https://bugs.winehq.org/show_bug.cgi?id=40789
Bug ID: 40789
Summary: Rayman 3 Crashes on first lv.
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Regression SHA1: 4ee81394878f5917f9484a4ce0952aa07f866c9d
Distribution: ---
Created attachment 54695
--> https://bugs.winehq.org/attachment.cgi?id=54695
Rayman 3 backtrace
Hello Everyone,
Rayman 3 crashes on first level. This is a regression.
wine-1.9.8 is good.
wine-1.9.9 is bad.
4ee81394878f5917f9484a4ce0952aa07f866c9d is the first bad commit
commit 4ee81394878f5917f9484a4ce0952aa07f866c9d
Author: Michael Stefaniuc <mstefani(a)redhat.de>
Date: Mon Apr 18 10:12:23 2016 +0200
user32/tests: Use SetRect instead of open coding it.
Signed-off-by: Michael Stefaniuc <mstefani(a)redhat.de>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 de913b7c834e89ce5dab2722d6297c950c73adb0
f7f83ac8cccc05a91f9ca9c808425bbae90e7a08 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=40328
Bug ID: 40328
Summary: Rayman 3 Crashes loading 2nd level.
Product: Wine
Version: 1.8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Rayman 3 Crashes loading 2nd level with wine-1.8.1.
BTW: Rayman 3 works fine with wine-1.2.1.
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https://bugs.winehq.org/show_bug.cgi?id=42050
Bug ID: 42050
Summary: wine-mono 4.6.4 System.argumentException (APB
Reloaded)
Product: Wine
Version: 2.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 56532
--> https://bugs.winehq.org/attachment.cgi?id=56532
wine default terminal output
The launcher of the game (APB Reloaded) uses mono.
After performing the "repair" action, the initially disabled "start" button
should be enabled.
The issue is that after the "repair" action is finished, the program closes
unexpectedly. The terminal output states that a mono run-time error occurred
while performing the window layout update:
System.Windows.Forms.Layout.TableLayout.CalculateControlPositions throws
System.ArgumentException: Value does not fall within the expected range.
(See attached log for backtrace).
Tested on a clean 32-bit wineprefix with current wine-git (which includes fix
for the dependency).
Native dotnet20 is a workaround.
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https://bugs.winehq.org/show_bug.cgi?id=40480
Bug ID: 40480
Summary: Skyrim crashes with "wined3d_texture_load Failed to
load location (srgb 0)."
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Created attachment 54247
--> https://bugs.winehq.org/attachment.cgi?id=54247
Skyrim wine-1.9.8 crash
Attempting to play Skyrim (from Steam) on OSX 10.11.4 and wine 1.9.8 results in
Skyrim crashing at the game loading screen (after the menu, but before any of
the actual game is drawn).
There are dozens of "fixme:system:IsProcessDPIAware stub!" just before the
crash, but it actually happens just when this is printed:
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #75:
fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader
attribute 'vs_in2' to match BindAttributeLocation request.
fixme:d3d:surface_load_location Unimplemented copy from
WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil
buffers.
err:d3d:wined3d_texture_load Failed to load location (srgb 0).
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x962d8498
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http://bugs.winehq.org/show_bug.cgi?id=33899
Bug #: 33899
Summary: Mouse moves screen in fullscreen.
Product: Wine
Version: 1.6-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: SolisX007(a)yahoo.com
Classification: Unclassified
Hello Everyone,
There is a problem with fullscreen when not in emulated desktop that
causes the mouse to be able to move the screen. I tested the demo of
Teenage Mutant Ninja Turtles and it has this issue. This also effects
Devil May Cry 3 and other games.
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http://bugs.winehq.org/show_bug.cgi?id=32925
Bug #: 32925
Summary: KERNEL32.dll.GetVolumeInformationByHandleW is not
implemented
Product: Wine
Version: 1.5.23
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2510.exe
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
The latest beta build of WinUAE tries to call
KERNEL32.dll.GetVolumeInformationByHandleW, which is implemented in Windows
Vista and later. But even after setting the OS level to Vista with winecfg,
Wine exits reporting:
wine: Call from 0x7bc4d010 to unimplemented function
KERNEL32.dll.GetVolumeInformationByHandleW, aborting
wine: Unimplemented function KERNEL32.dll.GetVolumeInformationByHandleW called
at address 0x7bc4d010 (thread 0009), starting debugger...
GetVolumeInformationByHandleW seems similar to the earlier GetVolumeInformation
function, but instead of a root directory path (e.g. "D:\") you pass a file
handle.
To reproduce:
- Download and run the WinUAE 2.5.1 installer.
- Download
http://www.winuae.net/files/b/winuae_GetVolumeInformationByHandleW.zip and
replace winuae.exe with the one from that archive.
- Run winuae.exe
- When the WinUAE Properties window opens, click Hard drives in the tree-view
to the left. Click Add Directory or Archive... then enter (for example) "test"
in the Device name and Volume label fields, and C:\ for Path. Click OK.
- Click Configurations in the tree-view. Type something in the Name field (e.g.
test.uae) and click Save. Wine should crash.
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https://bugs.winehq.org/show_bug.cgi?id=38526
Bug ID: 38526
Summary: QTravel crashes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc.gingold(a)gmail.com
Created attachment 51396
--> https://bugs.winehq.org/attachment.cgi?id=51396
backtrace.txt
QTravel (for GPS Tracker Qstarz BT-Q2000) : shows the strat screen, and another
scree appears :
"The program has encountered a seriuus problem ..."
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https://bugs.winehq.org/show_bug.cgi?id=40465
Bug ID: 40465
Summary: The sting demo is mainly black
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Created attachment 54223
--> https://bugs.winehq.org/attachment.cgi?id=54223
colsole output with ddraw and d3d7 channels enabled
The Sting demo does not crash anymore. But the screen is a lot black. Not
completely black although. It does not look like the well known bug : black
screen for ddraw game. It is surely related to the d3d3 version of
ComputeSPhereVisibility that does not behave as the d3d7 version
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https://bugs.winehq.org/show_bug.cgi?id=41757
Bug ID: 41757
Summary: Natsuiro Asagao Residence (demo): fails to detect
Japanese environment.
Product: Wine
Version: 1.9.23
Hardware: x86
URL: http://13cm.jp/ku-chu/games/asagao/mp3/asa_web.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
Demo version of 夏色あさがおレジデンス (Natsuiro Asagao Residence) doesn't run and it
shows following error message:
-----
日本語版Windows判定
-----
This Game is Japan Only
このゲームは日本国内でのみプレイ可能です。
動作させるには『日本語版Windows』が必要です。
ゲームを終了します。
-----
Translated (by Google):
-----
Japanese version Windows judgment
-----
This Game is Japan Only
This game can only be played in Japan.
"Japanese version Windows" is required to operate.
I will finish the game.
-----
Of course, I ran it on Japanese environment wine, i.e. LANG=ja_JP.UTF-8.
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https://bugs.winehq.org/show_bug.cgi?id=39539
Bug ID: 39539
Summary: interruption in the program cypeingenieros
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fernandoprezgmez(a)gmail.com
Distribution: ---
Created attachment 52689
--> https://bugs.winehq.org/attachment.cgi?id=52689
Reported by the program Cype ingenieros (spanish version 2013 p after hours)
I,m an user of the program cypeingenieros ( estrcturas 3d , spanish languague)
The program is interrupted and generates the report attached mistake
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