http://bugs.winehq.org/show_bug.cgi?id=31978
Bug #: 31978
Summary: LWA_COLORKEY support significantly slows down GOG
installer verification progress bar
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonas.bugzilla(a)gmail.com
Classification: Unclassified
Installers from gog.com always first verify their own integrity. During this
period they display a custom progress bar, which makes use of the LWA_COLORKEY
attribute.
Prior to wine containing support for LWA_COLORKEY, this verification process
was basically limited by the speed of the hard drive. Since that support has
been added, the verification has become much slower, and furthermore the
progress bar flickers a lot.
I've bisected the cause to
commit edea44f0ff995aadaaadb866a022832c16301e4a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Sep 12 16:00:18 2012 +0200
winex11: Add support for the LWA_COLORKEY layered window attribute.
To reproduce: it should happen with any installer downloaded from gog.com. I
tested with the freely available http://www.gog.com/en/gamecard/teenagent
I'm using XQuartz 2.7.4 on Mac OS X 10.6.8. If you need any traces, let me know
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http://bugs.winehq.org/show_bug.cgi?id=31946
Bug #: 31946
Summary: Atari800Win Plus crashes on start
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaromir.obr(a)gmail.com
Classification: Unclassified
Created attachment 42088
--> http://bugs.winehq.org/attachment.cgi?id=42088
backtrace
Steps to reproduce:
1) Run the application
Expected result:
It starts
Actual result:
It crashes
Used SW:
--------
wine 1.4.1-0ubuntu1
Atari800Win PLus 4.1 (https://github.com/Jaskier/Atari800Win-PLus/downloads)
Ubuntu 12.04, amd64
kernel: 3.5.0-17-generic #28-Ubuntu
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http://bugs.winehq.org/show_bug.cgi?id=35438
Bug ID: 35438
Summary: FBO backend doesn't work on some Intel iGPUs
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Zatloukal.Frantisek(a)gmail.com
Classification: Unclassified
The default backend (FBO) doesn't work on some Intel iGPUs(tested Gen3).
Tested GPU: 00:02.0 VGA compatible controller: Intel Corporation Atom Processor
D4xx/D5xx/N4xx/N5xx Integrated Graphics Controller
Tested OS: Fedora Rawhide, Ubuntu 12.04
Tested Mesa versions: 9.0, 10.0
Tested affected apps/games: Age of Mythology, ePSXE (I believe this affects
most of DirectX 9.0 apps)
Switching from fbo to backbuffer solves problems in both tested apps.
If fbo is active, terminal log is spammed by:
epsxe:
fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x10000).
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1f9ad0)
WINED3DFMT_B8G8R8X8_UNORM 1024x600 0 samples.
err:d3d:context_bind_texture >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION
(0x506) from glBindTexture @ context.c / 2031
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED
(0x8cdd)
aom:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:buffer_internal_preload Too many declaration changes or converting
dynamic buffer, stopping converting
err:d3d:wined3d_debug_callback 0x2373e18: "GL_INVALID_ENUM in
glLight(light=0x1140b8)".
err:d3d:transform_view >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glLightfv
posn @ state.c / 3917
err:d3d:wined3d_debug_callback 0x2373e18: "GL_INVALID_ENUM in
glLight(light=0x1140b8)".
err:d3d:transform_view >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glLightfv
dirn @ state.c / 3919
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http://bugs.winehq.org/show_bug.cgi?id=27473
Summary: Wine Changing Window Decorations in Conflict with
Window Managers
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: swt(a)techie.net
When running an application under Wine, if the window manager removes the
window decorations, Wine restores them. For example, under Unity, when an
application is maximized, the WM removes the window decorations as the title
bar is merged with the Unity panel. When this happens with a Wine application,
Unity removes the decorations, but Wine puts them back (sometimes only
partially, leading to a confused experience where the decorations exist but are
invisible).
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http://bugs.winehq.org/show_bug.cgi?id=33087
Bug #: 33087
Summary: After uninstall file associations to notepad still
persist
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: longsincedark(a)lavabit.com
Classification: Unclassified
After uninstalling wine I noticed that, although most traces had been removed,
my file association list still included notepad for almost all text-type
documents. I did manually remove the association for each, but it was a
monotonous process. I would have expected the "uninstall" to remove all traces,
except user created files &/or directories.
This is not a bug on how WINE operates, and I will be re-installing. But it
seems only appropriate that an "uninstall" is just that.
Please consider, I used WinDONT's for many years and dealt with this problem of
uninstall remnants. For most, it may be a minor or trivial issue. But some
users, like myself, have qualms about software that leaves too many remnants
after uninstalling.
Keep up the fabulous work!
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http://bugs.winehq.org/show_bug.cgi?id=30256
Bug #: 30256
Summary: Ancients of Ooga: very slow rendering in mid game
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Classification: Unclassified
Regression SHA1: 002674e49d3343d2ad4670081276e38af867eefe
Created attachment 39520
--> http://bugs.winehq.org/attachment.cgi?id=39520
terminal output
Ancients of Ooga is an indie platformer, developed by NinjaBee.
The demo version of the game is Steam-only:
http://store.steampowered.com/app/91810/
The problem: performance is okay in the menus and during the intro video. As
soon as the video ends and the game is loaded, framerate drops dramatically.
While in the menus I get 50 fps, in mid-game I get 1-2 fps or less. This makes
the game unplayable.
The problem appeared in Wine-1.3.22 and is still present in 1.5.0. Actually,
Wine-1.3.21 is the one and only version being capable of running the game
normally. All previous versions fail to start the game correctly, and all later
versions have the reported performance issue.
When I start a new game I get 30 fps with 1.3.21, and 1-2 fps with 1.3.22.
The result of the regression test:
002674e49d3343d2ad4670081276e38af867eefe is the first bad commit
commit 002674e49d3343d2ad4670081276e38af867eefe
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Mon Jun 6 17:44:43 2011 +0200
wined3d: Fix glDrawBuffers() optimization.
:040000 040000 afbbbb65e869d58ae00b56c627228bd6e9d2d1bb
71478cb542317c0b2e3c1dc2b8155a6ff4dcd44a M dlls
The problem can be reproduced with the Steam demo version (the game needs
native d3dx9_36.dll). Please let me know if you need a log with debug channels
enabled.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4
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https://bugs.winehq.org/show_bug.cgi?id=37831
Bug ID: 37831
Summary: Wine 1.7.33 incompatible with AMD Catalyst 14.12
"Omega"
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: castarco(a)gmail.com
Distribution: ---
I don't know if the bug is in the AMD Catalyst package or in the Wine package
(I think it's a package bug, not a software bug):
There is a conflicting package with catalyst (fglrx-core_14.501-0ubuntu1_amd64)
which is a dependency on Wine (in Ubuntu):
ocl-icd-libopencl1
.
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http://bugs.winehq.org/show_bug.cgi?id=30924
Bug #: 30924
Summary: Uncapture Mouse in Fullscreen Windows
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: songandsilence27(a)gmail.com
Classification: Unclassified
In winecfg, there is an option, under the Graphics tab to automatically capture
the mouse in fullscreen windows.
When using the emulated virtual desktop, certain programs freezing, crashing,
etc., can cause the mouse to stay within the emulated virtual desktop. Killing
wine or wineserver causes the mouse to stay within the confines of the virtual
desktop, rendering the (actual, X11) desktop useless. The Virtual desktop
window will grey out, becoming unresponsive to any and all input meant to close
it, including keystrokes such as ALT+F4 and clicking the "close" button.
Opening a X11-managed window (e.g., a terminal emulator) inside of the window
area will allow keyboard input, and depending on placement, can free the mouse
from the virtual desktop window, however, mouse clicks are not functioning in
other X11 windows, panels, etc.
Killing and restarting the X server via CTRL+ALT+Bksp or switching to a second
Virtual Console (e.g., tty2) and issuing "pkill X; startx" will temporarily
solve the issue (unless the offending program is run and freezes/crashes
again).
There should be a key combination to release the mouse back to the X11 desktop
environment.
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http://bugs.winehq.org/show_bug.cgi?id=27706
Summary: [integration] Menu entries generated by wine when
installing apps are not compatible with Linux Mint
menu
Product: Wine
Version: 1.3.23
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)rodrigosilva.com
The command wine generates for menu entries are like this (example):
env WINEPREFIX="/home/rodrigo/.wine" wine C:\\windows\\command\\start.exe /Unix
/home/sb/.wine/dosdevices/c:/users/sb/Start\ Menu/Programs/Microsoft\
Office/Microsoft\ Office\ Word\ 2007.lnk
For some reason they dont work in Linux Mint's main menu (bad parser in
mintmenu?). While this can be considered Mint's fault, its MUCH easier for wine
to solve this, but just double-quoting the last parameter (the path to .lnk
file) and removing escaping-backslashes from it:
So the abve example would turn into this:
env WINEPREFIX="/home/sb/.wine" wine C:\\windows\\command\\start.exe /Unix
"/home/sb/.wine/dosdevices/c:/users/sb/Start Menu/Programs/Microsoft
Office/Microsoft Office Word 2007.lnk"
Its an easy fix that wouldnt break anything for other distros, and would make
Mint work out-of-the-box, So I would be glad to see this "fixed"
References:
http://bugs.launchpad.net/mintmenu/+bug/714848http://forums.linuxmint.com/viewtopic.php?f=47&t=57536
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http://bugs.winehq.org/show_bug.cgi?id=24392
Summary: Mass Effect 2: Lair of the Shadow Broker: Skycar chase
scene renders nothing
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
After Shepard and Liara(and your choice of team member) enter the Skycar, a
loading screen appears. After the loading screen, a mini game starts where you
drive the skycar, presumably to catch Vasir(I haven't been able to see it yet
due to this bug). The problem is, the game is rendering a blank image. The only
other things that I can see are the UI and the game's darker edges film
effect(the circular banding around the edges in the screenshot).
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http://bugs.winehq.org/show_bug.cgi?id=32072
Bug #: 32072
Summary: resident evil 4 : not start game
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: king.infet(a)gmail.com
Classification: Unclassified
Created attachment 42280
--> http://bugs.winehq.org/attachment.cgi?id=42280
save log backtrace
i install resident evil 4 with wine 1.5.15 version.
after installation -> start game and crash wine .
out the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=33710
Bug #: 33710
Summary: Kingsoft Office 2012: Attempt to open file causes
desktop environment to crash
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmn2004404(a)gmail.com
Classification: Unclassified
Upon starting and running a Kingsoft Office program, and then attempting to
load a .DOC or .XLS or .PPT file, the program stops responding for about a
second, and then the entire desktop environment crashes and takes the opened
program with it. Then the desktop environment restarts and I am forced to log
in to my OS once more.
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http://bugs.winehq.org/show_bug.cgi?id=32948
Bug #: 32948
Summary: Wine crashes on file operation in 32 bits mode
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: numkem(a)gmail.com
Classification: Unclassified
Just after upgrading to KDE 4.10 on Arch, every file diaglog inside office
applications makes the application hang than it produce this stack trace.
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http://bugs.winehq.org/show_bug.cgi?id=30463
Bug #: 30463
Summary: World of Warcraft 5.0 Crashes on Character Creation
Screen (invalid float operation)
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christopher.mcintyre(a)gmail.com
Classification: Unclassified
Created attachment 39829
--> http://bugs.winehq.org/attachment.cgi?id=39829
Backtrace of crash from wine
I can log into characters that are already created (transfers from live
realms), however I get the attached error (backtrace.txt) when I click the
button to create a character.
I am using the ati 12.1 drivers, fyi.
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https://bugs.winehq.org/show_bug.cgi?id=42740
Bug ID: 42740
Summary: Icons with transparency no longer rendering correctly
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)sagagames.de
Distribution: ---
Using Wine 2.4 on Xubuntu 16.10, icons in OpenMPT (https://openmpt.org/) no
longer have a transparent background. They all render with a white background
and even some bogus pixels, indicating that the 8-bit alpha is ignored
completely.
They were rendered correctly on Wine 2.0 the last time I checked.
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https://bugs.winehq.org/show_bug.cgi?id=39027
Bug ID: 39027
Summary: Dungeons and Dragons Neverwinter: very slow startup
when launching the game for the first time
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxrd2(a)smoothware.net
Distribution: ---
Have installed the game from steam and launched it afterwards.
Starting it took like 10-15 minutes, so i thought it hanged or something.
After that initial start the game launches much faster but it is still pretty
slow like 3-5 minutes.
I see a bunch of these warning on stdout.. like 100 lines every second:
fixme:win:GetRawInputBuffer (pData=(nil), pcbSize=0x1693e7c8, cbSizeHeader=16)
stub!
fixme:win:GetRawInputBuffer (pData=0x2cca0c0, pcbSize=0x1693bb68,
cbSizeHeader=16) stub!
Using WINEDEBUG=-all doesn't affect the loading times.
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https://bugs.winehq.org/show_bug.cgi?id=40914
Bug ID: 40914
Summary: Zombie Army Trilogy (DX11 game) fails to start
Product: Wine
Version: 1.9.13
Hardware: x86
URL: http://store.steampowered.com/app/301640/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
I'm getting only an empty error window when starting the game via Steam.
Tried in the default XP and Win7 profiles.
Haven't tried the game with the binary drivers yet (Nvidia).
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x33ef88,0x00000000), stub!
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:dxgi:dxgi_device_init Ignoring adapter type.
fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x219a24,
container_parent 0x21fce8, wined3d_desc 0x33eff8, wined3d_texture 0x1937640
partial stub!
fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d
usage conversion.
fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x1939308, format
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, flags 0x1, mode_count 0x33f460, desc (nil)
partial stub!
fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x1939308, format
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, flags 0x1, mode_count 0x33f460, desc 0x1801f88
partial stub!
wine-1.9.13-114-gb1930ee
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV106
OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.1.0-devel
(git-3fea592)
OpenGL core profile shading language version string: 4.30
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http://bugs.winehq.org/show_bug.cgi?id=27600
Summary: Screen fills with visual artifacts in World of Tanks.
Product: Wine
Version: unspecified
Platform: x86
URL: http://game.worldoftanks.eu/update
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincas.miliunas(a)gmail.com
CC: stefan(a)codeweavers.com
Created an attachment (id=35280)
--> (http://bugs.winehq.org/attachment.cgi?id=35280)
Output log, but doesn't show anything important.
Time to report an another WINE regression for World of Tanks, in this one
screen fills with a mixture of triangles and font textures.
The regression was brought by:
commit 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Author: Stefan Dösinger
Date: Tue Apr 19 21:24:26 2011 +0200
wined3d: Give GL_ARB_map_buffer_range another try.
Nvidia's 270.xx.yy driver series fix the glMapBuffer alignment issues that
c
performance problems. If the user is using an older driver we now drop the
V
doublebuffered loading, which means that we fall back to the current
behavio
needed. Dynamic VBOs are needed on Nvidia drivers for
GL_ARB_instanced_array
(the patch was actually committed on Jun 14)
The bug can be reproduced by logging in an account and clicking on the depot,
store, statistics or other tabs in the garage.
Alt-tabing in and out resets the screen back to normal (using virtual desktop).
During the actual gameplay, the frame rate is a lot lower then normal. Notable
fixme for gameplay is:
fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting
dynamic buffer, stopping converting
Using WINEDEBUG=+d3d the frame rate is very low in the garage, the bug does not
manifests itself.
Configuration:
ATI Radeon HD 3650, fglrx 11.5
DirectDrawRenderer: opengl
UseGLSL: disabled
The game is free to download and play - http://game.worldoftanks.eu/update
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http://bugs.winehq.org/show_bug.cgi?id=37035
Bug ID: 37035
Summary: Microsoft Office 2010 / 2007: Restore window from tray
is broken if 'Keep window thumbnails' is set to Always
in KDE.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eierfrucht(a)gmail.com
All Microsoft Office 2007 / 2010 applications exhibit this behaviour with Wine
1.7.23 and all previous versions going back to wine 1.4, there also seems to be
no connection to the currently used Distribution, Kernel or KDE version.
1. In KDE System Settings, set 'Keep windows thumbnails' to 'Always (breaks
minimization)'
2. Minimize an Office 2007 / 2010 app window.
3. Try to restore it and all you will get is a tiny square in the left top
corner of the screen.
4. Force showing KWin's native title bar on top of Office 2007 / 2010 windows,
minimizing with KWin's embedded title bar button works without triggering this
issue.
I have observed this behaviour on Arch Linux and Kubuntu since very long ago.
Switching to different Kernel, KDE and Wine versions does not affect it. I know
that 'Keep windows thumbnails' used to break minimization for several apps, but
this option is pretty much vital to KDE's Present Windows function and most
task managers that use window thumbnails. So far, Office 2007 and 2010 are the
only apps suffering from this issue that I'm aware of. I have never witnessed
'Keep windows thumbnails -> Always' breaking any other app.
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http://bugs.winehq.org/show_bug.cgi?id=32372
Bug #: 32372
Summary: Kerbal Space Program 1.8.1 locks up computer randomly
at various points
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greenalien.greenalien(a)gmail.com
Classification: Unclassified
The bug takes place especially when switching back to main menu or pressing
buttons inside the rocket facility. Lockups during flight are less common.
Takes place also with 1.4-raw3 and 1.5.9-raw3 versions of wine.
Due to complete computer lockup, it is impossible to trace this bug in log.
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http://bugs.winehq.org/show_bug.cgi?id=33111
Bug #: 33111
Summary: Graphical Artifacts in Diablo 3 on AMD Graphics
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: avstaim(a)gmail.com
Classification: Unclassified
There is a number of annoying graphics artifacts in-game, making game
uncomfortable. Artifacts only appear in wine, in Windows 7 graphics is ok,
running the game in proprietary wine clone Crossover Office has no such
artifacts.
My system:
Ubuntu 12.04.2 64 bit
AMD Radeon HD 7600M
Latest Catalist fglrx 13.1
wine 1.5.23-1.5.25 (same bug present) (haven't tried earlier versions as they
are not available to install from PPA)
Tried the following actions (no luck):
1) winetricks ao=enabled
2) running game in windowed fullscreen mode
3) winetricks ddr=gdi
4) Changing fglrx version
5) Adjusting fglrx settings in amdccle
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http://bugs.winehq.org/show_bug.cgi?id=24926
Summary: Lotro crash
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jasmin.beauregard(a)gmail.com
Created an attachment (id=31563)
--> (http://bugs.winehq.org/attachment.cgi?id=31563)
Lotro crashlog
The game is just fantastic, no lags and the graphics are quite the same as in
windows but it keeps on crashing after a few minutes of play. Everytime I get
the same error message. Here is my crash log... Hope that it will help.
Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=32377
Bug #: 32377
Summary: Programs do not load under Wine Loader at all
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thecatisspeaking(a)gmail.com
Classification: Unclassified
Created attachment 42721
--> http://bugs.winehq.org/attachment.cgi?id=42721
A text document containing the bacrtrace information of the error
Windows programs like Starcraft, Starcraft: Brood War and Hoyle Games do not
load. Wine loader attempts to open. Program runs, shows blank black screen,
shows discombobulated lines in black, white and color, then closes with an
error from Wine loader appearing stating that a serious error occurred in the
process and Wine needs to close.
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http://bugs.winehq.org/show_bug.cgi?id=34092
Bug #: 34092
Summary: Comodo Antivirus for Linux found a malware in wine
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: radubaetica(a)gmail.com
Classification: Unclassified
I have installed Comodo Antivirus for Linux (not via wine) and it keeps telling
me that iexplore.exe installed by wine is a malware called
"Malware@@#3dobwkd9mzh6p".
I reported it as a false-positive several times in a row; I think you should be
informed of this, too.
Possible duplicate of #33440.
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http://bugs.winehq.org/show_bug.cgi?id=33847
Bug #: 33847
Summary: _NET_FRAME_EXTENTS is set on fullscreen window
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rechapita(a)hotmail.com
Classification: Unclassified
Created attachment 44890
--> http://bugs.winehq.org/attachment.cgi?id=44890
outpu for xprop -name Skyrim
Running Skyrim with SKSE the _NET_FRAME_EXTENTS property is set when on
fullscreen.
This means the window informs having decorations even if it is fullscreen
causing glitches on some window compositors such as compton.
Its possible this happens beacuse the Skyrim window starts normal and then it
switches to fullscreen without reseting the _NET_FRAME_EXTENTS property
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https://bugs.winehq.org/show_bug.cgi?id=40251
Bug ID: 40251
Summary: Desktop Ponies: Opens window, immediately crashes.
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thunderhedgie(a)gmail.com
Created attachment 53847
--> https://bugs.winehq.org/attachment.cgi?id=53847
Output when an unexpected error caused the program to close
Open Desktop Ponies. Crashes instantaneously. Currently using Wine Staging
1.9.4.
Link to program crashing (latest version):
https://github.com/RoosterDragon/Desktop-Ponies/releases/download/v1.58/Des…
SHA1 checksum: E7BFAC6DE1B5A9D4BF88F58DF22384E31F83A80C
Filename: Desktop Ponies.exe
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http://bugs.winehq.org/show_bug.cgi?id=36259
Bug ID: 36259
Summary: Teamviewer (via wine) crashes after locking local
Ubuntu 13.10 machine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michael_matkovic(a)hotmail.com
Created attachment 48387
--> http://bugs.winehq.org/attachment.cgi?id=48387
Backtrace output provided at the time of the crash
I was using Team Viewer v9.0.27891 (which reportedly uses wine v 1.6.1) to
connect to a remote Windows 8.1 machine.
My machine has Ubuntu 13.10 (64bit) installed. I went to lock my machine and
When I came back I found a 'critical error' message which produced the
backtrace (attached with this error report) and subsequently Team Viewer was
shut down.
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http://bugs.winehq.org/show_bug.cgi?id=31279
Bug #: 31279
Summary: SafeDisc: driver crashes under certain circumstances
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mymail.mines.edu
Classification: Unclassified
I've been testing various old games on my Mac. Quite a few of them need
SafeDisc protection. Unfortunately, for some reason, the driver, SECDRV.SYS,
keeps crashing under certain circumstances. (Good thing we run drivers in user
mode then... ;) This of course renders any games (that meets these certain
conditions) unplayable without a crack. Trouble is, I'm not sure exactly what
those circumstances are.
Here's what I do know about which games do what:
Age of Empires II: The Age of Kings: driver crashes
Age of Empires II: The Conquerors: driver crashes
Age of Empires II: The Conquerors (with SECDRV from C&C:YR): driver crashes
Age of Empires II: The Age of Kings (with Conquerors installed): driver crashes
Age of Empires II: The Age of Kings (with SECDRV from C&C:YR): driver still
crashes
Command & Conquer 2: Tiberian Sun (with Firestorm expansion): OK
(surprisingly); base C&C2 is probably OK, too
Command & Conquer: Red Alert 2: won't install at all due to #30155
Command & Conquer: Red Alert 2 (with either workaround from #30155): still
won't install because the driver crashes
Command & Conquer: Red Alert 2: Yuri's Revenge: OK (but can't install without
RA2)
It looks like this actually has nothing to do with the actual version of
SafeDisc, but which code paths get hit in the driver. Unfortunately, the driver
is, of course, obfuscated with every trick in the book.
I'll attach a log +tid,+relay,+seh,+services,+winedevice,+ntoskrnl from running
AoE2 in an otherwise-clean prefix.
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http://bugs.winehq.org/show_bug.cgi?id=25054
Summary: Lost Horizon demo graphic errors
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miso.seliga(a)gmail.com
here you can download demoversion i tried:
http://www.gamershell.com/download_62640.shtml
i tried with clean .wine, then i changed desktop to virtual 1280x720, sound
driver to esound and disabled links to home folder
game installs well (only after installation wine desktop windows remains on
screen and has to be closed manually with window close button. this is so minor
problem that i don't report it)
then i run game's configtool, don't change anything, press save
then i run game, intro video plays and menu appears. in menu there are already
visible mistakes, it looks as if some overlay should be rendered on top and its
only random noise, screenshot is attached. same problem can be seen later in
game too. i noticed that everytime i run the game itlooks different, even when
you run the game and return to menu it looks different. sometimes there is
noise over whole screen, sometimes there is only black box on bottom-right part
of screen
there are no relevant messages in console
log with WINEDEBUG=trace+graphics is also empty
log with WINEDEBUG=trace+graphics,+relay is huge (363MB) so i am not attaching
it yet, i am afraid that because there is no crash even if there is something
useful it may be buried anywhere in it... so i will post needed information
when someone will write me what exactly is needed
in appdb there is no demoversion but there is entry for full game here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=21194&iTesting…
i can't confirm if there is problem in full version too
my system is ubuntu 10.10 64bit
wine is wine-1.3.6 from winehq repository
graphic card is ati 4850
graphic driver is fglrx from ubuntu 10.10 repository
(8.78-3-100920a-105558c-ATI)
if therewill be need for some more information then let me know
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http://bugs.winehq.org/show_bug.cgi?id=24490
Summary: pSX emulator does not receive input from Option (Alt)
key.
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Created an attachment (id=30905)
--> (http://bugs.winehq.org/attachment.cgi?id=30905)
pSX Output
The Option key on an Apple keyboard also serves as the "Alt" function for
Windows applications. Other applications I've tested recognize it normally,
but pSX does not. It is required for invoking full screen mode. You can also
assign it to a misc. key command in the application's configuration, but all it
does is scroll through the text fields. Nothing appears in the log when trying
to use this key, but I attached it anyway.
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https://bugs.winehq.org/show_bug.cgi?id=40460
Bug ID: 40460
Summary: winetricks xna31 and dotnet20sp2 fail
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: michael(a)fds-team.de
Regression SHA1: d8599db40ada552cecf11235cf770112b33fdf6a
Distribution: Debian
Regression, introduced by:
d8599db40ada552cecf11235cf770112b33fdf6a is the first bad commit
commit d8599db40ada552cecf11235cf770112b33fdf6a
Author: Michael Müller <michael(a)fds-team.de>
Date: Tue Apr 5 16:27:55 2016 +0200
krnl386.exe16: Emulate 'mov Eb, Gb' instruction on x86 processor
architecture.
Similar to the implementation in ntoskrnl.exe.
Signed-off-by: Michael Müller <michael(a)fds-team.de>
Signed-off-by: Sebastian Lackner <sebastian(a)fds-team.de>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 2db7099d0afc07f305b8ebb22e25cedf9f410bc3
6cb041554b7f3d724488c7384653242c56f2e9c4 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=37041
Bug ID: 37041
Summary: Trackmania Nations Forever crashes on startup
(Regression?)
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Created attachment 49220
--> http://bugs.winehq.org/attachment.cgi?id=49220
Backtrace on wine 1.7.23 openSUSE Factory Rolling Release
Hello everyone,
I noticed that a previous bug 18989 has already been fixed but I am still
having problems to get the game to run in wine 1.7.23. I got the game from the
following URL:
http://www.chip.de/downloads/TrackMania-Nations-Forever_31482232.html
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http://bugs.winehq.org/show_bug.cgi?id=28646
Bug #: 28646
Summary: Statusbar icons have black backgrounds
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)securenetterm.com
Classification: Unclassified
Starting in release 1.3.29, the transparent backgrounds of icons contained in a
statusbar have black backgrounds. In addition, if you hover the mouse over the
statusbar gripper located on the window lower right side, a 1/2 inch black
square will appear. This can be tested using the Codejock (www.codejock.com)
Statusbar.exe demo program.
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https://bugs.winehq.org/show_bug.cgi?id=42277
Bug ID: 42277
Summary: d2d1/tests/d2d1.c test failure with "Surface does not
match."
Product: Wine
Version: 2.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 56986
--> https://bugs.winehq.org/attachment.cgi?id=56986
log with +d2d,+d3d10
17 failures, all with the message "Test failed: Surface does not match." Log
attached.
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http://bugs.winehq.org/show_bug.cgi?id=35085
Bug #: 35085
Summary: Tomb raider chronicles
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 46802
--> http://bugs.winehq.org/attachment.cgi?id=46802
TB5 wine crash log
Hello,
Tomb Raider 5 Chronicles crash at start.
Crash log joined.
Thank you for your help.
LGDN.
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https://bugs.winehq.org/show_bug.cgi?id=41152
Bug ID: 41152
Summary: fontconfig 2.12.1 breaks wine for me on OS X 10.11.6
Product: Wine
Version: 0.9.16.
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mf2k(a)macports.org
Distribution: ---
On OS X 10.11.6, I built wine 1.8.3 and 1.9.16 with fontconfig 2.12.1 and I see
the following runtime errors:
$ wine myapp.exe
err:winediag:nulldrv_CreateWindow Application tried to create a window,
but no driver could be loaded.
err:winediag:nulldrv_CreateWindow The explorer process failed to start.
err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
Going back to fontconfig 2.12.0 works just like normal.
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http://bugs.winehq.org/show_bug.cgi?id=35531
Bug ID: 35531
Summary: FFXIV Crashed while only running around.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: keithcorum(a)gmail.com
Classification: Unclassified
Created attachment 47445
--> http://bugs.winehq.org/attachment.cgi?id=47445
the backtrace file given my the crash report.
I have FFxiv running with no flickering by using advice from the winehq forums
and Codewavers forums. However after about 15 min of running around the game
crashed on me. The rest of the game seems to be running fine though I have not
put it through any real strain.
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http://bugs.winehq.org/show_bug.cgi?id=28250
Summary: Strange polygon in Wine 1.3.27 but not in Wine 1.3.0
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dalanmao89(a)gmail.com
I played the game PAL4 (仙剑奇侠传4. See http://chinesepaladin.org/tag/pal4 and
http://www.gamersky.com/Soft/200708/9540.shtml for description of the game)
under Wine 1.3.27 and Wine 1.3.0 and I discovered the following problem:
1. My laptop is Intel i915 graphic card with intel-dri 7.11-2 and
xf86-video-intel 2.15.0-2 driver. I have tried playing the game with NVideo
driver and Wine 1.3.27 has no strange polygon problem. So I suspect the bug is
Intel i915 graphic card related!
2. Under Wine 1.3.0, there is no strange polygon display problem. See
wine-1.3.0.png in the wine-bug-report.7z. The log file is attached as
wine-bug-report.cmp in the 7zip archive.
3. Under Wine 1.3.27 (even earlier versions such as 1.3.23 if I am not
mistaken), strange polygon display problem occur. See wine-1.3.27a.png (S3TC
disable) and wine-1.3.27b.png (S3TC enable with driconf) in the
wine-bug-report.7z. The log file is attached as wine-bug-report.log in the
7zip archive.
Details about my laptop:
1. Running the software:
cd ~/.wine/drive_c/SoftStar/PAL4
LC_ALL=zh_CN.GBK wine PAL4.exe -opengl
2. My distro is ArchLinux 32 bit and 64 bit:
Linux mylinux 3.0-ARCH #1 SMP PREEMPT Tue Aug 30 07:32:23 UTC 2011 i686
Intel(R) Core(TM) i5 CPU M 430 @ 2.27GHz GenuineIntel GNU/Linux
3. The gcc version is
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/lib/gcc/i686-pc-linux-gnu/4.6.1/lto-wrapper
Target: i686-pc-linux-gnu
Configured with: /build/src/gcc-4.6-20110819/configure --prefix=/usr
--libdir=/usr/lib --libexecdir=/usr/lib --mandir=/usr/share/man
--infodir=/usr/share/info --with-bugurl=https://bugs.archlinux.org/
--enable-languages=c,c++,ada,fortran,go,lto,objc,obj-c++ --enable-shared
--enable-threads=posix --with-system-zlib --enable-__cxa_atexit
--disable-libunwind-exceptions --enable-clocale=gnu --enable-gnu-unique-object
--enable-linker-build-id --with-ppl --enable-cloog-backend=isl --enable-lto
--enable-gold --enable-ld=default --enable-plugin --with-plugin-ld=ld.gold
--disable-multilib --disable-libssp --disable-libstdcxx-pch
--enable-checking=release
Thread model: posix
gcc version 4.6.1 20110819 (prerelease) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=23777
Summary: Half-Life in full screen will be partially drawn
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel(a)james-b.ch
Created an attachment (id=29807)
--> (http://bugs.winehq.org/attachment.cgi?id=29807)
After a restore, Counter-Strike is not drawn completly
I've found that wine won't draw correctly Half-Life games (mods too), which are
in OpenGL, after an alt-tab (minimize). It has begun after a kernel,
nvidia-drivers and Xorg update.
When any HL game is started all is fine. After the first alt-tab the game
"window" is cut (see the attachments). It happens even when the game has the
same resolution as my screen and when I do ctrl+alt+arrows (change the current
desktop) since it minimizes the game. I have tested with a old Half-Life
(without Steam) and the bug is reproduced too.
I'm using Gentoo Linux, kernel 2.6.32-gentoo-r7 (before 2.6.32-r3),
nvidia-drivers-256.35 (and 195.36.24 was tested too) (Asus 285 GTX),
xorg-server-1.7.6 (before: 1.6.5-r1).
Other attachments: game effects are affected as well resulting in possible
cheat exploits. Notice that these are windows captures (alt-printscreen).
>> http://img822.imageshack.us/i/capturecounterstrike1.jpg/ (sniper scopes aren't drawn at the good position)
>> http://img9.imageshack.us/i/capturecounterstrike2.jpg/ (flash grenade doesn't produce the effect in fullscreen, seems shifted by the bug)
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http://bugs.winehq.org/show_bug.cgi?id=33632
Bug #: 33632
Summary: Wine changes video mode to one with "panning"
(probably on Nvidia cards only)
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
When Wine app changes screen resolution to any less than display's native one
You can use mouse to pan outward app's screen and see Your desktop and other
apps. It especially annoys if app uses small resolution (640x480 or less)
Even if screen is panned the only part of X screen that works (redraws and
feels mouse) is the screenspace of the app even if it already crashed or closed
and forgot to return display's native resolution.
At least three apps are affected:
- Duke Nukem Manhattan Project
- Virtuelle Moorhuhn Jagd
- https://code.google.com/p/boxplorer2/ when in fullscreen
so setting Severity to "Major". Probably any app with small screen resolution
is affected.
I know no native linux app besides Wine that behaves this way.
Tested on Xubuntu 12.04 to 13.04 with Geforces GT 220 and 630 and any graphics
drivers of versions 3xx.xx
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http://bugs.winehq.org/show_bug.cgi?id=35087
Bug #: 35087
Summary: Tomb raider 4 The last revelation - crash at start -
steam version
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 46804
--> http://bugs.winehq.org/attachment.cgi?id=46804
TB4 wine crash log
Hello,
Tomb raider 4 The last revelation, steam version, crashes at start.
I joined you the debug wine report.
Thank you for your help.
LGDN.
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https://bugs.winehq.org/show_bug.cgi?id=40546
Bug ID: 40546
Summary: "Browser C: Drive" menu entry will do nothing if Wine
has never been launched
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: es20490446e(a)gmail.com
Distribution: ---
HOW TO REPRODUCE:
1. Delete the "~/.wine" folder.
2. Open "Browser C: Drive".
RESULT:
Nothing happens. Instead Wine should be configured for the first time.
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http://bugs.winehq.org/show_bug.cgi?id=35089
Bug #: 35089
Summary: TERA Online crashes with recent update
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: papon.jonathan(a)laposte.net
Classification: Unclassified
Step to reproduce :
-Install TERA Online (gameforge version) within a clean prefix
-Enter your login information and press the "login" button
-The launcher immediately segfault without prior information
Tried with wine version from 1.7.1 to 1.7.8 : same result.
Distrib : Archlinux x86_64
Reverting linux kernel from 3.12.2-1 to 3.11.6-1 (and nvidia proprietary driver
from 331.20-1 to 325.15-1; as newer version doesn't work with older kernel)
resolved the issue.
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http://bugs.winehq.org/show_bug.cgi?id=34761
Bug #: 34761
Summary: Neverwinter Online: System lockup using fglrx drivers
while loading
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DennisJohansen(a)GMail.com
Classification: Unclassified
After logging in with the Neverwinter Online launcher, it starts to load the
actual game. But locks up the entire system along the way. Last message shown
in the game is "Materials reloaded".
Doing some regression testing points to this particular commit:
commit 37d1e8b79cfc2c4ca7b947589574179470a06c42
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Aug 16 09:12:30 2013 +0200
wined3d: Try to avoid redundant constant updates.
This gives a minor performance improvement. For example, in 3DMark03 Game
Test
1 this gives about a 4% improvement, in the Counter Strike: Source stress
test
it's about 1%. (NVIDIA GF9600M, Intel T9550, 1024x768).
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http://bugs.winehq.org/show_bug.cgi?id=31864
Bug #: 31864
Summary: Battlestrike The Siege crahes
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zelotech(a)yahoo.de
Classification: Unclassified
The DirectX9 game Battlestrike The Siege crashes.
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https://bugs.winehq.org/show_bug.cgi?id=42278
Bug ID: 42278
Summary: d3d[89]/tests/device.ok tests fail (cannot change
resolution)
Product: Wine
Version: 2.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 56987
--> https://bugs.winehq.org/attachment.cgi?id=56987
log with +xrandr
Fails several tests with lines similar to the following:
err:xrandr:xrandr12_set_current_mode Resolution change not successful --
perhaps display has changed?
device.c:3677: Test failed: Failed to change display mode, ret 0xffffffff.
and once
device.c:4869: Test failed: Expected resolution 1280x800, got 1280x720.
device.c:4895: Test succeeded inside todo block: Expected resolution 1366x768,
got 1366x768.
I have nvidia driver on Kubuntu 16.04.
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https://bugs.winehq.org/show_bug.cgi?id=39049
Bug ID: 39049
Summary: Built-in IE crashes while opening a particular URL
Product: Wine
Version: 1.7.48
Hardware: x86
URL: https://support.office.com/article/486c12c9-dcce-489c-
b970-3abb37c8451f?CTT=6&Origin=EC010229861033
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
Created attachment 52017
--> https://bugs.winehq.org/attachment.cgi?id=52017
Backtrace
ath.c:193: _gcry_ath_mutex_lock: Assertion `*lock == ((ath_mutex_t) 0)' failed.
wine: Assertion failed at address 0xb77fac90 (thread 004a), starting
debugger...
ath.c:193: _gcry_ath_mutex_lock: Assertion `*lock == ((ath_mutex_t) 0)' failed.
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http://bugs.winehq.org/show_bug.cgi?id=30517
Bug #: 30517
Summary: MS Office 2007 applications are always on all
activities in KDE, they don't have option to select
activity
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: katonag(a)gmail.com
Classification: Unclassified
KDE 4 has a feature set called activities. Activities are different from
virtual desktops, as they provide separate workspaces for separate workflows.
Additionally the possibility for virtual desktops are also present.
MS Office 2007 applications (Word, Excel, Powerpoint tested) somehow break this
feature, and they always appear on all activities, whereas they honor the
virtual desktops. Normally all windows have the option to select which virtual
desktop and which activity they should appear on, but MSO 2007 apps lack the
setting for choosing the activity because of the unusual titlebar*. This
wouldn't be a serious problem, if they wouldn't appear on all activities by
default. Normal apps (even windows apps) appear on the activity they are
started from by default.
Steps to reproduce:
1. Setup KDE to have at least 2 activities.
2. Start e.g. Word2007 on one activity, and also start some other apps (windows
or native Linux, normally doesn't matter)
3. Change activity. Now the second app is not visible, because it remained in
activity1, but Word 2007 is still visible.
4. Go back to activity1.
* A related (but not same) bug has been filed to KDE Bugtracking system:
https://bugs.kde.org/show_bug.cgi?id=298805
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https://bugs.winehq.org/show_bug.cgi?id=42301
Bug ID: 42301
Summary: winecfg: unable to start wine after upgrading macOS to
10.12.3
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: guselnikov(a)me.com
Created attachment 57021
--> https://bugs.winehq.org/attachment.cgi?id=57021
console log
Version 2.0.0-rc6 doesn't works on latest macOS version (10.12.3).
I'm using macports version of precompiled binary.
I have tried it with new wine prefix.
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https://bugs.winehq.org/show_bug.cgi?id=39226
Bug ID: 39226
Summary: wine1.7 in the PPA for 14.04 (Trusty) pulls wrong
versions of wine-mono and wine-gecko as dependencies
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imz(a)altlinux.org
Distribution: ---
Background: The version which comes with the official Ubuntu Trusty
repositories (wine-1.6.2) is not suitable for me. I need wine1.7. First, I
upgraded the whole system to 14.04 (Trusty).
How to reproduce and what is unexpected:
Then, to use the wine package from PPA in 14.04 (Trusty):
# apt-get purge 'wine.*'
# apt-add-repository ppa:ubuntu-wine/ppa
# apt-get update
# apt-get install wine1.7
Surprizingly, although `apt-get install wine1.7` did install a version of
`wine-mono` and `wine-gecko` as dependencies, they didn't match the
requirements of the `wine` package, as brought to light by the warnings when
`winecfg` was run; and I had to apt-get-install manually other (newer) versions
of these packages.
Details:
# apt-get install wine1.7
Reading package lists... Done
Building dependency tree
Reading state information... Done
The following extra packages will be installed:
wine-gecko2.34 wine-mono4.5.4 wine1.7-i386 winetricks
Suggested packages:
dosbox:any
Recommended packages:
wine1.5-i386 wine
The following NEW packages will be installed:
wine-gecko2.34 wine-mono4.5.4 wine1.7 wine1.7-i386 winetricks
0 upgraded, 5 newly installed, 0 to remove and 0 not upgraded.
Need to get 0 B/101 MB of archives.
After this operation, 233 MB of additional disk space will be used.
Do you want to continue? [Y/n]
Selecting previously unselected package wine-gecko2.34:i386.
(Reading database ... 210866 files and directories currently installed.)
Preparing to unpack .../wine-gecko2.34_2.34-0ubuntu1~ppa1_i386.deb ...
Unpacking wine-gecko2.34:i386 (2.34-0ubuntu1~ppa1) ...
Selecting previously unselected package wine-mono4.5.4.
Preparing to unpack .../wine-mono4.5.4_4.5.4-0ubuntu1~ppa1_all.deb ...
Unpacking wine-mono4.5.4 (4.5.4-0ubuntu1~ppa1) ...
Selecting previously unselected package wine1.7-i386.
Preparing to unpack .../wine1.7-i386_1%3a1.7.50-0ubuntu1_i386.deb ...
Unpacking wine1.7-i386 (1:1.7.50-0ubuntu1) ...
Selecting previously unselected package wine1.7.
Preparing to unpack .../wine1.7_1%3a1.7.50-0ubuntu1_i386.deb ...
Unpacking wine1.7 (1:1.7.50-0ubuntu1) ...
Selecting previously unselected package winetricks.
Preparing to unpack .../winetricks_0.0+20140302-0ubuntu2_all.deb ...
Unpacking winetricks (0.0+20140302-0ubuntu2) ...
Processing triggers for hicolor-icon-theme (0.13-1) ...
Processing triggers for man-db (2.6.7.1-1ubuntu1) ...
Processing triggers for bamfdaemon (0.5.1+14.04.20140409-0ubuntu1) ...
Rebuilding /usr/share/applications/bamf-2.index...
Processing triggers for desktop-file-utils (0.22-1ubuntu1) ...
Processing triggers for mime-support (3.54ubuntu1.1) ...
Processing triggers for gnome-menus (3.10.1-0ubuntu2) ...
Setting up wine-gecko2.34:i386 (2.34-0ubuntu1~ppa1) ...
Setting up wine-mono4.5.4 (4.5.4-0ubuntu1~ppa1) ...
Setting up winetricks (0.0+20140302-0ubuntu2) ...
Setting up wine1.7-i386 (1:1.7.50-0ubuntu1) ...
Setting up wine1.7 (1:1.7.50-0ubuntu1) ...
Processing triggers for libc-bin (2.19-0ubuntu6.6) ...
#
wine-mono and wine-gecko do not match wine:
$ rm -rf .wine/
$ winecfg
wine: created the configuration directory '/home/marsmorgana/.wine'
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{6d5140c1-7436-11ce-8034-00aa006009fa}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80040155
err:ole:get_local_server_stream Failed: 80040155
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{6d5140c1-7436-11ce-8034-00aa006009fa}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80040155
err:ole:get_local_server_stream Failed: 80040155
Could not load wine-gecko. HTML rendering will be disabled.
wine: configuration in '/home/marsmorgana/.wine' has been updated.
$
What I have to do to fix this problem:
# apt-get install wine-mono4.5.6 wine-gecko2.40
Reading package lists... Done
Building dependency tree
Reading state information... Done
The following NEW packages will be installed:
wine-gecko2.40 wine-mono4.5.6
0 upgraded, 2 newly installed, 0 to remove and 0 not upgraded.
Need to get 0 B/84.8 MB of archives.
After this operation, 85.5 MB of additional disk space will be used.
Selecting previously unselected package wine-gecko2.40:i386.
(Reading database ... 212582 files and directories currently installed.)
Preparing to unpack .../wine-gecko2.40_2.40-0ubuntu1_i386.deb ...
Unpacking wine-gecko2.40:i386 (2.40-0ubuntu1) ...
Selecting previously unselected package wine-mono4.5.6.
Preparing to unpack .../wine-mono4.5.6_4.5.6-0ubuntu1~ppa1_all.deb ...
Unpacking wine-mono4.5.6 (4.5.6-0ubuntu1~ppa1) ...
Setting up wine-gecko2.40:i386 (2.40-0ubuntu1) ...
Setting up wine-mono4.5.6 (4.5.6-0ubuntu1~ppa1) ...
#
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