from shader_glsl_load_constantsB() @ glsl_shader.c
/ 746
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https://bugs.winehq.org/show_bug.cgi?id=40556
Bug ID: 40556
Summary: Skyshine's BEDLAM: Options menu cannot be closed
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 54393
--> https://bugs.winehq.org/attachment.cgi?id=54393
Terminal output for Wine 1.9.9 for Skyshine's BEDLAM
Wine 1.9.9 clean WOW64 prefix.
Game version is 04.20.2016
The game starts and you can see the main menu but for some reason the game's
Options menu is turned on by default and cannot be closed no matter whether the
user hits the "X" in the Options menu or by using the Escape key.
Steps to reproduce:
Run
$wine Skyshines\ BEDLAM.exe
The game will then launch with the Options menu already opened.
You can still play the game but you will always have the Options menu front and
center. This occurs whether you run the game in Windows XP or Windows 7 mode.
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https://bugs.winehq.org/show_bug.cgi?id=42104
Bug ID: 42104
Summary: EXT4 filesystem slows down WinRAR
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: k638540(a)mvrht.com
Distribution: ---
Hello.
Instructions to reproduce the bug:
1) create any multivolume archive with WinRAR 5.40 (older versions are probably
OK too), set volume/part size to 1GB or 2GB, full archive size 5-10GB, do not
use compression, only store mode
2) in the end of creating each volume you'll see 3-5 seconds lag and info
"calculating the checksum 99%", but all CPU cores are doing nothing at this
moment
3) bug is not present on tmpfs (ramdisk), not present on NTFS (Windows 7 @
virtualbox)
All tests were perfmormed on Ubuntu 14, 3GHz 8 cores CPU, normal HDD. I tried
editing etc/fstab, I tried to add "noatime", but it didn't change anything.
In practice, when you create 100GB archive splitted into 1GB parts, entire
operation is finished 10 minutes later thanks to this 3-5 seconds delay for
each part.
I hope somebody can fix this. Thank you.
PS. Wine version doesn't matter. I tested pretty much everything what's
available (1.4 1.5 1.6 1.8 2.0 beta).
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http://bugs.winehq.org/show_bug.cgi?id=35887
Bug ID: 35887
Summary: YNAB 4 carashes on launch
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: turley714(a)gmail.com
Created attachment 47922
--> http://bugs.winehq.org/attachment.cgi?id=47922
backtrace
I've just installed YNAB 4 on Mint 16 using Wine 1.7.15.
Lanuching the application causes an error. (Backtrace attached)
The application can be downloaded here:
https://www.youneedabudget.com/download
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http://bugs.winehq.org/show_bug.cgi?id=34740
Bug #: 34740
Summary: Command 'build-dep wine ' in Saucy use old library and
blocks building from source code.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sov.info(a)mail.ru
Classification: Unclassified
Created attachment 46318
--> http://bugs.winehq.org/attachment.cgi?id=46318
log
Solvation of this problem, may be, very simple.
Library libgphoto2-2-dev was upgraded to libgphoto2-6-dev, but Wine don't see
that.
Maybe there are dependency wine1.6=libgphoto2-2-dev or something, should be
wine => libgphoto2-2-dev.
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http://bugs.winehq.org/show_bug.cgi?id=34130
Bug #: 34130
Summary: Copy-pasting from chromium browser (linux native) to
wine breaks non-latin text.
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unxed(a)mail.ru
Classification: Unclassified
Example: Far manager 3.0 (running under wine).
I copy the word "проверка" (cyrillic) from chromium (linux native) and paste it
to Far manager. It is pasted as "пÑовеÑка".
Same thing with wine cmd.exe, wine settings app and other applications running
under wine.
May be it is chromium bug, I am not sure. Not reproduced with other browsers.
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http://bugs.winehq.org/show_bug.cgi?id=31373
Bug #: 31373
Summary: Bioshock cause Radeon to freeze (GPU lockup)
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
Classification: Unclassified
Playing Bioshock (1.0, Steam version) causes graphical lockup after a few
minutes of play. My graphics stack is [lib32-]ati-dri (etc) 8.0.4-1 or -2 on
Arch with a HD 6950 graphics card.
In dmesg I see:
radeon 0000:01:00.0: GPU lockup CP stall for more than 10000msec
followed by a detailed status dump.
In output from startx I see numerous backtraces (I'll have to make a separate
message for these, at it seems I can only make one attachment at a time) in X.
I'm afraid I've got nothing to report from wine itself as any messages there
might have been are drowned in a flood of
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
messages!
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