http://bugs.winehq.org/show_bug.cgi?id=34075
Bug #: 34075
Summary: Mouse must be held down to be visible
Product: Wine
Version: 1.6-rc3
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 45302
--> http://bugs.winehq.org/attachment.cgi?id=45302
Wine Log of starting steam and playing the game
I believe that this is a regression, however, i have no clue how to run a
regression test on a mac so I am just submitting this bug. It looks like this
bug had been solved in X11, so I think that this is related to the macdriver.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40657
Bug ID: 40657
Summary: Rome Total War crashes at startup in gst_object_unref
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 54528
--> https://bugs.winehq.org/attachment.cgi?id=54528
backtrace
32-bit wine prefix with steam installed. This used to work at some point, but I
haven't tried RTW in a long time. After the initial splash screen, when a
progress bar appears, RTW crashes.
The backtrace points to winegstreamer, see attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22546
Summary: Error Snelstart after loading
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wvanreede(a)live.nl
Created an attachment (id=27653)
--> (http://bugs.winehq.org/attachment.cgi?id=27653)
errorlog+ backtrace snelstart error
after snelstart loads, it asks for script55. with winetricks i installed
script56.
after that the app crashed.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37562
Bug ID: 37562
Summary: Skype opens apps.skype.com on every start
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
Most likely there's something missing in Wine so Skype cannot change the state
of "apps.skype.com has already been shown".
P.S. Make sure you deleted login.cab before trying to debug this issue (proper
HTML support is not yet there, see bug 28457).
Skype version: 6.21.32.104
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30721
Bug #: 30721
Summary: .NET 3.x/4.x WPF based installers/apps require
windowscodecs.dll BmpFrameDecode_GetColorContexts
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
another one ...
--- snip ---
Unhandled Exception: System.Reflection.TargetInvocationException: Exception has
been thrown by the target of an invocation. --->
System.Windows.Markup.XamlParseException: Cannot convert string
'/Microsoft.PowerShell.GPowerShell;component/NewFile.png' in attribute
'EnabledImageSource' to object of type 'System.Windows.Media.ImageSource'. The
method or operation is not implemented. Error at object
'Microsoft.Windows.PowerShell.Gui.Internal.ImageButton' in markup file
'Microsoft.PowerShell.GPowerShell;component/mainwindow.xaml'. --->
System.NotImplementedException: The method or operation is not implemented.
at MS.Internal.HRESULT.Check(Int32 hr)
at System.Windows.Media.Imaging.BitmapFrameDecode.get_ColorContexts()
at System.Windows.Media.Imaging.BitmapSource.CreateCachedBitmap(BitmapFrame
frame, BitmapSourceSafeMILHandle wicSource, BitmapCreateOptions createOptions,
BitmapCacheOption cacheOption, BitmapPalette palette)
at System.Windows.Media.Imaging.BitmapFrameDecode.FinalizeCreation()
at System.Windows.Media.Imaging.BitmapFrameDecode..ctor(Int32 frameNumber,
BitmapSourceSafeMILHandle sourceHandle, BitmapCreateOptions createOptions,
BitmapCacheOption cacheOption, BitmapDecoder decoder)
at System.Windows.Media.Imaging.BitmapDecoder.SetupFrames(BitmapDecoder
decoder, ReadOnlyCollection`1 frames)
at System.Windows.Media.Imaging.BitmapDecoder.get_Frames()
at System.Windows.Media.Imaging.BitmapFrame.CreateFromUriOrStream(Uri
baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions,
BitmapCacheOption cacheOption)
at
System.Windows.Media.ImageSourceConverter.ConvertFrom(ITypeDescriptorContext
context, CultureInfo culture, Object value)
at
System.ComponentModel.TypeConverter.ConvertFromString(ITypeDescriptorContext
context, CultureInfo culture, String text)
...
--- snip ---
$ wine --version
wine-1.5.4-185-g6c51c1b
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36155
Bug ID: 36155
Summary: valgrind shows a leak whenever using a virtual desktop
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==27721== 208 bytes in 1 blocks are definitely lost in loss record 445 of 645
==27721== at 0x7BC4C735: notify_alloc (heap.c:255)
==27721== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==27721== by 0x5EF852D: query_screens (xinerama.c:128)
==27721== by 0x5EF88A5: xinerama_init (xinerama.c:196)
==27721== by 0x5EF2737: process_attach (x11drv_main.c:574)
==27721== by 0x5EF2BB4: DllMain (x11drv_main.c:693)
==27721== by 0x5F02FC6: __wine_spec_dll_entry (dll_entry.c:40)
==27721== by 0x7BC52FC0: ??? (loader.c:138)
==27721== by 0x7BC555FE: MODULE_InitDLL (loader.c:1068)
==27721== by 0x7BC5597C: process_attach (loader.c:1157)
==27721== by 0x7BC585E2: LdrLoadDll (loader.c:2129)
==27721== by 0x7B85A79A: load_library (module.c:933)
==27721== by 0x7B85A908: LoadLibraryExW (module.c:990)
==27721== by 0x7B85AA4D: LoadLibraryW (module.c:1032)
==27721== by 0x525BE16: load_desktop_driver (driver.c:76)
==27721== by 0x525BFA2: load_driver (driver.c:98)
==27721== by 0x525D283: loaderdrv_CreateDesktopWindow (driver.c:741)
==27721== by 0x52CC28B: GetDesktopWindow (win.c:2090)
==27721== by 0x55D64FE: get_display_driver (driver.c:101)
==27721== by 0x55D65B8: DRIVER_load_driver (driver.c:122)
==27721==
just about every test shows this:
[austin@localhost logs]$ grep -c DRIVER_load_driver 2014-04-27-20.29.log
503
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23151
Summary: Mass Effect 2: in intro video, Miranda's eyes are
solid white
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=28794)
--> (http://bugs.winehq.org/attachment.cgi?id=28794)
screenshot - wine
Only happens in one part. The dialog is around "But Shepard...they'll follow
him. He's a hero, a bloody icon." and "But he's just one man."
I'll attach screenshots on windows and wine.
Terminal output is:
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1111774798) in the
format lookup table
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
Note: The wine screenshot had a small delay from Shutter, so there's a line
across it where two frames merged. That's not in the game, but you can see the
eye problem in it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27349
Summary: SafeDisc v2.x API entry analyzer flags Wine's
user32.dll as "bad" (too many exports with PIC loads
in prolog code) (SimCity 4, ...)
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
many games (and some apps) have dependency on "meta" bug 219 "Programs refuse
to run because of safedisc copy-protection" which just bad (not even targeting
specific version).
I bought some games for few bucks just to have a look at some copy protections.
Though I will probably never play them ;-)
Collecting/tracking affected games/apps for this _specific_ issue here
(applicable appdb entries should have bug 219 dependency removed in favor of
this one).
The root cause was already targeted by bug 10273 ("satisfy SafeDisc 2.x
heuristic API analyzer by "adjusting" API exports/entry statistics of wine
builtins (affects e.g. adobe photoshop)") ...
That bug was closed a long time ago because it ought to work for various SD 2.x
apps/games (unfortunately also depending on wine build environment/host gcc).
I rejected the idea of reviving that bug and instead created a new one,
targeting the affected core dll.
Game: "SimCity 4"
A quick scan with "ProtectionID" reveals:
--- snip ---
-=[ ProtectionID v0.6.4.0 JULY]=-
(c) 2003-2010 CDKiLLER & TippeX
Build 07/08/10-17:57:05
Ready...
Scanning -> H:\.wine\drive_c\Program Files\Maxis\SimCity 4\Apps\SimCity 4.exe
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 7971630 (079A32Eh)
Byte(s)
[x] Warning - FileAlignment seems wrong.. no solution calculated (using NULL)
-> File has 746286 (0B632Eh) bytes of appended data starting at offset 06E4000h
[File Heuristics] -> Flag : 00000000000000000100000100000111 (0x00004107)
[!] Safedisc v2/v3/v4 [unknown version] detected !
[i] Appended data contents....
...
[CompilerDetect] -> Visual C++ 6.0
- Scan Took : 0.262 Second(s)
--- snip ---
We can do better ...
The string "BoG_" is well known for detection of SafeDisc versions.
--- snip ---
$:~/.wine/drive_c/Program Files/Maxis/SimCity 4/Apps$ xxd -g 4 SimCity\ 4.exe |
grep "BoG_" -A 2
0006fd0: 00000000 426f475f 202a3930 2e302621 ....BoG_ *90.0&!
0006fe0: 21202059 793e0000 00000000 00000000 ! Yy>..........
0006ff0: 00000000 02000000 50000000 0a000000 ........P.......
--- snip ---
0x02000000 -> 2
0x50000000 -> 90
0x0a000000 -> 10
So this is SafeDisc v2.90.10 protection.
By debugging this game I came to conclusion there is still a problem with the
API entry statistics.
$ wine --version
wine-1.3.21-26-ge6ee2c1
$ gcc --version
gcc version 4.4.5 (Ubuntu/Linaro 4.4.4-14ubuntu5)
For the meaning of the table just read up some comments in bug 10273
kernel32 user32 gdi32 condition (cx < threshold)
--------------------------------------------------------------------
c1: 0x43 0x55 0x50 0x5F
c2: 0x23 *0x41 0x39 0x3C
c3: 0x00 0x00 0x00 0x5A
* = threshold exceeded -> bad
Basically the majority of exported user32 API entries have PIC register load
code within range of first 8 opcode bytes of entry which is treated as
trampoline (= high c2 value).
--- snip ---
...
.text:0001D847 __i686_get_pc_thunk_bx proc near
.text:0001D847 mov ebx, [esp+0]
.text:0001D84A retn
.text:0001D84A __i686_get_pc_thunk_bx endp
...
API entry:
.text:0003735C push ebp
.text:0003735D mov ebp, esp
.text:0003735F push ebx
.text:00037360 sub esp, 34h
.text:00037363 call __i686_get_pc_thunk_bx
.text:00037368 add ebx, 0AEC8Ch
...
--- snip ---
Kernel32 gets the good looking stats because it forwards various stuff to
ntdll, letting compiler produce different function prolog code (= not having
PIC register load in first place).
As already mentioned in the other bug, unimpl. stubs also help to improve stats
because they have 8 NOPs on entry.
I've tweaked user32 again a bit just to pass the threshold - there are various
ugly methods one bad as the other ;-|
A method without adding unimpl. stubs or stack protector code (unreliable
because cookie code can be inserted _after_ PIC code) and keeping -fPIC is to
convince the compiler to use the 6 byte opcode for reserving stack space, e.g.
"subl $xxx, %esp" with a 32-bit immediate (0x81,0xEB,<32 bit immediate>).
Good targets are stubs and functions that make use of FIXME/TRACE.
There are lots of them that can be tweaked this way (= no performance penalty),
improving entry stats.
Result: games work out of the box without the need of No-CD patches.
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36977
Bug ID: 36977
Summary: Magic: The Gathering – Duels of the Planeswalkers 2015
crashes after few frames of intro sequence
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: otigkd(a)gmail.com
Created attachment 49100
--> http://bugs.winehq.org/attachment.cgi?id=49100
crash log
os: Gentoo x86
installed trough steam.
a few seconds of loding/intro is played, then crashes
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40784
Bug ID: 40784
Summary: Wargame: European Escalation wants X3DAudio1_7.dll
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fremenzone(a)poczta.onet.pl
Distribution: ---
Created attachment 54685
--> https://bugs.winehq.org/attachment.cgi?id=54685
Log from running the game with no directx9 installed
I have run into problems with running Wargame: European Escalation under wine
1.9.11. I install the game into a clean wine prefix. The trying to run it I get
an error that says:
err:module:import_dll Library X3DAudio1_7.dll (which is needed by
L"Z:\\dane\\gry\\wargame_ee\\wargame.exe") not found
(full log attached). I figured out this file is provided by DirectX, so I use
winetricks to install it:
WINEPREFIX="/dane/gry/wargame_ee/.wine" winetricks directx9
Then the games complain about missing d3dx9_43, so I install that as well with
winetricks (log attached). Then the game finally starts but there is no sound.
Again, log attached.
My system:
- openSUSE 11.4
- wine 1.9.11
- kernel 2.6.37
I can provide more information if necessary.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=35698
Bug ID: 35698
Summary: Nuance PDF Create! 5 installer (part of OmniPage 17)
reports 'Error code: 154 - Get ServerPolicy failed'
(IGroupPolicyObject, CLSID
{ea502722-a23d-11d1-a7d3-0000f87571e3})
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says.
The failure seems non-critical and the message box can be dismissed.
The sub-installer can be separately run for testing:
--- snip ---
$ pwd
/mnt/iso/PDFCreate5/System32/PDFCreate
$ WINEDEBUG=+tid,+seh,+relay,+ole,+variant wine ./setup.exe >>
~/Downloads/log2.txt 2>&1
...
003f:Call ole32.CoCreateInstance(00b2e33c,00000000,00000001,00b2e324,00b2e334)
ret=008d881a
003f:trace:ole:CoCreateInstance (rclsid={ea502722-a23d-11d1-a7d3-0000f87571e3},
pUnkOuter=(nil), dwClsContext=00000001,
riid={ea502723-a23d-11d1-a7d3-0000f87571e3}, ppv=0xb2e334)
003f:trace:ole:CoGetClassObject CLSID:
{ea502722-a23d-11d1-a7d3-0000f87571e3},IID:
{00000001-0000-0000-c000-000000000046}
003f:Call
KERNEL32.FindActCtxSectionGuid(00000001,00000000,00000004,00b2e33c,00b2e11c)
ret=7eac14e4
003f:Ret KERNEL32.FindActCtxSectionGuid() retval=00000000 ret=7eac14e4
003f:Call ntdll.RtlInitUnicodeString(00b2e030,00b2e082
L"CLSID\\{EA502722-A23D-11D1-A7D3-0000F87571E3}") ret=7eabb537
003f:Ret ntdll.RtlInitUnicodeString() retval=00b2e030 ret=7eabb537
003f:Call ntdll.NtOpenKey(00b2e07c,00020019,00b2e038) ret=7eabb553
003f:Ret ntdll.NtOpenKey() retval=c0000034 ret=7eabb553
003f:Call ntdll.RtlNtStatusToDosError(c0000034) ret=7eabb55e
003f:Ret ntdll.RtlNtStatusToDosError() retval=00000002 ret=7eabb55e
003f:err:ole:CoGetClassObject class {ea502722-a23d-11d1-a7d3-0000f87571e3} not
registered
003f:err:ole:CoGetClassObject no class object
{ea502722-a23d-11d1-a7d3-0000f87571e3} could be created for context 0x1
003f:Ret ole32.CoCreateInstance() retval=80040154 ret=008d881a
003f:Call user32.MessageBoxA(00000000,00b2e1e8 "CoCreateInstance \n Error code:
154",00901348 "Get ServerPolicy failed",00000000) ret=008d8eee
--- snip ---
MSDN: http://msdn.microsoft.com/en-us/library/aa374235%28v=VS.85%29.aspx
Here is a blog entry which talks about it, with some code example:
http://magicmao.wordpress.com/2011/08/05/changing-group-policy-by-c-coding/
$ wine --version
wine-1.7.13-118-g0eb6265
Regards
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40273
Bug ID: 40273
Summary: Call from 0x7b83d9b2 to unimplemented function
windowscodecs.dll.WICCreateBitmapFromSection
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: xerox_xerox2000(a)yahoo.co.uk
Distribution: ---
a user reported problems with this app https://paprikaapp.com/windows/ on the
forum.
After winetricks dotnet45 corefonts and working around
https://bugs.winehq.org/show_bug.cgi?id=15670 by adding registrykey like
wine-staging does** the app crashes with Call from 0x7b83d9b2 to unimplemented
function windowscodecs.dll.WICCreateBitmapFromSection
When i use native windowscodecs it also crashes with:
Unhandled Exception: System.NotSupportedException: No imaging component
suitable to complete this operation was found. --->
System.Runtime.InteropServices.COMException: Exception from HRESULT: 0x88982F50
**: (see
https://github.com/wine-compholio/wine-staging/blob/master/patches/wine.inf…)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39011
Bug ID: 39011
Summary: Sierra Chart hangs when drawing polygon fill line
type: gdi32.Polygon()
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: spam(a)brettcave.net
Distribution: ---
Created attachment 51965
--> https://bugs.winehq.org/attachment.cgi?id=51965
v1.7.44 WINEDEBUG log segment with THREAD_DETACH errors
Sierra Chart is a stock market, forex, and other market price graphing program.
They use C/C++ and avoid java and .net. Normally it runs well under wine, but
there is a long term issue that they've known about: Drawing chart lines with a
polygon fill (Fill Top, Fill Bottom in the program) will hang wine for a minute
or 2 but works fine under regular windows. This hanging will release and then
hang again shortly after making the chart unusable.
I'm using ubuntu 14.04 LTS with wine 1.7.44 from the ppa archive.
I've also compiled 1.7.48 32bit using the lxc instructions. I was able to get
the X11 socket running inside lxc after some work. Sierra Chart runs at full
speed with it.
My hardware for testing is a laptop, dual core 2.2ghz AMD K10e, Mobile Radeon
HD 4250 using generic linux drivers, and 8g RAM. Sierra Chart isn't known to
directly bang video hardware, so chip and driver shouldn't be an issue. This
laptop can play 1080i mpeg2 off my DVR faster than normal, so it is capable
enough to handle a chart.
Both were tested with cleanly created wine prefixes. Sierra Chart is 32bit
compiled and normally works fine with wine.
I've been able to reproduce the bug by using the polygon fill line type and by
scrolling the chart back and forth. If I change the line type to something
plain, the freezing problem doesn't happen.
The bug is harder to reproduce with debugging activated. It's probably allowing
extra time for whatever is causing the hang to finish before it hangs.
*** file: wine_SC_THREAD_DETACH.wine1.7.44.log.txt
I've attached a small log file segment from ubuntu version 1.7.44:
WINEDEBUG=+timestamp,+relay,+seh,+tid,+message,+msgbox,+dll,+loaddll
It starts out with the gdi32 draw commands, has the freezing section in the
middle, and then continues with the gdi32 draw commands.
The problem is from time stamp 1306647.286 to 1306718.051. It's about 71
seconds total.
There are a bunch of THREAD_DETACH entries in the log. Sierra Chart support
says that graph drawing is not multi threaded and that they don't know what
that is. The only other threads are when downloading real time price data
updates and loading chart price data from disk.
Note: the next 1.7.48 versions were run from inside the 32bit lxc build
environment.
One thing I noticed when testing with 1.7.48 is that my memory usage bar applet
was jumping around a lot during a freeze. I didn't get exact figures but the
range was over 3g. That's huge for a 32bit program. I wasn't watching for the
first log.
*** file: wine_SC_ConsoleLog_wine1.7.48.log.txt
This is the regular shell console log.
*** file: wine_SC_wine1.7.48.log.txt
I've attached a second small log file segment from compiled version 1.7.48:
WINEDEBUG=+timestamp,+relay,+seh,+tid,+message,+msgbox,+dll,+loaddll
It starts out with the gdi32 draw commands, has a very small freezing section
in the middle, and then continues with the regular gdi32 draw commands.
The problem is from time stamp 1485052.556 to 1485124.153. It's about 71
seconds total.
In this log I didn't see the THREAD_DETACH entries. It was small and clean with
no errors reported. I don't know what to make of the difference between the 2
logs.
I can see that there's a problem, but I don't have enough programming and
debugging skills to understand what is going on.
If this looks like a programming error in Sierra Chart, please give me
something I can tell them that they won't brush off.
-------------
Download Instructions.
Download page:
http://www.sierrachart.com/index.php?page=doc/SCInstallerList.php
The page will list multiple versions ranging from current to past.
The file to get is: SierraChartSetupNoCLR.exe
The file date in the list: 2015/7/31
The "NoCLR" (No Common Language Runtime) doesn't use poorly supported windows
functions and is wine friendly. This is the version Sierra Chart support
normally recommends.
sha1sum:
4454a0ef2e3a2bb525098ea5620f8d4bb23edb2a SierraChartSetupNoCLR.exe
In a week or so, this current version will "probably" be named:
1280SierraChartSetupNoCLR.exe
Help / About shows version number 1280.
------------
Account Setup Instructions.
Sierra Chart has a free demo account for testing. Their install is almost
entirely self contained to a directory and won't scatter files everywhere.
Instructions are here:
http://www.sierrachart.com/index.php?page=doc/setup.php
Step 1: Download program. Since Sierra Chart support isn't going to do anything
with this bug, the current version will very likely have it since this is an
old bug of unknown age. If not using this link, use the download link above.
Step 2: "Create Your Account" to get a free demo account. I recommend something
alone the lines of "Wine Debug". They will know what that is. A support ticket
will need to be opened to activate the account. They're very easy going with
programmers. Just mention that you're someone from the wine debug team. If
y'all want more than the 15 day trial, request it there. They will usually
activate the account the same day.
Support Link:
http://www.sierrachart.com/index.php?page=doc/support.html#SCAccounts
This is Section #2, instructions in the yellow box with the link.
In the future if the trial account expires, open another support ticket,
mention that you're with the wine debug team and need to run some more tests.
They'll usually reactivate the account the same day.
So long as you're actively programming or debugging and not using their product
to trade for free, Sierra Chart support is very laid back about continuing
accounts.
Ignore the rest of the Sierra Chart account steps web page and follow my steps
below to reproduce the bug once the demo account is activated.
--------------
Steps to reproduce the bug.
#create a new prefix
WINEPREFIX=/home/user1/.wine3 winecfg
Applications / Windows Version: Windows 7
#earlier tests have shown different windows versions don't matter.
No library overrides.
Turned off Graphics: Allow the window manager to decorate the windows.
Sierra Chart has alert sounds, but they are irrelevant for the bug
reproduction.
"OK" to exit out of winecfg.
#install Sierra Chart
WINEPREFIX=/home/user1/.wine3 wine SierraChartSetupNoCLR.exe
Accept defaults options and locations in the installer. Run when finished.
Note: I recommend to run Sierra Chart in normal / non-debug mode the first time
as the freezing bug is easier to reproduce.
Enter user name and password.
When the main window comes up, press "No" at the Data and Trade Service prompt
to use demo mode defaults.
Hit "Close Log" on "Message Log" to get it out of the way.
Menu: File / Find Symbol
Expand "Forex".
I prefer to select "GBPUSD" as the symbol since it has good volume and is
easily recognized.
Hit the "Open Intraday Chart" button.
Hit the "Close" button to get rid of the find screen.
A full screen chart will open and download price data for a minute.
Click once in the middle of the chart to select it. Press the keyboard down
arrow 11 times. At the very bottom right corner will be a tiny green box with a
number in it. Every time the down arrow gets hit, it will decrement and the
chart will show more bars per screen. The bar should read "1". If it is red,
hit the "End" key on the keyboard. Color doesn't matter much for this
reproduction, though.
Note: If the hanging problem below gets to be too severe to do anything, only
press the down arrow several times to not compress the chart view as much.
Maybe go down to "5" instead of "1".
Quick side note before the hanging bug gets triggered: Menu: Help / About will
show the build number / version number for verification. The latest installer
file usually won't have a version number in the name.
Menu: Analysis / Studies
Hit "Add Custom Study" button at the bottom.
Double click to expand "User Contributed Studies".
Scroll down to "RSI Bands". Select it and hit "Add". It will show up on the
right panel list. This study won't cause the bug alone. It is used to put an
extra load on the graph.
Hit "Add Custom Study" button again.
Scroll down a little to "RSI w/Trend". Select it and hit "Add". It will show up
on the right panel list. This study has the polygon fill that will trigger the
freezing bug.
Note for Bug Settings:
Something to point out to come back to later... Select "RSI w/Trend" and hit
the "Settings" button. Hit the "Subgraphs" tab at the top. At the top middle
will be a "Draw Style" column. This is how the study line types are drawn on
the graph. The bug versions will have "Trans. Fill Top" for "Fast MA" and
"Trans. Fill Bottom" for "Medium MA". Selecting these two entries and changing
them with the "Draw Style" drop down box to "Line" then "Solid" and "1" will
allow them to not trigger the bug (but do that later). Changing the two entires
to "Fill Top" and "Fill Bottom" will still trigger the bug regardless of
transparency settings. For now, don't change the settings for the bug
reproduction, but come back to this afterwards. Hit "Cancel" to get out of the
settings screen.
Hit "OK" on the "Chart Studies" window to get back to the main chart. New lines
will be drawn on the screen from the two added studies.
The graph "should" come back immediately, but sometimes it will trigger the
hanging bug. Click on another virtual desktop and come back or click on a
window below Sierra Chart to bring it forwards and then go back to Sierra
Chart. If the screen doesn't redraw within a second or two, then the bug was
triggered. It will take a minute or two for Sierra Chart to come back. Note
that the CPU will be maxed out and RAM usage will be jumping around.
To save these settings so far, Menu: File / Save All. Enter a brief chart book
name for a file name at the bottom (like "test1"). Afterwards the chart book
can be quickly reloaded by that name in the recent files list on the right side
of the File menu. This will allow for skipping the "Menu: Analysis / Studies"
steps on next program reload. ...That is if the hanging bug isn't triggered
again... and again... and again...
In wine debug mode, the hanging bug "usually won't" be triggered yet.
To manually trigger the hanging bug, use the mouse to grab the horizontal
scroll bar at the bottom of the screen and drag it back and forth. This will
scroll the chart back and forth causing a lot of redraws.
If Sierra Chart stops responding, click on another virtual desktop and come
back or click on a window below Sierra Chart to bring it forwards and then go
back to Sierra Chart. If the screen doesn't redraw within a second or two, then
the bug was triggered. It will take a minute or two for Sierra Chart to come
back. Note that the CPU will be maxed out and RAM usage will be jumping around.
With the wine debug mode log it is hard to see where the bug was triggered. I
use the "+timestamp" option and a stop watch/timer app to note the hang and
resume times so they can be matched up later in the debug log. When dragging
the chart horizontal scroll bar, they will be surrounted by gdi32 draw
commands.
In future tests, the Sierra Chart process may have to be killed. To restart it,
I go into the drive_c/SierraChart folder and run SierraChart.exe. Sierra Chart
will remember your login name and password. When the authentication window pops
up, just leave it for a couple seconds and it will go away and the main chart
will pop up.
Now that the hanging bug has been experienced, the line type can be changed
from the Note instructions above to see the comparison with a plain line.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40706
Bug ID: 40706
Summary: FolderMerger cmd not valued, xcopy problem in batch
Product: Wine
Version: 1.7.35
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: peterlongx1988(a)gmail.com
Distribution: ---
Created attachment 54591
--> https://bugs.winehq.org/attachment.cgi?id=54591
File Merger
I try to use this little software http://2xdsoft.de.tl/FolderMerger.htm
but is problematic to use with Wine because cmd.exe is not valued when I press
Merge Now!
Is possibile to create a .bat file indipendently also, but when I try to
running it cmd.exe return me this error
Merging folders... (1/6)
Invalid parameter 'K' - use x copy ? for help
Is 'C:\PATH\filename.zip' a filename or directory
on the target?
(F - File, D - Directory)
This happens not because parameter is invalid. Example of command in .bat not
valued correctly
@echo off
cls
echo Merging folders ... (1/6)
XCOPY "C:\users\psiraja\Desktop\test\test1\test3\Folder Merger v1.6.zip"
"C:\users\psiraja\Desktop\estrazione\Folder Merger v1.6.zip*" /C /K /Y /H
cls
echo Merging folders ... (2/6)
XCOPY "C:\users\psiraja\Desktop\test\test2\test1\test2\Folder Merger v1.5.zip"
"C:\users\psiraja\Desktop\estrazione\Folder Merger v1.5 (dup. 2).zip*" /C /K /Y
/H
cls
echo.
echo Done!
echo.
ping -n 2 localhost >nul
start "" "C:\users\psiraja\Desktop\estrazione"
exit
Have you got any idea to bypass this problem?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42010
Bug ID: 42010
Summary: ReactOS Calc does not show dots in radio buttons.
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
Created attachment 56449
--> https://bugs.winehq.org/attachment.cgi?id=56449
ReactOS Calc running in WINE.
I tried to run my ReactOS Calc on WINE.
It works fine but it does not show the dots inside the radio buttons.
It works fine from Windows 9x to Windows 7, but not in WINE.
Tested in lubuntu with latest trunk.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41404
Bug ID: 41404
Summary: WPS Office 10.1.0.5775 unhandled exception on
installation
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2460acc(a)gmail.com
Distribution: ---
Created attachment 55759
--> https://bugs.winehq.org/attachment.cgi?id=55759
Backtrace file for error
When trying to install WPS Office in Wine 1.8 (installation file
wps_office_free_10.1.0.5775_en.exe), I get a serious error. Backtrace is
attatched.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40828
Bug ID: 40828
Summary: Switching resolution in desktop mode makes task bar
redraw on top of full screen game
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
I got this issue with Aliens versus Predator Classic 2000 on Steam.
Preamble :
The game uses 800x600 screen size to render cinematic and the main menu.
The gameplay uses whatever screen resolution is set in the game video options
menu. It switches between those two resolutions when starting or abandoning a
level or when showing an in-game cinematic.
The Wine virtual desktop mode is set to the native screen resolution that is
the same resolution used for gameplay. When the game does not run, the Steam
window and the task bar are visible and working properly. Steam puts an icon in
the notification tray of the task bar.
Issue :
When the game is launched it switches the desktop to 800x600 to show the intro
cinematic. The task bar is visible and covers the bottom of the full-screen
game. The cinematics are letter-boxed and the menu has nothing of importance on
those few bottom pixels so it's not that much a problem. When starting a level,
the game switches to the native screen resolution, but the task bar still
covers the bottom of the screen. The game can be played as the task bar does
not hide much but it contrasts with the game and should be hidden by the
full-screen app anyway.
Workaround :
The game grabs the mouse, so it is by default not possible to click on the
window button on the task bar to refresh the game window, but activating the
Steam game overlay frees the mouse cursor, and allow to click on the window
button on the task bar. Clicking on that button twice makes the game window
redraw over the task bar. The Steam overlay can then be closed and the game can
be played with the task bar hidden.
However, starting/abandoning a level or viewing a cinematic makes the game
switch resolution and the task bar come back.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40433
Bug ID: 40433
Summary: Fifa 11 EU demo fails to install when run from custom
DVD
Product: Wine
Version: 1.7.29
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
"Fifa 11 EU Demo" fails to install from DVD created by myself under
wine-1.9.7-118-gaaddf13. This demo is distributed as zip file. I took to
content of the ZIP and created the ISO by MagicISO. As a volume label i chose
"fifa2011_eu_demo".
When i copy content of the DVD back to some folder on HDD, then the
installation succeeded.
This could be interpreted as invalid bug report, but this DVD, created by me,
works under Win8.1.
Installer pops-up at the end "Please insert the disc: FIFA 11 Demo".
Console: "err:msi:msi_view_get_row Error fetching data for 1"
This is a regression caused by wine-1.7.28-130-g5cb10c9:
commit 5cb10c96b26d07b7d0aabe3b8e337c7ce144b8af
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Wed Oct 15 15:30:23 2014 +0200
msi: Don't skip the media check for the first volume.
Some installers require the first volume to be reinserted.
This commit fixed bug 20444. This commit was also indicated as a regression in
bug 38401. There he did reverse, i.e. real DVD copied and created ISO which
finally worked. IMHO he interpreted it as invalid by mistake.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38066
Bug ID: 38066
Summary: Memento Mori (Numen: Contest of Heroes): mouse buttons
don't work (needs native dinput8)
Product: Wine
Version: 1.7.36
Hardware: x86
URL: http://www.4players.de/4players.php/download_info/Down
loads/Download/50673/Memento_Mori/Deutsche_Demo.html
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50710
--> https://bugs.winehq.org/attachment.cgi?id=50710
terminal output
Keyboard is working in the game because I can skip the intro videos by pressing
<Esc> and I can move the mouse pointer when the menu appears. Mouse buttons
however are not registered thus I can't select a menu option.
'winetricks dinput8' is a workaround.
I know of another game from the same publisher that also needs native dinput8
otherwise mouse buttons don't work: Numen: Contest of Heroes.
To test the demo you need to install native d3dx9_36 and Windows Media Player 9
or 10.
wine-1.7.36-28-ga679cae
Fedora 21
XOrg 1.16.3
XFCE 4.10
Memento_Mori_DEMO_setup_GERMAN.exe
md5sum: 8eda283807d43ad2a058c397efde7725
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35320
Bug ID: 35320
Summary: wine crash in MSVCRT__mbstowcs_l regarding locale, &
other minor locale related problems
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Classification: Unclassified
Created attachment 47106
--> http://bugs.winehq.org/attachment.cgi?id=47106
The file needed to cause the crash.
from r project (http://www.r-project.org/)
http://cran.ma.imperial.ac.uk/bin/windows/base/R-2.15.3-win.exe
After installing, running:
./wine ~/.wine/drive_c/Program\ Files/R/R-2.15.3/bin/R.exe
Then, at the R console prompt, type (having put the attached file at /tmp/1.R):
Sys.setlocale("LC_CTYPE", "Chinese")
source('z:/tmp/1.R', encoding='UTF8')
wine immediately crashes with:
--------------------------------------
wine: Unhandled page fault on read access to 0x00000000 at address 0x7eda29af
(thread 0030), starting debugger...
...
Backtrace:
=>0 0x7eda29af MSVCRT__mbstowcs_l+0x5f(wcstr=<couldn't compute location>,
mbstr=<couldn't compute location>, count=<couldn't compute location>,
locale=<couldn't compute location>)
[/home/Nobak-Hin-Tak/tmp-git/wine/dlls/msvcrt/mbcs.c:2140] in msvcrt
(0x0440a168)
1 0x7eda2b06 MSVCRT_mbstowcs+0x35(wcstr="as a &Metafile CTRL+W",
mbstr=0x0(nil), count=0x64)
[/home/Nobak-Hin-Tak/tmp-git/wine/dlls/msvcrt/mbcs.c:2161] in msvcrt
(0x0440a198)
2 0x6355b525 in rgraphapp (+0x1b524) (0x00030046)
0x7eda29af MSVCRT__mbstowcs_l+0x5f
[/home/Nobak-Hin-Tak/tmp-git/wine/dlls/msvcrt/mbcs.c:2140] in msvcrt: movzbl
0x0(%eax),%eax
2140 if(mbstr[size] == '\0')
...
----------------------------------------
I assume this info in the backtrace should be enough to address the crash.
FYI, the slightly unusual procedure is because under R under Vista in an
English locale doesn't like to plot graphs with non-latin annotations/texts.
The above procedure when used under Vista on British English windows would
result in R displaying an almost empty plot with a chinese title. Native R on
linux does not need the setlocale part to plot utf8-based texts.
Also R on Vista accepts 'Sys.setlocale("LC_CTYPE", "Chinese_China.950")'. I
only realized that trying to set traditional chinese [950] in a simplified
chinese region [china] is wrong when it is rejected on linux; but R on Vista
accepts this.
------------
Warning message:
In Sys.setlocale("LC_CTYPE", "Chinese_China.950") :
OS reports request to set locale to "Chinese_China.950" cannot be honored
------------
When R is running on Vista, it reports the locale as "English_United
Kingdom.1252".
But under Linux (in en_GB.utf8 locale), R warns of
-----------
During startup - Warning messages:
1: Setting LC_TIME=en_GB.utf8 failed
2: Setting LC_MONETARY=en_GB.utf8 failed
-----------
So three locale related issue:
- a crash in msvcrt
- R under Vista accepts "Chinese_China.950" but R under wine does not.
- there are locale-related warning messages from R on start up when running
under wine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40160
Bug ID: 40160
Summary: cant install mobogenie
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madscientistkustomz(a)gmx.com
Distribution: ---
Created attachment 53662
--> https://bugs.winehq.org/attachment.cgi?id=53662
trace log
problem installing MOBOGENIE for ubuntu
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40208
Bug ID: 40208
Summary: Steup installation of CEGID BUISINESS LINE failed.
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: christian.briard(a)gmx.com
Distribution: ---
Created attachment 53723
--> https://bugs.winehq.org/attachment.cgi?id=53723
MSI log
Executing an installation of CEGID BUISINESS LINE failed with a log text (see
attached files).
"Install: C:\windows\System32\msiexec.exe /q /i
"Z:\home\cbriard\CBL\PRODUCTS\AIDEBL.MSI" INSTALLDIR="C:\Program
Files\Cegid\Cegid Business Line\" /norestart
Install : 1603 - C:\windows\System32\msiexec.exe - Erreur en exécution du
programme"
Here enclosed a trace file to.
Any idea of what is going wrong ?
Christian.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38402
Bug ID: 38402
Summary: glDebugMessageCallback is broken
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: chris.kcat(a)gmail.com
Distribution: ---
According to the KHR_debug extension spec, the function glDebugMessageCallback
takes a function pointer callback with the type:
typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,
GLenum type,
GLuint id,
GLenum severity,
GLsizei length,
const GLchar* message,
const void* userParam);
https://www.opengl.org/registry/specs/KHR/debug.txt
In particular, it notes that the function callback uses the same calling
convention as the other GL functions. The problem is that on Windows, GL uses
the stdcall calling convention, while on Linux it uses cdecl. Wine's
glDebugMessageCallback thunk passes the callback through as-is, so the system's
libGL tries to call an stdcall function as though it was cdecl, causing it to
crash upon returning.
Another problem is that the spec says:
"When DEBUG_OUTPUT_SYNCHRONOUS is disabled, the driver is optionally allowed to
concurrently call the debug callback routine from potentially multiple threads,
including threads that the context that generated the message is not currently
bound to."
meaning the callback can be called on threads other than the one OpenGL is
being used on. This is a problem because it may be called on one or more
internal driver threads that were not created using the Windows API, and if the
callback function tries to do anything that relies on Windows-related thread
information, it won't be there.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41419
Bug ID: 41419
Summary: Visio 2013 crashes with unimplemented function
msvcp100.dll.?_GetCombinableSize@details@Concurrency@@
YAIXZ
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
wine: Call from 0x7b43b53c to unimplemented function
msvcp100.dll.?_GetCombinableSize@details@Concurrency@@YAIXZ, aborting
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39051
Bug ID: 39051
Summary: TabbedTextOut() incorrect output on tab character
Product: Wine
Version: 1.7.29
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)goabq.org
Distribution: ---
Created attachment 52021
--> https://bugs.winehq.org/attachment.cgi?id=52021
testcase (tto.exe) and files to build it
Tab characters do not output correctly when they are output one at a time.
This is much worse using a memory device context than a screen device context.
Attached is a testcase. It outputs text to a window using 2 different methods.
Clicking in the client area toggles the method. When iterating over each
character, TabbedTextOut() produces apparently garbage from the previous line
instead of filling the rectangle appropriately as windows does. When drawing
the line in a single call, the behavior is as expected. Spaces do not suffer
from this problem (illustrated also by the testcase).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35504
Bug ID: 35504
Summary: LibreOffice installation creates two wrong files
Product: Wine
Version: 1.7.10
Hardware: x86
URL: http://sourceforge.net/projects/libreoffice.mirror/fil
es/LibreOffice%204.2.0/LibreOffice_4.2.0_Win_x86.msi/d
ownload
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Classification: Unclassified
After installing LibreOffice_4.2.0_Win_x86.msi in Wine two illicit files can be
found:
C:\Win\System\msvcp100.dll
C:\Win\System\msvcr100.dll
$ sha1sum LibreOffice_4.2.0_Win_x86.msi
0c306a717aff4499b0abe2d2e3caaa63c62dfa0a LibreOffice_4.2.0_Win_x86.msi
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40303
Bug ID: 40303
Summary: Control Data passed in DIALOGEX Resource passes
pointer with offset sizeof(WORD)
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: vendor2013(a)herdsoft.com
Distribution: ---
Created attachment 53942
--> https://bugs.winehq.org/attachment.cgi?id=53942
Sourcecode for a test program
When DIALOGEX Resources contain Custom data like in:
DEFPUSHBUTTON "OK", IDOK, 148, 6, 50, 14 { 1, 2, 3, 4, 5 }
The pointer passed in WM_CREATE is two bytes higher than in windows. In Windows
(Tested with Vista an Windows 7 64-Bit) it Points to the Number of Words, in
Wine it points to the first data byte.
Microsoft Specs for this stuff are here:
https://msdn.microsoft.com/de-de/library/windows/desktop/ms645389%28v=vs.85…
Attached file dialogtest.zip is sourcecode for a test program with a simple
custom control that displays the passed control data.
Bug is in Version 1.6.2 (Debian Jessie) and 1.9.5 (Last Download).
My suggestion for a patch:
--- wine-1.6.2.orig/dlls/user32/dialog.c
+++ wine-1.6.2/dlls/user32/dialog.c
@@ -234,7 +234,8 @@ static const WORD *DIALOG_GetControl32(
TRACE("\n");
TRACE(" END\n" );
}
- info->data = p + 1;
+ info->data = p;
p += GET_WORD(p) / sizeof(WORD);
}
else info->data = NULL;
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41356
Bug ID: 41356
Summary: The Crew(Uplay) won't launch[STAGING]
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 55708
--> https://bugs.winehq.org/attachment.cgi?id=55708
launching the game
Using wine STAGING
Absolutely no idea what's the problem. Running the game just stays at the uplay
game loading screen
64 bit prefix
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40264
Bug ID: 40264
Summary: Iris Online cannot connect to login server
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: noscrubs.net(a)gmail.com
Created attachment 53881
--> https://bugs.winehq.org/attachment.cgi?id=53881
Winsock trace from Linux and Mac OS X versions of wine.
The game client cannot connect to the login server to authenticate the account.
This works perfectly when running under the same version of Wine under Linux,
and of course Windows.
I have attached a short winsock trace that shows the differences when running
under Linux and Mac OS X versions of Wine.
I am also including a snippet of the client source relating to this log.
The game client can be downloaded from
http://noscrubs.net/downloads/NoScrubs_Iris_Online_Nov_2015.zip
The launcher/patcher works fine apart from some HTML display issues.
AppDB page:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33421&iTestin…
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20104
Summary: Fujiprint/Fotokasten albums cannot be created due to
missing richtext query interface
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.fotokasten.de/index.php?ftkPage=static&ftkV
iew=ftksoftware
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cweiske(a)cweiske.de
Running the "fotokasten" photo album creation software fails to create certain
photo books with the following error:
> fixme:richedit:fnTextSrv_QueryInterface Unknown interface:
> {01c25500-4268-11d1-883a-3c8b00c10000}
> fixme:richedit:fnTextSrv_OnTxInplaceDeactivate 0x3a1e8e0: STUB
How to reproduce:
1. Run software
2. Click on tab "Fotobücher"
3. Click on "Fotobücher" icon
4. Click on "Fun"
5. Click on "Fun A4"
6. A loading window appears but is hidden soon after.
When using Fotobücher->Fotobücher->Soft->A4, the richtext window has not to be
shown, and I get to the next window (meaning it works without richtext).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10913
Summary: start.exe doesn't support optional process title
argument
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://jedit.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Running real Java apps under the latest Sun win32 JRE on Wine
seems like a fine stress test, even though in many
cases users should run with the Linux JRE instead.
The Sun JRE and jEdit install ok, but jedit has many startup problems.
Here's the first one.
Invoking it with the batch file provided by jEdit fails.
Here's what's in the batch file:
start "jEdit startup" "c:\windows\system32\javaw.exe" -Xms64M -Xmx192M -jar
"C:\Program Files\jEdit\jedit.jar" -reuseview %*
And here's what happens when you run it:
$ cd ~/.wine/drive_c/Program Files/jEdit
$ ~/wine-git/wine cmd /c jedit.bat
fixme:exec:SHELL_execute flags ignored: 0x00000500
trace:process:CreateProcessW app (null) cmdline L"jEdit startup
c:\\windows\\system32\\javaw.exe -Xms64M -Xmx192M -jar \"C:\\Program
Files\\jEdit\\jedit.jar\" -reuseview"
trace:process:find_exe_file looking for L"jEdit"
trace:process:find_exe_file Trying native exe
L"c:\\windows\\system32\\jEdit.exe"
...
trace:process:find_exe_file Trying built-in exe L"c:\\windows\\system32\\jEdit
startup.exe"
...
trace:process:find_exe_file looking for L"jEdit startup
c:\\windows\\system32\\javaw.exe -Xms64M -Xmx192M -jar \"C:\\Program
Files\\jEdit\\jedit.jar\" -reuseview"
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: File not found
So it seems that start takes an optional process title argument.
Sure enough,
http://www.microsoft.com/resources/documentation/windows/xp/all/proddocs/en…
documents it.
Who knew?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42508
Bug ID: 42508
Summary: start.exe does not detect its title argument when it
should (breaking .e.g URL opening in League of
Legends)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: hydratech(a)gmail.com
Distribution: ---
Created attachment 57397
--> https://bugs.winehq.org/attachment.cgi?id=57397
Trace showing League of Legends Client attempting to open a URL.
When start.exe is invoked, its first argument in quotes that is not an argument
of the application to be executed should be interpreted as the console title.
Wine's start.exe fails to do so.
-- How to reproduce --
Running the following line in Wine's cmd should open a URL in your browser:
Z:\>start "" https://winehq.org/
the actual result is an application not found error. On Windows the same line
opens the website as expected.
-- Why this is a bug --
I know this was marked as fixed in bug 10913 but the reasoning was incorrect.
The argument for stating the bug was fixed was, that when \"escaping your
quotes\" in cmd to the title was parsed. This is however not consistent with
with Windows behaviour.
As explained at the end of that bug report, if you escape your quotes in Wine's
cmd start.exe parses the argument as the console title, i.e.:
Z:\>start \"hello\" cmd
I will now clarify why this is incorrect by showing Windows' behaviour.
The following command lines are not equivalent on Windows:
C:\>start hello.exe
vs.
C:\>start "hello.exe"
The latter will open a new cmd window titled hello.exe whereas the former
attempts to execute an application named hello.exe. In other words cmd's start
built-in parses its own command-line checking wether quotes where used. In fact
escaping the quotes using back-slashes is invalid as it tries start a process
named \hello.exe\. I have tested this on both Windows 7 and Windows XP.
In other words, this is invalid:
C:>start \"hello.exe\"
To illustrate how unintuitive this Windows behaviour is:
C:>start "C:\Program Files\Application\hello.exe"
Few would guess this actually opens a console titled as such, instead of
running an application. That's why I can understand the maintainers would think
the bug was fixed.
Wine will however correctly emulate unescaped quote-senstive behaviour with the
echo built-in:
Z:\>echo hoi
hoi
Z:\>echo "hoi"
"hoi"
We can see echo being "aware" of the quotes and correctly displaying them;
behaviour identical to Windows' echo built-in.
Looking at the wine source, start.exe relies on its "argv" parameter instead of
using GetCommandLine() and thereby accessing the unmodified command-line. As a
consequence the difference between a quoted argument and a non-quoted argument
is lost as CreateProcess strips the quotes off the parameters when passing them
to execve().
To quote the source of Wine's cmd.exe (wcmdmain.c):
/* Can't use argc/argv as it will have stripped quotes from parameters
* meaning cmd.exe /C echo "quoted string" is impossible
*/
It should now be evident that start.exe should either become a wrapper around
cmd.exe's built-in start function, invoking cmd and let cmd itself implement
start.exe's actual behaviour, or implement GetCommandLine() based argument
parsing similar to cmd.exe's within start.exe, leading to duplicated
command-line parsing code. Both are not ideal solutions.
-- Why does this bug matter? --
There are actually Windows applications relying on this behaviour to open URLs
in the user's browser. As an example, League of Legends executes the following
shell command to open a URL:
cmd.exe /c start "" "<url here>"
In other words, League instructs start to launch an untitled shell window with
a URL as application, effectively causing the shell to pass it to the browser.
However, wine's start.exe interprets this as League trying to execute an empty
string as executable name, with a URL as argument. I have attached the relevant
output running League with WINEDEBUG=cmd,start,process,exec set.
I will speculate that more applications will run into this exact same issue.
League's client is based on CEF and it might very well be CEF which implements
this style of external URL opening, furthermore there is documentation
recommending the use of empty quotes as console title argument when invoking
start to prevent it from accidentally parsing follow up arguments in quotes as
the console title, think "C:\Program Files\etc...", establishing this as a
pattern that might well have been adopted by other applications. See:
https://ss64.com/nt/start.html
I will also say that, given some instruction, I will be glad to help fixing
this bug and write any necessary code.
There is actually another issue with current start.exe's console title parsing
which I will submit as a separate issue. That issue is however, significantly
easier to fix. Finally this also means wine's current handling of command-line
arguments might need fixing as:
$ wine start '""' "http://winehq.og"
will break in a fixed version of 'start.exe', while it should work. For this I
will file yet another issue, although the necessity of this fix is debatable.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31644
Bug #: 31644
Summary: glMapBufferRange is extremely slow while playing
Resident Evil 5 ( happens only on nvidia binary driver
)
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tizbac2(a)gmail.com
Classification: Unclassified
Calls to glMapBufferRange are extremely slow on nvidia drivers with resident
evil 5, if this should be reported to nvidia instead just close it
over 90% of frame time is taken by glMapBufferRange
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38488
Bug ID: 38488
Summary: Wrong taces in functions *_invalidate_location
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
I got a plenty of messages like
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
It rises because the function wined3d_volume_invalidate_location() is used
with reversed parameter
For example dlls/wined3d/device.c:
wined3d_volume_invalidate_location(dst_volume, ~WINED3D_LOCATION_TEXTURE_RGB);
The function assumed location and not ~location.
-----
void wined3d_volume_invalidate_location(struct wined3d_volume *volume, DWORD
location)
{
TRACE("Volume %p, clearing %s.\n", volume,
wined3d_debug_location(location));
volume->locations &= ~location;
TRACE("new location flags are %s.\n",
wined3d_debug_location(volume->locations));
}
-----
Here wined3d_debug_location() will message like above.
Same about wined3d_resource_invalidate_location(struct wined3d_resource
*resource, DWORD location)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18496
Summary: BREW simulator always shows a black display
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jon.dufresne(a)gmail.com
Tested with wine-1.1.21
I am attempting to use the Qualcomm BREW simulator under wine. After
installing, I attempted to run the example applets. The application launches
and I am able to select an applet directory, but the simulated device's screen
always shows black and not the usual list of icons that represent available
applets.
The BREW simulator installer is found here:
https://brewx.qualcomm.com/bws/content/gi/products/sdk/3.1/en/3.1.5.179/ins…
Steps to reproduce:
1. Download and install BREW SDK simulator
2. Run simulator
3. Use menu to selec "File->Change Applet Dir..."
4. Navigate to c:/Program Files/BREW 3.1.5/sdk/examples/
5. Hit "OK"
6. Notice screen is black
Expected results:
Under windows, the BREW simulator will show a listing of the available BREW
applets (one for each *.mif file in the directory chosen). This list appears as
a series of icons inside the device's display area.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15703
Summary: LEGO Star Wars controller options
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: infernux(a)web.de
Going to "Controller Options" freezes the game, pressing "Esc" does not make it
playable again.
I don't know what other information / logs would be helpful, if you need
anything specific just say so.
This only affects the _first_ of the two games - but the 2nd seems to have a
different input system anyway (requires xinpit1_2.dll for example).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19777
Summary: Ad Astra game runs very slow glBlitFramebuffer
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chrisyate+wine(a)gmail.com
CC: chrisyate+wine(a)gmail.com
Ad Astra is a free space flight sim available at www.a-astra.com.
The game runs (as in starts) successfully, with a clean .wine prefix folder.
However once it enters 3D mode the disk starts to grind, wine spits out lots of
fixmes and the program runs slowly with fps around 3, max maybe 5. The
following is output, over and over until you stop the game.
<quote>
fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glBlitFramebuffer() @
device.c / 6532
fixme:d3d:state_ckeyblend Render state WINED3DRS_COLORKEYBLENDENABLE not
implemented yet (repeated 6 times)...
</quote>
My System is Athlon XP2400+, a NVidia 6200 clone (the Zotac with 256Mb), 1.5Gb
ram. Unfortunately I can't confirm whether it would work on my machine if I
was running Windows natively. Any other info, please ask.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21023
Summary: SetupDiOpenDevRegKey() returns wrong HKEY
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mdealencar(a)gmail.com
Created an attachment (id=25222)
--> (http://bugs.winehq.org/attachment.cgi?id=25222)
bug example
In a Windows XP system SetupDiOpenDevRegKey() returns the "Device Parameters"
HKEY under the device instance corresponding to the supplied (DeviceInfoSet,
&DeviceInfoData) pair.
Wine's SetupDiOpenDevRegKey() returns the device instance HKEY instead.
The relevant registry keys are not created by Wine, so I had to import them
from a Windows XP system
Example:
Windows HKEY returned corresponds to:
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Enum\USB\Vid_0451&Pid_6951\5&5a20206&0&1\Device
Parameters
Wine HKEY returned corresponds to:
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Enum\USB\Vid_0451&Pid_6951\5&5a20206&0&1
The attached registry patches and source code enable the reproduction of the
bug.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39932
Bug ID: 39932
Summary: bat-script with quotes cann't be called using
CreateProcess
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: andrej.skvortzov(a)gmail.com
Distribution: ---
Created attachment 53340
--> https://bugs.winehq.org/attachment.cgi?id=53340
executable with source code to reproduce the problem
This problem exists in software to configure HMI panels from OWEN and Xinje.
http://www.owen.ru/catalog/graficheskaya_panel_operatora_s_sensornim_upravl…
(Russian)
To reproduce this problem easily minimal test program is created. See attached
archive cmd_call_batch.tar.xz.
Here are technical details of the problem. To appear following conditions need
to be met:
- bat-script is called using CreateProcess
- name of bat-script is quoted
- some parameters of bat-scrits are quoted.
For example,
"test2.bat" "param1" param2
wine runs bat-script using cmd.
cmd /c "test2.bat" "param1" param2
On Windows cmd fails if name of bat-script and parameters both are quoted. To
avoid this problem attached patch always removes quotes from bat-script's name
before cmd is called.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=32374
Bug #: 32374
Summary: List box with LBS_NODATA set, has very low
performance, depending on items count.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnfound(a)evrocom.net
Classification: Unclassified
Created attachment 42719
--> http://bugs.winehq.org/attachment.cgi?id=42719
Test application that illustrates the bug. Source code included.
List box control, when has LBS_NODATA style set, needs very big time to process
LB_SETCOUNT message (this message works only for list box with LBS_NODATA set).
On Windows this message is handled for less than 1ms regardless of the count
sent by LB_SETCOUNT (because the list box has nothing to allocate/reallocate
when LBS_NODATA is set. It only need to set the scroll bar parameters).
In WINE (every version but in v1.4 and v1.5 it is really slow) processing this
message needs some amount of time, proportional to the item count set by
LB_SETCOUNT.
As long as this list box style is provided because of its speed, such a
behavior can block the execution of the application for very long time.
Small test application is attached which measures the time needed for
LB_SETCOUNT to be executed on list box with LBS_NODATA set. Source code
included.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42370
Bug ID: 42370
Summary: Sniper Elite 3 stuck at "Completing Installation 1%"
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noonetinone(a)gmail.com
Distribution: ---
This is basically a repeat of the close bug reported by 'acescopezz'.
Bug #41493 describes what is happening with the title SE V2. What is
different about SE3 is this game includes its own copy of dllcheck.exe.
'acescopezz' posted screen grabs which relevant here.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38337
Bug ID: 38337
Summary: clang compiling warnings
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
Wine1.7.39-251-gdbf8bde compiled by Apple's clang. The wine works somehow.
There are hundreds warning so I show them in one bug although there are many
possible bugs.
----
keyboard.c:287:2: warning: illegal character encoding in string literal
[-Winvalid-source-encoding]
"?","&1","?2","\"3","'4","(5","-6","?7","_8","?9","?0",")?","=+",
^
----
cocoa_status_item.m:100:13: warning: instance method
'-discardEventsPassingTest:'
not found (return type defaults to 'id')
[queue discardEventsPassingTest:^BOOL (macdrv_event* event){
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 warning generated.
----
imgfactory.c:715:88: warning: implicit conversion from enumeration type
'WICBitmapAlphaChannelOption' (aka 'enum WICBitmapAlphaChannelOption') to
different enumeration type 'WICBitmapCreateCacheOption' (aka 'enum
WICBitmapCreateCacheOption') [-Wconversion]
...BitmapImpl_Create(bm.bmWidth, bm.bmHeight, bm.bmWidthBytes, 0, NULL,
&format, option,...
~~~~~~~~~~~~~~~~~
^~~~~~
-----
display.c:225:24: warning: unused function 'create_mode_dict'
[-Wunused-function]
static CFDictionaryRef create_mode_dict(CGDisplayModeRef display_mode)
^
1 warning generated.
-----
node.c:1620:37: warning: implicit conversion from enumeration type
'xmlElementType' to different enumeration type 'DOMNodeType' (aka
'enum tagDOMNodeType') [-Wconversion]
*domNodeType = This->node.node->type;
~ ~~~~~~~~~~~~~~~~~^~~~
1 warning generated.
-----
locale.c:11344:13: warning: unknown attribute '__force_align_arg_pointer__'
ignored [-Wattributes]
call_locale_facet_vector_dtor(iter->fac, 1);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
locale.c:246:52: note: expanded from macro 'call_locale_facet_vector_dtor'
#define call_locale_facet_vector_dtor(this, flags) CALL_VTBL_FUNC(this, 0, \
^
./cxx.h:269:59: note: expanded from macro 'CALL_VTBL_FUNC'
#define CALL_VTBL_FUNC(this, off, ret, type, args) ((ret (WINAPI*...
^
../../include/windef.h:169:21: note: expanded from macro 'WINAPI'
#define WINAPI __stdcall
^
../../include/msvcrt/crtdefs.h:48:67: note: expanded from macro '__stdcall'
...__attribute__((__stdcall__)) __attribute__((__force_align_arg_pointer__))
^~~~~~~~~~~~~~~~~~~~~~~~~~~
-----
mach.c:93:9: warning: 'bootstrap_register' is deprecated
[-Wdeprecated-declarations]
if (bootstrap_register(bp, (char*)wine_get_server_dir(), ...
^
----
warning: Small Fonts 11: missing glyph for char 05b0
----
file.c:2124:49: warning: array index 1 is past the end of the array
(which contains 1 element) [-Warray-bounds]
dir_info->FileName[0] == '.' && dir_info->FileName[1] == ...
^ ~
../../include/winternl.h:495:5: note: array 'FileName' declared here
WCHAR FileName[ANYSIZE_ARRAY];
^
1 warning generated.
----
I omitted same warnings repeated many times.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35207
Bug ID: 35207
Summary: Rendering issues in Outlast
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 667f4225b5cc25c5e4f2f725d55a7c011e12c388
Created attachment 46958
--> http://bugs.winehq.org/attachment.cgi?id=46958
terminal output
In certain areas like the opening scene some of the textures are missing
(replaced by empty white rectangles). The problem exists when effects quality
in the video options menu set anything but <very low>.
The game uses Unreal Engine 3, no demo has been released.
Installing native d3dx9 libraries doesn't solve the problem, but 'winetricks
glsl-disable' is a workaround.
The problem is present since
667f4225b5cc25c5e4f2f725d55a7c011e12c388 is the first bad commit
commit 667f4225b5cc25c5e4f2f725d55a7c011e12c388
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Apr 2 14:54:01 2013 +0200
wined3d: Put local constants into the shader code again.
This is essentially a revert of cd7825c89374fb9dd4c20aef2dbfd258713efe6a,
with proper precision.
:040000 040000 f34c4237fad97c7435396d2fe4644e6a4dd94046
a4cf4d8af7ce2b467dff61ad7e5825884c8fcb36 M dlls
Let me know if you need further tests or debug logs.
Fedora 19
Nvidia binary drivers 325.15
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30123
Bug #: 30123
Summary: Mouse pointer is confined in a box lesser than the
full screen
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kol(a)MV8660.spb.edu
Classification: Unclassified
Running TES5:Skyrim on the old system without Xinput2 support and
on the modern Fedora 16 (but not on Ubuntu) under Wine 1.3.21
or later versions exhibits the "inertial mouse" bug described in
http://appdb.winehq.org/objectManager.php?sClass=version&iId=24749
: after changing the direction of mouse movement the look continues
to move in the old direction for some time.
Since Wine 1.4-rc1 the old "inertial mouse" bug goes away but
it is replaced by the new "clip" bug. The old bug appeared to be
caused by the next strings in the dinput_mouse_hook() function
in "dlls/dinput/mouse.c":
if (This->clipped) pt = This->mapped_center;
else GetCursorPos(&pt);
which have been changed to
GetCursorPos(&pt);
in Wine 1.4-rc1. With new versions of Wine the mouse pointer is
confined to some box lesser than the full screen. The behaviour
of mouse depends on the "HKCU\Software\Wine\X11 Driver\GrabPointer"
key. When it is set to "Y", the pointer is strictly confined to
a box in game and in menus, when the key is set to "N", the pointer
moves free in menus but mouse look in game is free within some
limits and becomes very slow beyond these limits. It is similar
to Bug#6971 but setting "MouseWarpOverride" to "force" does not
change the mouse movement.
I experimentally found a simple "patch" to workaround:
in the function warp_check() in "dlls/dinput/mouse.c" file
the last operator "This->clipped = ..." has to be commented
out and "This->clipped = FALSE;" has to be inserted in place of.
I do not know how it work but it makes the mouse look correct in
Skyrim on my Fedora 10 system and, as far as I can see, does not
break other games at least in fullscreen mode.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42488
Bug ID: 42488
Summary: Accordance main window contents does not display well
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Created attachment 57354
--> https://bugs.winehq.org/attachment.cgi?id=57354
screenshot
See attached screenshot, you can see in this image the contents of the main
window is incomplete. It flickers around as i move the mouse around and click
and drag making the application unusable.
Original bug is here:
https://bugs.winehq.org/show_bug.cgi?id=42466
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42667
Bug ID: 42667
Summary: Uplay crashes after close
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olze(a)trustserv.de
Distribution: ---
Created attachment 57618
--> https://bugs.winehq.org/attachment.cgi?id=57618
The error output
I installed uplay and started it. Then i installed Tom Clancys Ghost Recon
Wildlands. I closed uplay. Now i can not start it anymore. I always get an
error saying uplay crashed and a crash dump will be generated.
Could be related to https://bugs.winehq.org/show_bug.cgi?id=39870
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11070
Summary: Unimplemented function CRYPT32.dll.PFXIsPFXBlob
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mhs(a)hp.com
CC: mhs(a)hp.com
Created an attachment (id=10088)
--> (http://bugs.winehq.org/attachment.cgi?id=10088)
Dependency Walker Load List (Wine Builtin)
The importpfx tool <http://home.fnal.gov/~jklemenc/importpfx.html> will run
under ~/.ies4linux , however fails with builtin ntdll and crypt32 under
~/.wine.
Importpfx would be very useful because it allows PKCS12 certificates to be
imported to the Certificate Store without need for IE's import/export frontend.
Note:
Filing this bug under crypt32, though it might better belong to ntdll.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38614
Bug ID: 38614
Summary: Holy Avatar vs. Maidens of the Dead installer crashes
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51513
--> https://bugs.winehq.org/attachment.cgi?id=51513
terminal output + backtrace
The game is from Desura, the installer is a multi-volume self-extracting winrar
archive. When file extraction is completed the installer starts, I see the
splash screen and the language selection dialog from the installer for a brief
moment, but before any action could be taken Wine crashes.
The temporary directory 'RARSFX0' created by the installer is always deleted by
the application after it crashed.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.